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Conference napalm::commusic_v1

Title:* * Computer Music, MIDI, and Related Topics * *
Notice:Conference has been write-locked. Use new version.
Moderator:DYPSS1::SCHAFER
Created:Thu Feb 20 1986
Last Modified:Mon Aug 29 1994
Last Successful Update:Fri Jun 06 1997
Number of topics:2852
Total number of notes:33157

2763.0. "Drum Machine For Jazz Jams?" by RANGER::WEBER () Fri Nov 01 1991 17:31

    There are about 50 notes about drum machines.  I hate to start another,
    and I'm sure you all hate "which one should I buy?" notes,  but I don't
    see the answer to my question in any of them (well, I wouldn't swear
    that I read all of them), so here goes:
    
    Although I've owned a series of drum machines starting with a Rhythm
    Ace and culminating with a Drumulator, it has been some years since
    I've had (or wanted) one. I am thinking of getting one for occasional
    jam sessions. The music is straight ahead jazz, Real Book tunes,
    standards, Bossa Nova.
    
    Since I have little time available for programming, I'd prefer a
    machine with useful preset patterns that I could chain into basic
    songs. My next choice would be one that would allow me to see a
    complete pattern while entering it non-realtime. If possible, I'd like
    to avoid having to program rhythms by tapping pads in time, as on the
    Drumulator.  In any case, I'd like a machine that is really easy to
    program. Several Rolands I've owned were incapable of playing a jazz
    rhythm because they would not permit triplets and straight time to be
    mixed in the same measure--I can't use a machine with this limitation.
    
    This would be a stand alone application (no MIDI), so I need good built
    in programming controls and enough memory to store 5 or 6 32-bar songs
    with a total of at least 48 patterns (more would be nice). I would not
    need to program tempo or volume changes. The only realtime control I
    need is tempo and volume, a start/stop and maybe an intro or break
    pedal.
    
    It would just need to do a basic drum kit with a variety of cymbals
    (open/closed hh, ride, crash, sizzle), kick, snare, a couple of toms,
    rimshot, brushes, claves and perhaps a few other Latin sounds. It would
    be nice if the sounds were decent.  Tunable drums not necessary. Stereo
    output adequate. 
    
    Is there such a device? Better yet, is there one that is also low-cost?
    Thanks for any help.
    
    Danny W.
       
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2763.1MANTHN::EDDWe are amused...Fri Nov 01 1991 17:518
    Most of the Roland machines supported the "grid" interface.
    
    One hint: Double your tempo and you can double your resolution,
    allowing you some more flexibility in the "swing vs straight" time
    programming dilemma. You'll use twice as much memeory, but that doesn't 
    seem to be an issue with your application...
    
    Edd
2763.2For Jazz?BSS::STPALY::MOLLERFix it before it breaksFri Nov 01 1991 18:3722
As for Jazz presets....

I don't think that you'll like whats available, as the current logic is
to address very broad needs (which usually means 2 or 3 R&R beats, with
some fills, some latin/bossa nova, some waltz stuff, and usually presets
that you can't imagine what you'd ever use them for). The Roland Gear 
(what I use) is quite flexable, and the pattern method of programming them
is quite easy to do, once you work out what you are looking for (5/4
is not that obvious, but can be done by chaining patterns together). All
in all, these machines prefer 3/4 or 4/4 timing (that's what the displays
are optimised for). I'd get something with both MIDI IN and MIDI OUT 
capability, just for your own sanity down the road (you'll find it easier
to sell if you want to get rid of it if it has both of these on it).

A good (and cheap starter) would be like a Roland TR-505 (Used costs 
around $125.00 to $150.00). I'll share any paterns that I have that might
relate (these would work on pretty much any pattern based sequencer).
For a better sound, you might look into the Roland R5/R8 or the Alesis
HR-16 or the newer Alesis drum machines. Yamaha has a series that sounds
good also.

							Jens
2763.3Check out the Yamaha RY-30...SUBWAY::GRAHAMThe revolution will be televisedFri Nov 01 1991 20:4510
    
    I have the Yamaha RY-30...a bit pricey topping over $400 ...but
    does some amazing things among being multi-timbral, supporting
    various Yamaha wave and tone generator cards....and regular 
    cassette deck backup. Easy-to-use editing tools and nice CRT.
    
    I control my RY-30 from my Studio Vision's (sequencer) internal
    clock.....so no need to program it directly...
    
    Kris...  
2763.4Problem? No Problem.DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Mon Nov 04 1991 11:419
    BTW, you can mix swing and straight timing in the same bar by
    programming at a resolution of 6 steps per beat; straight eighths
    are 3 steps apart and eighth triplets are 2 steps apart.  All the
    Roland drum machines I've owned allowed this; the only problem was
    the earlier ones could only handle 16 steps per pattern, so 6 step/beat
    resolution required 2 pattern bars.
    
    len.
    
2763.5onwardRANGER::WEBERMon Nov 04 1991 19:2332
    I got to play with a unit that almost does what I want, the Roland
    CR-80. It sounded okay and appeared to have flexible and easy song
    programming. What it doesn't have is a lot of jazz patterns. It has
    three basic patterns with four variations of each, but the three basic
    patterns cover different styles, so that really means that any song
    would only have the four variations of one pattern, plus a fill. Not
    very exciting, and too expensive for what seems to be a modern Rhythm
    Ace.
    
    I looked at two other units: the Roland R-5 and the Alesis SR-16. The
    salesman didn't know enough about the R-5 to make it do anything but
    run the canned demo. The Alesis seems to be programmed just like the
    Drumulator, but has a better display. Both sounded fine. I was
    disappointed to find that the human interface hasn't improved much
    since my last machine. If I were to buy one, it would probably be the
    Alesis, since it was small and a few hundred dollars cheaper. 
    
    re: .2  Thanks for the advice. Appreciate your offer of patterns, but I
    already know all the patterns I need. I was just hoping not to have to
    bother. We already have access to a TR-505. Using just the presets on
    it is grim--I haven't tried programming my own patterns on it, but I'm
    beginning to suspect that this will be easier than finding a unit that
    will do what I want. 
    
    re: .1 &.4. I had meant to say that you couldn't mix triplets and
    straight time in one measure, not one pattern, and I always found it a
    nuisance to have to use two bars to get around it. The machines I
    looked at didn't have that problem.
    
     
    Danny W.
        
2763.6Drum patterns ?SED002::LINCETue Nov 05 1991 17:4211
    
    Hi -
    
    Has the discussion concering "canned" drum patterns come up anywhere ?
    If so, could someone point me  the right place ? I am not into drum
    programming at all, and really would like to get drum patterns and
    fills for my Roland R8.
    
    Thanks 
    Jim
    
2763.7Here's someBSS::STPALY::MOLLERFix it before it breaksTue Nov 05 1991 19:315
I entered a bunch in quite some time ago. See note: 1786 (Commusic notes file).
These should get you started. While none are anything fancy, they are pretty
consistant with what you hear on the radio and are things that a real drummer
would play in a lot of cases.
								Jens
2763.8Posted Long Ago in Music Notes DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Wed Nov 06 1991 13:45259





            Drums and Drumming for the Musically Literate NonDrummer



                      Lesson 6 - Notation and Keeping Time







    OK, enough talking about the instruments, let's get on to what you  play

    on them.



    Warning - this lesson contains pictures that may end  up  getting  split

    across  screens.   As  Notes has no "test page" facility like runoff (at

    least that I'm aware of) your best bet is to  print  this  and  read  it

    offline  (where I'll bet the pictures are split across page boundaries).

    If anybody's got any suggestions about how to deal with this problem I'd

    appreciate the help.



    First we'll need some notational conventions.  I wish there was some way

    you  could  actually  hear the examples rather than have to imagine what

    they sound like, but such is the state of today's terminal art.   Worse,

    I  can't  use  actual  musical  notation ("standard" drumset notation is

    really only a loose set of  conventions  for  abusing  standard  musical

    notation)  assuming  lowest  common  denominator  access to the net.  My

    definition of "musically literate" doesn't require that people  actually

    be  able  to  read  music, and there're probably enough of you out there

    that have access to drum machines, that it's worth using a drum  machine

    oriented kind of notation.



    Drum notation doesn't need  to  worry  about  time  values  (lengths  or

    durations  of notes) in the same way that other instrument notations do;

    in drum notation you use longer notes as a convenience to avoid  writing

    rests  (and in any case you leave out a lot of rests by convention - you

    notational purists are going to get a headache from  all  this).   Drums

    don't sustain; all you care about is hitting the drum at the right time;

    the "duration" of the impact is arbitrarily short, and drum parts  would

    be  more  difficult  to read if every event were notated as a 64th note.

    Further, since drums aren't melodic instruments, even  though  they  may

    have  pitch  it  is essentially irrelevant from a notational standpoint,

    especially as each drum is usually capable of emitting  only  one  pitch

    (without being retuned) for the extent of a piece.



    So, this leads us to a notation that clearly identifies what  drum  gets

    played  when, and little more.  We do this by assigning each drum to its

    own line, and establish placement in time by reference to  an  arbitrary

    standard  subdivision  of  the  beat.   Those  of you familiar with drum

    machines  may  recognize  this  concept  as  the  "step".   The   chosen

    subdivision  can  change  from  bar to bar, as the resolution of musical

    events changes from bar to bar.  This will typically be  16th  notes  (4

    steps per beat), but we will have occasion to use resolutions as fine as

    16th note triplets (6 steps per beat) or maybe even 32nd notes (8  steps

    per beat).



    My sympathies to those of you out there that CAN read music, as you will

    not  be  able  to  exploit  your  pattern  recognition skills to quickly

    recognize particular rhythmic patterns in this  variant  notation.   You

    will  learn,  as  I  have, to move facilely between them, though, with a

    little practice.



    OK, the notation itself:



    First the time reference; unless otherwise noted,  you  can  assume  the

    resolution  is  16th  notes.   I will include beat numbers to facilitate

    counting out the rhythms.  A 4/4 bar will have the following "ruler":



            1 . . . 2 . . . 3 . . . 4 . . .



    If space becomes a problem, we can compress things horizontally, thus:



    1...2...3...4...1...2...3...4...1...2...3...4...1...2...3...4...



    and if bar lines are important (they're certainly helpful) they  can  be

    added:



    |               |               |               |               |

    1...2...3...4...1...2...3...4...1...2...3...4...1...2...3...4...



    Without the additional spaces, the bar lines are on the downbeat  rather

    than  before them, but such are the exigencies of displaying music on an

    alphanumeric device.  Where space warrants, the typical  two  bar  ruler

    will look like:



            |                               |                               |

             1 . . . 2 . . . 3 . . . 4 . . . 1 . . . 2 . . . 3 . . . 4 . . .



    Then, each drum sound gets its  own  line.   Let's  take  as  our  first

    example  the  drum  rhythm that opens The Rolling Stones' "Off My Cloud"

    (it's well known enough [am I showing my age?]  and  complex  enough  to

    serve as a good example):



    Ex. 1       |                               |                               |

             1 . . . 2 . . . 3 . . . 4 . . . 1 . . . 2 . . . 3 . . . 4 . . .



    hihat   |x . x . x . x . x . x . x . x .|x . x . x . x . . . . . . . . .|

    snare   |. . . . * . . . . . . . * . * .|. . . . * . . . * * * * * . * .|

    bass    |* . . . . . . . * . . . . . . .|* . . . . . . . . . . . . . . .|



    You'll note that I've notated the hihat events  with  an  "x",  but  the

    snare  and  bass  drum events with "*"s.  This is a carry over from drum

    notation where the cymbals are notated with "x"s (ride beats)  and  open

    diamonds  (crash  events),  while  drum events are notated with ordinary

    notes.  I don't know how this convention came into use.



    Typical drum notation assigns the cymbals to the first  space  over  the

    staff  (on  the  bass  or  F  clef, this corresponds to B; drum notation

    traditionally uses the bass clef), including the ride cymbal, hihat when

    played with sticks, and crash cymbal.  The high tomtom goes on the space

    for G, the snare drum on the space for E, the low tomtom  on  the  space

    for  C,  the  bass drum on the space for A, and the hihat when played by

    the pedal on the first space under the staff, the space  for  F.   Other

    tomtoms  or  a  second  bass drum are accommodated in a variety of ways,

    typically by resorting to using the lines on the  staff  (e.g.,  a  2nd,

    lower  pitched  high  tomtom on the line for F, two other low tomtoms on

    the lines for D and B, and a second bass on the line for G).   Sometimes

    drum  parts  are  written  out  on a special staff with as many lines as

    there are drums.



    One more notational convention; when the hihat is  played  in  the  open

    position  with  sticks,  the event is notated with an open circle.  This

    looks like a half note, but it will usually have a flag like an  8th  or

    16th note; watch out for a quarter note's worth of open hihat - it looks

    like a half note - the only way you can tell what's meant is by how soon

    the  next  hihat event occurs, which you can tell only from position.  I

    suppose you could use a tie across  several  8th  notes,  but  ties  are

    virtually  unseen  in  drum  notation.   (They  occasionally  show up in

    conjunction with cymbal crashes, which are  relatively  "long"  duration

    percussive  events.   You  will also see them tying an open hihat hit to

    the closed hihat hit that immediately follows it.)



    OK, back now to our example (which includes no dynamics markings - we'll

    get  to that eventually).  This example includes the three things common

    to virtually all drum patterns (the basic unit of a repeated  rhythm  is

    usually called a pattern) used in rock drumming:



     *  the RIDE beat, typically played on a cymbal;



     *  the BACKBEAT, almost always played on the snare drum, on the  counts

        of 2 and 4; this is a fixture of dance music; and



     *  the DOWNBEAT, almost always played on the bass drum, on the count of

        1; similarly a fixture of dance music.





    In addition, the hihat pedal is traditionally used to close the hihat in

    synchrony with the snare drum backbeat on 2 and 4.  We will get into the

    combined use of sticks and the pedal on the hihat later;  for  the  time

    being  assume  that  the  hihat is left closed when it is used as a ride

    cymbal (as in the example).



    Also note that the bass  drum  usually  plays  on  more  than  just  the

    downbeat.   When  it  does,  there  is  usually  a primary accent on the

    downbeat.



    You may have noticed that I'm hedging everything  with  "typically"  and

    "usually"  and  other such weasel words.  That's because the "rules" are

    just a place to start from and are routinely broken to make things  more

    interesting.



    Now we can talk about "keeping  time".   The  two  basic  variations  on

    keeping "straight" time in the rock context are:



    Ex. 2a          |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . x . x . x . x . x . x . x .|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . . . . . * . . . . . . .|



    Ex. 2b          |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . x . x . x . x . x . x . x .|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|



    You'll note that they differ only in that the second variation  includes

    the  bass  drum on every beat, accompanying rather than alternating with

    the snare.  The difference in sound is subtle but noticeable if you know

    what  to  look  for.   I decide which to use in a given context by feel.

    Sorry, I don't have any advice for when to use which.  The  former  (2a)

    has  more  of  an  "oompah oompah" feel to it; the latter (2b) hs a more

    continuous pulse.



    A righthanded drummer will play this pattern by playing the ride  cymbal

    beat  with  the  right  hand, the snare with the left hand, and the bass

    with the right foot.  If the hihat were played by the pedal, the drummer

    would  play  the hihat pedal with the left foot.  These limb assignments

    are not sacred - I am a right handed drummer  who  plays  with  my  feet

    "reversed"; i.e., while I play ride with my right hand and snare with my

    left, I play bass with my left foot  and  hihat  with  my  right.   Most

    people find it easier to coordinate the snare and bass drums if they are

    on different sides of the body.  I chose to put my hihat  on  the  right

    side  of  my  set  and forced my limbs to learn accordingly.  People who

    listen to me can't hear a difference, but drummers who sit  down  behind

    my  kit  freak out - first they assume that I'm left handed, but then it

    sinks in.



    Anyway, you should try tapping out this pattern with three  limbs.   You

    can  add  the hihat pedal (left foot, in sync with the left hand) if you

    want.  A working drummer can play time in his sleep - a good test is  to

    play  time  while  reading.   When  I first started playing, this seemed

    impossible, but one day I noticed I was doing it (not only was  I  doing

    it,  I was doing it and thinking about it at the same time).  Of course,

    I mean reading something irrelevant, like a newspaper, not  reading  the

    music  you're  playing.   Read out loud to make it a fair test.  Keeping

    time is the most basic thing a drummer does;  everything  else  is  more

    difficult (and irrelevant if you can't keep time).



    This is called "straight" time to distinguish it  from  "shuffle"  time.

    Shuffle  time  is  borrowed from jazz and the blues.  Shuffle time has a

    "bouncier" feel to it than  straight  time,  achieved  by  delaying  the

    second  cymbal  beat  of  each  eighth  note  pair.  Strict shuffle time

    looks/sounds like this:



    Ex. 3           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . . x x . . x x . . x x . . x|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|



    In jazz, the ride beat is modified slightly to this:



    Ex. 4           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . . . x . . x x . . . x . . x|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|



    (I.e., every other "anticipatory" beat is dropped.  This notation's most

    obvious deficiency is apparent here - there's no grouping of events into

    quarter note valued units via beaming.  The "x .  .  x"  grouping  would

    be  notated  as  a  dotted  8th  and  a  16th beamed together.  Then the

    difference between this unit and the unadorned quarter notes would  jump

    out at you.)



    Shuffle time is usually played with a more relaxed feel, by  subdividing

    the  beat  into  8th  note triplets rather than 16ths; this is sometimes

    referred to  as  a  "12/8  feel"  because  by  changing  the  tempo  and

    resolution you can notate it as 12/8 rather than 4/4.



    Ex. 5           |1 . . 2 . . 3 . . 4 . .|



            cymbal  |x . . x . x x . . x . x|

            snare   |. . . * . . . . . * . .|

            bass    |* . . * . . * . . * . .|



    Sheet music often doesn't bother notating shuffle time - it just notates

    everything as straight time, with an admonition to the effect of



                                  3

                              /-------\

                 +----+        +-----+

                 |    |  ---   |     |

                 |    |  ---   |     |

                *    *        *  7  *



    (i.e., read each pair of eighth notes as an eighth note triplet with the

    middle stroke dropped).



    Next time, more on the ride beat.

2763.9Posted Long Ago in Music Notes DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Wed Nov 06 1991 13:50416





            Drums and Drumming for the Musically Literate NonDrummer



                Lesson 7 - More on Timekeeping and the Ride Beat







    In the last lesson we introduced the notion  of  "keeping  time",  which

    establishes  the  tempo  and defines the barlines.  Corollary to keeping

    time is the "pulse", the rhythmic ebb and flow underlying a  piece.   In

    rock  drumming, the pulse may be defined as much by the rest of the band

    (e.g., guitars, bass, keyboards, etc.) as by the drummer.  The pulse  is

    repetitive,  and  usually  only changes to correspond to the large scale

    structure of the song.  The pulse is what listeners feel  as  the  basic

    rhythmic  character  of  the  song.  One way to think of the pulse (also

    sometimes  called  "the  groove")  is   as   how   a   non-rhythmically-

    sophisticated  listener  would  clap  his/her  hands  "in time" with the

    piece.  It may be a straight quarter note pulse  (every  beat),  it  may

    alternate  beats  (especially if it syncs with the backbeat on 2 and 4),

    it may be an eight note pulse (especially if the bass plays a repetitive

    eighth  note  pattern),  or  it  may  be  more  syncopated (like the "Bo

    Diddley" beat).



    We've already seen the basic straight time ride beat:



    Ex. 1           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . x . x . x . x . x . x . x .|



    Most ride beats can be played on either the ride cymbal  or  the  closed

    hihat.   You can also ride on a more or less open hihat.  Led Zeppelin's

    "Rock and Roll" is a good example of this.



