[Search for users] [Overall Top Noters] [List of all Conferences] [Download this site]

Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

4042.0. "Imagine available thru Able" by SHARE::DOYLE () Thu Aug 23 1990 13:01

Description                           Manufacturer            Suggest ABEL'S
                                                              Retail  PRICE!

Imagine ----------------------------- Impulse, Inc. --------- $349.95 $196.71

     IMAGINE is the next generation in rendering and animation systems for the
Amiga Computer System. It is now possible to perform functions on the Amiga
that have been left to much larger computer platforms. In many areas IMAGINE
is capable of functions that are not available on these larger platforms. With
the use of 24 Bit rendering techniques, AMiga owners can now compete in the
world of professional animations at a much lower cost than has been available
todate!

                             ********************
                             * Editing Features *
                             ********************

* Full QUAD View Editor!
* Each View Can Be Expanded For Full Screen Use As Well As Zoom In And Zoom
  Out Functions!
* Two Unique Object Creation Editors!

                                  /\/\/\/\
                                  | Forms |
                                  \/\/\/\/

* By The Use Of 2D Drawings, Forms Can Manufacture An Object From The Cross
  Sections Of The Different Isometric Views Of Any Object!

                                  **********
                                  * Detail *
                                  **********

* This Editor Allows You To Manipulate In Great Detail Any And All Of The
  Faces, Edges And Points Of Each Object Created In Forms Or Detail. The
  Detail Editor Also Allows The Use Of Boolean Math Functions To Create Even
  More Unique And Interesting Objects!

                             /\/\/\/\/\/\/\/\/\/\
                             | Animation Editor |
                             \/\/\/\/\/\/\/\/\/\/

     To truly use the best features of any rendering system one must have
complete control over every aspect of the animation capabilities of the
system. To date the majority of systems allow for only simple "Geometric"
movements. IMAGINE goes many steps further in the inclusion of new techniques
found on no other system!

     Cycle creation. By the use of a simple stick figure with joints and
segments, the user can create human like qualities using true Key Cell
functions. All one has to do is move the segments where they should be in the
next chain of the movements scheme and IMAGINE fills in all of the gaps or
"In-be-tweens". This technique is much like those used by animation studios
which incorporate hundreds of artists to perform these functions!

     IMAGINE treats each object as an actor, each set of animation cycles as a
movement and puts all these features together on the STAGE. The metaphor of
using the Theatre as a basis for IMAGINE makes using IMAGINE much easier. The
main problem with most systems that use 3-D as their basis is the complexity
of the user interface. In the past the user could spend hours of time just
creating a simple walk cycle. Once having created the Walk Cycle, moving this
actor around his 3-D space was even more difficult!

     IMAGINE breaks the bounds of normal movement techniques by letting actors
move around the stage, interacting with props, other actors and the 3-D world
at large. The user doesn't have to worry about cell count or any other aspect
of the animation. Simply tell the actor where to go and what cycles to use,
IMAGINE does the rest!

                             *******************
                             * Object Features *
                             *******************

* Morphic Change!
* Animation Of All Attributes Of The Object, ie. Color, Specularity, Texture,
  etc!
* Full IFF Wrapping Capabilities Both In 12 and 24 Bit Mode!
* Texture Mapping!
Complete Control Over:
                * Color!                             * Specularity!
                * Roughness!                         * Refraction!
                * Reflection!                        * Size/Scale!

                             /\/\/\/\/\/\/\/\/\
                             | Editor Features |
                             \/\/\/\/\/\/\/\/\/

* Easy Access To Any And All Points, Faces, And Edges!
* Simple IFF Bit Plane Extrusion!
* Real Time Rotation, Scale ANd Movement Of All Objects!
* Zoom In And Out Of Any Screen!

                            *********************
                            * Rendering Methods *
                            *********************

* 12 And 24 Bit!
* Color Or Black And White Wire Frame!
* With Hidden Line Removal!
* Primitive Solid Modeling!
* Complete Solid Modeling!
* Full Trace Modeling!

     Impulse, Inc. offers you, the user the most comprehensive Tech Support
toll-free hotline, to help you over the rough spots. IMAGINE also comes with
the most unique warranty in the industry. If for any reason, should your
IMAGINE disk become defective, simply mail the original disk to Impulse for a
free replacement. This is a life time warranty!

Manufacturer: Impulse, Inc., 6870 Shingle Creek Parkway, Minneapolis, MN
              55430  Phone# (612) 566-0221

T.RTitleUserPersonal
Name
DateLines
4042.1Imagine letter arrives from Impulse!DNEAST::SEELEY_BOBMon Sep 17 1990 19:2410
    For those who are interested..... I received a one page letter
    from Impulse announcing that it was time to order your copy of
    Imagine, if you are a registered user.  They apologized for the 
    wait and indicated that a couple of weeks more should do it for the
    packaging and documentation.  They also said that the 60 day window
    will start soon... the letter itself said that the 60 days hinged
    on the product 'announcement'.  Now to find that credit card........
    
                                 Bob
                                                                
4042.2When?DECWET::DAVISeleven benevolent elephants, eleven...Tue Sep 18 1990 00:063
    I've been waiting for that letter myself.  When did you receive it?
    
    mark
4042.3when.DNEAST::SEELEY_BOBTue Sep 18 1990 12:153
    Saturday.
    
