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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

467.0. "GAME GENIE" by NYEM1::MCGOWAN () Wed Jun 06 1990 17:49

    "Game Genie" is a video enhancer that makes nintendo game characters
    "super" by instilling them with wizardly powers to avoid dangers and
    literally fly over obstacles. Simply by plugging the Game Genie into a
    Nintendo unit, players can make the main characters jump higher, float
    over objects and even enjoy infinite lives. With Game Genie the
    characters in Super Mario Brothers become truly super.
    
    Nintendo is suing Galoob, the company that makes GG for infringing on
    their copywrites. They also say that the GG makes the games too easy.
    In Super M. Bros you can get to world 8 in 13 seconds. But Galoob says that
    many non "whiz-kid" game players will experience and play farther, and 
    get to worlds and levels that would never have been able to get to 
    without the GG.
    
    Nintendo fears that making the games too simple, players will get bored
    and quit playing.
    
    Galoob plans to ship thousands of the games to the stores by next
    month, where they will sell for $50.
    
    (Taken from the Wall Street Journal)
    
    So... what do you think? Willing to try the game genie?
    
    James         
T.RTitleUserPersonal
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467.1i vote yesSANFAN::GRANT_JODon't Say 'Shank'Wed Jun 06 1990 18:1311
    Sure - I'd use it, particularly with a new game as an aid
    to exploration.
    
    I don't understand Nintendo's position.  It seems likely that
    such a device would sell more games.  As for getting bored, well
    just don't use the "Genie."
    
    I could've used one with Legacy of the Wizard in a few spots...
    
    Joel
    
467.3This reply is not to be taken seriously!25171::NICOLAZZOWe are the donut people.Wed Jun 06 1990 18:4212
re: .2

	Let me see if I've got this right :

	You don't understand how anyone would want to use something which
	gives a mechanical advantage (even though you use one - but it only
	helps a little, right?)

	You don't understand how someone would wnat to look up hints in
	this notes file (even though you do - but only when you need to, right?)

			Robert. :*)
467.5Oh well! :^)25171::NICOLAZZOWe are the donut people.Wed Jun 06 1990 19:315
re: .4

	Guess I didn't get it right....

		Robert.
467.6CHFS32::HMONTGOFrith in a Pond!Wed Jun 06 1990 19:456
    Has anyone ever seen it, or used it?
    Sounds like a Scam to me.           
    
    
    				Ben
    
467.7Please make it easier !!!!!!RAYBOK::COOPERMAD HACKERWed Jun 06 1990 22:257
    I won't get one !! I'm to cheap !!!!!
    Besides, why not just program the games so that when you turn on 
    your game deck, the computer plays the game for you and you just 
    sit there and watch the game play till completion. No muss-no fuss
    no lost lives for your character. Neato !!!!!!!!!!!!!!!!!!!!!!!!
    
    Jim C.
467.8It's all in how you choose to use it.NYEM1::MCGOWANThu Jun 07 1990 14:0320
     
    I think I would try this... but only for certain situations.
    
    If you were able to turn on the Game Genie at different fields, where you 
    would never have a chance to get past anyway. And, if my girlfriend could 
    use it while I would not. (She gets killed quick).
    
    I agree that games quickly lose their fun if they are too easy. The
    whole point of a game, (for me) is to get better through playing it. I
    prefer games that are not always the same ie: baseball, football,
    silent service, dessert command, for this reason.
    
    But I can see where the Game Genie could be usefull. Often times I will
    rent a game for the night, and not be able to go very far with it. The
    GG might help to understand the game better at times.
    
    James                                
    
    
    
467.9Don't use that help key on your keyboard, again!!!MEMV02::BEAUDETJUNK_YARD_DOG! - - - DTN:232-2383Thu Jun 07 1990 14:2524
    
    Wow, seems like folks sometimes forget that a lot of Nintendo owners
    are parents, but players may be kids - some of who are not old enough
    to read.
    
    Importance of reading?  My 4 & 6 yr olds love to play "adventure" type
    games.  But some, like Link, give clues which they cannot read. 
    Needless to say, the game becomes a little more difficult going
    "blindly" through the countryside.
    
    While I'm sure games become boring if too easy, they can also become
    frustrating if too hard - especially for the little folks.  I see no
    problem at all in having a device that allows easier game play.  It
    would also allow "exploring" (as mentioned earlier) which can be a nice
    adventure in itself.
    
    As skills develop, such a device could simply be eliminated.  As for
    its impact on games, I know I would purchase "harder" games for my kids
    that they could utilize immediately and later grow into - so I guess I
    would vote YES for the device.
    
    Besides, I'd buy anything that would let me compete on an even level
    with my 6 yr old!!!
    
467.10just don't use 'emSANFAN::GRANT_JODon't Say 'Shank'Thu Jun 07 1990 15:0117
    Well, different people gain enjoyment from NES in different ways.
    
    For those who don't understand why someone might want spoilers
    or game genies - why should you care and why should you waste
    your time trying to understand?  If you don't want game genies
    and so on, well, don't get involved.  But the issue is choice.
    I'd personally like to have a range of options available, and
    the more options the better.
    
