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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

1010.0. "Fractals/Modula-II" by VIRTUE::WATERS (Learning to Fly) Thu Dec 24 1987 01:42

    If you are interested in Fractals, Modula-II, or some examples of
    how intuition gadgets and requesters can be used, you may want to
    download:
    
    SQM::COMM_PERF1$:[WATERS.AMIGA]FRACTALS.ARC
    
    If you have half as much fun using this program as I had writing
    it, the download time will be worth your while.  The source code
    is included.  Presently, there is no ICON for it, so you have to
    use the CLI to execute it - and it requires a STACK size of about
    30,000 bytes.  If you have any comments or questions, please let
    me know.
    
    Choose one of the following:
    o Merry Christmas
    o Happy Chanukah
    o Other _____
    
    Brad
T.RTitleUserPersonal
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1010.1SQM::WATERSLearning to FlyWed Jan 06 1988 18:123
    No interest eh?  Hey, that's cool, 
    
    Can anyone spot the 3 10s in this note number?
1010.2WJG::GUINEAUW. John Guineau, RD Buyout engineeringWed Jan 06 1988 18:2714
>  < Note 1010.1 by SQM::WATERS "Learning to Fly" >
          ^ ^
          1 2

>    No interest eh?  Hey, that's cool, 
    
>    Can anyone spot the 3 10s in this note number?
                           ^
                           3


  :-)


1010.3PLDVAX::SMCAFEESteve McAfeeWed Jan 06 1988 18:331
    Also 1010 is ten base 2.
1010.4But...but...SOFTY::HEFFELFINGERGive my body to science fiction.Thu Jan 07 1988 02:398
    Re .1
    
    On the contrary, I'm quite interested.  Both for the fractals and
    the M2 code.  I just haven't found the time for pulling that 400+
    block file.  Thanks for making it available.  I will look at it
    Real Soon Now.
    
    Gary
1010.5Communication windowsSQM::WATERSLearning to FlyThu Jan 07 1988 11:279
    .3 is what I was looking for.
    
    I'm getting ready to start on my next Modula-II project; I'm going
    to write a communications procedure for the Amiga that implements
    the TDSMP protocol (you know, like WACK on the Atari).  I've looked
    at the ideas in this conference and am planning on to writing
    a general routine that can be called by any existing communications
    program (like the excellent VT200 program).  Is anyone currently
    working on or considering such a project?
1010.6"Whack", not "Wack"PRNSYS::LOMICKAJJeff LomickaThu Jan 07 1988 13:444
'tis about time.

It's spelled "Whack" not "Wack".  I've seen it spelled wrong a lot lately,
so I'm trying to stamp out the error.
1010.7does that imply...?CIMNET::KYZIVATPaul KyzivatThu Jan 07 1988 19:557
re .5:

I don't know much of anything about TDSMP or WHACK.  Would what you propose
make it possible for VT200 to run kermit while simultaneously supporting an
interactive session?  That would be the greatest thing since sliced bread!

	Paul
1010.8Yesm that's the ideaPRNSYS::LOMICKAJJeff LomickaThu Jan 07 1988 20:2715
That's the intention, yes, but my experience (on the ST) has been that
interactive performance of one session is rotten when downloading in another
session, because all those bits hog the wire.  Uploading and reading notes at
the same time isn't bad, since most of the traffic is in opposite directions,
and threfere doesn't interfere as bad.  Keystroke handling can be dealyed
somewhat in this case, making editing difficult.

Reading three or four distant notesfiles at once is no sweat!

Doing two file transfers at once takes more than twice as long than doing
one at a time.

These impressions are from using Whack's internal file transfer protocol, which
streams data with no ACK messages.  Kermit behavior may be substantially
different, and I look forward to hearing about it.