    Bob
4042.4Goodbye old friendSALEM::LEIMBERGERWed Sep 19 1990 10:3220
    While the rest of the world is waiting for the letter,I was waiting for 
    no letter. I got home,and mine was on the kitchen table. I had mixed
    feelings about it. I for sure want Imagine,but my wallet is going to
    take a beating for the 150.00. So I was content to know it was on it's
    way but not yet ready. Now I'll have to scramble to get the funds for
    IMAGINE. Sixty days is going to cut it close for me at present. I was
    hoping for another month to pass before it was released. Of course this
    is why it is ready now,so ... 
    	I reformatted my hard drive last night,and have not put Silver back
    on yet. Here I am, looking at the announcement of the next generation
    rendering software for the Amiga,and wondering if I will miss my old
    friend Turbo Silver. It seemed strange not to have SV on the drive. 
    I decided to break my drive into 4 partitions and have been busy with 
    Pro Video Post, so when the letter came, along with my SAS update I
    figured it was time rebuild. So when I do get IMAGINE I have a home for
    it. The possability of a package that may retire Turbo Silver is to me
    a mind boggling thought. Most times when I update I use the old
    original disk for working copies.(ie: 1.0 PPage disks). In this
    instance I guess I'll just tuck the disks away for awhile. Anybody else
    have thoughts on how IMAGINE will do in replacing Silver??
4042.5WHAMMY::SPODARYKScaring the pedestrians...Wed Sep 19 1990 16:0111
re: -1

I for one will wait for a couple of reviews before I get Imagine.  While
Turbo's rendering capabilities are very nice, the UI and the documentation
range from mediocre to amazingly bad (IMO).

If Impluse doesn't improve on these items, I'm not dropping $150.  I got
the impression from their letter that documentation was still an afterthought.
What did they call it, a "goodie"?  Sigh...

Steve
4042.6Just want to make a headDECWET::DAVISYou always get what you deserveWed Sep 19 1990 16:1820
    I want to create a head.  Any head will do, but mine would be better.
    A bust of myself.  I am hoping that Imagine will let me do that.  I've
    been trying to create this head in Silver, sweeping, spinning,
    extruding, splitting, cutting, pasting, molding, etc...and have gotten
    to know SV pretty well, albeit no closer to the magnificient head I'm
    envisioning-with sun rising through the clouds in the background and
    as the dappled sunlight falls upon this head it says,(in a sampled
    James Brown voice) "Hyeaahhhhhhh".  Leaving Silver behind for, hopefully, 
    a better piece of software(and double hopefully a better manual) will 
    leave me no regrets.  I recall waiting 16, 18, 28 hours for a rendering
    to finish(before I installed a 25Mhz FPU), waiting for this shining
    ray-traced masterpiece to illuminate my screen, to save and to show
    my friends and to say, "THIS is why I use an AMIGA", only to view
    in dismay a muddied, lackluster mess due to over-use of the dreaded
    "Reflection" attribute.  Yea, Silver has a steep learning curve and I
    have yet to reach its crest.  Sounds like a eulogy, huh?  For all the
    frustration and education it has given me Silver is still one of the 
    best values for the money.  On to Imagine!
    
    md
4042.7LEDS::ACCIARDILarger than life, and twice as uglyWed Sep 19 1990 16:488
    
    Re: making a head etc...
    
    Never used Silver, but Sculpt 3D/4D uses a 'magnet' tool that can pull
    or push on selected vertices.  I've seen some very respectable human
    heads modeled in Sculpt.
    
    Ed.
4042.8biology 101DECWET::DAVISYou always get what you deserveWed Sep 19 1990 18:486
    
    Yeah, I've dissected a couple of the Sculpt heads after converting them
    into Silver's format.  They gave me some ideas but...  Last night I
    downloaded and installed DKBtrace.  I am going to give it a try.
    
    md
4042.9go for the gusto CGOFS::OAKLEYBCNU2Wed Sep 19 1990 20:1315
	Since I have held on through TS and TS/SV I figured I'd just go for 
Imagine sight unseen (after all it could hardly be worse).

	About 3 weeks back I called Impulse and asked about the release date
(which was of course 'just a couple more weeks'), since it was still close I
placed an order with them to be shipped when available.  Just received my
plastic bill but have not yet seen the software (a bit suprised at that).

	In the Amazing article on the Firecracker-24 the author writes that 
they used the Imagine Object Editor to build a skull type object for rendering
to the display board.  The author commented very favourably on the ease of use
and the good display (sounded good to me anyways).

wayne
4042.10I just got IMAGINETROA01::ITHOMSONWed Oct 31 1990 15:2811
    Hey guys,
         I got my first copy of IMAGINE version .9.  The software does not
    have all the functionality yet.  It looks very classy, and the manual 
    explains the function of commands, not how to put together something.
    However on the disk there is a tutorial that creates a morph of a
    sphere into a cube.  The stuff looks incredible, but looks like it will
    take a while to learn to use effectively.  I haven't used it much yet,
    I got is yesterday, but if anyone else got theirs and done some neat
    stuff please don't be shy.
    
    Ian
4042.11From ImpulseDECWET::DAVISYou always get what you deserveFri Nov 02 1990 14:376
    I spoke with Impulse today.  As of Monday they stopped shipping version
    .9 and will start shipping the "full commercial version with all
    functionality and packaging" in about a week.  They told me that if I
    ordered Imagine today I would receive it in two weeks.
    
    md