    It's rather unusual for a drummer to play the ride beat with no  accents

    at  all  (i.e., with a "mechanical" evenness).  Accents on the ride beat

    (which will do a great deal to help define the pulse)  can  be  achieved

    either of two ways:



    1)  hit harder, or



    2)  hit differently (either a different part of the same cymbal, or with

        a different part of the stick, or on another cymbal)





    "Hitting harder" tends to happen naturally, especially on the  downbeat,

    each  beat  of  the  bar, or the backbeat.  If we use a "X" to represent

    accented cymbal strikes, these three common variations would look like:



    On the downbeat -



    Ex. 2           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |X . x . x . x . x . x . x . x .|



    On each beat of the bar -



    Ex. 3           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |X . x . X . x . X . x . X . x .|



    On the backbeat -



    Ex. 4           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . x . X . x . x . x . X . x .|



    (A note to drum machine programmers.  Unless your drum machine  is  MIDI

    compatible  and  responds  to velocity data, you are probably limited to

    the accenting facilities built into your drum machine.   This  typically

    amounts  to  one  or  two  levels  of accent applied to everything being

    played at the time of the accent.  This is not that unrealistic, as only

    very  capable  drummers  can  apply different accent levels to different

    voices played  at  the  same  time;  generally  all  your  limbs  accent

    together.   The keyboard analogue is playing a 4 part contrapuntal piece

    with accents scattered throughout the different  parts  -  playing  such

    requires some skill.)



    "Hitting differently" requires a little more in the way of  deliberation

    (and hence skill) on the part of the drummer.  These accents can be (and

    typically are) placed the same as "hit harder" accents.



    The options on the ride cymbal are:



    1)  hit the bell, with the tip or shoulder of the stick.  This  produces

        a  cutting accent that is best used with restraint.  The shoulder of

        the stick provides a stronger, more piercing accent.



    2)  hit the shoulder of the cymbal with the shoulder of the stick.  This

        comes  perilously  close  to  using  the ride cymbal as a crash, and

        provides a big sloppy (i.e., not temporally well- defined) accent.



    3)  for a more subtle accent, hit the edge of the cymbal with the tip of

        the  stick.  Normally the ride beat is played on the shoulder of the

        cymbal with the tip of the stick.  Moving to the  edge  will  add  a

        pinch of overtone/crash to the accented beat.  (Riding constantly on

        the edge will produce a "trashy" kind of ride beat that is sometimes

        appropriate - cf.  Ringo's rides on the Beatles' "Can't Buy Me Love"

        and other early songs.)



    4)  if you've got more than one ride cymbal, go to another  ride  cymbal

        for  the  accent.   This  may  not  be  convenient  at  fast tempos,

        especially if your (ride) cymbals are spread  out  across  the  set.

        You  can  always use a crash cymbal, hitting it on the shoulder with

        the tip of the stick rather than crashing it on the  edge  with  the

        shoulder of the stick; this will provide an accent similar to moving

        to the edge of the ride cymbal (option 3 above).





    The options for the closed hihat are:



    1)  open the hihat a little.  A closed hihat, especially when struck  on

        the  shoulder  with  the  tip  of  the stick, produces a very tight,

        clearly defined ride beat.  Opening up the hihat  "loosens  up"  the

        ride beat, giving it more overtone content and a longer sustain.



    2)  hit the edge of the closed (or  partially  closed)  hihat  with  the

        shoulder  of  the stick.  This produces a fatter, "controlled crash"

        kind of ride beat.  It also provides more volume than  playing  with

        the tip of the stick.



    3)  go to a different cymbal.  Few drummers have more than one hihat  in

        their kits, so this means going to a ride or a crash.





    Hitting the bell of a closed hihat, or hitting the shoulder of the hihat

    with  the  shoulder  of the stick, doesn't work.  Well, better said, you

    will get an unusual metallic clunk kind of sound that most people choose

    not to use.



    Note that you can't do any of these things with current  drum  machines.

    If  you  have  access  to  a sampler, sample these sounds as well as the

    basic cymbal sound and throw them in as accents (assuming your sampler's

    got enough storage to keep them all online at the same time!).



    A common variation for a stronger 4-beat pulse (especially on the hihat,

    and  even  more  so when hit on the edge with the shoulder of the stick,

    rather than on the shoulder with the tip of the  stick),  or  in  slower

    tempos  for a more open feel (especially on a thin or light ride cymbal,

    or one with rivets) is to go to a quarter note ride:



    Ex. 5           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |x . . . x . . . x . . . x . . .|



    There's a nice strong quarter note ride on Bob Seger's "Gamblin' Man".



    A bouncier or reggae-like pulse can be established by moving the quarter

    note ride off the beat:



    Ex. 6           |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |. . x . . . x . . . x . . . x .|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . . . . . * . . . . . . .|



    The hihat offers a few additional expressive opportunities not available

    on  the ride cymbal.  These are 16th note rides, and opening and closing

    the hihat to provide another kind of accent.



    A 16th note ride will typically not work on a ride cymbal,  as  it  will

    build  up  into  an  almost  crash-like  shimmer and bury the individual

    impacts  (it  might  work  on  the  bell,  but  that  would  provide  an

    obnoxiously insistent ride beat):



    Ex. 7           |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x x x x x x x x x x x x x x|



    At most reasonable tempos, playing continuous 16th notes  requires  both

    hands;  since  one  hand  also has to play the snare drum backbeats, the

    stick that would strike the hihat on 2 and 4 gets moved  to  the  snare,

    thus:



    Ex. 8           |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x x . x x x x x x x . x x x|

            snare   |. . . . * . . . . . . . * . . .|



    This would normally be sticked as follows:



    Ex. 9a          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |R L R L . L R L R L R L . L R L|

            snare   |. . . . R . . . . . . . R . . .|



    in contrast to the normal sticking of the straight time ride beat:



    Ex. 9b          |1 . . . 2 . . . 3 . . . 4 . . .|



            cymbal  |R . R . R . R . R . R . R . R .|

            snare   |. . . . L . . . . . . . L . . .|



    A good real  example  is  Dave  Teegarden's  drumming  for  Bob  Seger's

    "Hollywood Nights":



    Ex. 10          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x x . x x x x x x . . x x x|

            snare   |. . . . * . . . . . . * * . . .|

            bass    |* . * . . . * . * . * . . . * .|

            accent  |* . . . * . . . * . . . * . . .|



    There are other, more subtle, accents in  Teagarden's  playing  on  this

    song, introduced by small, equally subtle changes in the openness of the

    hihat.   Drummers  do  this  deliberately,  or  it  may  simply  reflect

    something  as  mundane as the drummer's moving around to get into a more

    comfortable playing position.  Not all art or expression  is  deliberate

    or controlled!



    If there's no snare (dropping the backbeat for an 8 bar (or  so)  bridge

    is  a time-honored trick in arranging), then the backbeat's place in the

    ride can be accented:



    Ex. 11          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x x X x x x x x x x X x x x|

            bass    |* . . . * . . . * . . . * . . .|



    You can also ride on a more or less open hihat.  The classic example  of

    this is Led Zeppelin's "Rock and Roll".



    The open hihat can be used to provide accents in  the  ride  beat.   The

    easiest  is  to  just  ride on the hihat while opening and closing it in

    sync with the snare drum's backbeat (the  accent  comes  when  the  open

    hihat closes, so the hihat has to open in anticipation of the accent):



    Ex. 12          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x . o . x . x . x . o . x . x .|

            hh pedal|. . . . x . . . . . . . x . . .|



    This can also be done with a 16th  note  ride,  an  effect  that  became

    synonymous with disco during the barren 70s:



    Ex. 13          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x o . x x x x x x o . x x x|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|

            hh pedal|. . . . x . . . . . . . x . . .|



    The easiest way to describe the difference in sound between  the  closed

    and  open  hihat is a closed hihat has more of a "chick" sound, while an

    open hihat has more of a "hiss" sound.  A closing hihat mkes a  sort  of

    "sheee-ick"  sound.   Listen  to  the examples I've cited.  It's best to

    think of the ride on a closing hihat as two rhythmic  events  -  whether

    the  accent  falls on the first or the second of the pair depends on the

    context - e.g., isolated open/closes tend to be perceived as having  the

    accent  on  the  close,  while  running  (e.g., 16th notes) rides on the

    closed hihat will make the openings feel like the accent.



    (I will not bother notating the hihat pedal  anymore  unless  necessary.

    You  can  assume  that  the  pedal opens the hihat for the "o" notes and

    closes it for the following "x".)



    This can also be played with the hihat left open for two 16th note steps

    (i.e.,  an  8th  note's  worth),  which  more  obviously  breaks  up the

    continuous 16th note pulse:



    Ex. 14          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x o . . x x x x x o . . x x x|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|

            hh pedal|. . . . x . . . . . . . x . . .|



    Another place to put the accent is on the downbeat:



    Ex. 15          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x . x . x . x . x . x . x . o .|



    and its 16th note analogue:



    Ex. 16          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x x x x x x x x x x x x x x x o|



    A good recent example of the former is Talking Heads' "Road to Nowhere":



    Ex. 17          |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x . . . . . . . . . . . . . o .|

            snare   |* . * * * . * * * * * * * . . .|

            bass    |* . . . * . . . * . . . * . . .|



    The open/closed hihat can also be used to segue a  transition  from  the

    more  open  sound  of the ride cymbal to the tighter sound of the closed

    hihat at the boundary between verse and chorus  or  break.   I  use  the

    following  in Roy Orbison's "Oh Pretty Woman", where the vocal goes "but

    wait ...  what do I see?" (the hihat closes on "wait"):



    Ex. 18  |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    ride    |x . x . x . x . x . x . x . . .|. . . . . . . . . . . . . . . .|

    hihat   |. . . . . . . . . . . . . . o .|x . x . x . x . x . x . x . x .|

    snare   |. . . . * . * . . . . . * . . .|* . . . * . . . * . . . * . . .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|



    I use a similar device in Tommy James and the Shondells' "I Think  We're

    Alone", at the entry to the chorus ("I think we're alone now"):



    Ex. 19  |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    ride    |x . x . x . x . x . x . x . . .|. . . . . . . . . . . . . . . .|

    hihat   |. . . . . . . . . . . . . . o .|x . x . x . x . x . x . x . x .|

    tomtom  |. . . . . . . . . . . . . . . .|. . . . * . * . . . . . * . * .|

    snare   |* . . . * . . . * . . . * . . .|. . . . . . . . . . . . . . . .|

    bass    |* . . . * . . . * . . . * . . .|* . * . * . * . * . * . * . * .|



    Open hihat accents can also be used in other contexts as required by the

    song or arrangement.  Here is Ginger Baker in Cream's "I Feel Free":



    Ex. 20  |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    hihat   |o . x . x . x . o . x . x . x .|o . x . o . x . o . x . x . x .|

    snare   |. . . . * . . . . . . . * . . .|. . . . * . . . . . . . * . . .|

    bass    |* . . . . . * . * . . . . . * .|. . * . . . * . * . . . . . . .|



    (Baker's drumming is lot freer and more improvisatory in feel than  this

    example  can illustrate - consider this passage merely representative of

    his playing in this song.  Also note the syncopation in  the  bass  drum

    part.)



    Another interesting example is John Densmore's  playing  on  The  Doors'

    "Love Me Two Times" (in shuffle time):



    Ex. 21          |1 . . 2 . . 3 . . 4 . .|1 . . 2 . . 3 . . 4 . .|



            crash   |x . . . . . . . . . . .|. . . . . . . . . . . .|

            hihat   |. . x x . x x . o x . o|x . x x . . . . . . . .|

            snare   |. . . * . . . . . * . .|. . . * . *** * * . . .|

            tomtom  |. . . . . . . . . . . .|. . . . . . . . . * * *|

            bass    |* . . * . . * . . * . .|* . . * . . * . . * . .|



    The snare drum line is correct - I just didn't want to fill in  all  the

    clock dots for 16th note triplet resolution.  I stick (and foot) this as

    follows:



    Ex. 22          |1 . . 2 . . 3 . . 4 . .|1 . . 2 . . 3 . . 4 . .|



            crash   |R . . . . . . . . . . .|. . . . . . . . . . . .|

            hihat   |. . R R . R R . R R . R|R . R R . . . . . . . .|

            snare   |. . . L . . . . . L . .|. . . L . RRL R L . . .|

            tomtom  |. . . . . . . . . . . .|. . . . . . . . . R R L|

    (right) bass    |* . . * . . * . . * . .|* . . * . . * . . * . .|

    (left)  hh pedal|. . . . . . . . u d . u|d . . . . . . . . . . .|



    The  "u"  and  "d"  for  the  hihat  pedal  represent  "up"  and  "down"

    respectively.   The  "right"  and  "left"  are  for traditionally footed

    drummers.  "L" and "R" denote the left  and  right  hands  respectively.

    This sticking facilitates moving around the drumset and feels natural to

    me.



    Sometimes I play a 16th note triplet rather than two 16ths to lead  into

    the  snare/tomtom  fill  in  the  second bar of the pattern - this means

    squeezing three notes into a third of a beat, giving each  note  a  time

    value  of  a  ninth  of a beat.  Some (most?) drum machines can't handle

    this kind of resolution, and  won't  let  you  program  events  at  this

    resolution (at least in step mode).



    The only way around this is to actually go to 12/8 and change the tempo,

    up  to  360 bpm (i.e., quarter notes in 4/4 at 120 bpm sound like dotted

    quarters in 12/8 at 360 bpm).  You will sometimes  see  a  strange  time

    signature for 12/8, with 4 in the numerator and a dotted quarter (rather

    than a number) in the denominator!   Anyway,  programming  this  pattern

    this  way  will  run into two problems - many drum machines won't run at

    360 bpm (e.g., my Rolands top out at about 274 bpm), and a bar  of  12/8

    with  triplet  resolution  requires  36  steps  per bar, an unwieldy bar

    length unless your drum machine has  truly  arbitrary  bar  lengths  (my

    Rolands  like  16  step  bars  - I can make 36 step bars, but it uses up

    three pattern slots).



    Renotated in 12/8, example 21 looks like this:



Ex. 21a

                                1  1  1                              1  1  1  

12/8|1..2..3..4..5..6..7..8..9..0..1..2..|1..2..3..4..5..6..7..8..9..0..1..2..|



 4/4|1  .  .  2  .  .  3  .  .  4  .  .  |1  .  .  2  .  .  3  .  .  4  .  .  |



cr. |x  .  .  .  .  .  .  .  .  .  .  .  |.  .  .  .  .  .  .  .  .  .  .  .  |

hh. |.  .  x  x  .  x  x  .  o  x  .  o  |x  .  x  x  .  .  .  .  .  .  .  .  |

sn. |.  .  .  *  .  .  .  .  .  *  .  .  |.  .  .  *  .  ****  *  *  .  .  .  |

tom |.  .  .  .  .  .  .  .  .  .  .  .  |.  .  .  .  .  .  .  .  .  *  *  *  |

b.  |*  .  .  *  .  .  *  .  .  *  .  .  |*  .  .  *  .  .  *  .  .  *  .  .  |



    The sticking for the hands is as follows:



Ex. 21b

                                1  1  1                              1  1  1  

12/8|1..2..3..4..5..6..7..8..9..0..1..2..|1..2..3..4..5..6..7..8..9..0..1..2..|



 4/4|1  .  .  2  .  .  3  .  .  4  .  .  |1  .  .  2  .  .  3  .  .  4  .  .  |



cr. |R  .  .  .  .  .  .  .  .  .  .  .  |.  .  .  .  .  .  .  .  .  .  .  .  |

hh. |.  .  R  R  .  R  R  .  R  R  .  R  |R  .  R  R  .  .  .  .  .  .  .  .  |

sn. |.  .  .  L  .  .  .  .  .  L  .  .  |.  .  .  L  .  RRLL  R  L  .  .  .  |

tom |.  .  .  .  .  .  .  .  .  .  .  .  |.  .  .  .  .  .  .  .  .  R  R  L  |

b.  |*  .  .  *  .  .  *  .  .  *  .  .  |*  .  .  *  .  .  *  .  .  *  .  .  |



    I will talk more about sticking of fills in the lesson on fills, as well

    as  get into more about flams and other forms of grace note, which these

    16ths and 16th triplets are closely related to.



    I  mentioned  earlier  that  arrangers  sometimes  drop  the   backbeat,

    sustaining  the  bass  and  ride  beats  through  a section of the song.

    Another arranger's option is to drop the ride instead of  the  backbeat.

    This  allows  the  drummer  (whose  ride  hand  is now free) to flam the

    backbeat.  It's unusual to drop the bass drum while retaining  the  ride

    and  backbeat;  it  would  be  a  very  subtle  change  that few average

    listeners would notice.



    The next lesson will conclude the discussion of the ride beat.

2763.10Posted Long Ago in Music Notes DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Wed Nov 06 1991 13:55235





            Drums and Drumming for the Musically Literate NonDrummer



                     Lesson 8 - The Ride Beat, part 3 of 3







    With this lesson we'll finish the discussion of the ride beat so we  can

    go on to snare/bass coordination next time.



    The basic eighth note straight time ride beat  can  be  embellished  for

    more  rhythmic interest.  The most common embellishment is to add one or

    more 16ths to the pattern.  This will frequently be done in  conjunction

    with  an embellishment of the backbeat (about which I will say much more

    in a subsequent lesson).  The following two patterns show up  frequently

    in rock drumming, especially from the '50s and '60s:



    Ex. 1           |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x x x . x . x . x . x . x .|

            snare   |. . . . * . * . . . . . * . . .|

            bass    |* . . . . . . . * . . . . . * .|



    Ex. 2           |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x . x . x . x . x x x . x .|

            tomtom  |. . . . . . . . . . . . * . * .|

            snare   |. . . . * . . . . . . . . . . .|

            bass    |* . . . . . * . * . . . . . . .|



    A real instance of example 2 can be found in the chorus  to  "The  Night

    Before" by the Beatles.



    The 16ths can be played with one hand at  surprisingly  high  tempos  by

    taking  advantage  of  the natural bounce of the stick.  When things get

    too fast, however, the natural  accent  falling  on  the  backbeat  will

    suffer, as you use up most of the bounce with the second stroke.  I have

    always admired drummers who can play figures  like  this  at  blistering

    tempos  (in  this  situation,  anything  faster  than about 160 BPM) and

    clearly articulate everything.



    This same kind of embellishment can be applied to most or all  beats  of

    the  ride  pattern, to provide a degree of insistence usually missing at

    slower tempos.  Consider the following, from  "Lucille"  by  the  Everly

    Brothers:



    Ex. 3           |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x x x . x x x . x x x . x .|

            snare   |* . . . * . . . * . . . * . * .|

            bass    |* . . . * . . . * . . . * . . .|

            accent  |* . . . * . . . * . . . * . . .|



    In conjunction with the ostinato bass/guitar pattern, this  has  a  real

    nice propulsive "groove".



    Eric Clapton's rendition of J.  J.   Cale's  "Cocaine"  uses  a  similar

    effect,  this  time  on  the  hihat, in conjunction with the open/closed

    hihat downbeat accent discussed last time:



    Ex. 4           |1 . . . 2 . . . 3 . . . 4 . . .|



            hihat   |x . x x x . x x x . x x x . o .|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|

            accent  |* . . . * . . . * . . . * . . .|



    (Clapton's drummer also does some very interesting ride work during  the

    breaks, based on the offbeat ride of example 6 in lesson 7.)



    Where appropriate, this device can be used to put some syncopation  into

    the ride beat:



    Ex. 5           |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x x x . x . x x x . x . x .|

            snare   |. . . . * . . . . . . . * . . .|

            bass    |* . . . * . . . * . . . * . . .|



    I sometimes use this pattern (example 5) in the bridge to Van Morrison's

    "Brown Eyed Girl".



