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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

300.0. "Teenage Mutant Ninja Turtles" by SPIKED::SWEENEY () Mon Jul 24 1989 16:42

This note is to discuss the game "Teenage Mutant Ninja Turtles".
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300.1I just got it, anyone else?SPIKED::SWEENEYMon Jul 24 1989 16:5022
I looked for a note for this game and not finding one decided to create one.  
Mr. Moderator please feel free to move these notes if I missed the correct
note.

Anyway, was just wondering if anyone else has gotten this game yet.  I found it 
at Child World in Fitchburg, MA and immediately snatched the next to last copy 
they had.  Since I was working on finishing SMB I by not warping this weekend, 
I didn't spend much time playing this one, only about 15 minutes.

Initial impressions.  This game is brought to you by the folks who made Metal
Gear and Defender of the Crown.  Pleasantly the graphics and English are better
than that of Metal Gear at least so far.  Good colors and definition.  The only
weak graphic is the map pinpointing your location.  It's hard finding where you
are, but the rest is OK.

Character control is good.   Jumping is better and easier than Ninja Gaiden and
I think pick up of character control is easier.  Plus you have the choice of
which turtle/weapon you want to use.  

Good first impression even though I was thrashed by the first major 
bad guy I came across.  Can't wait to spend more time with it.  Looks like a
winner.  More to come....
300.2I got it! IAMOK::WOODFORDTue Jul 25 1989 13:3013
    re. spiked::sweeney
    
    	Thanks to your note, I strong armed the sales clerk at Child World
    into holding a copy of TMNT until I got off work and snagged the
    last copy last night.  The sales clerk said they expect more soon.
      
     	Your comparison to Ninja Gaiden is correct.  This game has good
    graphics and lots of action.  Timing your jumps is crucial in order to get
    past the fiends at the end of each level.
    
    	Although I haven't gotten very far yet, TMNT seems to be a very
    good game.  
    	
300.3A sevenIOENG::JWILLIAMSWelcome to the Bush LeagueTue Jul 25 1989 16:3910
    I got to the underwater sequence last night. I almost made it to the
    last bomb but got blown up before I could make it the remaining two
    inches. At the time I had one more turtle fully charged, so it looks
    like it's possible. I guess it's very important during this sequence to
    know when to take the hits instead of waiting for the hazard to clear.
    Nintendo Power had a good article on it.
    
    This games is not a metroid or a smb, but it's fairly decent. I'd give
    it a 7.
    						John.
300.4maybe even an 8ENMLD0::ROSSWed Jul 26 1989 14:0353
After seeing the base note I hi-tailed it over to the
local Child World and picked up this cartridge. I have
rented Ninja Gaiden, and other similar games in the past 
and agree with the earlier replies on the comparisons.
Since my kids, especially my son, are nuts for these guys
I figured this would be a good game to buy.

I prefer this game to Ninja Gaiden, maybe because I
"shelled" out the $$$ for it instead of renting it ;-).
I played it for around a hour both Monday and Tuesday
night and got fried in the water both times. I can't get
thru the pink seaweed or whatever that stuff is.

After struggling thru level one and having little left
to go thru the dam and water I tried something that
worked out so that I could start out at the begining of
the level where I lost it. I was able to start at the dam
a couple of times last night instead of at the begining.
I'll hide how I did it behind a form-feed at the end of this reply.

Has anyone figured out which turtle to use against different
enemies?  I seem to do O.K. with the one with the Bo and
for one enemy (Bebop or Rocksteady I can't remeber which) I think 
its best to find the triple throwing stars as he throws
stuff at you and runs at you allot.
 
There's one jump that I have trouble with where I
could use some help. The turtle is at the top of the screen
and it has to jump across to a ledge at the same height where
a ladder takes you up to a different section. If you miss it
you end up back at the begining of the section and have to go 
thru the whole section again to get to a ladder that leads
to the top level. Anything work good here?

Anyway this is what I did to start at the begining of the
dam section.

Possible Spoiler to follow.








This worked twice, and didn't work once.

