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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

1317.0. "A review of Hunt For Red October, and a plea" by WHYVAX::KRUGER () Fri Apr 08 1988 22:17

    The Hunt For Red October is an interesting game, the graphics are
    beautiful, and the sound is pretty good, but all in all it is poorly
    done.
    
    It is buggy, the control system is poor, and there is not much of
    an overall "game" to it. Still, if you were dying for a modern sub
    version of Silent Service, it's very tempting.
    
    My complaints: Time is much too fast (about 10x real time) and I
    can't seem to hit anything. I did hit once by blind luck. There
    are too many Soviets around, and the only tactics I have found that
    work are running at full tilt, shifting to the "catepiller" (also
    at full tilt). Being quiet seems to do no good. They just get closer
    and hang around until eventually they destroy you. It's like they
    know exactly where you are (which they probably do because the program
    probably cheats in lieue of using good strategy)! Since you don't
    have access to all controls, you have to flip back and forth, which
    is slow (and the gadgets don't always seem to work with a fast click!)
    Worst of all, there is a nice tune that they play when you start
    up, that plays EVERY TIME YOU PAUSE OR HIT THE MENU BUTTON! This
    means that you have to turn the volume way up and down, because
    you definitely want to hear the audio cues in the game, but you
    get shaken out of your seat by the obnoxious music at full blast.
    
    I'd give these guys the #1 prize for 1988 in screwing up what could
    have been a good game with a staggering amount of stupidity.
    
    Now for the questions: has anyone tried the game and managed to
    hit anything? If so, how? Torpedos seem somewhat useless, but perhaps
    I don't know how to use them.... Certainly the manual says next
    to nothing. They tell you what each gadget does "this is the lock
    button. It locks the torpedo on target" that sort of thing.
    
    HELP!
    
    dov
    
    dov
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1317.1Sinking all the time.MDVAX1::NICHOLASSTEVE NICHOLAS, WICHITA, 316-832-7000Fri Apr 08 1988 23:5517
    I can hit the trawler but thats it.  Thier torpedoes are incredible
    though.  If I sit on the bottom  at dead stop no noise those torps
    find me even if they have to do a one eighty or more.  
    
    I am determined to sink the first ship I can find alone so I have
    a chance.  So far the whole navy seams to find me if I go south.
    
    Had some luck running west but, I haven't gotten past the mines
    yet.
    
    And yes the clock is sure running fast.  Wish I could slow it down
    during a battle (or sinking).
    
    Goog luck comarads.  On to the USA!
    
    Steve Nicholas.
    
1317.2I think I just sunk $30OBLIO::K_CASSIDYMon Apr 11 1988 16:5520
    I've noticed some inconsistant things myself.  The sonar says that
    the trawler is doing 8 or 9 knots,  I'm doing 15 knots and yet the
    trawler still seems to keep circling me!  I can't figure out exactly
    what the LOCK button does either.  It seems to lock the torpedo
    onto the bearing of the target at that particular moment, rather than
    actually make the torpedo track the target.  The only luck I've
    had is to Lock the torpedo as the trawler passes, wait for him to
    turn around and fire a few seconds before he returns to that bearing.
    Its worse than useless, unless I'm missing something (and, again,
    the manual gives almost no solid information about it).
    
    I've read the book on which the game is based and I know something
    about submarines.  So far this game leaves me very unimpressed.
    Two things I've noticed: 1) this game is available for the C64
    and 2) the Amiga game disk is less than half full.  If you take
    the extra amount of memory required for the spiffy Amiga type graphics
    and sound, my guess is that the strategy/game playing part of the
    program is little different than on the 64K machine.  Unfortunately,
    the results show it.
    
1317.3they never do it right!OZZAIB::GERMAINDown to the Sea in ShipsMon Apr 11 1988 17:5123
    This is very distressing.
    
    Now I realize that some games don't suit certain people's taste,
    but why is it that game writers continue to pump out junk that would
    be hard to satisy anybody? Worse than that, I would imagine that
    the "Red October" title, and background for the game is now unavailable
    to someone who could write a decent version! You could write a game
    that has the same setup, but would be much harder to market, because
    it can't benefit from the "Red October" hoopla.
    
    Once you tell me that the game is based upon a book that I have
    read, I now have a wealth of data concerning what the game is about.
    If someone tried to market a similar game, they would not benfit
    from this knowledge.
    
    Has anyone seen GATO available for the AMIGA? I have heard lots
    of good stuff concerning this game. What is SILENT SERVICE like?
    
    One thing I have to mention - it's probably of small consolation
    to you, but the rest of us sure appreciate the fact that you let
    us know how cruddy some software is.
    
    			Gregg
1317.4How to stay alive.MDVAX1::NICHOLASSTEVE NICHOLAS, WICHITA, 316-832-7000Wed Apr 13 1988 22:1127
    How to hit the trawler with one shot.
    
    First thing is get him in your sights once with the attack scope
    then tag the lock box.  Then switch to sonar screen.  This is how
    you know if hes lined up right.  If you dont know how far the torpedo
    can go fire one.  Then when he is in front of your bow (this does
    not have to be done fast or anything) at about half way fire your
    torpedo (half of the range of a torpedo that is) and the torpedo
    will track him down.  If you fire to close the torpedo will miss
    him and not be able to track to him unless he is very unlucky.
    
    How to swat torpedo's with your name on them.
    
    This is the only way I can stay alive.  When a torpedo looks like
    it might hit me I just hit the save game button on the mouse.
    
    Then I save the game to a disk (df1:) and when I get into the game
    agian, the torpedo's are gone.  Sometimes I just need to tag the
    right mouse button for this but if it was too close it gets me.

    
    Travel at 400 meters is the deepest I can go.  I'm in the deep water
    now and they still hound me.  May be if I don't sink the trawlwer
    but it's too late for that now.
    
    steve.
    
1317.5back to a sourceCANAM::SULLIVANThe angels wanna wear my red shoesSat Apr 23 1988 22:5816
The chance for a good "Hunt for Red October" may be gone [how often do
upgrades to games appear?] but there might be some possibility in a computer
version of the game "Harpoon," as in the acknowledgments to the book 
"Hunt for Red October":

	...indebted to ... Larry Bond, whose naval wargame, "Harpoon,"
	was adopted for the training of NROTC cadets...

Harpoon is a serious simulation game for miniatures; probably too much 
detail for casual gaming, but for those who like that sort of thing...
if the Navy cadets haven't already done a computer version [or even if they
have, on less graphics-oriented machines] there's a hard core ready to lap
it up. The original publisher of the game [Adventure Games, St. Paul MN]
went out of business 3 or 4 years ago, so it might be easier to find Larry 
Bond through the Navy, if they ever admit to anything [it was improper for
his rank to have appeared on the title page of the game]....
1317.6It's coming!MAADIS::WICKERTMAA DIS ConsultantSun Apr 24 1988 02:4711
    
    The computer version of Harpoon is already in the works. Bond is
    the consultant on the project and I understand it's only months
    away. If I remember correctly it's scheduled for release on the
    Amiga but you're never sure until you buy it.
    
    This comes from Computer Gameing World. I'll be among the first
    to buy it!!
    
    -Ray
    
1317.7Silent service - good game?OZZAIB::GERMAINDown to the Sea in ShipsThu Apr 28 1988 18:004
    You mentioned Silent Service. What machine did you play it on? How
    was the game?
    
    				Gregg