    Those who like 'em straight, well have fun as you define fun
    for yourselves.  And everyone else will have fun as they 
    define fun for themselves.
    
    Sheesh!  The wagging finger reaches Nintendo discussions...
    
    Joel
    
467.11Kids are a good reason for GGAKOV11::MINEZZIThu Jun 07 1990 16:3918
    
    Good point .9
    
    I have a 3 year old who loves to play Super Mario Bros , but , he
    doesn't make it past 1-3.  If this thing could take a game, and
    let my son do a little better than he wouldn't normally 
    do good, then, I'll take it.  He also enjoys SMB II, Metroid,
    Adventure Island, Contra, Simon's Quest etc., but again, He doesn't 
    get too far in them.
    
    I don't like the thought of having to pay 50 dollars for each game
    that is easy enough for him, but no good for my wife and me.
    I would pay 50 for the genie, and let him use it.  
    
    I don't think that I would use it then again I personally hate all the 
    joy sticks for NES except for the stock ones with the + control pad.
    
    Ron.
467.12WMOIS::FULTIThu Jun 07 1990 18:1010
I agree with .2 if your going to buy this super dupper gadget that allows
you to circumvent programmed obstacles and finish games within minutes/hours
then why bother? Why don't you just pay somebody who has already completed
the game to come over to your place and replay the game under your name
and you can spend your time doing something else and in the end say that
you also have beat such and such a game.

(-:

- George
467.14GIMMEE that GENIE !!!RAYBOK::COOPERMAD HACKERThu Jun 07 1990 22:347
    Hey Joel,
    I got a new bazooka that shoots my golf balls 350 yds down the middle
    of every fairway and a putter that is always good from any distance.
    THey aren't approved by the USGA but you won't mind if I use them 
    next time I play do you ?? It makes the game more enjoyable for me 
    and I will play more because now I can shoot low scores every time !!
     Mad Hacker 8^}
467.15make mine chartreuseSANFAN::GRANT_JODon't Say 'Shank'Fri Jun 08 1990 00:4010
    RE: .14
    
    Bazook away - just don't expect me to wager with you...
    
    Better yet - I'll take two of the bazookas and three of the
    putters.  We'll play best-ball against Brunelle and slam
    his brains.
    
    Joel
    
467.16MPO::ST_ONGEFri Jun 08 1990 11:0518
    Re: .13
    
    You're welcome Roy, but those card charts for SMB III you put in
    here definitely came in handy while playing :-)
    
    I agree with you about sitting down with the kiddies and helping
    them through it. If my daughter gets stuck somewhere I'll show
    her how to get through it and then she gets the hang of it after
    awhile. In some games, there are parts I have to have her do for
    me so I can get through it :-) I never got through SMB I, but she's
    done it and she likes to remind me of that.
    
    I don't think I'd buy this device because half the fun is getting
    there, but for a three year old it may not be too bad of an idea.
    Then maybe later on when they get older they could try it without
    it.

    John
467.17art imitates lifeSANFAN::GRANT_JODon't Say 'Shank'Fri Jun 08 1990 15:2011
    This reminds me of the recent "Doonesbury" where Rick Redfern
    is trying to get his son through SMBIII and is so involved
    he doesn't notice his son has left the room... and then the
    dad, dropping off the boy at daycare is distracted - so much
    so that the teacher comments on it.  Rick's reply - "Do you
    know how to get by the hammer brothers in SMBIII."
    
    :*)
    
    Joel
    
467.18bashing the innocents...QARRY::NEDFri Jun 08 1990 15:5513
    	Look, I don't see the point of all this bashing on the innocents. 
    It seems that if you like it, great.  If not, save your money.  Yes, it
    could make some games very easy.  But it might make others enjoyable
    again.  How many people would pick up Blaster Master again if you could
    continue more than three times?  I used and enjoyed the 30 lives to
    Contra.  And I still love to play the game.  Now that I've gotten
    through it though, I'm trying to get through on the three alloted
    lives.  Further more, in some games practice at a higher level than you
    can normally achieve often helps in the previous level.  There are alot
    of reasons why someone might like this thing.  I don't think we should
    make fun of him just because he likes to do things easier.
    
    							Ned
467.19Genie-me!BCSE::WEIERFri Jun 08 1990 17:0021
    Personally, I'd be interested in at least trying it out.  I enjoy
    playing the games as they come, but sometimes you get to a point, that
    no matter how many times you try, it seems impossible to get by.  At
    this point, I usually lose interest in the game.  If I could somehow
    use the GG to just 'get over' that one part, and then continue playing
    the rest of the game under 'normal power', it would revive my interest
    (and perserverance) in the game.  AND having 2 kids (2 and 5), no
    matter how many times I sit down with them to explain, there are
    certain things in these games that they just don't live through
    (probably too young to be playing them) - it would be nice once in a
    while to let them explore a game that only Mom or Dad can play.  All
    part of the 'see I can do what you can do' pyschology.
    