Just like Super Mario Bros. - push start and A at the same time.
I am not sure of the timing, that is if you have to do it before
the continue/end screen appears. As I remember it didn't work at
the continue/end screen once but this was late at night and the
details are a little hazy right now, I'll try it again tonite and see.
300.5and after another night.....ENMLD0::ROSSThu Jul 27 1989 04:0625
Well after another 2 hours trying this game last night I am
not sure if my spoiler in the previous reply was accurate.
At the continue/end screen you can push the start button when
the cursor is on the continue and end up starting at the beginning
of the stage where you left off, although I swear once or twice
I would end up right at the beginning of the game when I didn't 
do what was in the spoiler.

Progress report - 

I got through the dam section three times tonight and got absolutely
nowhere in the next area. I was able to get the Party Wagon
and drive around and shoot and destroy some Roller Cars but I
didn't get very far in either of the sewer sections that I could
get into. The first one I found was in the area where you pick up the 
wagon. There's one of those jumps that I can't seem to get used to like
the one I described in the previous reply. When I missed the jump I 
just got clobbered. And in the second one I just fell into the water
and floated away and had to start over. I didn't see any ropes  that
April talked about in the information screen. I saw an Anti-Foot
Clan Missle but didn't get to it. I'm thinking of getting out of the 
Party Wagon and trying to walk through the barricades that block the 
path of the Wagon.

Could someone who got to this point let me know what works here?
300.6How much???AKOV12::PMSBILL JEEVES 244-6726Thu Jul 27 1989 13:2811
    
    Could someone tell me the going price for TMNT.  Both my sons love
    the show and this like a very good game for them. I plan to stop
    in at the local Child World tonight, but I thought I'd better be
    prepared for "sticker shock".
    
    Thanks,
    
    Bill
    
    PS: You can send mail to AKOV12::JEEVES
300.7$39.99 at LechmereLDP::WILLINGERThu Jul 27 1989 20:200
300.8Where?OPUS::PREISIGThu Jul 27 1989 20:484
    	re: -1
    
    	Which lechmere?
    
300.9Thanks -- found it !!AKOV12::PMSBILL JEEVES 244-6726Fri Jul 28 1989 12:1111
    
    Thanks for the information on price and location for the TMNT. 
    I went to two Child World stores with no luck, then I went to
    the Lechmere store in Salem N.H. (RT 28) and picked one up.
    FYI -- as of last night (7/27) they still had seven (7) left 
    on the shelf.
    
    It's a great game, and even the kids like it!
    
    -BJ
    
300.10Some questions and comments.OPUS::PREISIGMon Jul 31 1989 17:3919
    I have the same question that was asked several notes back about
    jumping to the platform with the ladder.  The platform is the same
    level as the one you jump from, but for some reason I don't usually
    make it on the first try and have to go through the same scene again.
    
    I also have not made it through the water section yet, although
    I almost made it once (had one bomb left) before I ran out of time.
    The worst part is the pink seaweed.  Does this get easier with
    practice?
    
    The last comment is about continue.  It seems you can only continue
    at the level you left off twice.  After that, it doesn't give you
    the CONTINUE option.  The instructions don't mention this.  Is there
    somwthing else that I'm missing?
    
    This is a pretty good game, but I wish it had a password feature.
    It's a pain to have to go through all the levels each time.
    
    
300.11re .10ENMLD0::ROSSThu Aug 03 1989 15:1464
Possible spoilers follow in regard to the jump, the water,
and the next level.

I'm getting better at the difficult jump that occurs in the
dam section. What I try to do is this: walk a turtle to the
opening and when only his back foot is on the ledge -  jump.
He will bang his head on the ceiling but will usually make
it. There is another one of these in the section after the
water which I guess is Level 3 (the first is where you start,
the second is at the dam??). And up two ladders from that
is another one with less room overhead that looks harder (but
isn't).