    Where even more syncopation is appropriate, you can shift the snare  off

    the backbeat, thus:



    Ex. 6a          |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x x x . x . x x x . x . x .|

            snare   |. . . . . . * . . . . . * . . .|

            bass    |* . . . . . . . * . * . . . * .|

            accent  |* . . . . . * . . . . . . . . .|



    or employ the following ride pattern that seems to show up a lot:



    Ex. 6b          |1 . . . 2 . . . 3 . . . 4 . . .|



            ride    |x . x . x x . x . x . x . x . x|

            snare   |. . . . * . . . . . . . . . . .|

            tomtom  |. . . . . . . . . . . . * . * .|

            bass    |* . . . . . * . * . . . . . . .|



    In this case (example 6b) the doubled stroke is used to shift  the  ride

    pulse off the beat.



    This same  device  (inserting  a  16th  note  into  the  ride  beat,  or

    "doubling" one of the ride strikes) can also be used in the 12/8 feel or

    shuffle time ride.  The following example is from the  Animals'  classic

    "House of the Rising Sun":



    Ex. 7           |1 . . 2 . . 3 . . 4 . .|



            ride    |x xxx x x x x xxx x x x|

            snare   |. . . * . . . . . * . .|

            bass    |* . . . * * * . . . * *|



    (Again, to avoid clutter, I've not  bothered  explicitly  providing  the

    16th note triplet clocks.) The bass drum on the original recording (like

    so many '50s and early '60s recordings) is very hard to  hear,  so  I've

    notated  what  I  usually play.  Note that usually does not mean always;

    this is only a representative bar.  To say more now would intrude on the

    subject matter of the next few lessons.



    Ride beats are often carried on other instruments besides the  ride  and

    hihat  cymbals.  Quarter note rides will often appear as claps or played

    on a cowbell.  A particularly effective  device  is  to  drop  the  ride

    cymbal  in favor of an alternate ride.  See for example Bob Seger's "Old

    Time Rock and Roll"; twice in the song the ride cymbal drops out  for  a

    quarter note ride on the cowbell.



    A favorite alternate ride instrument is the tomtom.  The classic example

    is  Barrett  Strong's "Money"; see for example the Beatles' rendition of

    it.  Ringo's drumming on the intro etc.  is derived  from  the  original

    and is worth noting here:



         bar 1 (intro)                   2

    Ex. 8   |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    snare   |. . . . * . . . . . . . * . . .|. . . . * . . . . . . . * . . .|

    tomtom  |* . * . * . * . * . * . * . * .|* . * . * . * . * . * . * . * .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|

    accent  |. . . . * . . . . . . . * . . .|. . . . * . . . . . . . * . . .|



            (repeat two more times)



         bar 7                           8

            |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    snare   |. . . . * . . . . . . . * . . .|. . * . * . * . * . * . * . * .|

    tomtom  |* . * . * . * . * . * . * . * .|* . * . * . * . * . * . * . * .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|

    accent  |. . . . * . . . . . . . * . . .|. . * . * . * . * . * . * . * .|





         bar 9 (1st verse)                       10

            |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    snare   |* . . . . . . . * . . . . . . .|* . . . . . . . * . . . . . . .|

    tomtom  |* . * . * . * . * . * . * . * .|* . * . * . * . * . * . * . * .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|

    accent  |* . . . . . . . * . . . . . . .|* . . . . . . . * . . . . . . .|



         bar 11                          12

            |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    snare   |* . . . . . . . * . . . . . . .|* . . . . . * . . . . . * . . .|

    tomtom  |* . * . * . * . * . * . * . * .|* . * . * . * . * . * . * . * .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|

    accent  |* . . . . . . . * . . . . . . .|* . . . . . * . . . . . * . . .|



         bar 13 (chorus)                         14

            |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



    snare   |. . . . * . * . . . . . * . . .|. . . . * . * . . . . . * . . .|

    tomtom  |* . * . * . * . * . * . * . * .|* . * . * . * . * . * . * . * .|

    bass    |* . . . * . . . * . . . * . . .|* . . . * . . . * . . . * . . .|

    accent  |. . . . * . . . . . . . * . . .|. . . . * . . . . . . . * . . .|



            (etc.)



    Eventually (the last verse?) the ride cymbal does get used.  Needless to

    say,  this  is  a  fun  song  to  play drums on.  Worthy of note are the

    "turned around" "backbeat" during the verse (shifted from 2 and 4  to  1

    and  3;  see  bar 11); the simple 8th note "fill" used to segue from the

    intro (and later the chorus) into  the  verse  (see  bar  10);  and  the

    syncopation that segues into the chorus (see bar 12).  And throughout it

    all, the constant ride on the tomtom.  This  is  a  powerful  beat  that

    never  fails  to  get people up on their feet dancing and clapping their

    hands.



    Another good example of a tomtom  ride,  also  taken  from  the  Beatles

    repertoire  (see  why  I  get  upset  when  people say Ringo was a lousy

    drummer) is the bridge of "Hold Me Tight" ("don't know, what it means to

    hold you tight"):



    Ex. 9           |1 . . . 2 . . . 3 . . . 4 . . .|



        claps   |x . . . x . . . x . x . x . . .|

        snare   |* . . . . . . . * . . . . . . .|

        tomtom  |* . * . * . * . * . * . * . * .|

        bass    |* . * . * . * . * . * . * . * .|



    One of the things that should be clear from these examples is  the  role

    the ride instrument can play in delineating the large scale structure of

    a song.  Changing the ride instrument from verse to  chorus,  or  during

    the bridge, or during a break (usually a verse), can be very effective.



    In some unusual circumstances, even the snare drum can be used as a ride

    instrument.    Two   examples   that  come  to  mind  are  Little  Eva's

    "Locomotion":



    Ex. 10          |1 . . . 2 . . . 3 . . . 4 . . .|



            snare   |. . * . * . * . . . * . * . * .|

            tomtom  |* . . . . . . . * . . . . . . .|

            bass    |* . . . * . . . * . . . * . . .|

            accent  |* . * . . . * . . . * . . . * .|



    (note the offbeat accents) and the Bell Notes "I've Had It" intro:



    Ex. 11          |1 . . . 2 . . . 3 . . . 4 . . .|



            shaker  |x . x . x . x . x . x . x . x .|

            snare   |* . * . * . * . * . * . * . * .|

            bass    |* . . . * . . . * . . . * . . .|

            accent  |* . . . . . . . * . . . . . . .|



    Well, without getting lost in details or enmired in interesting examples

    of  how to break the "rules", that pretty much covers the subject of the

    ride beat.



    I'll talk about the use of crash cymbals  when  I  get  to  fills  in  a

    subsequent  lesson.   Next  time,  though,  I'll  talk  about  the basic

    snare/bass patterns used in rock drumming.

2763.11Posted Long Ago in Music Notes DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Wed Nov 06 1991 13:57666





                     Drums and Drumming for the Non-Drummer



                       Lesson 9 - Snare/Bass Coordination







    While the ride beat  and  the  snare/bass  pattern  are  not  completely

    independent  of one another, it's useful initially to talk about them as

    if they were orthogonal.  The snare and bass pattern provides  the  core

    or  nucleus  of  the  drumset's  contribution  to a song's rhythm.  Most

    pop/rock songs use a given pattern extensively; while a  song  might  be

    more  or less a hundred bars long, it will typically use only a dozen or

    two distinct drum patterns altogether, and of  those,  usually  no  more

    than  two  or  three  account  for  the majority of use.  The others are

    generally bars containing fills, used to provide large scale  structural

    accents and variety, many for one time use.  We'll talk about fills in a

    subsequent lesson.  This lesson focuses on that handful of bars/patterns

    that provide the rhythmic backbone of a song.



    This differs fundamentally from jazz drumming, where far more variety is

    the norm, and the drums are less of a backbone and more an integral part

    of the tissue of a piece.



    I talked a little bit some time ago about the  roles  of  the  bass  and

    snare in rock drumming.  The bass has two roles:



    1)  to provide a timbral "bottom" for the sound.   Large  tomtoms  tuned

        low  can  approach  the  bass  drum  range, but a well-tuned drumset

        usually keeps the low toms and bass out of each other's way (and out

        of the bass guitar's way as well).  The bass drum's sound is tighter

        and has a shorter decay and less pronounced impact noise -  this  is

        the  beater/pad combination vs.  the stick and head.  A tomtom has a

        fatter, purer, more pitched tone than the bass,  with  longer  decay

        and more bend.



    2)  to  delineate  the  pulse.   While  the  ride  cymbal  defines   the

        underlying  "clock" for the beat, the bass drum provides the accents

        on that clock, via its placement and its own accents.  A key role of

        the  bass  drum  is defining the downbeat, or "where 1 is".  This is

        more important for dance music than listening music.



    You can use a double bass drum configuration for more power (most single

    bass  drummers  look at this as a sort of cheating, but it's really just

    the choir principle - two instruments together usually sound better than

    one  instrument loud), or for tonal variety and "bass drum fills".  (You

    can usually tell a drum machine track programmed by a non-drummer by the

    use  of  fill  patterns  in the bass, something live drummers rarely do.

    This practice seems especially true of the funk and disco genres.)  Bass

    drum  fills remind me of "bass guitar as a lead instrument" - while it's

    an interesting notion that probably has a place,  in  most  (commercial)

    situations when the bass player starts playing lead the bottom falls out

    of the music.  A similar thing happens when the bass drum starts playing

    too  busily or too freely.  Now, that's not to say that a busy bass drum

    is a bad thing; it just requires good judgement and taste.  I have heard

    jazz  drummers  describe rock bass drum technique as "busy", but I think

    they mean "recurring", especially with respect to the downbeat.  In jazz

    the  bass  drum  is used mostly for accents rather than as a key part of

    the timekeeping strategy.  Anyway, I'd suggest checking out John  Bonham

    of Led Zeppelin, Neil Peart of Rush and Mitch Mitchell with Jimi Hendrix

    as rock drummers with interesting bass drum technique.



    The snare also has two roles:



    1)  to lay down the backbeat on beats 2 and 4 of each bar, and



    2)  to provide accents and fills.





    I don't  know  why  the  backbeat  is  such  a  fixture  of  dance  (and

    dance-based pop) music, but it's the single most important part from the

    drummer's perspective.  You can get by without anything but a snare drum

    in  your  kit.   Ask any drummer "if you could only use one part of your

    kit, what would it be?" and the answer will universally be  "my  snare".

    You  can  get  by with no ride, you can get by with no bass, but a dance

    tune without a backbeat is  not  a  dance  tune.   This  is  probably  a

    cultural  effect,  but  I'd  be  interested in any historical background

    anyone could offer.



    When I think of snare/bass  coordination,  I  usually  think  of  it  as

    falling into four classes:



    1)  patterns with the bass drum on every beat.  There are two  important

        variations on this theme;



    2)  patterns based on an eighth note pulse, but the snare and bass don't

        play at the same time.  There are theoretically 64 of these patterns

        (8 eighth note "slots" per  bar;  2  are  "used  up"  by  the  snare

        backbeat on 2 and 4, so 6 are left for the bass drum; in each of the

        available slots, the bass  can  be  present  or  absent,  hence  2^6

        possible  patterns)  but  32  are "uninteresting" by virtue of there

        being no bass drum on the downbeat (1st beat of the bar), and of the

        32 remaining, only a handful are commonly used;



    3)  patterns where the bass drum is synched to a 16th  note  resolution,

        and  the  bass  and  snare  interact at 16th note resolution.  These

        patterns tend to sound "funkier"; and



    4)  patterns that are two or more  bars  long,  built  from  single  bar

        patterns from the first three classes.





    Now I admit that this is a fairly arbitrary way to classify things,  but

    I've found it useful from a playing point of view.



    The two "on every beat" bass/snare patterns are:



        Ex. 1   |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|

        bass    |* . * . * . * .|



    This (example 1) is the classic 4/4  beat  introduced  earlier  in  this

    series.   Despite (perhaps because of?) its simplicity, it is a mainstay

    of rock timekeeping.



        Ex. 2   |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|

        bass    |* * * * * * * *|



    Example 2 has a much more insistent pulse to it, especially if the  bass

    guitar or keyboard plays a steady 8th note figure for the bass.



    The 32 "snare or bass but not both at the same time and bass  always  on

    the downbeat" patterns follow in examples 3 through 34.  This lesson now

    approaches true "drum book" style, by enumerating every possible pattern

    you  could play, whether they're musically interesting or not.  Still, I

    have used almost all of these in real playing situations, perhaps not as

    the  "main"  drum  pattern of a song, but at least for a bar or two as a

    leadin or transition.



    Before you look at these examples, you might want to try enumerating all

    the  possibilities yourself.  You also might want to play each of these,

    or program them on a drum machine.   If  you  don't  have  access  to  a

    drumset  or  drum  machine, but do have access to a synthesizer that has

    snare and bass drum patches and allows  split  keyboard  access  to  two

    patches  at the same time, you can play them on a keyboard.  Or, you can

    resort to drummers' time-honored way of communicating musical ideas with

    other notationally illiterate musicians - you can "sing" the parts using

    "boom/chick" phonetics (not unlike the boles of Indian drumming).



    These patterns have been grouped  in  pairs  that  differ  only  in  the

    presence  of  the bass drum on the "4-and-a-half" beat, anticipating the

    downbeat  of  the  next  bar.   This  is  another  admittedly  arbitrary

    classification, but it feels natural to me.



        Ex. 3   |1 . 2 . 3 . 4 .|        Ex. 4   |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . . . . . .|        bass    |* . . . . . . *|



        Ex. 5   |1 . 2 . 3 . 4 .|        Ex. 6   |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . . . . . .|        bass    |* * . . . . . *|



    Examples 3 through  6  are  probably  the  most  rarely  used  of  these

    patterns,  because of the "bass drum gap" between the 2 and 4 backbeats.

    This can sometimes  be  an  interesting  variation  for  a  bar  or  so,

    especially if the drums are exposed or playing alone.



        Ex. 7   |1 . 2 . 3 . 4 .|        Ex. 8   |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . * . . . .|        bass    |* . . * . . . *|



    Example 7 is a Stan Lynch (Tom Petty's drummer) "signature".  Stan is an

    excellent  drummer, in the "simpler is better" vein of Charlie Watts and

    Ringo Starr, but with more power and a fuller sound.  Stan  prefers  BIG

    drums,  and  you can hear it.  Check out just about any Tom Petty number

    (my favorite is "The Waiting") to hear this pattern.  (We'll  hear  more

    from  Stan  in  the lesson on fills.) Stan's not the only drummer to use

    this pattern; I heard it again just this morning on Badfinger's old  hit

    "No Matter What".



        Ex. 9   |1 . 2 . 3 . 4 .|        Ex. 10  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . . * . . .|        bass    |* . . . * . . *|



    Example 9 is a variation of Example 1.  At  high  tempos  it  may  be  a

    little  easier  to  play, and the snare will be a little crisper without

    the bass drum doubling it.



        Ex. 11  |1 . 2 . 3 . 4 .|        Ex. 12  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . . . * . .|        bass    |* . . . . * . *|



    Examples 11 and 12 are unusual in their syncopation.  Example  12  shows

    up in Charlie Watts' playing on the Rolling Stones' "Honky Tonk Woman".



        Ex. 13  |1 . 2 . 3 . 4 .|        Ex. 14  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . * . . . .|        bass    |* * . * . . . *|



    Example 14 is used in the Kinks' famous "You Really Got Me".



        Ex. 15  |1 . 2 . 3 . 4 .|        Ex. 16  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . . * . . .|        bass    |* * . . * . . *|



        Ex. 17  |1 . 2 . 3 . 4 .|        Ex. 18  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . . . * . .|        bass    |* * . . . * . *|



        Ex. 19  |1 . 2 . 3 . 4 .|        Ex. 20  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . * * . . .|        bass    |* . . * * . . *|



    James Morton, author of "Mel Bay's Anthology of Rock  Drumming",  claims

    that  example  19 is the most common rock drum pattern, closely followed

    by example 1.  A famous example is Stewart Copeland's  drumming  on  the

    Police's  big  hit  "Every  Breath  You  Take";  don't  be fooled by the

    metronomic bass guitar.  Example 20 is common variant; see  for  example

    "DeDoDoDo"  by The Police.  These bass drum rhythms are also very common

    in bass guitar parts.



    Incidentally, Morton's book is one of the few drum books  that  I  would

    unreservedly  recommend to drummers and non-drummers alike.  It contains

    over 800 different examples of drum parts taken from real songs, and  so

    far I've found only a few to be wrong.  The examples are usually only of

    the "main" drum pattern found in the song, so the book is not useful (or

    intended)  as  a  "fake book", but it does show the incredible diversity

    possible within as limited a scope as rock  drumming,  and  is  full  of

    ideas for creating interesting drum parts.



        Ex. 21  |1 . 2 . 3 . 4 .|        Ex. 22  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . * . * . .|        bass    |* . . * . * . *|



    Examples 21 and 22 have a nice syncopated feel to them,  with  the  bass

    drum  "straddling"  beat  3.   See  also  examples  27  and 28 and later

    examples of two bar patterns.



        Ex. 23  |1 . 2 . 3 . 4 .|        Ex. 24  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . . * * . .|        bass    |* . . . * * . *|



    Example 23 shows up in Van Halen's latest, "Dreams".  Example  24  is  a

    Ringo  Starr  "signature".   This  pattern  shows  up  in a lot of early

    Beatles tunes.





        Ex. 25  |1 . 2 . 3 . 4 .|        Ex. 26  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . * * . . .|        bass    |* * . * * . . *|



    Example 25 is a classic riff from the Spencer Davis Group's "Gimme  Some

    Lovin'".   It's  like example 24 except the two bass drum pairs straddle

    the first backbeat rather than the second.  The overall effect is  quite

    different though, underscoring the importance of a listener's perception

    of where the downbeat ("1") is.  (There's a nice Alan Holdsworth  number

    called  "Where Is 1?" that makes a similar point with a little tongue in

    cheek.) Example 25 also shows up in Led Zeppelin's "Babe I'm Gonna Leave

    You".



        Ex. 27  |1 . 2 . 3 . 4 .|        Ex. 28  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . * . * . .|        bass    |* * . * . * . *|



        Ex. 29  |1 . 2 . 3 . 4 .|        Ex. 30  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . . * * . .|        bass    |* * . . * * . *|



        Ex. 31  |1 . 2 . 3 . 4 .|        Ex. 32  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* . . * * * . .|        bass    |* . . * * * . *|



        Ex. 33  |1 . 2 . 3 . 4 .|        Ex. 34  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|        snare   |. . * . . . * .|

        bass    |* * . * * * . .|        bass    |* * . * * * . *|



    Example 34 is analogous to Example 2  in  the  same  way  Example  9  is

    analogous  to  Example  1,  and  it  has an equally driving pulse.  John

    Bonham of Led Zeppelin uses this one in "Rock and  Roll",  at  a  fairly

    manic  tempo  (about  170  beats/minute),  although  Morton  claims he's

    playing example 2 (it can be hard to distinguish example 2  and  example

    34).   It  also  shows  up  in  the  Psychedelic  Furs' "Heaven", with a

    completely different feel.



    These patterns all have analogues in 12/8 or shuffle time.  As explained

    in  an  earlier  lesson,  these  analogues are derived by replacing each

    eighth note pair with an  "eighth  triplet"  or  a  "dotted  eighth  and

    sixteenth":



        |1 . 2 .|        |1 . . 2 . .|        |1 . . . 2 . . .|

                    =>                   or

        |* * * *|        |* . * * . *|        |* . . * * . . *|



    Applied (for example) to example 19, this would generate:



        Ex. 35  |1 . . 2 . . 3 . . 4 . .|



        snare   |. . . * . . . . . * . .|

        bass    |* . . . . * * . . . . .|



    or



        Ex. 36  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . . . * . . . . . . . * . . .|

        bass    |* . . . . . . * * . . . . . . .|



    Or, applied to example 34,



        Ex. 37  |1 . . 2 . . 3 . . 4 . .|



        snare   |. . . * . . . . . * . .|

        bass    |* . * . . * * . * . . *|



    to generate the generic "slow blues" pattern.