    AND ... I'm getting a little tired of Nintendo stopping everyone from
    making 'Video wars' more fun and adventurous.  They make more than
    enough money off of the cartridges they sell ... why try to stop
    someone else from extending the enjoyment?
    
    Patty
    
    
467.20VMSNET::WOODBURYFri Jun 08 1990 19:3310
Re .19:

>    AND ... I'm getting a little tired of Nintendo stopping everyone from
>    making 'Video wars' more fun and adventurous.  They make more than
>    enough money off of the cartridges they sell ... why try to stop
>    someone else from extending the enjoyment?
    
    HEAR! HEAR!  I couldn't agree more!  I liked them when they were the new
    kid on the block trying to get into the market, but they have turned into
    the biggest bully of the lot!
467.21Food for thoughtHPSTEK::DOUCETTEMon Jun 11 1990 23:4816
I think we are forgetting how SOME people play games.

When I first get a game, I use every tip I can get. When I beat it that way I 
re-play the game fair and square.

I'm only a minor "Video-Wiz" but I have 2 other joysticks.

I use Aklaims Remote control (it has auto-fire) but I hit the buttons faster 
then it can keep up with me.

I have the Quickshot joystick. Again, only auto-fire. So far I've beaten like 6 
or 7 games. This is using the controller given with the NES. Now I have to get 
another joystick because I'm wearing mine out!

						Just some Food for Thought,
						Joey Doucette
467.22I'll take oneMPGS::GIFFORDWhen nature calls you have to answerTue Jun 12 1990 16:189
    I would love to have a GG to help finish Link. It gets very frustrating
    trying to get to the final castle and I don't have the time to build up
    all of the extra lives it takes to get there. If this thing ever hits
    the stores in my area I'll be one of the first in line to pick one up.
    
    If it doesn't make it here then Link will probably go unfinished until
    I either sell it or throw it out.
    
    Cowboy.
467.23another good reasonSANFAN::GRANT_JODon't Say 'Shank'Tue Jun 12 1990 18:578
    re: .22
    
    Yeah, that's a good point.  Alot of these games require endless
    and tedious monster-bashing to build up experience and money.
    A little help in this area would make them more fun.
    
    Joel
    
467.24Some of us NEED a little help.SKIVT::L_BURKECherokee Princess, DTN 266-4584Thu Jun 14 1990 17:1228
    Geez, this almost makes me angry!

    I really like playing the various games but I have two problems:

    	1 - Restricted time, ie work full time and have three children

    	2 - Dexterity

    I would love to see the ending to some of the games I have.  So far the
    only one I've gotten to is Dragon Warrior and it is not a dexterity
    game.

    <FLAME ON>
    What makes me almost angry is what I consider the "supercilious"
    attitude of some that are good at these games and keep pushing for
    harder challenges.  I'm happy for them but don't put down those that
    need help achieving what you consider to be easy.  We are not all
    created equally, after all.
    <FLAME OFF>

    Now I will get off of my soap box with the comment that I really enjoy
    watching my boys play the games with moves that I cannot even come
    close to duplicating.

    Linda B

    How does SMB end, anyway?

467.26Who Cares?PFSVAX::FULTONSee You At The Top!Fri Jun 15 1990 15:0213
    
    
    Well.  Who cares?  I could care less if someone else uses an aid or
    "cheats".  Why should I?  In the previous reply it states that each of
    us should play the game for what we personally want to get out of it. 
    So be it.  If someone wants to use a game genie to finish a game and
    that gives them enjoyment, why should anyone else care? To each his own.
    
    
    MHO.
    
    Ken
    
467.27PCOJCT::MCGOWANTue Jun 19 1990 16:3027
    
    This reminds me of my nephew.
    
    He was about four, and playing duckhunt. Except that when he plays
    duckhunt he puts the barrel of the light phaser about an inch away from
    the screen. I told him that it makes the game too easy and that he
    should back-up and aim. But he said no, he was having FUN playing it
    his way.
    
    So, (to keep him happy),I played it like that with him.  And you know
    what... it was fun. Yes, I knocked off every duck, almost every time,
    but.. the game suddenly became fresh for me. Now it was a game of pure
    reflex, not aiming. As the game went on, it was fun to see how far I
    could go with a perfect score, not missing any - and that was fun for
    me. A twist, something new for a tired old game.
    
    I can see where you could take the game genie and do this. Say, play
    SMB but make it so you must collect all the coins, or some variation
    that makes it a new game.
    
    It's like poker. If you were playing five card stud all your life and
    someone said you could draw more cards... you say: whats the point?
    It's too easy, it's cheating. 
    
    Game Genie is new, and I think with some imagination it could be fun.
    
    James 
467.28Kept your machine on for SMB??AKOV11::MINEZZIWed Jun 27 1990 16:3318
    
    re .25
    
    In your reply you said that you left your SMB game turned on to finally
    beat it?  Is this right?  To do that, didn't you have to use the
    "continue" code? ;-)  
    
    Those secret codes are not part of the game, and usually assist in
    winning a game, but no one has objected to using them.
    