I always have a difficult time with the water although I have
made it through several times. What I do is to switch to a 
turtle who is at full strength before going thru the pink stuff.
After coming out of that section I go as far as I can and disarm 
as many bombs as possible without switching to another turtle.
This is usually until I get to the next section of seaweed.
Try to have at least two turtles at full strength so you can
switch to them for areas with pink seaweed, I do this practically
them every time. The only other thing I did was to purposely
"waste" a turtle before time ran out and the bomb went off, I had
Raphael at full strength and Michaelangelo at about half still left,
and there was only one bomb to go so all I had to do was have the
the turtles swim to the last bomb. I was afraid that if the bomb went 
off the game would be over. This happened once but I'm not sure
if this is the way the game works. If you do it right you can get 
through in one pass, just switch turtles when you get low. You
can take some hits along the way from the rays (or what ever they
are) to save time. Just stay away from the seaweed that grabs you.

You seem to be right about how the continue feature works. No 
combination of buttons I have tried seems to work. The only thing you
can do is "feed your hungry turtles" when ever possible which I
think is a key to the game. There are a couple of slices that
appear when ever you enter a sewer, you can go in and out as many
times as you want and bring all your turtles to full strength.

I did better last night in Level 3 (I guess that's what it was).
I was able to go into a sewer and get some Missiles to break up
a barricade. Unfortunately I screwed up. When you are in the
van you can fire the missiles (B button) or bullets (A button),
and I shot off all my missiles by mistake before breaking down enough
of the barricades, I thought I was firing off the bullets. I found
another sewer to go into but my son who was watching tripped over
the power cord in all the excitement and ended the game. I was
getting low on turtle lives anyway so I don't think I would have gotten
far in it.

BTW after you get through the water there is a neat little
episode in a sewer similar to what is in Ninja Gaiden,
this one has the "Shred Head" in it.

I am I getting addicted to this game?

No way, I can quit whenever I want.

Really, I can. 

Really.

Gerry (who said the same thing about Super Mario Bros. and Double
Dribble and Top Gun and ......)
300.12levels of play2HOT::POLLOCKProgrammers expect the unexpected!Fri Aug 18 1989 19:208
    I rented this game last night and agree that the map is hard to read.
    
    How many levels are there to this game?  Is the map a map of just the
    current level you are on, or is it of all of the levels?
    
    Thanks,
    Paula
    
300.13POETS::SCHNARECHARLIE SCHNARESat Aug 19 1989 12:004
    What you need to do is drive around in the wagon and find oppenings in
    buildings. In the buildings are missiles in which you get ten of then
    you can blow away the barricades.
    
300.14Getting There!!PUERTO::BARBUTOSun Aug 27 1989 16:1632
   I obtained this game 4 days ago and must agree it's a winner. I've
    already gotten to the 5 level and very close to the last enemy.
    Believe me, this is no piece of cake! But it's possible. 
    
    Possible spoiler follows 
                            
    
    
    
    
    
    
    
    
   
   First the barricades: Get about 30 missiles for the Party Wagon.
    with all these missles you don't have to worry about wasting them.
    After getting these missles, turn to the left until you can't go
    further, then go down and blast the barricade.Then enter the next
    building you see. you could get a pizza pie, a shield-like energy
    beam, and three ropes.Then continue left, go down, and blast the
    barricade on the bridge. Continue on till you destroy all the
    barricads.Enter the next builing you see. Any questions after that
    you can ask me.
    
    
                                                        John
    
    
    
     
     
300.15level 3DNEAST::PURNELL_CHRINintendo Madness....Wed Aug 30 1989 15:4214
    
    
    	I've completed the Dam sequence and moved on to Level 3.  I've
        found the missles for the party wagon and the rope.  Question:
    	
    	What is it I'm looking for in the level?  I've rescued one of
    	my pals and have run from building to building (the rope is a 
    	neat trick).  I've crossed a foot path, climbed stairs and have
    	destroyed many barricades.  What building/sewer am I looking for?
    
    
    	The map doesn't seem to show very much......
    
    						* Chris *
300.18TOY'S R'US HAS EMHPSTEK::PASCOMark 'PASCO' PascarelliFri Sep 01 1989 11:4111
    Last friday.......7:30 p.m.
    