    The 16th note shuffle version looks like:



        Ex. 38  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . . . * . . . . . . . * . . .|

        bass    |* . . * . . . * * . . * . . . *|



    Example 38 nicely sets us up to talk about the third class of snare/bass

    patterns.



    There are obviously a VERY large number of possible snare/bass  patterns

    if  we  go  to 16th note resolution.  I will mention only a a handful of

    representative examples that show up commonly.



    One trick, of which we will see more when we get to  fills,  is  to  use

    3/16  groupings to provide a syncopated feel.  A good example of this is

    David Robinson's drumming in the Cars' "Drive":



        Ex. 39  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . . . . . . . . . . . * . . .|

        bass    |* . . * . . * . . . . . . . . .|



    This example also uses another variation, that of dropping the first  of

    the  backbeats.   The classic example of this is in the Ronettes' "Be My

    Baby", with the legendary Hal Blaine drumming:



        Ex. 40  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . . . . . * .|. . . . . * * *|

        bass    |* . . * * . . .|* . . * * . . .|



    Another common pattern is to adopt the 1/16th  resolution  shuffle  ride

    beat  in  the  bass  (a la example 38), especially if only for the first

    beat of the bar.  Here is David Bowie's "Let's Dance":



        Ex. 41  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . . . * . . . . . . . * . . .|

        bass    |* . . * . . * . * . . . . . . .|



    or this example from the Doobie Brothers' "Without Love":



        Ex. 42  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . . . * . . . . . . . * . . .|

        bass    |* . . * . . * . . . * . . . * .|



    16th note resolution patterns also show  up  in  ornamentations  of  the

    basic snare/bass patterns, but that's the subject of the next lesson.



    Up to now we've religiously committed the bass drum to  the  down  beat.

    This  need  not  always  be  the  case,  but  repetitive rhythms with no

    downbeat marker can be hard to track.  (Remember, this  is  dance  music

    for  the  teenaged  masses.)  One  of  the  rare  instances  where  this

    convention is abandoned is Creedance Clearwater Revival's  rendition  of

    Dale Hawkins' "Suzie Q":



        Ex. 43  |1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|

        bass    |. * . * . * . *|



    This has that "skipping" bass drum of examples 21, 22, 27  and  28,  but

    now  interposed  between  *both* backbeats.  In consequence you can hear

    these pairs as straddling the backbeats, grouping them thus:



                --+-------+-----                        +-------+-------

                                   instead of

        snare   |. . * . . . * .|               snare   |. . * . . . * .|

        bass    |. * . * . * . *|               bass    |. * . * . * . *|



    and hearing this as an edited polka, shifting the perceived  downbeat  a

    half beat from where it really is!



    Less unusual is abandoning the  commitment  of  the  bass  drum  to  the

    downbeat  only  for  the 2nd bar of a two bar pattern, for example, this

    pattern we saw earlier in Cream's "I Feel Free", and which  also  occurs

    in  the break to John Fogerty's "Rock and Roll Girls".  Now the skipping

    bass drum straddles only the downbeat of the second bar:



        Ex. 44  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . * * . . *|. * . * * . . .|



    or this example from Led Zeppelin's "Misty Mountain Hop""



        Ex. 45  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . . * * . *|. * . . * * . *|



    This skipping pair serves to tie the two bars together in an interesting

    way;  listen  to  what happens to example 44 if the first of the pair is

    dropped:



        Ex. 46  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . * * . . .|. * . * * . . .|



    Now the first backbeat of the second bar comes on in a rush, led by that

    divorced bass drum beat just after the unmarked downbeat.



    This all nicely leads into the fourth class  of  snare/bass  patterns  -

    multiple bar patterns, which we've already begun to discuss.



    A classic two bar pattern is the "Bo Diddley beat", but we'll save  that

    for next time, as its syncopation plays into the subject of embellishing

    the backbeat.



    Simple Minds' recent hit "(Don't You) Forget About Me" uses  a  two  bar

    pattern  consisting  of examples 19 and 41 concatenated (example 7 makes

    numerous appearances too):



      Ex. 47  |1 . . . 2 . . . 3 . . . 4 . . .|1 . . . 2 . . . 3 . . . 4 . . .|



      snare   |. . . . * . . . . . . . * . . .|. . . . * . . . . . . . * . . .|

      bass    |* . . . . . * . * . . . . . . .|* . . * . . * . * . . . . . . .|



    Another common concatenation is examples 20 and 25:



        Ex. 48  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 . |



        snare   |. . * . . . * .|. . * . . . * . |

        bass    |* . . * * . . *|* * . * * . . . |



    Note that this is just example 44 with the 2nd bar's downbeat restored.



    You can of course go the other way - and put more of that skipping  bass

    drum into a two bar pattern:



        Ex. 49  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* * . * . * . *|. * . * . * . *|



    Note that this is just the "Suzie Q" beat (example 43) with the downbeat

    reasserted  every  other bar.  With a quarter note ride, this has a nice

    driving "push/pull" feel to it.



    Then  there's  this  from  Ringo  on  the  Beatles'  "Paperback  Writer"

    (examples 7 and 29 concatenated):



        Ex. 50  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . * . . . .|* * . . * * . .|



    or this from Max Weinberg on Bruce Springsteen's "Dancin' in  the  Dark"

    (examples 9 and 25 concatenated):



        Ex. 51  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . . * . . .|* * . * * . . .|



    Two bar patterns obviously break up the  "monotony"  of  an  unvaryingly

    repeated  single bar pattern, and lead to longer rhythmic phrases.  They

    are certainly more interesting to play.



    Longer patterns are of course possible, but when you start talking about

    patterns  that  run  four or more bars, you're getting into the realm of

    song structure, the topic of a later lesson.  Three (five,  six,  seven,

    nine, etc.) bar patterns are very unusual in rock drumming; I think this

    is largely a consequence of the very strong predisposition to  four  bar

    phrases of most pop song writers.



    Patterns with the snare on the backbeat are not the only  possibility  -

    without  even  getting  into  Latin  and African rhythms there are other

    dance rhythms that  show  up  in  pop  tunes.   We  will  explore  these

    variations in the next lesson.



    There are a few additional variations on  the  basic  time-keeping  beat

    that  are important.  For example, there's the classic pounding 4 to the

    bar beat of Roy Orbison's  "Oh,  Pretty  Woman",  Paul  Revere  and  the

    Raiders'  "Kicks"  and  the  Rolling Stones' "Satisfaction", or the more

    "laid back" feel of the Turtles' "Happy Together":



        Ex. 52  |1 . 2 . 3 . 4 .|



        snare   |* . * . * . * .|

        bass    |* . * . * . * .|



    This "snare on every beat" approach can be  combined  with  the  running

    bass  drum  of  example  2 (bearing to example 40 the same relation that

    example 2 bears to example 1) to generate the pattern  Ringo  alternates

    with  example 29 during the verses of the Beatles' "Birthday", and which

    constitute 7 bars of its 8 bar drum break:



        Ex. 53  |1 . 2 . 3 . 4 .|



        snare   |* . * . * . * .|

        bass    |* * * * * * * *|



    But that's not all that's possible; if you double the apparent tempo  of

    example  9  by  halving the time values (a process called "diminution"),

    you get a polka:



        Ex. 54  |1 . 2 . 3 . 4 .|



        snare   |. * . * . * . *|

        bass    |* . * . * . * .|



    which also has a 12/8 analogue:



        Ex. 55  |1 . . 2 . . 3 . . 4 . .|



        snare   |. . * . . * . . * . . *|

        bass    |* . . * . . * . . * . .|



    Example 55 is the main drum pattern of the Yardbirds' "I'm  a  Man";  it

    reverts  to  the  straight  time  version of example 54 during the break

    (with a somewhat more elaborate bass drum).



    Because the polka of example 54 feels like example 9 in double time,  it

    is  often  used  in a song's coda to give the exit a nice kick.  See for

    example the coda/vamps to The Kinks "'Til the  End  of  the  Day",  Paul

    Revere  and  the  Raiders' "Steppin' Out", or the Beatles' "She Said She

    Said".  Example 54 is also the main beat of Cheap Trick's "I Want You To

    Want Me".



    If we double-time example 21 and tack  on  a  double  timed  version  of

    example 9 with its downbeat dropped, we get this polka variant that Stan

    Lynch uses in Tom Petty's "American Girl":



        Ex. 56  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . * . . . * . . . * . . . * .|

        bass    |* . . * . * . . . . . . * . . .|



    An interesting variation on this double-times examples 27 and 29:



        Ex. 57  |1 . . . 2 . . . 3 . . . 4 . . .|



        snare   |. . * . . . * . . . * . . . * .|

        bass    |* * . * . * . . * * . . * * . .|



    You can also halve the apparent tempo by doubling  time  values  (called

    "augmentation").   This  can  be  done during a song to give it a sudden

    open feel.  This places the "backbeats" on beat 3 of each  bar;  a  good

    recent  example  is  the chorus of Aha's "Take On Me", which shifts from

    example 9 to:



        Ex. 58  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . . . * . . .|. . . . * . . .|

        bass    |* * * . . . . *|* * * . . . . .|



    Only the backbeat is augmented, but during this passage it  is  flammed;

    the ride beat continues unchanged, but the bass drum changes completely.



    Older examples of augmentation include the end of the  live  version  of

    Cheap  Trick's  "I Want You To Want Me" (in which example 54 shifts back

    to example 9).



    All right - we've looked at  a  lot  of  examples,  but  why  did  these

    drummers choose to play that particular pattern in that particular song?

    I can't tell you what went through their heads, but I can tell  you  the

    sort  of  considerations  I  make  when  creating or picking (there's an

    enormous repertoire  of  "standards"  or  "cliches"  depending  on  your

    perspective) a drum part for a song.



    I see a couple of different perspectives to decide along:



     *  should the drums "fit in" or "stand out" with respect to the rest of

        the song?



     *  are the drums a part of the texture of the piece or a background  or

        foundation for the other instruments to play against?



     *  does the song require a "simple" or a "complex" drum part?





    When I jam, I have to improvise a drum part in real time.  Depending  on

    what  I  feel from the rest of the jammers, I will either start out with

    an emphatic drum part (e.g., playing any of examples 7, 12, 13, 14,  21,

    25,  37, 41 etc.) which will establish a rhythmic "feel" that is hard to

    contravene (e.g., example 13 is SO distinctive  that  it  almost  always

    provokes  "Honky  Tonk  Woman"),  or  I will lay back and just keep time

    until I  see  where  they  want  to  go,  and  then  adapt  my  drumming

    accordingly.



    And there are times when I'm working out a cover and I disagree anywhere

    from  a  little  to  a  lot  with  the part the drummer (or producer, or

    arranger) has chosen.  Finally there are the occasions where I  have  to

    create a drum part from scratch for a new song.  Unless the core rhythms

    to the song are very syncopated or unusual (again, I'm leaving out Latin

    and  Reggae  songs),  I  take the following for granted as as a place to

    start from:



        Ex. 59  |1 . 2 . 3 . 4 .|1 . 2 . 3 . 4 .|



        snare   |. . * . . . * .|. . * . . . * .|

        bass    |* . . . . . . .|* . . . . . . .|



    (This is just example 3 again.)



    I may, of course, reconsider this as the part  evolves,  especially  the

    downbeat of the second bar.  I then fill in the bass drum based on where

    the rhythmic accents in the bass and rhythm guitars  lie.   Usually  the

    bass  drum  will double the snare only when its part is metronomic (like

    examples 1, 2, 50 or 51).  I also have to pick  a  ride  beat  and  ride

    instrument  (which  ride cymbal - tight or loose?  or the hihat - if so,

    how open or closed?  or something else like the tomtom?   etc.)  If  the

    song   calls   for  more  contrast  between  the  drums  and  the  other

    instruments, or a more florid  or  syncopated  part,  we  get  into  the

    subject of the next lesson.



    As you can see, a lot is possible based on some very basic ideas.   Just

    how  many  drum  patterns are there?  A VERY large number.  A "ballpark"

    analysis might go like this - a typical drummer has two  hands  and  two

    feet.   A typical drumset has 7 voices that can be played with the hands

    (snare, high tom, medium tom, low tom, hihat, ride, and crash), and  two

    that  can  be played with the feet (bass and hihat).  If we consider all

    possible patterns with 16th note resolution, we have 16 "slots" per bar,

    each  of  which  can  take  on one of some number of voice combinations.

    These combinations can consist of no, 1, 2, 3, or 4 voices.   There's  1

    way  to  play no voices.  There are 9 ways to play 1 voice (the two foot

    options plus the 7 hand options).  There are 99 ways to  play  2  voices

    (bass+hihat  pedal;  bass+(one  of  7  hand options); hihat+(1 of 7 hand

    options); 7 things taken 2 at a time (= 7!/(5!*2!) = 84) combinations of

    2  hand  options).  There are 175 ways to play 3 voices at a time (trust

    me), and 84 ways to play 4 things at a time (don't forget that the  feet

    are  committed  to  the  bass  and  hihat!).   So  that's a total of 368

    possibilities for each of 16 slots, or 368^16 patterns,  without  taking

    into  account  accents,  flams,  triplets,  etc..  Now, 368^16 is a VERY

    large number.  I had to resort to logarithms (it overflows my Amiga)  to

    figure  it  out.   That's 1.13*10^41.  That's a hundred thousand billion

    billion billion billion.  If that number is hard to relate to,  look  at

    it this way:  it would take a computer enumerating these patterns at one

    per microsecond about two hundred million billion times the age  of  the

    universe to enumerate them all.  Take *that*, Carl Sagan!



    Well, I had hoped to  be  "comprehensive",  but  even  this  superficial

    survey  is  pushing 800 source lines, so we'll have to leave it at this,

    having at least touched on the major issues.   Next  time,  embellishing

    the backbeat.

2763.12Thanks Dr. LenSED002::LINCEWed Nov 06 1991 14:195
    Thanks - I sometimes have a difficult time traking down notes based on
    keyword (too generic). Len, you are a legend in my circles - when you
    gonna publish a book ?
    
    Jim Lince
2763.13Seconded!JANUS::CWALSHThe Man Who Knew Too OftenThu Nov 07 1991 10:027
Well written, that man!

Any chance of posting 1 - 5? Is there anything after 9?


Chris
2763.14where oh whereWLDWST::DBRITTONThu Nov 07 1991 14:061
    Where can I Find lessons 1-5? This is excellent work! Thank you.
2763.15Lesson 1DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:15355





                     Drums and Drumming for the Non-Drummer



                        Lesson 1 - Drums and Drum Sounds







    Let's start by talking about the drummer's instrument, the drumset.  The

    drumset  is  sometimes  called  "traps" - I don't know the derivation of

    this, perhaps some reply can elucidate its etymology.  You  may  hear  a

    drummer  talk  about  his  "trap case" - that's just a case that usually

    holds the snare drum, cymbals, and miscellaneous small hardware.   (This

    accounts for only a modest fraction of a modern drum set.)



    Drums are basically hollow cylinders (i.e., tubes) with membranes at one

    or  both  ends.   The tube part is called the "shell", the membranes are

    called "heads".  The head is tensioned by a  circular  "hoop"  or  "rim"

    attached to the shell by a number of symmetrically placed "tension rods"

    which screw into "nut boxes" mounted on the shell.  The  nut  boxes  are

    also  called  "lugs", so if you hear someone talk about a "10 lug" drum,

    that means the head is held to the shell  and  tensioned  at  10  points

    around  the rim.  Sometimes the lugs on both the top and bottom head are

    counted, so this might be referred to as a "20 lug" drum.



    Typically both the top and bottom heads have the same  number  of  lugs.

    Tension  rods  have  standard square tops (thank the muse for standards)

    that fit into a cute little T-shaped gadget called a "drum  key",  which

    is  the  drummer's Swiss Army Knife (most drum hardware is held together

    with tension-rod-like screws that only a drum key can turn).  A  drummer

    without  a  drum  key  is  helpless.   I  keep several spares stashed in

    various strategic and tactical places (e.g., in my stick bag, in my trap

    case, at home, etc.).



    Nutboxes are usually styled uniquely to a brand/manufacturer, so you can

    usually  tell  who made a drum from the shape of the nutboxes.  Drummers

    (especially studio drummers) may prefer one manufacturer's nutboxes over

    another's  for a variety of reasons, especially how much noise they make

    (rattles and such due to internal construction) and how well  they  hold

    their tension (much like tuning machines on a guitar).



    The top head (the one which is struck)  is  often  called  the  "batter"

    head;  there  is no generic name (that I'm aware of) for the bottom head

    of a two headed drum (other than the obvious "bottom head").



    Drums are characterized by their type and size.  Drum sizes  are  listed

    as depth x diameter, in inches.  In a modern trap set, (sometimes called

    a "kit") there are basically three kinds of drums:



     *  the SNARE drum, whose characteristic sound comes from the  vibration

        of  "snares"  stretched  across  the  bottom  head.  Snare drums are

        always double headed; the bottom head is called (mirabile dictu) the

        snare  head.   The  most  common snare drum size is 5x14, but deeper

        drums are increasingly common, like 6.5x14 or 8x14.  You  will  only

        rarely   see  a  15"  diameter  snare  drum,  and  other  sizes  are

        essentially nonexistent.  Shallower snare drums (e.g., 4",  or  even

        3") are sometimes called "piccolo" snares, as they are usually tuned

        very high.



        Most drummers use only one snare in their kit, but it is not unusual

        for a drummer to own several snare drums.



        Snare drums are usually made of metal or wood.  Snares  used  to  be

        made of gut, but now they're almost universally made of an open coil

        (i.e., stretched helix) of wire.  They're tensioned and held against

        the  snare  head by the "snare strainer", that little lever thing on

        the side of the snare  drum.   That  lever  (the  "throwoff  lever")

        allows  the drummer to remove the snares, making the drum sound like

        a strange tom tom.



        The snare drum has a sharp, cutting sound like a rifle crack.  It is

        most  prominent  in rock music as the "backbeat" on beats 2 and 4 of

        each bar, and it plays a major role in accents and "fills".



     *  the BASS drum (also sometimes called the "kick" drum because  it  is

        usually played with a pedal), which is typically the largest drum in

        the kit.  Bass drums may be  single  or  double  headed.   They  are

        oriented  differently  from  other drums, with their heads vertical,

        because of their size.  They are often used to support  other  drums

        and  hardware,  again  because of their size and weight.  Bass drums

        are almost always made of wood.



        Bass drums are typically 14" to 18" deep, with  diameters  from  18"

        (considered  very  small)  to  26"  or  28" (considered very large).

        14x22 is a pretty typical size.



        Some drummers use two bass drums.  The jazz  drummer  Louie  Bellson

        introduced  the  double  bass  drum  notion  quite  a while back (30

        years?), but it has since become almost the  exclusive  province  of

        rock (especially heavy metal) drummers.



        The bass drum provides the "bottom"  of  the  drum  set  (hence  the

        name).   It produces a powerful low frequency "thud" that is usually

        played on (at least) the downbeat (beat 1) of each bar.



     *  TOM TOMs, arbitrarily divided into two  classes,  "shell  mount"  or

        "aerial"  toms,  mounted  on  the  bass drum or a stand, and "floor"

        toms, mounted on their own legs.  The shell mount toms  tend  to  be

        the  smaller sizes.  They run 7x10, 8x12, 9x13, etc..  Deeper shells

        have become popular, and are often  referred  to  as  "power  toms".

        Their  sizes  run  9x10, 11x12, 12x13, etc..  Toms routinely come in

        larger and  smaller  sizes.   Shell  mount  toms  come  both  single

        (sometimes called "concert toms") and double headed.