    I beat SMB without a "continue" code, or the multiple 1ups (I could
    never get the 1ups).  But still there are games (like Blaster Master) that
    I cannot get through because they take forever, and get very hard.  I 
    wouldn't mind using the Genie to skip through the levels I've already been
    through.  Also, like I stated in an earlier reply, I think that it
    would make all games fun for toddlers.
    
    Ron. 
467.30Genie back in bottleAKOV14::SALLOWAYYou'll See Perpetual ChangeMon Aug 13 1990 15:277
    Nintendo has gotten an injunction to keep the GALOOB Game Genie off of 
    the market in the US, citing copyright infringement.  The Genie works
    by typing in the code of the game you are playing, and attaching the
    game to the genie, the genie to the NES.  There is a picture in this
    month's Video Review.  It was to have come on the market this month.
    
    -Brian
467.31I'm doooooomed!ASABET::CUNNIFFMon Aug 13 1990 16:275
    Rats!
    
    Now I have to get a 13 year old kid to help me finish SMB III!!!
    
    jack
467.32on and on it goesSYOMV::HOODDAVEMon Sep 24 1990 16:216
    Just heard that GALOOB has asked the courts for a speedy Hearing on
    the injunction the NINTENDO has... It is possible to see the Genie on
    the shelfs if GALOOB wins, in the near feature.
    
    dave
    
467.33KAOO01::BORDATemporary Reds FanFri Oct 19 1990 16:583
    
    The Genie is available in Canada,my son just purchased one.
    
467.34Wishing for a GenieMORO::MAPPS_RIE.I.S. Training - IVOMon Oct 22 1990 18:316
    Could one of our Canadian readers provide the name/address of a store
    selling game genie who do mail order (to the U.S.) - I want one!!!!!
    Thanks
    Rich
    Rich Mapps
    moro::mapps_ri
467.35owner operatorTROA02::DHODGSONFri Feb 08 1991 22:108
    I've been a g.g. user for 6 mos and would like to ask members if they
    have passwords other than what comes with the instruction manual. I
    have been experimenting with making up passwords but have not been able
    to improve on the custom versions.
    
    thx
    Scott
    
467.36Need Game genie adviceAKOCOA::SALLOWAYYou'll See Perpetual ChangeMon Mar 25 1991 19:076
    Has anyone tried using a game genie with an American NES?  Is there a
    difference between American/Canadian NES?  I can't seem to get my GG to
    work, the instructions are not too clear.  Anyone who has used a
    Camerica Game Genie please write to me.
    
    	-Brian
467.37JARETH::EDPAlways mount a scratch monkey.Tue Apr 23 1991 10:3982
Article 1189 of clari.biz.courts:
Path: shlump.nac.dec.com!rust.zso.dec.com!pa.dec.com!decwrl!apple!lll-winken!looking!clarinews
From: clarinews@clarinet.com (PAMELA A. MacLEAN)
Newsgroups: clari.news.law.civil,clari.biz.courts,clari.biz.misc
Subject: Nintendo, Galoob battle over Game Genie goes to trial
Keywords: civil proceedings, legal, lawyers, court proceedings,
Message-ID: <1Rnintendo_265@clarinet.com>
Date: 22 Apr 91 23:39:58 GMT
Lines: 61
Approved: clarinews@clarinet.com
Xref: shlump.nac.dec.com clari.news.law.civil:956 clari.biz.courts:1189 clari.biz.misc:761
ACategory: financial
Slugword: nintendo
Priority: regular
Format: regular
X-Supersedes: <Unintendo_265@clarinet.com>
ANPA: Wc: 600; Id: f1237; Sel: nf--f; Adate: 4-22-730ped
Codes: ynlbrxx., yfblrxx., yfcerxx., xxxxxxxx


