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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

1146.0. "How to estimate Kermit DLL times?" by COOKIE::WITHERS (SN*W is a 4-letter word!) Mon Feb 08 1988 21:21

    Does anyone have a quick-and-dirty way of estimating time needed
    to down-line-load files over a phone line using kermit?  I live
    in an outlying area near Colorado Springs (livingly known as
    west-Kansas) and every call I make outside my exchange is a 
    *long distance* call (not jus a toll call).  So I'd appreciate advice
    on how to estimate how long a DLL will take so I know how much Mountain
    Bell will be tything me for...
    
    BobW
T.RTitleUserPersonal
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1146.1CRVAX1::ANDREWSHow come nobody told *ME*?Mon Feb 08 1988 21:516
    I figured that kermit sends about 68 characters/packet.  Once you
    know about how long the file is (# of blocks * 512)/68, this will
    give you a slight over estimation of the number of packets it will
    take.  Try to get a feel for how long it takes to send 100 packets,
    and calculate from there
    			Rob
1146.2One testELWOOD::PETERSThu Feb 18 1988 03:3611
    
    
    	Well, I have been testing the time to kermit files. I use
    a 2400 baud modem to a uVAX II.
    
    	Tonight 6 files ( mostly ARC files ) a total of 914 blocks
    took 75 min of transfer time. I used Kermit in binary mode.
    I have noted that ASCII mode is faster.
    
    	Steve