    			Marlboro... Rich's, Zayre, Ton's of toys...
    				     SOLD OUT OR NEVER IN STOCK
    
    			Lechemere's in Framingham sold out.
    
    			Toys r'US  in Framingham.....Lot's in stock.
    
    
    PASCO
300.19New Nintendo Owner -TMNTBUFFER::MELLORFri Sep 01 1989 13:0125
    Hi 
       I was reading the notes in this file yesterday and was inspired.
    I went to Toys R' Us Last night (Thurs Aug 31) and bought TMNT and the
    base system. Ooops, almost forgot to mention Framingham store. The 
    base system was $79.95 and TMNT was $44.95. I also bought Operation
    Wolf, good game however I think I will have to buy a better controller
    for this one.  I am not to familiar with nintendo and cartridges. Did
    I pay too much? 
    
       On to the subject, I really enjoy this game, the graphics are great
    and the option to switch between turtles helps out alot. I'm still at
    the beginning stages and am trying to figure out how to confront the
    enemy. I tried killing everything on the screen. Is it better to
    conserve energy and avoid some things and continue. I dont like the
    the map. I think this was asked before... How many levels are there?
    Does the map change when you get to a new level or does it represent
    all the levels?
    
    Happy EX-Atari 5200 owner
    
    Matt
    
    
      
    
300.20advise and requestsENMLD0::ROSSFri Sep 01 1989 15:1937
RE .19

On completing level I -  you have to beat both Bebop and Rocksteady.
You will know who they are because they have captured April, when you
see her you have found them. You have to defeat one in one section and
the other in another section. Some other enemies you have to defeat and
some you can avoid, the music changes for the "must destroy" enemies.
If you avoid some of other ones they will follow you, so you are better
    getting rid of them.


The quickest way thru level I is to go into the right sewer entrances.
You have to figure out which sewer entrances to use and which ones
to skip. If you want I can let you know which ones they are, just
reply here or send me a mail message.

The maps - I haven't bothered with the maps since the first couple of days 
they never helped me anyway so I ignore them. There is a new map for each 
level.
    
# of levels - I think there are 5 levels but I'm not sure. I'm stuck in 3 
but haven't played for 2 weeks because we moved recently and the Nintendo 
was in a box somewhere. If I took it out nothing would have got done on the 
new house.

RE .14 & .15

I took it out last night got to level 3, got my missles and ropes but 
didn't complete the level. I spent alot of time driving around in the
van shooting out the barricades and I went into a few entrances but
didn't get far enough to finish level 3.

Do you have to destroy ALL the barricades and then go into a particular 
entrance? Or can you destroy just enough to get to the right one? What
building (or sewer) do I go into to rescue Splinter? I also didn't use 
the rope and would like to see it, so could you let me know where it's 
used?
300.22SVCRUS::WALLACEFri Sep 01 1989 17:217
    $79.95...........Wow. I also saw that price advertised in the paper.
    Here comes 16 bit.
    
    On TMNT........Nintendo Power devoted a large part of a recent
    issue to it. I have not got past the 3rd stage as of yet. 5 stages
    are listed in the book but I can't imagine any harder then the dam
    scene.
300.23RESCUING SPLINTERPUERTO::BARBUTOSat Sep 02 1989 23:0214
    
   RE:20
        
    First of all, you don't have to destroy all the barricades, just
     the ones in your path. Splinter is in a building, and to get there
     just follow my instructions in .14 . Since the path to the building
     is without intersections, you don't have to worry about taking the wrong
     path. The rope is used after rescueing Splinter.                     
                                                     
    Hope this helps!
                    
                                                  John
    
    
300.24Helping your friendsMTHOOD::JOYNERGLTue Sep 05 1989 16:228
    How do rescue your friends?  Do they mean your turtles or people
    like April?  I always get a clue that says "Rescue your friends
    in this stage.", and I don't know what they mean.  The book says
    you just have to touch them to rescue them, but I don't know what
    they mean.  Is there a way to get your turtles back once they're
    captured?
    
