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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

453.0. "Archon" by LILAC::HITCHCOCK () Fri Apr 27 1990 15:53

I picked up this game last week with only the box description as my 
guide. However, I was greatly rewarded. This is a strategy game that 
starts off with a chess-board-like setup, with one side Light and 
the other, Dark. Each side has its own set of beasts, the Dark has a 
shape-shifter, sourceress, and other beasts that either fly or walk. 
The Light side uses a wizard, unicorn, and so on. Each piece has its 
own strengths and capabilities. When you select it, it gets up can 
either walks or flys to the square you're moving it to.

The goal of the game is to occupy the five power points. Two are 
already occupied, one by the wizard and the other by the sourceress. 
You can also win by killing off the other side's pieces. Whenever 
you move onto a square held by your opponent, they step into a 
fighting arena and that's where the ol' eye/hand coordination comes 
in.

Now, if that were all, the game would be pretty simplistic. Several 
features make this a *very* interesting strategy game. First, there 
are squares that are neither black (for the dark side) or white (for 
the light side), but cycle through a series of colors, peaking at 
white and then at black. When you're challenging a piece, you have 
the advantage if you're challenging on your own color. So, when the 
"lumina" squares peak to your color, the board is in your favor. 
This makes a big difference when you do battle.

Second, the wizard and sourceress both have magical powers, so they 
can cast spells like "summon an elemental," "reverse the flow of 
time," (this moves the lumina squares back to your advantage), and 
"imprison." They can also teleport pieces around the board.

If you're playing against another person, the game is really 
interesting, because there's different strategies to use, depending 
on who you're playing against!  There's no time limit, either, so 
you can really think about what you want to do (there's also no time 
limit when doing battle).

There's probably not a lot people will ask about regarding this 
game, because the fun is in learning how to best use each piece's 
powers (they really are interesting) and gaining skill in doing 
battle. Beyond that there's just the fun of trying out new 
strategies.

Definitely worth it, especially for couples (playing against the 
computer is fun too). I think I paid about $45 plus tax.
/chuck
T.RTitleUserPersonal
Name
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453.1WHERE ?BOOKS::ANGELONELean, green, and on the screen !Fri Apr 27 1990 16:036
    Where can this game be found ?
    I am in the Boston more Worcester MASS area.
    
    Seems like a good game even at $45.
    
    Rick A
453.2HYSTER::HITCHCOCKFri Apr 27 1990 23:572
I got it at the Chelmsford Child World, on route 110.
/chuck
453.3CIARAN::FORTENDon't just stand there, let's get to it...Mon Apr 30 1990 14:3314
    My brother-in-law had this for his AMIGA and it was an awesome game!!
    It sounds like the Nintendo version is true to it also.
    
    The game is a lot like chess only you literally have to do battle
    instead of landing on and capturing the opponent's piece. My favorite
    piece is the sorceress and the dragon (I love the way the sorceress'
    hair flys back when she running, its hysterical)
    
    
    I plan on getting this game when I get some extra money
    
    
    
    Scott
453.4Sounds good!STRAIT::WALTONkerjillions of stars. . .Mon Apr 30 1990 20:2413
    A few questions. . .
  
    How long, on average, does a game take?

    Are there various levels of difficulty? (there usually are)

    Is the computer a worthy opponent?  Or does it tend to get predictable
    once you're used to it?

    The game's concept certainly sounds intriguing.

                                                       - Dave
453.5LILAC::HITCHCOCKTue May 01 1990 15:0322
>    How long, on average, does a game take?

Playing against a near-equal human competitor can take up to an 
hours and a half, mostly because each person is doing a lot of 
thinking about what to do next. Against the computer, which I've 
only played a couple of time, it's much shorter because the game is 
much better in battle (so far, anyway!).

>    Are there various levels of difficulty? (there usually are)

No.

>    Is the computer a worthy opponent?  Or does it tend to get predictable
    once you're used to it?

The couple of times I've played against the game, I've been 
surprised at how differently it's played each time. Can't speak to 
whether it's preditable over the long haul. One other point: playing 
against the computer *does* teach some good strategy, which you can 
then use to pulverize your human opponent.

/chuck
453.6Much better for two...DSKRUS::ALLEMANGWed May 02 1990 22:0614
    
    In my (humble) opinion, this game is a much better buy if you will
    be playing against a human most of the time.  It is a very good game
    to rent first...  I rented it 5 times, the first 4 times I never 
    beat the computer (it isn't hard to obtain a draw, but where's the
    fun in that?), the 5th time I won 5 games straight and haven't touched
    it since.
    