	SAN FRANCISCO (UPI) -- Lewis Galoob Toys and video giant Nintendo of
America squared off Monday in federal court for a legal battle over Game
Genie, a Galoob toy that would allow players to win at Nintendo every
time.
	Nintendo, based in Redmond, Wash., likened the Galoob device to
cheating in opening testimony in the video games trial.
	Nintendo, which controls 80 percent of the U.S. video game market,
filed suit last May charging Galoob with copyright infringement in the
creation of Game Genie.
	Galoob, a South San Francisco toymaker, is battling to crack
Nintendo's grip on the $5 billion video game market.
	U.S. District Judge Fern Smith blocked Galoob's sale of Genie last
year but about 100,000 were sold in one 10-month period in Canada.
	Nintendo also complains Genie would make the video games boring
because a player could make the on-screen character invincible and
thereby win with each play.
	Garry Kitchen, president of Imaginarium Inc. and Absolute
Entertainment Inc., testified for Nintendo as an expert in design and
marketing of games.
	Kitchen said if a player used the Game Genie to create an invincible
character ``there would be a tremendous reduction in enjoyment.''
	Kitchen, who co-designed the popular game ``A Boy and his Blob,''
said in his opinion it is tantamount to ``cheating'' to use the Galoob
Game Genie because ``it takes all the challenge out of the game.''
	``A person who uses it (Genie) is cheating themselves out of
enjoyment, although they may be too young to recognize that,'' Kitchen
said.
	Kitchen said, ``The biggest allure of the games is to see what comes
next and they (players) will take they quickest path to that,'' Kitchen
said.
	In the case of Super Mario, players try to rescue a princess by
getting Mario safely through 20 levels of eight different worlds with
thousands of obstacles.
	Jerome Falk, attorney for Galoob asked Kitchen if he had tested his
theory on any of the 8-to 14-year-old boys who are the target audience
of Nintendo games.
	Kitchen admitted he had not talked to any youngsters or studied how
the playing behavior might change with the Game Genie.
	Game Genie is a pie-shaped device with a microprocessor. Users plug
Nintendo game cartidges into Game Genie and then plug it and the
cartridge into the Nintendo console, which is attached to a television
set or computer monitor.
	Using a Game Genie codebook, players can give characters such as
Super Mario special effects, that can make him immortal or give him huge
jumping ability to escape video demons.
	Galoob licensed the technology for Genie from CodeMasters, a British
software company. Game Genie is expected to retail for about $50 if the
June 1990 court order blocking sales is lifted.
	Galoob has made 15,000 units and has orders for 500,000 more.
	One analyst has estimated Galoob could reap as much as $30 million a
year, almost a quarter of its $127 million revenues last year.
	That figure by Paul Vanentine of Standard & Poor's in New York was
based on the Canadian sales of Game Genie.
	Nintendo won a key victory against Atari Games of Milpitas, Calif.,
last month when Judge Smith ruled Atari improperly copied Nintendo
software in its effort to develop video games.
	Atari wanted to make games for Nintendo system independently of the
Japanese company. Typically, Nintendo licenses games from software
companies, then incorporates them into its own cartridges.
	Smith ordered Atari to stop selling unuathorized cartridges.


467.38Game Genie info hereAKOCOA::SALLOWAYYou'll See Perpetual ChangeFri Jun 21 1991 16:384
    If anyone would like more information regarding using the Game Genie in
    the US and elsewhere, please contact me at AKOCOA::SALLOWAY.
    
    -Brian
467.39Game Genie Legal in United StatesJARETH::EDPAlways mount a scratch monkey.Wed Jul 10 1991 10:4318
Article 1218 of clari.news.law.civil:
Subject: Galoob stock jumps on Nintendo defeat


	SOUTH SAN FRANCSICO, Calif. (UPI) -- Stock of Lewis Galoob Toys Inc.
jumped Monday for the second consecutive session as investors reacted to
its court defeat of Nintendo of America Inc. over its Game Genie video
game.
	Galoob stock, which had risen 87.5 cents Friday following the
announcement of the court ruling, closed up 75 cents at $5.75 Monday on
the New York Stock Exchange.
	The ruling allows Galoob to resume manufacturing and begin U.S. sales
of the Game Genie, which allows players to electronically alter Nintendo
video games to create new rules or special effects.
	Analysts have estimated that Game Genie, which plugs into Nintendo
cartirdges and would sell for $50 a copy, could generate $30 million in
annual sales for Galoob. The company lost $29.2 million on sales of
$126.9 million last year.
467.40I GOT ONE!!!!!!!!!!!!!!LAVETA::J_WIELANDSun Sep 29 1991 11:4116
     
      Yes that is right I fianally got one for the NES and I think it is
    great! I love having the option to become invincible, have infinite
    lives, begin on any level I choose, and have lots of new things to do
    with my older games. As far as entering codes go they are simple 8
    letter codes. 
    
    
     P.S. This is for the US version.
    
    The Game Boy and Nintendo fanatic
    
    
    
    TIM WIELAND
                 
467.41DocumentationTLE::WALSHFollicularly challengedMon Sep 30 1991 13:163
    How do you know what code to enter?  
    
    - Chris
467.42what about newer gamesKSTREL::EFRANKMon Sep 30 1991 17:017
I quickly glanced at the book that comes with the game genie and was wondering..
What will they do about newer games. Will they come out with more codes, or will
you have to buy a new version of the game genie.

thanks,
eric
467.43Betcha Nintendo tries to save our morals! ;-)TLE::WALSHFollicularly challengedMon Sep 30 1991 18:439
    That's basically the thrust of my message.  I wouldn't put it past "Big
    Brother Nintendo" to bring out some newer games and/or re-releases of
    old games with some kind of checkpointing or other scheme such that
    codes are harder to discover.  
    
    This would just be to prevent "cheating", you understand - no intention
    to drive unlicensed Nintendo accessories from the market...
    
    - Chris
467.44From what I've readSPIKED::SWEENEYMon Sep 30 1991 18:5310
With the current Game Genie a book is included with code for a ton of games.

As new games are released,  a new book will be published by the folks who 
made the Game Genie.  So you can keep your old Genie, and will just have to
by the code updates.

Of course this doesn't preclude Big N from throwing something in their carts
that will foil the Genie in the future.

t
467.45WhereRANCHR::GIFFORDWhen nature calls you have to answerMon Oct 14 1991 17:292
    Where can these things be found and how much are they?
    T.G.
467.46Electronics Boutique in Nashua, NH has 'emBRAT::SMITHNever say never, I always say.Tue Oct 15 1991 10:138
    
    	re: -.1
    
    	Electronics Boutique in the Pheasant Lane Mall in Nashua, N.H.
    	had one last week.  I think is was about $60.
    