    Glen.
300.25desparately seeking splinterENMLD0::ROSSWed Sep 06 1989 03:1746
Re .24
    
You can rescue a captured turtle (he's actually tied up!) in Level 3, you
just find him and bump into him and when you check the information 
screen he's back with a full life line.I think they mean the turtles, April
and Splinter when they say rescue but a captured turtle can be released.
    
Re .23

possible spoilers below

This past weekend I was able to do the rope trick, but when I read your
latest reply  Monday I was suprised to learn that Splinter is in this area.

I went in one opening worked my way to the roofs (rooves?) used the ropes 
and worked my way down and left through the other opening, but NO SPLINTER. 
I must have taken a wrong turn somewhere. Maybe you could tell me where I 
am going wrong. I hate to say it but I've been thru the "dreaded" dam section 
so many times that's its starting to get easy.

I'll try to describe what I did using the directions relative to the 
screen - that is rather than say turning left or right I'll say the direction
that the van is pointing or heading.

                                            UP
   all directions are :              LEFT          RIGHT
                                           DOWN

is this how you find him?

First of course you get into the van and head UP and Left to the first 
opening, you go in work you way up to the missles and exit out picking up 
1 piazza and 1/4 piazza and a couple of weapons (stars I think). Then you
exit the same opening. Then get into  the van and head LEFT and then
DOWN and RIGHT to the barricade. You blast it and continue RIGHT and
then DOWN, blast a barricade and LEFT where there is an opening. Go in, 
get ropes, shield, etc.; get out through a different opening, head LEFT 
and DOWN to bridge,  blast barricade, cross bridge, head RIGHT to next 
barricade (UP and RIGHT  slightly). Keep going RIGHT to end then UP to 
where there are two barricades which you blast. Then continue UP until 
there is an alley or sidewalk too small for the van. Get out head UP the 
sidewalk, then RIGHT to where there are two openings.

I went in the opening in the left and exited the one on the right,
but I didn't see Splinter or any new enemies (I was looking for 
Meraturtle). Where did I go wrong?
300.26I hate that little bird thing!!!MTHOOD::JOYNERGLWed Sep 06 1989 20:185
    I finally got past the dam last night!  In the next level (when
    you have the car), how do you kill the big guy that spits fire at
    you without that little thing flying out and hitting you?
    
    Thanks, Glen Joyner.
300.27flying heads?ENMLD0::ROSSThu Sep 07 1989 18:3325
    <           how do you kill the big guy that spits fire at>
    <you without that little thing flying out and hitting you?>
    
    I'm certainly no expert but.....
    
    I don't think you can destroy it before the thing flies out unless
    you have the weapon that looks like a shield. You need to get through
    the first tunnel and beat a few of these to get the missles to 
    get to the tunnel with the shield. In the first tunnel you have to
    beat them without it.

    
The turtle with the Bo (Donatello?) works good with this guy,
stay far enough away so you don't get hit by the fire and
whack him a few times with the Bo. After you hit him enough he
will die but I think his head flies off and it will keep coming 
at you until you destroy it. So the idea is to get the head
(if that's what it is) as soon as possible. If you hit the weapon 
button immediately after the big guy is wiped out and before you
actually see the disconected head, you can get the head right 
away so it won't get a chance to fly around. All you see is
the explosion when the Bo hits it. If you are far enough away 
from the big guy (what's he called anyway?) you can do the same thing
    with the stars. The things drove me nuts until I discovered this 
    trick by accident.
300.28Splinter's LocationMAGOS::BARBUTOFri Sep 08 1989 00:5311
   
    RE:25
        
     You said at the end of your reply that you went RIGHT to where
    there are two openings. Next time try going LEFT, DOWN the sidewalk, then
    LEFT. Blast the next barricade, then LEFT,DOWN, (destroy the roller
    car), and RIGHT. Enter the next building. Inside the building lies 
    Meraturtle. Destroy him twice and Splinter is released. 
     