        Floor toms get larger; the smallest is typically 14x14, and they run

        to 16x16 and 18x18.  Floor toms are almost always double headed, but

        some renegades (myself included) use single headed floor toms.



        The huge arsenal of toms typical of today's kits was  introduced  by

        Hal Blaine, one of the greatest studio drummers of all time, back in

        the Phil Spector "wall of sound" days.  Toms are almost always  made

        of wood.



        A snare drum is really not much more than a shallow tom with snares.



        Toms provide spice and variation.  They are usually used for fills.





    Wooden drums are usually made by bending a lamination  into  a  cylinder

    and butt gluing the joint.  The number of plies in the lamination may be

    significant to someone, so you will  hear  things  like  "6  ply  maple"

    describing  a  shell.   More  difficult  assembly techniques may be used

    (like staggering/overlapping the joins in the plies) if warranted.



    While wood seems to be the default material for  making  drums,  (except

    for  metal  snare  drums, which come in many interesting variations) you

    will also find  drums  made  of  various  exotic  (and  not  so  exotic)

    plastics.   There  is  even  a  guy  in Australia who makes drums out of

    hollowed out logs, so the shell is a single piece of  wood  that  hasn't

    been  bent  and  glued  into  submission.  The question of how the shell

    material (or the number of plies or the kind  of  glue  or  whether  the

    shell  is  covered  for  cosmetic  reasons) affects the sound is an open

    issue, and you will find a wide variety of subjective (i.e., unsupported

    by data) opinions on this subject.  More on this later.



    It is pretty important that shells be  truly  round,  so  the  head  can

    vibrate  freely and evenly.  Rims/hoops help to keep drums in the round,

    so single headed drums are more likely to go out of round (especially at

    the  non-headed  end)  than  double  headed  drums.  Drums should not be

    stored on their side (bass drum mounting conventions to the contrary) so

    as to avoid stressing the shell to go out of round.



    Another important aspect of the shell is the "bearing edge",  where  the

    head  actually  touches  the  shell.   Most  manufacturers  seem to make

    bearing edges that are chamfered on the inside  at  about  a  45  degree

    angle.   The bearing edge will be gently rounded rather than knife-edged

    so the head doesn't tear - remember, it's going to be put under a lot of

    stress when it's hit.



    Some other shapes besides cylinders have been  tried  for  drum  shells.

    The  most  blatantly different shape is that of the North line of drums,

    which have flaired bells (no bottom heads) that curve up so they aim out

    at  the  audience.   Another  common  variation (again for single headed

    drums only) is to cut the bottom edge at an angle so the front  (towards

    the  audience)  is  shorter  than  the back (towards the drummer).  This

    presumably increases the projection into the audience.   How  these  two

    different  shell  shapes  affect  the  sound is not well understood.  My

    guess would be that they broaden the tuned resonance peak of the shell's

    air  column,  potentially making the drum's pitch more diffuse.  More on

    this later.



    You will hear drummers describe their kit as having so many  "pieces"  -

    that's just the number of drums.  The standard 4 piece kit consists of a

    snare, bass, small shell mount tom and a floor tom.  Up until  maybe  20

    years  ago,  this  really  was  the  standard kit - you almost never saw

    anything else.  Nowadays kits are highly individualized, and run  to  as

    many as 12 pieces or so (mostly toms).



    The sound produced by a drum comes from  the  head(s)'  vibrations  when

    struck  with  a drum stick (there are other ways of making drums sound -

    more on that in a subsequent lesson.) The sound of a  drum  has  several

    important aspects:



     *  pitch.  Drum pitches are usually indistinct (i.e., don't  correspond

        to a well-defined single note), and just how indistinct dramatically

        affects the sound.  The pitch is largely determined  by  the  head's

        diameter  (the  bigger  the  head  the lower the pitch), how tightly

        tensioned it is (the higher the tension, the higher the pitch),  and

        its  weight  (the  heavier  the  head,  the  lower  the pitch).  The

        apparent pitch is also affected by the shell's depth  -  the  deeper

        the shell, the lower the frequencies it emphasizes.



        You can play size and tension against  one  another  only  up  to  a

        point,  as  they  interact  to  affect  a drum's tone as well as its

        pitch.  A large head tuned tight and a small head  tuned  loose  may

        have  the  same  pitch, but they will sound very different.  Also, a

        given head size and weight has a  limited  range  of  tensions  over

        which  the  head  "feels"  right  when  played  with  a stick, which

        (thankfully) is usually the same range of tensions  over  which  the

        drum sounds good.



        Pitch may also be affected  by  interactions  between  the  top  and

        bottom heads (if there is a bottom head).



     *  bend.  When a head is struck, it stretches.  The harder you hit  it,

        the  more it stretches.  This stretching affects the drum's pitch as

        the head relaxes back to its inherent tension (that  established  by

        the  rim  and  tension rods).  Thus a drum's pitch starts sharp, and

        how sharp depends on how hard it's been hit.  One  way  to  increase

        the bend is is to leave one lug loose - then one part of the head is

        at a much lower tension than the rest of the  head,  and  the  pitch

        sweeps  down to the lowest tensioned part's.  Generally, though, all

        lugs are tightened to the same tension - a randomly  tensioned  head

        feels  strange  and sounds choked.  I think what's happening here is

        such  a  head  doesn't  have  even  a  vaguely  defined  fundamental

        frequency or cluster of frequencies.



     *  spectrum or tone.  The head  vibrates  in  a  very  complex  manner,

        depending  on where it's hit (usually near dead center) and how it's

        damped and tuned.  Damping is an important factor to be discussed at

        more  length later.  The overall harmonic (or enharmonic) content of

        the head's vibration determines the drum's overall sound.  This will

        be  affected by the head material, how it's damped/contructed, where

        it's struck, the presence/absence of a  second  (bottom)  head,  its

        weight  and  tension (it's assumed to be the same size as the batter

        head), and the length (or depth as it's sometimes  referred  to)  of

        the shell.



        Once upon a time, heads were made of calfskin.  Nowadays they're all

        made  of  mylar.  This a both and improvement and a loss.  Everybody

        agrees that calfskin heads sound better - richer, deeper,  mellower,

        you  name  it.   But  they  are  temperature and especially humidity

        sensitive, and they're virtually  impossible  to  find  these  days.

        Mylar  is  a  much  more  consistent  and  rugged  material, but the

        consistency cuts both ways.  I think part  of  the  reason  calfskin

        heads  sound  the  way  they  do  is  because  they're not perfectly

        consistent, even within a single head.  This inconsistency will tend

        to  spread  resonance peaks and make the sound "warmer" or "fatter".

        There's an analogous effect described in the April  1986  Scientific

        American  in  an  article on the baroque trumpet, whose interior was

        not finished to modern standards and thus was much  more  "tolerant"

        of notes that didn't correspond to formally correct resonances.



        The  shell  acts  as  a  tuned  resonator  (like  an  organ   pipe),

        emphasizing  the fundamental or second harmonic depending on whether

        the "pipe" is open (singled headed drum) or closed (two headed drum.

        Note  that  the  shell's  resonant frequency (actually, the resonant

        frequency of the air column inside the shell) is independent of  the

        heads'  resonant frequencies.  These two or three resonances (batter

        head, bottom head if present, and air column) interact to shape  the

        drum's sound in complex and poorly understood ways.



        There is much debate today on the effect of the  shell's  weight  or

        rigidity  on  the  drum's  sound  - both sides are argued with equal

        fervor.  I believe the shell's major role is simply  containing  the

        vibrating   air  column;  the  shell  itself  does  not  vibrate  or

        contribute to the drum's sound in theory.  In practice  it  does  to

        some  extent - drums made of wood sound different from drums made of

        metal.  Obviously the shell *does* vibrate  and  contribute  to  the

        sound somewhat.



        This question of the shell's role in a drum's sound has led  to  all

        kinds  of wierdness that doesn't seem solidly grounded in acoustics.

        One good example is John Bonham (ex-Led Zep monster drummer)  lining

        his  bass  drum  with  aluminum  foil to increase its "penetration".

        Another example is the various treatments for shell  interiors  (one

        of  the  best  known  is  called "Vibrafibing") that are supposed to

        improve the sound.  My own guess is that unless the shell's interior

        surface  is  very  absorptive  (especially of low frequencies, where

        most of the action in a drum occurs, and which seems unlikely  given

        the  dimensions involved) such treatments should have little effect,

        especially on double headed drums, where the air column  is  coupled

        to the environment only by the two heads.



        Similarly, there's an outfit selling a "Resonance Isolation Mounting

        System"  (RIMS, clever acronym, what?) that purports to DRAMATICALLY

        improve the sound of drums by suspending them by the rim rather than

        hardware  mounted  on  the  shell,  based  on  the  proposition that

        anything attached to the shell damps its resonance, and  by  leaving

        the  shell free to vibrate with its natural resonance, the drum will

        sound better.  Well, I'm not  terribly  sympathetic  to  this  idea,

        because although the shell does contribute something to the sound of

        the drum, it's not the primary contributor - the  resonance  of  the

        air  column  within  the shell is the primary contributor (otherwise

        we'd all have shell-less drums, like Roto-toms, or the new Remo/RIMS

        (yes,  the  same  outfit)  "HeadSet"  -  shell-less drums HAVE to be

        mounted by their rims!).



        Two headed drums tend to have a "fatter" or more  bassy  sound  than

        the  equivalent  single headed drum.  Conversely, a single head drum

        has a "tighter" sound, with a sharper  impact  transient,  than  the

        equivalent double headed drum.  A single headed drum also has a more

        clearly defined pitch than the equivalent two  headed  drum.   These

        effects  are  due  to  the  bottom  head,  which prevents the impact

        wavefront from propagating out of the bottom of the drum, and  which

        is  usually tuned lower than the batter head.  In addition, a closed

        "pipe" resonates at half the frequency of the same length open pipe,

        so  the  two headed drum's internal air column has a lower frequency

        than that in the equivalent single headed drum.



        The bottom head provides  some  damping  (resistance  to  vibration,

        especially  at  higher  frequencies), but all drums have an air hole

        that  prevents  the  bottom  head  from  acting  like  an   acoustic

        resistance.   The  pulse  of  air  coming out of the air hole can be

        quite strong.  Drum makers often use the airhole as  an  opportunity

        to  affix  some kind of medallion to the shell identifying the brand

        or manufacturer.



     *  decay.  A drum is a percussion instrument,  which  means  you  can't

        make  it  sustain  any  more  than  it  wants to.  Generally, higher

        tension means faster decay; similarly, a bigger  head  will  have  a

        longer decay than a smaller head.





    Untreated, out of the box, drumheads have an obnoxious  property  called

    "ring".   This  makes  the  drum  sound  "tinny".   Drummers go to great

    lengths to get rid of ring without destroying the basic sound of a drum.

    That's why you'll see all that tape and folded up paper towels plastered

    on the drum heads, or there'll be a pillow in the bass  drum.   Ring  is

    most  obnoxious  up  close,  so  the  move to eliminate ring was born in

    recording studios where close mic'ing is a way of life.   Studios  close

    mic  mainly  to  eliminate  bleed  i.e.,  keep each of the drums' sounds

    separate so they can be processed separately.



    You really can't hear the ring that much when you get more than a couple

    of feet away from a drum; it's dissipated in the air.  Still, heads ring

    without some kind of  damping,  so  depending  on  the  drummer's  taste

    damping  will  be employed to some extent.  My rule of thumb, because of

    the proximity effect, is to get rid of  a  little  less  ring  than  I'd

    really  like  to;  then the kit doesn't sound dead or muffled out on the

    floor.



    Most drums include some kind of internal damper, usually a felt  pad  on

    an  arm  that you can adjust to press against the bottom of the head.  I

    consider these things to be worthless and have taken  them  off  all  my

    drums.   Their  most  obvious  defect  is  that  by pressing against the

    bottom/inside of the head they "resist" the head stretching that  occurs

    at  impact  and  thus affect more than just the drum's harmonic content.

    Some drummers and drummakers get around this by  mounting  such  dampers

    outside  the  drum, with the pad pressing against the top/outside of the

    head, but I have always found these esthetically ungainly.  In any  case

    they  asymmetrically  damp  the  head  -  whether this is good or bad is

    another open issue.



    I think the cleanest way to eliminate ring is with various foam products

    that attach to the underside of the head.  Different head configurations

    are also sold that purport to eliminate ring - e.g., "pinstripes"  which

    have  a  laminated layer around the edge of the head, "dots" that have a

    lamination in the center of the head, "hydraulics", which are two  layer

    heads  with  a film of oil in between, and even woven Kevlar heads which

    are virtually indestructible and inherently heavily damped.  Needless to

    say,  such  heads  are  more  expensive  than  ordinary heads, and still

    require some damping treatment.



    All this is by way of a plea for sympathy when  your  drummer  complains

    about  "headaches".   Drumheads  are  far more temperamental than guitar

    strings, and far more important to the sound.



    One last comment is that as an engineer I am appalled by how "shoot from

    the  hip"  most  drum  design  appears  to  be.  There's precious little

    theoretical  foundation  for  drummaking,  and  the  empirical  practice

    doesn't   seem   to   have  any  notion  of  measurement  or  controlled

    experimentation.  The active debating going on is almost entirely  based

    on intuition (present company most emphatically included).

2763.16Lesson 2DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:18168





        Drums and (Rock) Drumming for the Musically Literate NonDrummer



                               Lesson 2 - Cymbals







    The last lesson discussed drums themselves - this lesson will delve into

    the other major sound producing component of a drumset - cymbals.



    I'll assume you already have a general notion of what a cymbal  is  -  a

    flattish,  brassish  thing  that  when  struck  produces  a  shimmering,

    metallic kind of sound.



    There are three basic characteristics of cymbals  that  determine  their

    sound and hence use.  They are:



     *  size,



     *  weight, and



     *  shape.





    Cymbals come in a variety of sizes, from finger cymbals that may  be  an

    inch  or  two  in diameter, up to orchestral gongs that may be 4 feet in

    diameter.  The cymbals used with a typical drum set cover a much smaller

    range  of diameters - typically from about 14 inches to about 24 inches.

    Generally, the bigger a cymbal, the lower  its  pitch,  the  slower  its

    response (both attack and decay) and the louder its volume.



    Cymbal pitches, like drum  pitches,  are  indistinct,  but,  again  like

    drums,  cymbals can be ordered (i.e., sorted) by pitch.  Cymbals produce

    much lower fundamentals than the casual listener would suspect;  if  you

    ever have the opportunity, listen closely to a cymbal that's been struck

    (give it a few seconds to decay a little or you'll deafen  yourself)  by

    putting  your  ear (or a microphone) right next to the cymbal (less than

    an inch away) - the fundamental will be very obvious, and it's quite low

    in  frequency.  It's also very low amplitude, so you won't hear it a few

    feet away, the normal listening distance.  Mostly you what you hear at a

    distance  is the very complex harmonic structure that is responsible for

    the cymbal's characteristic shimmering sound.



    "Response" means how fast the cymbal's amplitude builds  up  after  it's

    been  struck,  and  how  long  it  takes to decay to silence.  Even fast

    cymbals have rather long decay times - typically several seconds, one of

    the  things  (in  addition  to  the complex and very broad band harmonic

    structure) that makes the sound of cymbals very hard to simulate.



    The heavier (i.e., thicker - most cymbals are  made  of  similar  alloys

    that  have  pretty much the same density) a cymbal, the higher its pitch

    (yes - higher - you might think lower because of heavier,  like  strings

    or  drum  heads,  but  for cymbals the thickness actually influences the

    cymbal's rigidity, which is more of a factor than its mass); the heavier

    the cymbal, the slower its response, again in both attack and decay.



    Finally, the cymbal's  shape  influences  its  sound  in  complex  ways;

    generally,  the  flatter  the cymbal (i.e., the less bowed or arched its

    shape is) the lower its pitch, and the deeper the "bell" (or  "cup")  of

    the  cymbal  (the  dome-like  thing in the center), the more complex and

    richer the overtone structure.  Some cymbals have no bell at all  (these

    are often called "flattop" cymbals) to be a tight, "pingy" sound.



    These three  characteristics  (size,  weight,  shape)  all  interact  to

    produce an extraordinary variety of cymbal sounds.  No two cymbals sound

    alike, even though some manufacturers try to produce a consistent  sound

    from cymbal to cymbal (at least within a given type of cymbal).



    The three important parts of a cymbal are the edge (the periphery),  the

    bell  (the  dome  in the center, pierced by the cymbal's mounting hole),

    and the shoulder, which is the area between the edge and the bell.  Each

    area  produces  a  different kind of sound when struck.  Moving from the

    bell to the edge, the sound  becomes  increasingly  shimmery  and  pitch

    indistinct - i.e., higher overtone content.



    Cymbals are made by stamping or pounding a cake of  alloy  (the  recipes

    are usually closely held family secrets) into a flat disk.  The stamping

    or pounding process significantly affects  the  ultimate  sound  of  the

    cymbal  -  very complex things are going on in the metal with respect to

    grain structure and such.  Cheap cymbals are just  stamped  out  -  they

    sound like garbage can tops.  Better cymbals are hammered into shape and

    then finished on a lathe.  The turning  process  may  introduce  obvious

    grooves  in  the  cymbal's surface, called "tone grooves".  Some cymbals

    are smooth finished, others bear  obvious  evidence  of  their  hammered

    origin.   Lately,  exotic  finishes have become common, included colored

    cymbals (e.g., black,  red,  blue).   Earthy  finishes  (with  tempering

    splotches),  and  high  polish  ("brilliants") finishes are also common.

    Zildjian  has  just  introduced  a  silver/chrome   "platinum"   finish.

    Generally,  the  finish  does  not  affect  the  cymbal's  sound.   Some

    manufacturers (Paiste, for example) coat their cymbals with  a  wax-like

    finish to protect them from fingerprints and oxidation.



    Cymbals are grouped by function into two major types  -  "ride"  cymbals

    and "crash" cymbals.  Ride cymbals are generally heavier and larger than

    crashes; their role is to carry the "ride" beat, a continuing pulse that

    defines  the  subdivisions  of  the  beat  (more on this in a subsequent

    lesson).  As such, they have a more distinct  (or  "pingy")  sound,  and

    less overtone content than a crash.  Crashes are used for accents - they

    produce that explosion of sound that most people associate with cymbals.

    Ride  and  crash  cymbals are played differently - rides are played with

    the tip of the stick, usually on the shoulder, but crashes are struck at

    the  edge,  usually  by the shoulder of the stick (about halfway between

    the tip and the butt end).  More on sticks  and  playing  in  subsequent

    lesson.   Cymbals with tone grooves can also be made to sound by running

    the stick tip across the grooves, producing a unique sound.



    Ride cymbals are typically in the 18 inch to 24 inch range; crashes  run

    from  14" to 20", but there's a special subset of crashes called "splash

    cymbals" (named for their sound) that run from 8" to 14".  Splashes have

    very fast response and correspondingly high pitches.



    Another special kind of cymbal is the hihat cymbal, actually  a  matched

    pair  of  cymbals.   Hihats  are played on a special foot operated stand

    that opens and closes the pair - hence the name hihat  (like  tipping  a

    top  hat).   Hihats  are  usually used as ride cymbals, but as they open

    their sound becomes more crash-like.  Using the foot  pedal  to  control

    the  pair's  openness  in conjunction with the drummer's sticking allows

    hihats to be very expressive.  Hihats  run  from  13  to  15  inches  in

    diameter,  although  14" is a virtual standard.  I have a 15" set, and I

    much prefer their sound to 14s.