    								  Mike
    
467.47Child WorldMPO::HAVILANDTue Oct 15 1991 11:402
    I was just at child world lasted night and they had it for $49.99.
    
467.48$42.99 + $5 for Code UpdatesHOTWTR::DUX_ALWed Oct 30 1991 14:0114
    I just purchased mine at COSTCO, a wholesale and membership discount
    store here in Seattle.  $42.99 + Washington State sales tax.
    
    Plugged it in and tried it out on "The Immortal" it appears to do what
    it was programmed to do, which in the case of The Immortal wasn't all
    that beneficial.
    
    You can get updates to the book which comes with purchase of the game.
    You can get 4 quarterly "Code Updates" updates for $5.00, allow 8-10 
    weeks for first delivery.  Sounds like a high price to me, after all
    how many changes/ updates are there going to be in 3 months.
    
    I was fished ina bought the Genie, may as well spend the additional $5
    and see what I get.
467.49QUICKER UPDATES? BIGBRO::KORDOSKYTue Dec 17 1991 22:525
Does anyone know how to get the updates faster than 8-10 weeks?  I bought 
Ducktales for my 4 year old for Christmas and would like to get the codes
for it (if any exist) in 8-10 days, not 8-10 weeks. He loves to play when
he uses the Genie (Super Mario,Zelda,Metriod) but gets frustrated with it
when he gets killed every 3 feet. 
467.50Pick your code, any code.NROPST::MPO13::CWHITTALLOnly lefties are in their right mindThu Dec 26 1991 10:5613
Hi..

I got GG for Christmas.  I tried it out last night, and I'm not sure if
I have a defective cartridge, or just didn't push it in all the way.

I tried to push the cartridge as fas as possible, but it still wasn't
quite up to the line it's suppose to be at.

Anyways, I got the GG screen where to enter the codes, but the screen 
was very blurry and wavy..  Is this the normal screen ?

Thanks
Charlie
467.51Address for Galoob?CALS::DESELMSThu Dec 26 1991 12:417
Could someone please give me an address and phone number for Galoob? During a
recent cleaning spree the Game Genie book was thrown away (!). 

Thank you!

- Jim

467.52Keep Tryin'JECKEL::POLAKOWSKIOne White Duck / O**10 = Nothing at AllFri Dec 27 1991 09:2514
    
    	Re: 467.50
    
    	We bought my daughter a GG for Christmas and we experienced the
    	same thing when we attempted to use it. What I found was that
    	you might have to try "moving" or "lifting the Cartridge/GG combo
    	and push it into the deck with a fair amount of force. The
    	fit is "tight".
    
    	After playing around with it a couple of times, we've been
    	successful at loading it every time.
    
    	Ken
    
467.53TIGHT FIT....SALEM::KUPTONPasta MastaFri Dec 27 1991 14:517
    	I bought my son a GG and found that I had to literally force the
    damn thing into the control box. After two or three time of switching
    cartridges the GG became much easier to put in and take out. The screen
    also seems to improve each time. My son loves it. I want to try it with
    Tyson's Punchout.
    
    Ken
467.54NROPST::MPO13::CWHITTALLOnly lefties are in their right mindMon Dec 30 1991 10:3115
	Well, I returned it for another one.  The second one has
	some improvement, not much, but some.  At least I'm able
	to figure out the letters on the screen without having to
	look in the book.

	My son used it over the weekend on SM3.  Within an hour
	he had defeated it.  Now I know some will say this is 
	cheating, but the look on his face when he won was worth
	it.  Now he is going back to try it with only 1 or two
	special features of the GG.  Then we'll try it without.

	All in all, a very good purchase.  I know I'll try some
	of the games that I gave up on before GG.

	Csw
467.55My $.02 on Game GenieVISUAL::SCOPAI'd rather be in OrlandoMon Dec 30 1991 13:1927
    Maybe Nintendo was right in trying to prevent Game Genie from hitting
    the shelves.
    
    If you fancy yourself as an above average Nintendo player then I
    suggest you think twice before using Game Genie. Why? Well because you
    may find your hours of enjoyment being reduced drastically by the codes
    which you punch in to give you advantages on certain games.
    
    Case in point. My son received Mega-Man III and Turtles II for XMAS. In
    two hours using Game Genie he had finished both games. So much for
    getting our money's worth out of the games. Yesterday he polished off
    SMB3 and Legendary Wings....two games which we had gotten far on but
    had never quite finished.
    
    My point here is that you really have to be slective as to which games
    and which codes you punch in when using Game Genie.
    
    A general guideline is to avoid making yourself indestructible but
    instead, give yourself extra or unlimited lives. Leave yourself some
    challenges.
    
    Game Genie has different codes for different games which means that not
    all games can be coded for unlimited lives or for invincibility.
    
    Be selective.
    