                                                       John
                                                                     
300.29Hung by the ropeMTHOOD::JOYNERGLMon Sep 11 1989 18:324
    How do you the rope? I can get the rope with no problem, but I don't
    know how to use it.
    
    Glen.
300.30it's not how but whereENMLD0::ROSSMon Sep 11 1989 19:4210
   
    You don't select or use the rope as you would a weapon. It happens 
    automatically when you get to the right place. You have to 
    be on the roof of a particular building. When you will see something
    that looks like a large capital A (that's the best way I can
    describe it) you just touch it and the turtle swings the rope
    to the next building by itself. The main thing is to go into the
    right building, you can get up to the roof of at least one
    other building but the rope only works in one place as far as 
    I know.
300.31Complete everything?SUBWAY::TROTTAThu Sep 14 1989 14:567
    I just bought this game, so I have a *very* basic question.  Do you
    have to complete every sewer and building?  For instance, the sewer
    outside of which the game starts only has a slice of life-pizza at the
    end.  Did I miss something?  If not, can I skip this sewer and go right
    onto the next one?
    
    -- Paul
300.32Complete what is neededENMLD0::ROSSThu Sep 14 1989 18:3010
    No, you don't have to go through every sewer or building. I don't 
    think you missed anything in the first sewer. I think that some 
    sewers and buildings you have to go thru, some are worth the trouble 
    of going through (to get 1/2 or full pizzas or weapons), and some
    are a waste of time. You may want to try every sewer or building 
    at least once to see whats in them and then figure out which
    are worth the trouble of going thru and which ones you should skip.
    I think the first one is one of the ones to be skipped since
    all you get (as far as I can remember) is a slice and you don't
    need it since your life forces are all "full" when you start off.
300.33 I BEAT IT !!!!!!!!POETS::SCHNARECHARLIE SCHNAREFri Sep 15 1989 00:3640
    
    I can Beat this game in about 1 hour. If you have any questions I will
    be glad to answer them.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Spoiler follows
    
    
    
    
    
    
    
    
    
    
    
    When you get to the big mouser ( you can find him in the instruction
    booklet) If you hit start and then get back to the playing scene the
    things mouth is closed.
    
    A hint on the technodrome is that you must have scroll to deafeat it.
    
300.34BAGELS::GLENNGlenn Christensen, SCS/NSD, Dtn:226-5553, Loc:LKG2-A/W2Tue Sep 19 1989 21:398
    
    Re: -.1  What is this scroll?  Are you referring to what the book
    calls a kiai(when thrown, it travels in a straight line...)?  If
    so, where is it located, we are STUCK.
    
    thanks,
    pam, jason, and matthew
    
300.35kiai/scroll/shield locationENMLD0::ROSSWed Oct 04 1989 12:0815
    
    Re: .34
    
    I think the scroll, kiai, and shield are all the same thing.
    The weapon travels in a straight line and wipes out every thing 
    in its path. In reply .25 I referred to it as a "shield" in a 
    spoiler so if you read .25 you can find out where to get the 
    <kiai/scroll/shield> as well as the ropes and also where
    to use the ropes. Its difficult to tell how to get there in replies
    but I used the directions that the van points to relative to the
    TV screen - up, down, left, and right. I hope you get unstuck,
    Mecaturtle (the level 3 "boss") is quite an adversary and level
    4 is alot of fun. If what I did in .25 works for you I can
    post how to find where Splinter is as well as where to rescue a 
    captured turtle (behind a spoiler notice of course).
300.36Boss locationMAGOS::BARBUTOWed Oct 11 1989 23:038
    Help! How do you get to tecnodrome(the level 5 boss) I've tried
    everywhere! Spoilers welcome.
    
    Thanks 
    
                                                        John
   P.S.: I hate those spiders. 
    
300.372 questionsABACUS::MCKIEBrian McKieFri Oct 13 1989 16:2028
    I have 2 questions that I am really stuck on:
    
    I enter a sewer in Level 3 where there are rockets
    in the upper part of the screen and a river at the
    bottom with a pipe with water flowing.  Is there any
    way to get the rockets at the top ?  I can't seem to
    jump that high and if jump in the water, I exit and
    am returned outside the sewer.
    