    The basic cymbal sound can be modified by drilling holes around the edge

    and  inserting  rivets  to  produce a "sizzle" effect.  This seems to be

    less common nowadays than 20 years ago.  The effect of rivets can be had

    without  drilling the cymbal by draping a lightweight chain (the kind of

    ball chain used in key chains works well) across the cymbal's surface.



    Cymbals are mounted on stands.  A major innovation in the past 10  years

    has  been  the  introduction  of  boom  stands  (like  boom  stands  for

    microphones) that allow a lot of cymbals to be positioned  within  reach

    of the drummer (remember, a drummer plays sitting down, and there's only

    so far you can lean or  stretch).   Stands  without  booms  get  in  one

    another's  ways  and  fight  for  space  with  the  rest of the drumset.

    Cymbals are loosely mounted on a post and held  down  by  a  wingnut  or

    something functionally equivalent.  The post is mounted on an adjustable

    "tilter" so the cymbal's angle can be set.  Obnoxious noises are avoided

    by  using  a teflon or nylon sleeve over the post, and felt washers both

    underneath and on top of the cymbal.  A recent innovation is the use  of

    spring mounted posts that "give" with the cymbal's movement when played;

    these significantly reduce the probability of  breakage.   Back  in  the

    60s,  "tiering"  cymbals  was used to get more cymbals in close; cymbals

    were stacked by running the top cymbal's mounting rod through the  lower

    cymbal's  mounting  hole.   This  is impractical with today's heavy duty

    stands and hardware.



    Breakage can be a real  problem  with  cymbals.   The  alloys  used  are

    basically  brittle,  and  cymbals  take  a punishing beating (especially

    crashes), especially in the rock context.  Breakage can  be  avoided  by

    careful  mounting  (never  mount a cymbal so it can't move) and suitable

    playing technique.  For example, crashes should be struck with a  wiping

    motion  more or less tangent to the edge and in the plane of the cymbal,

    rather than down and into the edge.  I  have  heard  this  described  as

    "drawing  the  sound  out  of  the  cymbal"  rather than beating it into

    submission.



    Interesting sounds can be had by "rolling" on a cymbal (ride  or  crash)

    with  sticks  or  soft  headed  mallets  -  this  builds up a tremendous

    shimmering sound.  Soft headed mallets will produce less sticking  noise

    and  thus  a  softer,  more ethereal kind of shimmer.  Crash cymbals can

    also be "choked" by hand immediately after crashing them (you just  grab

    the  cymbal's  edge  and  its  vibrations  die  instantly),  producing a

    metallic "slap" kind of sound.



    OK, that's it for cymbals.  Next lesson, a  quick  look  at  some  other

    sound  producing  components of the drum set, and a discussion of sticks

    and such.

2763.17Lesson 3DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:20208





          Drums and (Rock) Drumming for Musically Literate NonDrummers



                            Lesson 3 - Other Sounds







    In lessons 1 and 2 we covered drums and cymbals - in this lesson,  we'll

    talk   about   other  instruments  often  played  in  contemporary  rock

    percussion.  This brief exploration omits chromatically tuned percussion

    instruments like the vibraphone ("vibes"), xylophone and marimba, and of

    course, the piano, harpsichord and clavichord.



    The most common additions to the basic trap set of drums and cymbals are

    the  cowbell  and  woodblock.   In the trap set context they are usually

    mounted on some kind of stand  -  a  little  gadget  that  held  both  a

    woodblock  and  cowbell  and  clamped  to the bass drum rim was a fairly

    common accessory back in the  60s,  but  modern  drumset  configurations

    don't  leave  any  space  to  mount  anything  else on the bass drum, so

    drummers use their ingenuity in getting these instruments into  playable

    reach.   In  Latin  contexts  (many  of these additional instruments are

    either Latin in origin or are featured more prominently in Latin  music)

    the cowbell is handheld, cradled in the hand.



    Cowbells look like, well, cowbells, and they come in a variety of  sizes

    and  finishes  (copper, chrome, black, etc.).  Sizes vary from 2" (cute)

    to a foot or  so  (for  a  big  cow).   Cowbells  (like  so  many  other

    percussion  instruments)  have  indistinct pitch, the bigger ones having

    lower pitch.  Cowbells make a variety of different sounds  depending  on

    where  they're  struck,  and  they  can be played on both the inside and

    outside surfaces.  When held in the hand, the sound is "clunkier",  with

    less  ring  or  bell-like  tone.  Cowbells usually have a rectangularish

    cross-section, but the Latin  pitched  variation  (the  "agogo")  has  a

    conical  shape  with  a  circular cross-section.  Agogos usually come in

    pairs, with a "high" and "low" pitch (though both are not usually played

    together, i.e., to sound a "chord").



    Woodblocks are hollow wooden boxes with a slit across the front and some

    holes  in the back.  The slit allows the top of the box to vibrate; both

    the slit and the holes allow  the  sound  to  escape.   Woodblocks  (you

    guessed  it)  come in a variety of sizes and their indistinct pitch goes

    down as the size increases.  Woodblocks produce a nice "click"  kind  of

    sound.   They  can be played either on the top surface or along the edge

    next to the slit (which produces a fuller sound).  A small woodblock  is

    a  little  smaller  than  a  standard brick; larger ones do not get much

    larger (maybe 2" deep by 6" wide by 12" long).



    There are numerous variations on  the  woodblock  concept,  like  temple

    blocks.   It's  not  unusual  to  see  see  a whole set of temple blocks

    nominally tuned to some scale.  There's also a big wooden box whose  top

    is  cut into fingers of different lengths, each of which has a different

    pitch.  I forget what this thing is called, but it's fun to play.



    Another click producer are claves, a pair of wooden cylinders  about  6"

    long  and an inch in diameter, that are struck against one another.  The

    clave is also the name of a specific Latin  rhythm.   Claves  produce  a

    very sharp kind of click sound, higher pitched and with less body than a

    wood block.



    Then there are shakers, which seem to have replaced maracas.  If you can

    find maracas these days, they're probably made out of plastic.  I'm sure

    everybody will instantly recognize their shape and sound  as  they're  a

    cliche  in  movies  with  any  Latin  musicians.   For  those who've led

    culturally deprived lives, maracas are small (2 to 3 inches in diameter)

    hollow gourdlike things mounted on handles and filled with a teaspoon or

    so of small seeds (or  lead  shot  -  anything  functionally  equivalent

    works).   When  shaken  they  produce  a sound like seeds shaking around

    inside a gourd.



    (I should really make a tape of all  these  sounds,  but  I  won't  even

    consider  the  logistics  of  reproducing  it  and  distributing  it  to

    interested noters).



    Their function has been replaced by the more mundanely  named  "shaker",

    which  is  a  hollow  cylinder  (a tube) about 2" in diameter and 6 to 8

    inches long, with a teaspoonful or so (season to  taste)  of  lead  shot

    (maybe  steel  shot) inside.  You shake them, and they pretty much sound

    like maracas.  About the only non-Latin song I can think of that  really

    features  a shaker-like sound is "I've Had It" by the Bell Notes.  (This

    song also features cowbell and woodblock in a nicely syncopated  rhythm.

    Regular  drums  and cymbals only make an appearance during the break and

    at the very end, although the snare is used a little  during  the  intro

    and the bass drum sustains the basic beat throughout.)



    "Scrapers" (I think the Latin  name  is  "guiro")  are  hollow,  longish

    gourd-like  things  with  a  ridged section that is scraped with a small

    (lolllypop-sized) stick.  There's a prominent scraper part  in  the  old

    Coasters' classic "Poison Ivy".



    There is of course the classic tambourine, which was a fixture  of  '60s

    era pop psychedelia.  I'll assume everyone knows what a tambourine looks

    and sounds like, and only  note  that  nowadays  they're  almost  always

    headless,  and  made from engineering plastics rather than wood.  Rhythm

    Tech makes a very nice contemporary tambourine with a short arc  of  the

    circle  folded  back  into the center (looking like a partially eclipsed

    moon) with a padded grip.  This puts the grip closer to the tambourine's

    center of mass, ostensibly to make it easier to hold and play.  Drummers

    used to put their tambourines on their hihats, so they could  be  played

    by  the  pedal.   For  a  while  Ludwig  even made a special "essence of

    tambourine" designed specifically for use on a  hihat  -  like  so  many

    other  '60s  aberrations,  it  silently disappeared.  Maybe because they

    called it a "hihat sock jingle".



    Headed tambourines are played differently than headless tambourines - in

    particular, they have a head that can be played as well as the rim.  You

    can get an interesting effect by rubbing the heel of  your  hand  across

    the surface of the head while holding it with the other hand, or rubbing

    it with the thumb of the hand you're holding it with.  You can also just

    hit  the  head  with your knuckles or the heel of your hand, producing a

    combined slap/jingle kind of sound.  These playing techniques  are  more

    common  with  orchestral  use  of  the tambourine than typical rock use,

    which usually just involves shaking it to make it jingle.  People  often

    play  a tambourine by slapping it against their thigh, which leaves nice

    bruises if you get too enthusiastic.  One  fun  thing  about  playing  a

    tambourine is picking it up or putting it down without making any noise.

    You can also go crazy travelling  with  one  that  hasn't  been  muffled

    somehow.



    Three much more drumlike Latin percussion instruments  are  the  bongos,

    congas  and  timbales.  These are all basically variations on the single

    headed tomtom  theme,  but  with  distinctive  sounds.   All  three  are

    typically configured in low/high pairs.



    Bongos are the smallest of these instruments.  They came into prominence

    during  the  "Beat  Era" (late '50s, early '60s) when the trademark of a

    beatnik was a beret and  a  pair  of  bongos.   Bongos,  unlike  congas,

    timbales,  and  most  other  tomtom-like  instruments, usually cannot be

    tuned (headed tambourines also usually cannot be  tuned,  but  you  will

    occasionally  see  high  end  tambourines  or  bongos  that have tunable

    heads).  The small one will be about 4" in diameter, the  larger  (lower

    pitched)  one  about 6" in diameter.  Bongos are usually played with the

    hands (using finger drumming or slapping techniques), but they may  also

    be  played with sticks.  The Yardbirds' classic "For Your Love" features

    bongos played with sticks (and a harpsichord as well -  no,  the  bongos

    are  not  played  with the harpsichord - I mean there's a harpsichord in

    the song as well as sticked bongos).  Bongos are usually made  of  wood,

    with  relatively  heavier  shells  than equivalently sized tomtoms.  The

    shells are often nicely laminated from contrasting woods.



    Congas represent an unusually deep or long  sort  of  tom  tom  -  while

    typically  6"  to  8" in diameter, they are usually about 30" long/deep,

    and their shells are more "cigar shaped" (i.e., they bulge a  little  in

    the middle) than purely cylindrical.  Congas are tunable, and are played

    with the hands and fingers.  You can get a wide variety of sounds out of

    a  pair  of  congas,  depending  on  where  and how you strike the head.

    Enthusiastic conga playing is VERY hard on the hands.



    Timbales are  basically  shallow  tomtoms  with  metal  (usually  brass)

    shells.   They  are  usually  tuned  quite  high  and have a distinctive

    metallic sound with a very sharp impact transient.  If you've ever  seen

    any  of  Sheila  E's  videos  (before  she  met  Prince,  she was Sheila

    Escoveda, a well known latin percussionist who backed up a  lot  of  big

    names,  in  the  tradition  of  her father, Pete), she's usually playing

    timbales.  Timbales are about  14"  in  diameter  and  are  played  with

    special (tipless) sticks.



    This "once over lightly" wouldn't be  complete  without  mentioning  two

    exotica - at least in the rock context - tabla and tympani.



    The tabla is the principal percussion  instrument  of  Indian  classical

    music  (the  real  Indians,  not  American Indians).  It is actually two

    drums, the tabla, a two headed wooden cylinder, and the bayan, a  single

    headed  metal  bowl  or pot-like drum.  Both drums have skin heads (most

    heads are synthetic these days) with pitch (i.e., hardened tar)  patches

    in  their  centers.  The heads are tensioned with leather thongs.  These

    drums have (like other Indian instruments like the sitar,  sarod,  veena

    and tamboura) steadfastly resisted the encroachment of technology.  They

    are played by hand and are capable of extraordinary expression.   Indian

    drumming  is  a lifetime study unto itself (so is trap set drumming, but

    I'm in awe of the simplicity of the instrument and the complexity of the

    music  inherent  in  Indian  drumming).   I  strongly  recommend  anyone

    seriously interested in drumming listen to some  Indian  examples,  both

    for  the  quality  of the sound and the complexity of the rhythms, which

    routinely use "unusual" (to Western  ears)  time  signatures  and  cycle

    lengths.



    Tabla were very big back in the psychedelic era, then fell out of favor.

    They   seem   to  have  recently  been  "rediscovered".   Many  sampling

    synthesizers now include tabla samples.



    Tympani (spelled "timpani" by the less pretentious) are those orchestral

    "kettle  drums".   They are unusual in that (like the Indian bayan) they

    are dynamically tunable (you change the pitch of a bayan by pressing  on

    it  with  the  heel of your hand; you change the pitch of tympani with a

    pedal that, via an elaborate mechanism, adjusts the tension on the head.

    Tympani  are  really  very  much  like  an  enormous bayan; same general

    shape.) Tympani are big - they run 20" to 30" in  diameter  and  larger.

    Tympani are chromatic; really spiffy tympani have tuning indicators that

    are labeled with specific pitches; once correctly tuned, you can  change

    the  pitch from C to C  to D etc., just by sliding the lever to the next

    notch.  The pedal is used for glissandos (actually a portamento,  as  th

    epitch changes continuously rather than in discrete steps).



    The sound of tympani varies all over the map; it  depends  on  the  head

    type  (from  calfskin to mylar), the bowl shape, the stick covering, the

    tympanist's technique, etc..  They only occasionally show up in rock for

    an  appropriately  pretentious  or orchestral effect.  One interestingly

    unpretentious use of tympani is in the Beatles "Every Little  Thing  She

    Does" (from the American "Beatles VI" album, and not to be confused with

    the Police hit of a few years back).



    OK, that's it for other  sounds;  I'm  sure  I've  left  out  a  lot  of

    interesting  instruments  that  get used now and again, so any "experts"

    out there, please feel free to contribute.



    The next lesson will explore electronic drum sounds.

2763.18Lesson 4DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:22226





             Drums and Drumming for Musically Literate NonDrummers



                          Lesson 4 - Electronic Drums







    No discussion of contemporary percussion instruments could  justly  omit

    electronic  drums.   They  are changing the nature of modern drumming as

    much as the advent of the electric guitar changed guitar  playing.   The

    art  and technology of electronic drums has advanced dramatically in the

    past few years (perhaps as much as it took the electric guitar 20  years

    to accomplish).



    Electronic drums produce drum-like  sounds  electronically  rather  than

    acousticly.  Physically vibrating elements don't enter the picture until

    the last minute, at the speaker.  The electronic techniques used can  be

    either analog synthesis, or the much more recent (and to many ears, much

    more effective) digital sampling.



    Electronic drums come in a  variety  of  configurations;  the  two  most

    important are the drum synthesizer and the drum machine.  A drum machine

    is a drum synthesizer with a builtin sequencer; one of my hopes for this

    seminar  is  that  people  with  drum  machines  will learn enough about

    drumming to effectively program their machines.   In  this  lesson  I'll

    concentrate  on  drum  synthesizers  -  I'll  probably  touch  on issues

    relevant  to  drum  machines  as  I  talk  about  drumming  and  rhythms

    throughout the rest of this seminar.



    There are two parts to any electronic drum system - the instrument  that

    you actually play (usually referred to as a "pad"; in MIDI parlance this

    is a "controller") and the electronics that translate  the  signal  from

    the pad into a drum sound (usually referred to as the "brain").  A brain

    (I hate the term, but it's become so common I've given up  fighting  it)

    can   handle  anywhere  from  1  to  a  dozen  pads,  depending  on  the

    manufacturer's engineering and packaging strategies.  Usually a  pad  is

    assigned to each drum sound.  Sometimes a pad and a single channel brain

    are packaged together (e.g., the original SynDrums, the  Simmons  SDS-1,

    and  the  new JTG of Nashville DrumFX).  A typical brain has 5 channels,

    corresponding to a basic 5 piece kit (snare, bass, two shell mount toms,

    one  floor  tom).   Cymbals  are  still  a  rarity  in  performance drum

    synthesizers, although they are incorporated  into  virtually  all  drum

    machines.   Pads  and  brains  from  different manufacturers are at best

    barely compatible; there are no standards yet.



    Pads are flat, maybe 2" thick at most.  Their size is irrelevant, as the

    synthetic drum's pitch is usually controlled by a knob on the brain, but

    they are all pretty much the same size, about 10" to 12"  across,  which

    makes  them  small  enough to be manageable but big enough to hit.  They

    mount on standard drum  hardware.   The  bass  drum  pad,  more  out  of

    tradition  than  anything  else,  is usually bigger and set up to take a

    standard bass drum pedal.  A recent innovation  is  the  development  of

    trigger pedals which are played like a bass drum pedal but which include

    a transducer and so need no separate pad.  One less thing to  lug  to  a

    gig!



    Pads come in a wide variety of colors, and each  manufacturer  tries  to

    choose  a  distinctive  shape.   The  original  SynDrums were round, but

    Simmons led the trend by making hexagonal pads which  have  been  copied

    shamelessly.   I  believe  Simmons  was  actually driven to trademarking

    their hexagonal shape.  Other manufacturers  responded  with  pentagonal

    pads,  heptagonal pads, triangular pads, everything but squares (I don't

    think anybody can accept square drums).  Some pads attempt to  duplicate

    the  feel of a real drum, some going as far as to actually use real drum

    heads stretched over the transducer.  Such heads  may  even  be  tunable

    (which only affects their feel, not the generated pitch).  Most pads are

    much harder and less resilient than real drum heads.



    Brains feature a wide variety of features and controls.  The  parameters

    affecting  sound  generation are getting pretty conventional; i.e., most

    brains have pretty much the same controls in this regard.  I'll describe

    the  ones I know best, namely those on a Simmons SDS-8.  The SDS-8 brain

    has 5 channels, each of which is exactly the same.  Each channel has the

    following  controls:   sensitivity,  filter,  pitch, bend, decay, click,

    noise/tone, volume, pan and factory/alternate.  These five channels  are

    programmed with these controls to generate bass, snare, and high, medium

    and low tomtom sounds.



    "Sensitivity" determines how hard you have to hit the pad to get a given

    sound  level.   It's  most  useful  as a way of keeping the channel from

    responding to spurious vibration (e.g., transmitted through  the  stands

    from another pad).



    "Filter" determines the overall brightness of the sound; this controls a

    low  pass  filter's  cutoff  frequency.   Other  brains  may  have  more

    elaborate EQ (equalization) facilities built in.



    "Pitch" controls the  nominal  pitch  of  the  generated  sound;  I  say

    "nominal"  because  it interacts with the "bend" control.  The generated

    pitch can be from subsonic (VERY low) to a very high pitched  ping.   In

    this  respect  drum  synthesizers  have  a  wider  pitch range than real

    acoustic drums.



    "Bend" controls the direction (up or down)  and  amount  of  pitch  bend

    applied  to  the nominal pitch.  "Bend" is usually set to bend down (see

    the discussion in lesson 1), but some interesting (or bizarre if  you're

    less  charitable)  effects can be had by bending up.  When centered this

    control provides no  bend.   Clockwise  and  counterclockwise  introduce

    increasing amounts of up or down bend.



    "Decay" controls the decay time of the sound (for you synthesizer types,

    this corresponds to the amplitude envelope's decay parameter; the attack

    would be very fast, the sustain level would be 0, and the release  would

    be the same as the decay so the sound is independent of how long the key

    is held down).



    "Click" controls the amount of impact noise.  On the SDS-8  this  effect

    is very artificial sounding, but it's part of the "Simmons sound".



    "Noise/tone" controls the relative balance of white noise (snare  sound)

    and pitched tone (tomtom sound).