    Mike
467.56exitMEMORY::SOVIETue Jan 07 1992 14:069
    
    re: excessive force to insert game genie, if it take more force than a
    regular 'X amount ' to insert anything into anything else it's generally
    because tab a is larger than slot b.... something is going to happen to 
    'a' or 'b' which it was not originally designed in... (spreading or shaving
    of surfaces) the net result is when 'c' is inserted into 'b', 
    'c' doesn't fit reliably any longer.... necessitating the continued use
    of 'b' .... 
    	
467.57It's challenging when used with discretionPARITY::WESTBROOKEric E. WestbrookThu Jan 09 1992 21:3420
        Please allow me to point out that the Genie can be used to
        make games more challenging if you prefer!

        As an example, I'm a big Dr. Mario fan (see note 539.13).  The
        Genie has some codes that let you increase the number of
        blocks required for a match from four-in-a-row to 5, 6, or
        even 7.  This increases the fundamental difficulty of the game
        geometrically, without even mentioning the challenge of
        discarding any "tricks" that depend on the four-in-a-row
        special case. 

        When I so choose, the Genie does for me exactly the opposite
        of what most noters here seem to fear.  Rather than simply
        making challenging games trivially easy, the Genie can also
        make some games that are already challenging and entertaining
        much more so. 

        Like most things, I guess it's what you make of it. 

	Eric
467.58YepVISUAL::SCOPAI'd rather be in OrlandoFri Jan 10 1992 15:097
    Eric makes a good point. YOu can punch up codes that make games more
    difficult. An example is that you could punch it a code that gives the
    "hero" less time for invincibility when he takes a potion.
    
    Use your own judgement.
    
    M
467.59anyone seen the innards?HIBOB::KRANTZNext window please.Fri Jan 10 1992 16:436
	Has anyone opened one of these up?  And/or do you know how they
work?  Do they copy the game rom into ram and patch it?  If so, why is
there a limit on the number of things you can control (3 I've heard?)

	Joe (who has always had more fun taking things appart and
		'improving' them than playing with them as is...)
467.60Game Genie caused problem with NES ?!?!SAMRA::MCMAHONCode so clean you can eat off it!Wed Jan 15 1992 14:5113
    Well, we've run into an 'interesting' situation that seems to be
    related to Game Genie. One of my son's friends brought over his
    new-for-Christmas Game Genie and plugged it into our NES and they
    proceeded to play without any problem. They're done and he takes his
    Game Genie and goes home. Now we can't use our NES - whenever we put a
    cartridge in, all we get is diagonal lines - no sound, no graphics. I
    put the Captain Clean in and gave it a few swipes but no change. I'm
    going to have to take the whole setup apart and try it one piece at a
    time to see what's what. We also have an Atari 2600 hooked up and
    that's exhibiting the same symptoms. The television works fine when
    used as a television.
    
    Any advice?
467.61CNTROL::MACNEALruck `n' rollWed Jan 15 1992 15:352
    If the Atari is exhibiting the same symptoms, I'd try checking the
    connections between the game systems and the TV.
467.62CERBUS::KARLSONOnly 344 shopping days until Xmas!Thu Jan 16 1992 19:492
    
    Stop cheating ... you're being punished!  8^)
467.63Is there a list of games it works with?WMOIS::BURNETT_RRICHIE - And the Rich get RicherMon Jan 20 1992 11:146
    Does anyone have a listing of what games the Game Genie works with? I
    
    have heard that 50 games will work with the Genie.
    
    
    Rich
467.64More than 50...NROPST::MPO13::CWHITTALLOnly lefties are in their right mindMon Jan 20 1992 14:0913
>
>    Does anyone have a listing of what games the Game Genie works with? I
>    
>    have heard that 50 games will work with the Genie.
>    

	This list is quite extensive..  They've included most any game
	(over 50).  Certain games don't have any codes, ie Bowling..
	If you have specific games in question, drop me a note, and I'll
	look in the book.

	Thnks
	Charlie
467.65Game Genie not the culprit!SAMRA::MCMAHONCode so clean you can eat off it!Mon Jan 20 1992 18:0416
    Well, it seems that the Game Genie wasn't the culprit. I took all the
    connections apart and put them back together one at a time, testing as
    I went along. I also cleaned the NES deck again. No real change, but I
    was at least getting audio at this point. I made sure all the switches
    were set to the proper channel, etc. As a final checkpoint, I adjusted
    the fine tuning knob on the VHF station selector and alakazam! I get
    a nice clear Nintendo graphic on the screen. Someone had adjusted
    channel 3 so it was now channel 3.5. 
    
    Now that I have it working again, I'll have to decide when to tell my
    sons that it's fixed. Right now, I have exclusive use! 8-)
    
    P@
    
    re: a couple back, it wasn't our Game Genie and I didn't even get to
        try it. 8-(
467.66Can someone post the codes for Festers Quest ?TLE::LAUKAITISDaniel Laukaitis, EVE/TPU Documentation, DTN 381-2414Mon Mar 09 1992 16:0912
    Hi
    
    I recently bought game genie and I love it! I don't use it for every game.
    I don't always use it.
    