    This 2nd question could be considered a spoiler, so 
    here comes the formfeed:
    
    I was wondering if anybody could give me some help on Level 3.
    I'm stuck at the stage where I need to cross the small drop
    where there is only a little space overhead just before the
    rockets.
    
    When I try to jump from the edge, I either hit my head on the 
    ceiling and fall down, or I try to jump too late and fall
    straight down.  I must have tried this jump 50 times.
    
    Any help is *greatly* appreciated.
    
    Thanks,
    Brian                         
    
    
300.38Try the other door!DNEAST::PURNELL_CHRINintendo Madness....Fri Oct 13 1989 17:4219
    re -1:
    
    	To answer your first question:
    
    
    	By the sounds of it, you're entering what's suppose to be the EXIT!
    
    
    
    	About the rockets past the little opening:
    
    
    	Don't Jump!
    
    
    					Hope this helps!
    
    
    						* Chris *
300.39Help with SplinterLEDDEV::BELANGERSat Oct 28 1989 13:059
	I followed the directions to splinters location.  When I enter 
    the building I go down into the sewers again.  Here I have to jump
    to cross the water but I never make it.  How do I get across this
    water section.  There are only three buildings left so splinter
    must be there somewhere.
    
    /jeff
    
    
300.40help for .39ENMLD0::ROSSTue Oct 31 1989 13:2631
    If you are in the right place and are ending up in the water 
    you might be doing the same thing I was. I'll stick what worked
    for me behind a form-feed.
    
[spoiler follows]



    The "jump" button is somewhat pressure sensitive - if you
    hit it hard you jump real high and do a sommersault (sp?),
    if you hit it lightly you can hop. So to jump from one 
    platform to another you have to move in the right direction
    (which is right by the way) and at the end of the platform
    push the jump button lightly to hop to the next platform.
    The first couple of times I did the Splinter section I was
    jumping way up in the air doing a sommersault and landing
    in the water. Once I tried the hop I was O. K.
    But what you might find next is......
    
[yet another spoiler]



    you will get bumped off the platform by an enemy so

[spoiler strikes again]



    be ready with a weapon, especially one that can strike down 
    since you can land on an enemy and get knocked off. 
300.41level 4 helpMTHOOD::JOYNERGLThu Nov 16 1989 14:386
    Can someone help me with the 4th level? That's the level that is
    an airport or airbase or something.  What are you looking for and
    how do you get it?
    
    Thanks,
    Glen
300.42tips on jumpingSCOVAX::MONOCCHITue Dec 05 1989 11:336
    I am having problems with a jump in what I think is level II. I can't
    get any of the turtles to jump across a ledge without falling in the
    water. Any spoilers would be appreciated. 
    
    
    Mike M.
300.43use the turbo buttonLEDDEV::BELANGERTue Dec 05 1989 12:436
    The jump button is touch sensitive.  Use a quick tap to jump lower
    - hold it down to jump higher.  I tend to use the turbo button in
    the trickier areas especially where there is something over head.
    
    /jeff
    
300.44rescue possible in Stage 1?????SHAOLN::JDENSMORETue Jan 30 1990 22:284
    I get a message in Stage 1 about rescuing one of my friends.  Can you
    rescue a turtle in Stage 1 or do you have to wait until Stage 3?
    
    						James
300.45UPWARD::HEISERfool's wisdomWed Apr 18 1990 21:426
    I rented this last night.  My only disappointment is that only 1 player
    can play at a time.
    