    Still, I was hooked by the strategy, variations of the weaponry used
    by each piece, and visual/sound effects.  I found that I really wished
    I had the Advantage with this game as the computer can shoot from 45
    degrees with noooo problem while I fumbled with the basic controller.
    
    Greg
453.7Tips?NYEM1::MCGOWANWed May 09 1990 14:319
    
    RE:-1
    
    I had trouble in the battles. The computer seems to be a much better
    shooter/fighter. And even his "pawns" seem to fight better.
    
    Any help you can give me on beating the computer during the battles?
    
    James          
453.8Good concept, but fighting was too tough!BRAT::SMITHNever say never, I always say.Wed May 09 1990 15:2116
    	re: -.1
    
    	Yeah, I was usually hammered by the computer, too.  Occasionally
    	my Michelin Man (I forget his actual name, I only played it for
    	a short while), the guy that had a strong defensive level, would
    	beat one of the punier opponents when I was on the shade that
    	was advantageous to my strength.  Otherwise, I was always creamed!
    	In my case, the computer was *definitely* a much better shooter/
    	fighter.  It rarely missed, and it always seemed to be able to
    	shoot more often than I could (but maybe that was just because of
    	the respective pieces we were fighting with).  I really liked the
    	concept of the game, but didn't like the game overall because the
    	fighting was too one-sided.  It never took more than 2 shoots for
    	the computer to kill me.  Maybe I just needed to practice more...
    
    								     Mike
453.9bob and weaveDSKRUS::ALLEMANGWed May 09 1990 16:2344
453.10Re .7LILAC::HITCHCOCKI'm virtually everywhere.Wed May 09 1990 16:2922
>    I had trouble in the battles. The computer seems to be a much better
>    shooter/fighter. And even his "pawns" seem to fight better.


Here's some tips, although like .8 I haven't won against the 
computer either:

First and foremost, make sure you attack on your own square. If 
you're dark, attack only light pieces only when they're on dark 
squares. The computer's strategy is usually to get its pieces off 
the wrong squares early on, which should be yours, as well.

Second, when the computer is on the lumina squares, attack when the 
board is in your favor (do you know what's meant by that?).

Third, remember that whenever a particular piece has been in battle, 
its lifeforce is lessened, perhaps just a little, but it's down, 
nonetheless. Hence, the principle of, If at first you don't 
succeed... applies here. You may have gotten killed, but you can 
send in another piece to try again. (Try weakening with less 
powerful pieces at first, then move in with more powerful ones.)
/chuck
453.11spoilorMCIS2::DEWWed May 16 1990 19:365
    If you are white let him go first and on your second turn use our
    elimental against HIS DRAGON and on the next turn telaport a guy to
    the shiftshapers spot and then go for his wizard. If your black I don't
    know what I would do.
    
453.12Tons o' funSTRAIT::WALTONkerjillions of stars. . .Wed May 30 1990 21:1312
   After reading the reviews in the previous notes I talked myself into
   buying Archon, and I agree, it's GREAT.  The lumina squares add a lot
   the strategy by making the timing of your attacks critical.

   At first I thought it might be too easy since on my third try I got
   down to where I had 4 pieces and the computer had only 3.  But then
   I made a stupid move and eventually lost. End games were never my 
   stong point!  But since then I haven't gotten close to winning.

   Anyway I'd give this game a strong recommendation, strategy and slug
   it out fighting in one game!
453.13ROLL::KRAKAUERI'm picking out a thermos for you...Thu May 31 1990 15:0817
    
    Based on suggestions I rented Archon, and I have to agree with
    everyone: it's an excellent game.  I've been looking for good two
    player games and this one fits the bill.  It is a great combination of
    strategy and dexterity.
    
    The computer is, unfortunately, not great at strategy.  It moves to the
    Power Points and sits on them until the lumina squares go away.  That
    would seem to make the computer easy to defeat, but it is much better
    at combat.  I found no way to kill the Wizard/Sorceress so I had to 
    kill off all the other pieces to make the W/S move.  That was not an
    easy feat is not likely to happen often.  Does anyone have any
    strategies for playing against the computer and/or friends?
    
    
    			---krak
    
453.14Close-outAKOV14::SALLOWAYYou'll See Perpetual ChangeMon Aug 13 1990 15:303