    I have ordered the updates for the game genie, but they will take 4-6
    weeks to come in. In the meantime, could someone be good enough to
    post the codes for the "Fester's Quest" game?
    
    Thanks,
    
    Dan Laukaitis
467.67No Fester's QuestSWAM2::FORD_DOThu Apr 02 1992 18:383
    I looked in my kid's Game Genie book and could not find any codes for
    "Fester's Quest".  Not all the games can use this device and I guess 
    this must be one of 'em.
467.68they are in the updatesTLE::LAUKAITISDaniel Laukaitis, EVE/TPU Documentation, DTN 381-2414Fri Apr 03 1992 17:5311
    
    Hi
    
    Actually, Fester came out after game genie.
    
    I have heard that his codes are in the updates.... but I haven't
    gotten my updates yet!
    
    Thanks,
    
    Dan
467.69scrambled screen with Game GenieTOOHOT::LEEDSFrom VAXinated to AlphaholicTue Oct 27 1992 20:3626
The following note is entered in:

PAGODA::VIDEO
RUSURE::NINTENDO
CSOA1::ELECTRO_HOBBY

('cause I didn't know where I'd get the best answer)

I recently bought one of those Game Genie deals for our Nintendo (NES) 

Well, on our "nice" (27" JVC) TV, no problem. On our other sets (a 
fairly new 13" Emerson and an older mechanical tuner 19" Sylvania) the 
"code" screen is all scrambled.... on the 13" I can get it to sort of 
work, but the letters are very jagged and jumpy, on the 19", it's like 
the vertical and horiz hold are just barely out of wack.. I can see 
1/2 the screen, and it jumps around. Once the game starts, the screens 
are fine.

Anyway, the Game Genie hotline said they never heard of this, I traded 
it at the store for another one, but same problems. I think the sync 
is not quite up to spec for the older sets. Anyone have any ideas on 
how to correct it ?? (Other than buying all new sets?)

Thanks

Arlan
467.70CSC32::J_OPPELTJANE!!! Stop this crazy thing!Tue Jan 05 1993 16:3315
    	I came here hoping to find alot of discussion regarding this
    	problem, but only a few replies touch upon it.
    
    	My son got a GG for NES.  A friend cautioned me that his NES
    	became "addicted" to GG -- that regular cartridges no longer 
    	work by themselves, but must now have the GG interface to work.
    	He can play anything through GG without enhancements by not
    	punching in any codes, but you can't play without the GG in
    	there.
    
    	Well, the same thing has appened to my son's Nintendo.  It
    	didn't take long -- maybe a week, and maybe even sooner since
    	he didn't try a cartridge without the GG for that long.
    
    	Anybody else experience this?
467.71CXCAD::VENNERTue Jan 05 1993 21:097
	I just noticed the same problem on my nephew's machine.  It
	looked to me like the male connector of the GG cartridge
	may have messed up some mechanism inside the Nintendo box
	so that standalone cartridges would no longer fit tightly
	against the connectors inside the Nintendo box.

467.72CSC32::J_OPPELTJANE!!! Stop this crazy thing!Wed Jan 06 1993 18:481
    	Suggestions?  (Other than use the GG as an interface.)
467.73PATE::MACNEALruck `n' rollWed Jan 06 1993 19:131
    Send the base unit back to Nintendo for repair?
467.74There was a note while back.YNGSTR::KWAKHeaven + Man + Fire + Earth = ChaosThu Jan 07 1993 01:142
	I'd read note 467.56
467.75Codes needed..MILPND::ELDRIDGEAll-Star Wrestling in BillericaThu Jan 07 1993 17:018
    RE: Game Genie
    
    	Does anyone have the codes for Tiny Toons ??
    
    	My sons have been using their game genie almost non-stop since
    	christmas and no problems (yet...).
    
    			Thanks,    Paul E
467.76CSC32::J_OPPELTJANE!!! Stop this crazy thing!Fri Jan 08 1993 15:0514
    	Well, I really got to look at my kid's NES for the first time.
    	(Up till now it has been his verbal description of the situation.)
    
    	Yes, when I put a game cartridge in, all I got was a grey screen.
    
    	But all I did was jiggle the cartridge slightly, and the game
    	started up.  I noticed that it seemed to "catch" when I jiggled it
    	to the right.  And to me it really didn't seem to move at all.
    
    	Now all games work without jiggle.  He has played some games
    	with the GG and some without, and all works as expected.
    
    	I really think it was my midas touch more than aything else.
    	At least I have convinced my kid that I have a magic touch!
467.77Supreme Court actsSDSVAX::SWEENEYPatrick Sweeney in New YorkMon Mar 22 1993 14:2849
467.78LUDWIG::BINGTue Nov 07 1995 10:238
    
    For anyone who may be interested (or still reads this conf), K-Mart
    in Fitchburg, MA has the GG for Nintendo on sale for $7.50, thats right, 
    $7.50. I picked one up the other day and it works on all my games. They 
    also have the GG for 2 other games on sale for 50% off.
    
    
    Walt