    Kids aren't very patient sometimes ;-)
    
    Mike
300.46Where's ShreaderHOTAIR::ENGQUISTWed May 16 1990 22:253
    Well I am getting to my wits end.  My kids and I have beaten the
    technodrome and are now stuck.  We keep getting killed by the spacemen
    with ray guns.  Also where is shreader?
300.47"Where's Shredder ???!!!"VERSA::TULANKOThu May 17 1990 12:4626
    
    		I second that motion. We got a NES after Christmas
    this year, have been playing TMNT off and on since, and also
    get as far as level six inside the Technedrome, and also wind
    up getting wiped out by those hovering ray gun men. I did notice
    that it makes a difference with who you enter the Drome with.
    Certain men (I believe Leonardo is one) will enter without the space
    men appearing right away. But there are a lot of spots in this game
    like that. 
    		Anyhow, the "Floaters" fire in 45 degree incremented
    angles. Do you have to position yourself to not get hit ?? I have
    gone as far as the "Yellow" section in level six which is just a
    straight run with low cielings and these guys along with others
    are in here like flies !!! The bad part is it takes 4 hits with
    a "Scroll" (or kiea??) to kill them or 8 hits with Donatello's Bo
    and he's the best long range fighter !!!
    		So how close are we and how many levels are there???
    I thought I read in the book about either 6 or 8 levels. Is the
    "Yellow" section the last to go through before you get to Shredder?
    Also I heard that one must go through the right rooms in the area
    right before Shredder otherwise the rooms just loop back around
    to where you started. Any truth to this ???
    
    
    						Carl
    
300.48What ??? Are all the Turtles caught ?????VERSA::TULANKOWed May 30 1990 12:3110
    
    		How about it guys!!!!! It's been two weeks since my
    last note !!! You can't tell me that all those "Turtle" fans went
    into early retirement already! Notes .46 and .47 are still anxiously
    awaiting a reply. Any taker's ?????
    
    
    
    						Carl
    
300.49VAXWRK::CROCKETTThu Jun 07 1990 14:056
    My teenage son has been playing this game for the past week and I
    always sit in and watch him play.  I noticed that everytime that he
    gets the boomerangs, or the three stars, or whatever, he may switch
    to another turtle with more of a life line.  When he switches back,
    however, he can no longer use his boomerangs or stars as weapons.  Is
    this the way it is supposed to work?
300.50Possible help...CHET::BEAUCHESNEThu Jun 07 1990 15:518
    RE .49
    
    	I believe that you can use the boomerangs, etc. by hitting the
    	SELECT button once you've gone back to the character who has
    	them.  If you've just picked up the boomerangs, etc. you can
    	also hit the SELECT button to _not_ use them.
    
    	Moe
300.51BAD Cartridge ??MACNAS::JIMGLYNNChild of the UniverseTue Jul 03 1990 18:3210
    
    My ten year has a problem with this game, when he get to Shredder
    he uses Don to knock off all his power -but then Shredder jumps
    in front of Don and tries to `scratch' Don. He continues to do this
    and the only way out is to RESET and start over.
    
    Is this a faulty cartridge or is there a way around this problem?
    
    -Jim.
    
300.52Boomerang spoilerEVETPU::REINIGThis too shall changeWed Aug 29 1990 22:0112
    I discovered a neat little trick the other night.  
    
                                August G. Reinig
    
    spoiler
    
    If one turtle has boomerangs and you would like another to have them,
    you can transfer them.  Through them, then, before they return, select
    another turtle.  The new turtle will catch the boomerangs and keep
    them.
    
            
300.53BAGELS::MATSISIt aint over till all the snow melts!Tue Aug 27 1991 13:194
    I'm looking to buy TMNT or TMNT II for my nephew.  Can anyone tell me
    which one is better?   Are the graphics any better in the second one?
    
    Thanks, Pam
300.54NEST::PAPIAWed Aug 28 1991 13:089
    
    	Both games have very good graphics, TII is a little better,
    TI is very very difficult. TII is real easy with the extra life
    tip. TII you can play 1 to 4 players which is nice. TI was the
    hardest game I've played, my son and I could never beat it, we
    made it just about to the end too.
    
    
    Vinny
300.55Still need helpHOTAIR::ENGQUISTMon Jan 06 1992 20:565
    still have not found shredder per my note .46 and tulanko's in .47
    Any help, please!!!
    
    How do you bet the ray gun men?