    "Volume" is exactly that - a volume control for the channel.



    "Pan" controls the relative  position  of  the  channel's  output  in  a

    left/right stereo field.  The SDS-8 has both stereo and mono outputs.



    Finally, the "factory/alternate" switch  selects  the  factory  supplied

    settings or the settings you have dialed into the controls.  The factory

    preset sound is the classic "Simmons sound", which you are probably sick

    to death of from commercials and other jingles.



    Other brains may  include  other  parameters  affecting  the  sound,  or

    special  effects  like  reverberation  (reverb dramatically improves the

    sound of electronic drums, especially if you're going direct to tape and

    not getting any room ambience).  The number of "programs" will also vary

    from brain to brain (e.g., the SDS-8 has only 2, one of which you  can't

    change;  the  SDS-7 stores 100 different "kits").  Some machines may use

    digital sampling to generate the  basic  sound;  parameters  like  those

    listed above may then be used to modify the basic sound.



    The motivation for electronic drums is two-fold:



    1)  first there's plain old convenience.  An electronic set is far  more

        portable than the equivalent acoustic kit.



    2)  control over the sound, especially in recording or amplified  (e.g.,

        stadium concert) situations.





    There are also other  less  compelling  reasons  (e.g.,  appearance,  or

    technology  infatuation).   Convenience/portability should be obvious to

    anyone who's ever helped a drummer move his/her equipment, so I'm  going

    to talk mostly about control over the sound.



    First off, there's no "bleed".   Again  for  control  reasons,  acoustic

    drums  are  mic'ed  individually,  although  there may be a pair of mics

    "flown" over the kit to provide some stereo ambience.  Mic'ing each drum

    individually  cuts  down  on  "bleed"  (picking  up a drum on some other

    drum's mic), so the drum sounds are isolated, useful for  EQ  and  other

    processing.   With  electronic  drums  there are no mics and no bleed at

    all.  Further, there's no sympathetic  resonance  between  nearby  drums

    (e.g., one tomtom's head vibrating in response to another tomtom's being

    struck, or more common and  more  obnoxious,  the  snares  vibrating  in

    sympathy  with a tomtom).  This effect is usually eliminated in a mic'ed

    acoustic kit by resorting to noise gates.  It contributes a  great  deal

    to the ambient sound of live drums.



    Second, it's not that easy to get a good basic drum sound out of a close

    mic  (close  to eliminate bleed).  There's that ring I mentioned back in

    lesson one, and close mic'ing also means godawful high  ambient  levels,

    which  require really high quality mics to withstand.  It can take hours

    to mic a drum set to get a usable signal, plus you need  a  multichannel

    (at  least  8  channels)  board just for the drums.  (A typical drum mic

    setup might entail mics on the top and bottom of the snare, one  on  the

    hihat,  one inside the bass drum, one inside each tomtom (for a total of

    5 or 6), one on each crash (say 2) one on the ride (another 1) and 2 for

    ambience  -  that's  14  altogether,  never  mind  noise gates and other

    processing gear!)



    Of course, electronic drums are not unalloyed virtues.  They have  their

    share  of  problems  (but  please note that all of these problems can be

    fixed with more technology):



    1)  They sound as much like acoustic drums as an electric guitar  sounds

        like  an  acoustic  guitar.   Many  people  do  not  consider this a

        "problem", but if you like the sound of acoustic drums and want  the

        convenience of electronic drums, ...



    2)  They don't feel like acoustic drums, and require a different playing

        technique,  but  I  doubt that electronic drums (here's my chance to

        make a fool of myself) will provide drummers the same  opportunities

        to  create  new playing techniques that the electric guitar has.  In

        particular, electronic drums require less brute strength to  achieve

        high  volume  levels  -  many players play far too hard, and today's

        electronic drums just saturate at a physical input level  far  below

        what  you can put into an acoustic kit.  The net effect is sore arms

        and hands, as the  playing  surface  has  none  of  the  give  of  a

        tensioned  head.   The  playing  surfaces  are,  however,  far  more

        consistent from drum to drum than acoustic drum heads are  (e.g.,  a

        14"  snare  head  and a 14" floor tom head have completely different

        feels - they're at very different tensions - but a snare pad  and  a

        tomtom pad feel exactly the same).



    3)  They don't have the expressiveness of acoustic drums.  They don't do

        rim  shots, can't handle side sticking, don't have as wide a dynamic

        range,  don't  respond  to  rolls  the  same  way,  etc..   A   drum

        synthesizer  typically  resets  its  envelope  for  each input event

        (stick hitting the pad) - a real drum continues to vibrate, and  the

        second  (or third/fourth/etc.) impact ADDS to that vibration, rather

        than supplanting it.  This is especially obvious on cymbals; a  roll

        on  a  drum  synthesizer's  cymbal  never  builds  up that brilliant

        shimmering effect that is the whole reason you do it on an  acoustic

        cymbal.   I'll  talk  about  side sticking and rim shots, as well as

        playing variations, when I get to playing implements.





    As I noted above, all these problems will eventually be resolved by  the

    application  of more technology - better transducers and smarter brains.

    I think acoustic drums face the same technological threat that the piano

    does  (see  the  December 1985 issue of Keyboard for a discussion of the

    piano's future that is  equally  relevant  to  the  future  of  acoustic

    drums).   I.e.,  if  you  can  get  an  indistinguishable  sound from an

    electronic instrument that feels the  same  as  its  acoustic/mechanical

    progenitor,  and  get  the  additional benefits of lower cost, increased

    portability and additional flexibility  (i.e.,  ability  to  make  other

    sounds), why continue making and selling the "old style" instrument?



    Now, just because I believe this is going to happen doesn't mean I think

    it's  a good thing - drums are beautiful instruments in their simplicity

    and the craftsmanship that goes into making good drums - while  you  may

    be real impressed by the functional content and system architecture of a

    sophisticated electronic instrument, when was the last time  you  really

    admired how it was made?

2763.19Lesson 5DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:25251





            Drums and Drumming for the Musically Literate NonDrummer



                     Lesson 5 - Sticks Etc., and Recording







    The drumset is typically played with sticks.  Sticks average  about  16"

    in  length,  are  from 3/8" to 5/8" in diameter, and are usually made of

    wood.  The parts of a stick are:



     *  the TIP, which is the end that usually strikes the  drumhead.   Tips

        may  be the same material as the rest of the stick, or they may be a

        different material (nylon is very popular) bonded (sometimes only  a

        pressfit)  to  the  end  of  the  stick.   The  tip  is spherical or

        egg-shaped, and is like a bead on the end of the stick.   The  stick

        usually  tapers  down to the tip, and the thinnest part of the stick

        is just back of the tip.  Nylon-tipped sticks are  said  to  give  a

        brighter  or  pingier  sound,  but  I've  played with both nylon and

        wood-tipped  sticks  and  I  really  can't  hear  that  much  of   a

        difference.   Their real advantage is the tips don't break as easily

        as wood tips, which tend to flake off where  the  tip  profile  cuts

        across  the  stick's  grain.  Nylon tips DO come loose, however, and

        they rattle.  This is easily fixed with  a  drop  of  your  favorite

        cyanoacrylate   adhesive   (anaerobic   glues  like  Crazy  Glue  or

        SuperGlue).



     *  the SHOULDER, which is the  tapering  portion  of  the  stick.   The

        shoulder  may  be very short (say, 2"), or almost half the length of

        the stick.  The length and taper of the  shoulder  affects  how  the

        stick  feels (long shoulders give the stick a more "whip-like" feel)

        and balances (short shoulders move the balance point closer  to  the

        tip).   The  shoulder  takes  a  beating  from cymbal crashes and is

        generally the place where a stick breaks.



     *  the SHANK, or shaft, which is the untapered part of the stick, where

        the  stick  is  held.   The shank will get dented from rim shots and

        side sticking, but it's the strongest part of the stick  and  almost

        never breaks; and



     *  the BUTT, which is the other end of the stick.  The butt is  usually

        rounded off.





    Sticks have distinct feels and their own sound.  If you tap  each  of  a

    pair  of  sticks  on  a hard surface, you can feel the stick's "give" or

    flexibility and hear its inherent tone.  Pairs of sticks  are  generally

    matched  with  respect  to  feel and tone; the stick manufacturer may do

    this for you, or you may have to do it yourself  when  you  buy  sticks.

    Sticks should be straight (unwarped); you can check this by rolling them

    across a flat surface.  If they "waddle", they're warped, and should  be

    passed  over.   Sticks  usually come varnished (or polyurethaned), which

    seals them from humidity and delays warping.  Unfortunately, the varnish

    is  usually  very  slick  and  can  make  the  sticks very slippery in a

    sweating hand.



    Drummers have a variety of strategies for dealing with slippery  sticks.

    One is to wrap the shank with a sticky tape - there are a number of such

    products available for drummers.  Or you  can  wear  gloves;  this  also

    eases some of the shock transmitted to your hands, but I've always found

    wearing gloves uncomfortable and funny looking.



    What I usually do is take a coarse rasp to the shank, scrape the varnish

    off  and leave a diamond patterned scoring (like knurling) on the shaft.

    A few passes with coarse sandpaper gets rid of the splinters and  leaves

    a nice rough surface to grip.  Some of my sticks eventually warp because

    of this treatment, but by that time the shoulder is so  chewed  up  that

    they're ready for retirement anyway, if they haven't already broken.



    Drumsticks are notorious for  breaking.   I  think  drummers  who  break

    sticks or cymbals are just playing too hard.  Some drummers see breaking

    stuff as a kind of measure of their strength.  If you have to play  that

    loud,  you should probably resort to amplification.  I've broken sticks,

    but usually only after a couple of  months  of  hard  playing,  and  the

    sticks were basically worn out anyway.



    Anyway, breakage has led to a  variety  of  exotic  sticks,  even  metal

    sticks.   For  a  while Ludwig made laminated sticks - they looked nice,

    but I found they just split along the  laminations.   Aquarian  Products

    and  Duraline make graphite composite drumsticks; they're very expensive

    but are reputed to be indestructible.  I've never played them so I can't

    say  how  they  feel.   (I  use a Duraline woven Kevlar head on my snare

    drum, as much for sound quality as durability; they cost three times  as

    much  as  an ordinary mylar head, but last at least three times as long;

    maybe I should try their sticks.)



    Drummers typically  pick  one  style/weight  stick  and  stick  with  it

    (sorry);  in  general,  jazz  drummers play with lighter (i.e., thinner)

    sticks than rock drummers.  I started with fairly light sticks (7As  for

    anybody  who  cares) and moved up to heavier sticks over time (Vic Firth

    Jazz, then 5B, finally Rock), mostly because they felt better as I built

    up  strength  in  my  hands.  I will occasionally change sticks during a

    performance (e.g., go back to a Jazz or 5B) if the material  warrants  a

    lighter  touch.   I  have  seen  some  rock  drummers play with marching

    drumsticks, which look (to me) like small baseball bats.



    As you may have guessed from the  previous  paragraph,  drumsticks  have

    "type  names" (or numbers).  Unfortunately, there doesn't seem to be any

    rationale to the  scheme.   However,  7As  or  5Bs  (for  example)  from

    different  manufacturers  seem to be pretty much the same length, weight

    and taper.  They differ in choice of wood, choice of  finish,  seasoning

    of the wood, etc..



    While it's usually the tip end of a drumstick that's used to play  with,

    sometimes  drummers  will  play with the butt end of the stick.  This is

    usually done to get additional power or volume.  Playing a  ride  cymbal

    with  the butt end of the stick gives a raucous sound with no finesse at

    all.



    There are a  variety  of  mallets  that  are  used  to  play  percussion

    instruments.   I'm  not going to talk about the kinds of mallets used to

    play marimbas or xylophones, but I should mention tympani sticks,  which

    are useful on tomtoms and cymbals.  Tympani mallets have felt heads (you

    can get them in soft and hard versions, depending on the sound you want)

    that  essentially  eliminate  the  impact  transient.   They give a very

    round, mellow tone that's useful in some situations.  On a crash  cymbal

    they provide a softer (slower attack) crash.



    Brushes are almost never seen in rock drumming.  Brushes  are  basically

    just  a  bundle  of thin stiff wires that can be fanned out of a tubular

    handle to produce a sort of fly swatter like thing.  (I read someplace a

    probably   apocryphal   story  that  brushes  were  in  fact  originally

    retractable fly swatters.) Brushes can be used  to  both  slap/swat  the

    drumhead,  or  they can stroke the head (usually with a circular motion)

    to produce a nice, subtle swishing kind of sound.   This  latter  effect

    requires  that  the drumhead have some kind of texture; most modern rock

    drum heads have no texture at all.  Drumheads used to be coated  with  a

    rough  white  surface  that  was sprayed on and could be renewed when it

    wore off; I haven't seen such a head in many years, but I'm sure they're

    still  available.  Brush technique seems to be a dying art; I don't know

    how much it's still used in jazz drumming.



    I should mention bass drum beaters - they're not  actually  sticks,  but

    serve  the stick-like function of hitting the bass drum.  They are 1" to

    2" diameter balls of wood, plastic or felt mounted on a 6"  or  so  long

    steel  shaft  that fits into the bass drum pedal.  Harder beaters (e.g.,

    wood or plastic) give more of an impact transient (slap  sound)  to  the

    bass  drum.  Softer beaters (e.g., felt) give a softer impact.  The bass

    drum head is usually protected from the direct impact of the  beater  by

    some sort of pad affixed to the center of the head where the beater will

    strike.  This pad is  usually  felt  or  some  felt-like  material  (Dr.

    Scholls  pads  are  a  favorite material).  This pad keeps the head from

    developing a serious dent (bass drums are  usually  played  HARD  -  the

    tempered  stainless  steel  shaft  on  my  bass drum beater is bent from

    playing stresses), as well as providing some damping for the head.  Some

    beater  pads  have a thin wooden, fibre or plastic disk embedded in them

    to give back some of the slap that the pad takes away.



    Finally, you can  play  drums  directly  with  your  hands  or  fingers.

    Probably  the  most  famous  example  of  this  in  rock circles is John

    ("Bonzo") Bonham (of the late great Led Zeppelin)'s drum  solo  in  Moby

    Dick.



    There are a variety of ways you can hit a drum with any of these playing

    implements.   The most obvious, and most common, is to hit the head dead

    center.  And the center is in fact quite dead; as a nodal point in  most

    vibrational modes of the drum, it's not the ideal place to hit the head.

    Luckily, most drummers' accuracy is off just the small amount  necessary

    so  that  dead center hits are rare.  As you move from the center to the

    edge of the head, the harmonic content of the sound increases,  as  does

    the  rebound  of  the  sticks.   Rebound  from  the  center of the head,

    especially big, low tensioned heads, is quite limited.   It's  like  the

    head  swallows  the stroke.  But the center of the head is where you get

    the most fundamental from.  So you play a little off center to  get  the

    best  of both worlds.  Crescendos can take advantage of these effects by

    starting at the edge and moving to the center of the head,  building  up

    both volume and "fatness" of the sound.



    "Sidesticking" is the name given to the technique of  laying  the  stick

    across  the drum, with the tip off center and the shaft lying across the

    rim; you lift the shaft a few inches or so off the rim and snap it  back

    down,  all  the  while  keeping  the tip in contact with the head.  This

    produces a sharp click sound (sometimes called a  rim  click).   It  can

    also  be  done with two drums (e.g., tip on the snare, shaft on a nearby

    tomtom's rim).  You can also play on the rim - the rim has  a  pitch  of

    its  own, that seems to be a function of its diameter (i.e., bigger rims

    have lower pitches).



    "Rim shots" are the sound you get when the stick strikes both  the  head

    and the rim at the same time (from normal playing position - neither the

    tip or the shaft is in contact with the head or rim until impact).   The

    rim  shot sound is NOT the sum of the rim click sound and the basic drum

    sound - it's much  more  than  that.   I  don't  know  what's  going  on

    acoustically  during  a rim shot, but the effect is dramatic.  Rim shots

    are VERY loud and have a gunshot-like crack to them.



    Another playing technique is the "flam".   (There  are  other  flam-like

    techniques  that I won't go into; if you're interested, check out a book

    on "rudimental drumming".) A flam is what you get when both  sticks  hit

    the drum just a fraction of a second apart.  It's like a grace note, but

    closer together.  A flam produces a fatter sound, but if the strokes are

    too  close  together they will swallow one another and you'll just get a

    clunk.



    Finally, I should talk about grip,  or  how  you  hold  the  drumsticks.

    There  are  two  grips  in use, the "traditional" grip and the "matched"

    grip.  There is a great deal of contention within the drumming community

    as to which grip is "correct" (i.e., should be taught to students).



    I play most of the time with  the  traditional  grip.   It's  easier  to

    demonstrate  than describe, but I'll try.  The left hand is more or less

    palm up, with the butt end of the  shaft  resting  in  the  fleshy  area

    between  the  thumb  and  index  finger (forefinger).  The middle of the

    stick is held between the two pairs of fingers (split like the Star Trek

    "live  long  and  prosper" gesture).  If you hold your left hand palm up

    with the fingers slightly  spread  apart,  and  call  the  gaps  between

    fingers  (from thumb to pinky) 1 through 4, the stick lies in gaps 1 and

    3.  If you close your hand around the stick, that's the left hand  grip.

    The right hand is more or less palm down, with the butt end of the shaft

    crossing the palm and the stick held at the  middle  by  the  thumb  and

    index  finger.   If you turn the right hand palm up, with a natural curl

    to the fingers, then lay the stick across your palm (like you'd  hold  a

    dinner  knife), your hand will close quite naturally around the stick in

    the right hand traditional grip.



    The matched grip is exactly what it sounds like - both hands hold  their

    sticks  the  same  way,  mirror  imaged.   The  left  hand  grip  is the

    reflection of the right hand traditional grip; the right hand grips  are

    the same.



    The arguments for the  traditional  grip  are  speed  and  finesse;  the

    arguments  for  the matched grip are power, and the observation that the

    traditional grip is an artifact of marching drum  positioning.   I  find

    truth  in both sides.  I occasionally switch to matched grip when I need

    more power/volume on the snare drum (played with the left hand),  but  I

    find it harder to play fast "around the drums" or to double stick (i.e.,

    let the stck bounce to get fast strokes at high tempos)  with  the  left

    hand.  Maybe it's just a matter of practice and experience.



    I should mention stick twirling and tossing.  I never been much for this

    sort  of  showmanship  so  all  I'll  do  is  mention that some drummers

    consider it an essential part of their stage presence.



    That's it for sticks and  such.   Before  getting  into  basic  rhythmic

    issues,  a  brief  discussion  of the recorded sound of drums vs.  their

    live/unamplified sound.



    What you hear on recordings or at amplified concerts  is  not  the  live

    sound  of  drums.   It's  a  very  heavily processed version of the live

    sound.  It's usually heavily EQ'd to  emphasize  bass  frequencies,  and

    there's usually a good deal of reverb added to "fatten up the sound" (if

    there's anybody else out there with a Roland TR-707 and  SRV-2000,  send

    me  a  note  and I'll send you my SRV-2000 snare drum program that makes

    the -707 sound like a cannon).  Recordings  also  usually  significantly

    reduce  cymbal  levels  (especially  crashes) relative to the other drum

    sounds).  Live drums also have much more "ring" than recorded drums.  So

    don't  be  depressed  (or  blame the drummer) if you can't get (or don't

    hear) that BIG FAT drum  sound  that's  taken  for  granted  on  today's

    recordings.  Drums don't really sound like that!

2763.20PostfaceDRUMS::FEHSKENSlen, EMA, LKG1-2/W10Thu Nov 07 1991 16:3426
    
    OK, that's everything I've written on the subject.
    
    First, my thanks to Dave Bottom for taking the original raw ASCII text
    and DSRing it.
    
