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Conference smurf::buildhelp

Title:USG buildhelp questions/answers
Moderator:SMURF::FILTER
Created:Mon Apr 26 1993
Last Modified:Mon Jan 20 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:2763
Total number of notes:5802

1353.0. "Problem setting up a sup from Open3d land" by AOSG::FILTER (Automatic Posting Software - mail to flume::puck) Tue Mar 21 1995 11:38

Date Of Receipt: 	20-MAR-1995 16:14:42.19
From: 	SMURF::WASTED::"buckley@Eng.PKO.DEC.Com" "20-Mar-1995 1558"
To: 	odehelp@zk3.dec.com, buildhelp@zk3.dec.com
CC: 	
Subj: 	Problem setting up a sup from Open3d land

There is a need to configure sup so that zk can access some of the open3d
sources. 

I have never done this but it sounded pretty simple given that we sup from zk.

Anyway,  I have:

1) On the machine that runs the sup server(ode2) I updated the file
	/usr/sde/lib/supfiles/coll.dir to define the pool_sup and path_to_pool
2) in path_to_pool/sup/pool_name I created a host file containing
   the list of hosts that were allowed to access pool
3) in path_to_pool/sup/pool_name I created a list file containing info
   about what files were included in the pool.


At this point I expect that the pool can be sup'ed. Ken Miller has tried to
sup the pool and gets an error message that states that the his host does
not have priv to access the pool.


I can sup this pool using a sup file that contains the following entry:

open3d_alcor_pool host=ode2.eng.pko.dec.com base=/usr/projects/x11/open3d/adm prefix=/alpha_backF/martin_open3d_alcor_pool

The only difference between this entry and Ken Miller's is that prefix specifies
the directory where he wants the sources to go at his end.

What am I overlooking?


thanks
  Martin


T.RTitleUserPersonal
Name
DateLines
1353.1Re: Problem setting up a sup from Open3d landAOSG::FILTERAutomatic Posting Software - mail to flume::puckTue Mar 21 1995 20:3389
Date Of Receipt: 	21-MAR-1995 17:23:46.01
From: 	SMURF::FLUME::jmf "Joshua M. Friedman OSF/UNIX SDE  21-Mar-1995 1722"
To: 	buckley@eng.pko.dec.com
CC: 	miller@DEC:.zko.flume, odehelp@DEC:.zko.flume
Subj: 	Re: Problem setting up a sup from Open3d land

Martin, whoever's supping here (Ken, for eg) needs to have a copy of
the coll.list entry that you created; the entry taken from mail is
fine.  Note that the name of the "sup collection" != name of the pool,
though it's typically a derivative of this name.

In your example, the collection is "open3d_alcor_pool"; which assumes you
have a directory (this is based on base= in your mail):
    /usr/projects/x11/open3d/adm/sup/martin_open3d_alcor_pool 
This contains the files "host" "list" and "logfile".  It should be
that this directory and these files are all owned by devbld (or else
logs won't be kept).

Ken can put this line from your coll.list into any file on his end and
then sup using the syntax:
	sup -v <ken's file with coll info> open3d_alcor_pool 

vs	sup -sv open3d_alcor_pool
	// where the -s says use /usr/sde/lib/supfiles/coll.* files 

If you have it working on your end, maybe this is all ok, and I'm only
filling in the gaps in your description.

There's a debug switch -N which can repeat up to 3 times in the sup
command, eg. "sup -svNNN" - this may provide more info.

I assume your host file has a fully qualified node name; I also assume
that your list file with update (and maybe omit) directives was copied
from some other existing pool?

Also make sure that supfilesrv is running on your server, ode2.eng.pko.dec.com.


-josh



------- Forwarded Message

To: odehelp@zk3.dec.com, buildhelp@zk3.dec.com
Subject: Problem setting up a sup from Open3d land
Date: Mon, 20 Mar 95 15:58:06 -0500
From: buckley@eng.pko.dec.com
X-Mts: smtp


There is a need to configure sup so that zk can access some of the open3d
sources. 

I have never done this but it sounded pretty simple given that we sup from zk.

Anyway,  I have:

1) On the machine that runs the sup server(ode2) I updated the file
	/usr/sde/lib/supfiles/coll.dir to define the pool_sup and path_to_pool
2) in path_to_pool/sup/pool_name I created a host file containing
   the list of hosts that were allowed to access pool
3) in path_to_pool/sup/pool_name I created a list file containing info
   about what files were included in the pool.


At this point I expect that the pool can be sup'ed. Ken Miller has tried to
sup the pool and gets an error message that states that the his host does
not have priv to access the pool.


I can sup this pool using a sup file that contains the following entry:

open3d_alcor_pool host=ode2.eng.pko.dec.com base=/usr/projects/x11/open3d/adm prefix=/alpha_backF/martin_open3d_alcor_pool

The only difference between this entry and Ken Miller's is that prefix specifies
the directory where he wants the sources to go at his end.

What am I overlooking?


thanks
  Martin



------- End of Forwarded Message