    As must be apparent, much of this material is quite dated.  I also
    never finished it; the projected remaining lessons/chapters were:
    
    	10 - elaborating the backbeat (more on snare/bass coordination)
    
    	11 - fills and breaks
    
    	12 - programming drum machines to sound like a drummer
    
    My own copy of this document is littered with editing instructions,
    I just haven't gotten around to revising the existing material and
    writing the remaining chapters (for which I have substantial notes).
    
    Finally, my thanks to so many for their kind remarks on the value and
    usefullness of this stuff.
    
    Maybe one of these days ...
    
    len.
      
2763.21Another thank-youTLE::YBOT::ASHFORTHThu Nov 07 1991 17:0515
Len-

I've extracted the replies comprising "The Fehskens Method" and will print them
at an opportune time. The briefest of scans indicates that this is more suited
to what I need than any of the many articles I've seen- most seem either oriented
toward either the "skin-literate" or to the "musically illiterate," neither of
which (I like to think, anyway) describes me.

IMHO, the topic of percussion in general is the most gaping hole in the education
of musicians in general. The possibilities presented to the MIDI musician simply
highlight the lack to a painful extent, as an otherwise awesome production can
be made cliche at best, intolerable at worst, by lack of a great drum/percussion
part. I look forward to some interesting reading- many thanks.

Bob
2763.22Many more thanksJANUS::CWALSHThe Man Who Knew Too OftenFri Nov 08 1991 06:116
Len,

Thanks again for filling in the gaps. Get working on those final chapters!


Chris
2763.23Market is there...YUPPIE::LINCEFri Nov 08 1991 15:0431
    Len,
    
    IMO your remaining chapters coupled with the previous material could
    certainly be worthy of a marketing effort. I have advertised my
    products in E.M. mag with success.
    
    	This community is starving for information of this type. Especially
    the practical examples - "patterns". The current market offerings -
    "Guide to the XYZ Drum Flagulator". Do not tell me how to make it
    *sound* like a real drummer. More importantly, I want examples of what
    a *real* drummer would do.... as you have provided.
    
    	As an electronic music hack - I'd certainly put my cash up to stop
    this dull metronome that my R-8 currently delivers. 
    
    	In the guitar community there a hundreds of books on the "hottest"
    and latest "riffs". Len, I think you could become the "riff" king
    publisher for drum machines!
    
    	"Fusion patterns for your drum machine" - by Dr. Len
    	"Polka with your drum machine" - by Dr. Len
    	"Big Band with your drum machine" - by Dr. Len
    
    	Anyways, I'm very serious! Why not send out a newsletter once a
    month with the latest and greatest? I KNOW you wouldn't have a problem
    getting customers.
    
    Great stuff !
    
    Jim Lince
    
2763.24Jazz-Swing drum patterns wantedHOO78C::GULICKXMon Nov 11 1991 05:3716
Hello all readers,

I am desperately looking for jazz-swing drum patterns, the kind to be 
used for new Orleans dixiejazz and/or swing, especially with brushes.
The latter for trio or quartet bands like Benny Goodman.

I will develop them myself eventually but currently I am just 
learning STEINBERG III software from the bottom on my Atari ST2, with 
FP8 digital piano, SC55 sound module (with brushes) and TR505.
I need something to start with so I can concentrate on recording and 
mixing.

Thanks in advance,

PS Used a few patterns from Len's lessons; they are superb!

2763.25SALSA::MOELLERKarl has...left the buildingMon Nov 11 1991 12:479
    Good to see len's material (again).  I've long since lost my printed
    copy of this stuff, and plan to extract/print again.
    
    re .16 or .17, the origin of the word 'traps'.  Mickey Hart, in his
    excellent (better than the album) book "Drumming At The Edge Of Magic",
    claims that 'traps' is a contraction of "contraption", describing this
    new instrument that was created by turn-of-the-century black drummers.
    
    karl
2763.26Backbone of Fills ChapterDRUMS::FEHSKENSlen, EMA, LKG1-2/W10Tue Nov 12 1991 12:10473

    The following examples are not meant to be an exhaustive enumeration of
    all possible fills, nor are they meant to be taken as "the best" fills
    to use.  They are representative, and should serve as a source of ideas
    about fills.  Beware falling into the trap of only using full bar fills,
    or only playing the toms in order of descending pitch.


    Ex.  1a - The classic "around the drums" fill.  See also the 16th triplet
    	      version, example 15.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . * * * * . . . . . . . .|
    mt  |. . . . . . . . * * * * . . . .|
    s   |* * * * . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * * * *|
    b   |* . * . * . * . * . * . * . * .|
    ac  |* . . . * . . . * . . . * . . .|


    Ex.  1b - A standard variation of the "around the drums fill" which returns
              to the snare.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . * * * * . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |* * * * . . . . * * * * . . . .|
    lt  |. . . . . . . . . . . . * * * *|
    b   |* . * . * . * . * . * . * . * .|
    ac  |* . . . * . . . * . . . * . . .|


    Ex.  2a - A full bar of 16ths, all on the snare but with syncopated
              accents, doubled in the bass drum 

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |* * * * * * * * * * * * * * * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . . . . . * . . .|
    ac  |* . . . . . * . . . . . * . . .|


    Ex.  2b - A full bar of 16ths on the snare, with syncopated accents, but
              the bass fills in between the accents

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |* * * * * * * * * * * * * * * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |. . * . * . . . * . * . . . * .|
    ac  |* . . . . . * . . . . . * . . .|


    Ex.  2c - A full bar of 16ths on the snare, but with syncopated accents 
              on the toms

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |* . . . . . . . . . . . . . . .|
    mt  |. . . . . . * . . . . . . . . .|
    s   |. * * * * * . * * * * * . * . *|
    lt  |. . . . . . . . . . . . * . * .|
    b   |* . * . * . * . * . * . * . * .|
    ac  |* . . . . . * . . . . . * . . .|


    Ex.  3a - A "minimalist" 1/2 beat fill.  The bass drum and cymbals are
              only examples and would be determined by context.  Note that
    	      the cymbal doesn't play through the fill, even though a real
              (right handed) drummer could play the fill with the left hand
              and continue the ride beat in the right hand.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . x . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . . . * . * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  4a - A 1 1/2 beat fill; the 1/8th on the snare (at 3 1/2) is a
    	      typical lead in.
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * . * * * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  4b - A 1 1/2 beat fill, with the snare playing through.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * * * * * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  4c - Another variation on the 1 1/2 beat fill.
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * . * . * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  5a - A very common 1 1/2 beat fill.  Examples 5b - 5e show typical
    	      variations with tom substitutions for the snare; these ideas can
              be used elsewhere as well.  The bass drum is merely an example;
    	      actual bass drum (and ride cymbal) will be determined from
    	      context.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * * * . * .|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  5b

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * * . . * .|
    lt  |. . . . . . . . . . . . * . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  5c

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * * * . . .|
    lt  |. . . . . . . . . . . . . . * .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  5d

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . * . . .|
    s   |. . . . * . . . . . * * . . . .|
    lt  |. . . . . . . . . . . . . . * .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  5e

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . . . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . * * . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |* . . . . . * . * . . . . . . .|


    Ex.  6a - Extending the fill into the backbeat, but with a very open feel.
              Note that ride cymbal (optionally) plays through early part of
              fill.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . x . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . * . . * * . * .|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . . . . . . . . . . .|


    Ex.  6b - One of the variations of example 5 applied to example 6.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    rc  |x . x . x . x . x . x . . . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . * . . * * . . .|
    lt  |. . . . . . . . . . . . . . * .|
    b   |* . . . . . . . . . . . . . . .|


    Ex.  7a - A full bar 4 tom fill using flams, on the idea of example 6.  
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |F . . . . . . . . . . . . . . .|
    hmt |. . . . F . . . . . . . . . . .|
    mt  |. . . . . . . . F . . * . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lmt |. . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |* . . . * . . . * . . . * . * .|


    Ex.  7b - A syncopated version of example 7a.  Compare with example 2.
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |F . . . . . . . . . . . . . . .|
    mt  |. . . . . . F . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . F . . .|
    b   |. . * . * . . . * . * . . . * .|


    Ex.  7c - A 5 tom fill syncopated on 16ths rather than 8ths.  
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |F . . . . . . . . . . . . . . .|
    hmt |. . . F . . . . . . . . . . . .|
    mt  |. . . . . . F . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lmt |. . . . . . . . . F . . . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |. * * . * * . * * . * * . . . .|


    Ex.  8a - Around the drums with some rhythmic variety.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |* * . * . . . . . . . . . . . .|
    hmt |. . . . * . * * . . . . . . . .|
    mt  |. . . . . . . . * . * . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lmt |. . . . . . . . . . . . * * * *|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . * . . . * . . . * . * .|


    Ex.  8b - Another variation around the drums.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |* * . * . . . . . . . . . . . .|
    hmt |. . . . * * * . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lmt |. . . . . . . . * * . * . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |. . . . . . . . . . . . . . . .|

   
    Ex.  8c - Around the drums "between the 8ths".

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . * . * . . . . . . . . . .|
    mt  |. . . . . . . * . * . * . . . .|
    s   |* * . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * * * *|
    b   |. . * . . . . . . . . . * . * .|


    Ex.  8d - Another variation, repeating the same figure around the drums

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . * * . * . . . . . . . .|
    mt  |. . . . . . . . * * . * . . . .|
    s   |* * . * . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |. . * . . . . . . . . . * . * .|


    Ex.  8e - A different grouping of example 8c

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . * * * . . . . . . . . . .|
    mt  |. . . . . . . * * * . . . . . .|
    s   |* * . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . * * . * .|
    b   |. . * . . . . . . . . . * . * .|


    Ex.  9  - From the Beatles' "Hold Me Tight"

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |* * . * * . * . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . * * * . * . * .|
    b   |. . . . . . . . . . . . . . . .|


    Ex. 10a - A minimalist offbeat 1 1/2 beat fill

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . * . . . * .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . * . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . .|
    b   |* . . . . . * . * . . . . . . .|


    Ex. 10b - A variation on the offbeat tom idea, extended to a full bar.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |* . . . . . . . . . . . * . . .|
    lt  |. . * . . . * . . . * . . . . .|
    b   |. . . . . . . . . . . . . . . .|


    Ex. 11
     
    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |* * . . . . * * . . . . * * . .|
    lt  |. . * . * . . . * . * . . . * *|
    b   |* . . . . . * . . . . . * . * .|


    Ex. 12a - another repeating figure "around the drums".  Compare examples
              8d and 17.

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . * . * * . . . . . . . .|
    mt  |. . . . . . . . * . * * . . . .|
    s   |* . * * . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |* . * . * . * . * . * . * . * .|


    Ex. 12b - Example 12a on one tom - from Roy Orbison's "Oh Pretty Woman".

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lt  |* . * * * . * * * . * * * . * .|
    b   |* . * . * . * . * . * . * . * .|


    Ex. 13a - Use of 8th notes makes for interesting variations

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . * . * . * . * * . . * * . .|
    lt  |. . . . . . . . . . * . . . * .|
    b   |* . . . . . . . . . . . . . . .|


    Ex. 13b - carrying the 8th note fill idea to the limit

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . * . * . * . . . . . . . . .|
    mt  |. . . . . . . . * . * . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . * . * .|
    b   |* . . . . . . . . . . . . . . .|


    Ex. 14  - Swing feel or 12/8 time full bar fill

    	|1 . .|2 . .|3 . .|4 . .|
    ht  |* * . . . . . . . . . .|
    hmt |. . . * * . . . . . . .|
    s   |. . . . . . . . . . . .|
    lmt |. . . . . . * * . . . .|
    lt  |. . . . . . . . . * * .|
    b   |. . * . . * . . * . . *|


    Ex. 15  - 16th note triplets around the drums; compare example 1a.

    	|1 . . . . .|2 . . . . .|3 . . . . .|4 . . . . .|
    ht  |. . . . . . * * * * * * . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . * * * * * * . . . . . .|
    s   |* * * * * * . . . . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . . . . * * * * * *|
    b   |. . . . . . . . . . . . . . . . . . . . . . . .|


    Ex. 16a - 16th note triplet variation of example 5a.
     
    	|1 . . . . .|2 . . . . .|3 . . . . .|4 . . . . .|
    ht  |. . . . . . . . . . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . . . . . . . . . .|
    s   |. . . . . . * . . . . . . . . * * * * . . * . .|
    lt  |. . . . . . . . . . . . . . . . . . . . . . . .|
    b   |* . . . . . . . . * . . * . . . . . . . . . . .|


    Ex. 16b - 16th note triplet variation of example 5e.  

    	|1 . . . . .|2 . . . . .|3 . . . . .|4 . . . . .|
    ht  |. . . . . . . . . . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . * * * . . . . . .|
    s   |. . . . . . * . . . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . . . . * . . * . .|
    b   |* . . . . . . . . * . . * . . . . . . . . . . .|


    Ex. 17  - 16th note triplet variation of example 12a.

    	|1 . . . . .|2 . . . . .|3 . . . . .|4 . . . . .|
    ht  |. . . . . . * . . * * * . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . * . . * * * . . . . . .|
    s   |. . . * * * . . . . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . . . . * . . * . .|
    b   |* . . . . . . . . . . . . . . . . . . . . . . .|


    Ex. 18  - combining 16th triplet and straight 16ths.

    	|1...........2...........3...........4...........|
    ht  |............*..*..*..*..........................|
    mt  |........................*..*..*..*..............|
    s   |*.....*.*.*.....................................|
    lt  |....................................*..*..*..*..|
    b   |................................................|



    Templates
    ---------

    8th triplets

    	|1 . .|2 . .|3 . .|4 . .|
    ht  |. . . . . . . . . . . .|
    mt  |. . . . . . . . . . . .|
    s   |. . . . . . . . . . . .|
    lt  |. . . . . . . . . . . .|
    b   |. . . . . . . . . . . .|


    16ths

    	|1 . . .|2 . . .|3 . . .|4 . . .|
    ht  |. . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . .|
    b   |. . . . . . . . . . . . . . . .|


    16th triplets

    	|1 . . . . .|2 . . . . .|3 . . . . .|4 . . . . .|
    ht  |. . . . . . . . . . . . . . . . . . . . . . . .|
    mt  |. . . . . . . . . . . . . . . . . . . . . . . .|
    s   |. . . . . . . . . . . . . . . . . . . . . . . .|
    lt  |. . . . . . . . . . . . . . . . . . . . . . . .|
    b   |. . . . . . . . . . . . . . . . . . . . . . . .|


    16ths and 16th triplets

    	|1...........2...........3...........4...........|
    ht  |................................................|
    mt  |................................................|
    s   |................................................|
    lt  |................................................|
    b   |................................................|

2763.27Calypso Dance Rhythms with no "Backbeat"DRUMS::FEHSKENSlen, EMA, LKG1-2/W10Tue Nov 26 1991 12:1241
    I was vacationing in Barbados last week and was struck by the conspicuous
    absence of a backbeat in the calypso music I heard, despite the clear
    "danceability".  I made some quick notes on some representative drum parts;
    these examples I heard from a band called "Square One".


        |1 . . .|2 . . .|3 . . .|4 . . .|
    hh  |x . o . x . o . x . o . x . o .|
    s   |. . . . . . . . * . . * . . . .|
    b   |* . . . * . . . * . . . * . . .|



        |1 . . .|2 . . .|3 . . .|4 . . .|
    hh  |x x x x x x . x x x x x x x . x|
    s   |. . . . . . * . . . . . . . * .|
    b   |* . . . * . . . * . . . * . . .|



        |1 . . .|2 . . .|3 . . .|4 . . .|
    hh  |x x x . x x . x x x x . x x . x|
    s   |. . . * . . * . . . . * . . * .|
    b   |* . . . * . . . * . . .(*). . .|


    The (*) denotes an optional note.  The hihat is often doubled by the
    vocalist's tambourine.

    It's also interesting to not that many of the bands in Barbados are using
    hybrid electronic/acoustic trap kits, with acoustic snare and cymbals
    and electronic bass and toms.

    Needless to say the steel drums were always acoustic.

    All the bands I heard featured synths; they seem to be about one
    generation behind - D-50s and M-1s for example.

    len.

2763.28Hot and fast yes - backbeat noNWACES::PHILLIPSTue Nov 26 1991 14:2028
    Len,
    
    Calypso music never had a back beat to begin with and still doesn't. 
    However some of the more modern forms like Soca do have a back beat.
    Also there a quite a few variations of the basic calypso rhythms.
    Barbadians (Bajans for short) have developed there own brand of Soca.
    Just about none of the current performers do calypso anymore they all
    do soca, it is the happening music now.
    
    As far as intrumentation goes, the West Indians musicans have always
    tried to keep pace with the US. Some of the band in Trinidad have the
    lastest gear (they perform up here regularly) and know how to use it,
    most of the time.
    
    I won't try to notate anything cause it won't come out right, you have
    to hear it and feel it.  However calypso hihats has a 'one two' feel 
    to it, it's syncopated. So sing 'one two one two one two....' and
    there you got the hihats going.
    
    Maybe I'll put some of the rhythms on the next
    COMMUSIC tape. I also did some variations on the songs I submitted.
     
    The music is easy to dance down the streets on carnival day 
    because there is no back beat to it.
    
    Well, I thought I just add my two cents.
    
    Errol
2763.29ThanksDRUMS::FEHSKENSlen, EMA, LKG1-2/W10Tue Nov 26 1991 15:2617
    Thanks Errol, you're clearly a lot more knowledgeable about this than
    I am (as evidenced by your great COMMUSIC IX contributions).  I just
    scribbled down some things I heard.  I think that the "one two" hihat
    feel you mention corresponds to the "closed-on-the-beat, open-on-the-
    offbeat" I notated in the first example.
    
    BTW, we've never been clear if Bajan is an adjective or a noun; on the
    island, the people seem to be called Barbadians and the food described
    as Bajan.
    
    Maybe we could collaborate on a "lesson" on Caribbean rhythms - if you
    can play it, I can probably notate it for others to try.  I think
    a "dictionary" of Carribbean rhythms would be a great contribution
    to a COMMUSIC tape.
    
    len.
     
2763.30MIZZOU::SHERMANECADSR::Sherman DTN 223-3326Tue Nov 26 1991 16:094
    Yes!  Do the dictionary!  One o' these days, even *I* may want to do
    something with calypso ...
    
    Steve  :)
2763.31I'll do itNWACES::PHILLIPSTue Nov 26 1991 16:3112
    
    Len,
    I'll provide whatever help you need. I can put something on a cassette
    or we could get together.  The stuff I put on the COMMUSIC tape would 
    not be considered dance music in the islands. I do write caribbean 
    dance music though and hope to sell some of that stuff.
    
    Bajan can be used both as a noun eg. 'Bajans are friendly' or
    adjective as you noted eg. 'Bajan food'. Bajan is the the shortened
    version of Barbadian and is used more nowadays.
    
    Errol
2763.324GL::DICKSONWed Dec 04 1991 12:2514
    If Wendy Carlos can do those synthesizer techniques records, why
    not a CD plus book on percussion?  In fact I know of a company
    that is looking for authors for multimedia "books" using CDROMs.
    They have several on music.  I played a bit with one that taught
    Japanese culture and language.  The company is called "Voyager".
    
    An interesting variation is to add MIDI output so you can capture
    the sample patterns directly, use your own synths to hear them,
    slow them down, etc.
    
    The way Voyager works is you do the writing and they supply the
    "programmer" who turns in into an interactive experience and an
    artist for the illustrations.  The ones I have seen are for Hypercard
    on the Mac, but they might have PC stuff too.
2763.33HmmmmDRUMS::FEHSKENSlen, EMA, LKG1-2/W10Wed Dec 04 1991 18:334
    Interesting idea.  Any information about who to contact?
    
    len.