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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

128.0. "Super Mario Bros. II" by PEACHS::CRAWFORD () Mon Sep 12 1988 19:30

    Attention all you SMB folks!!!
    
    Super Mario Bros. II has just been released in the U.S. I got that
    from the Nintendo Players Hotline this morning. Depending on where
    you're located in the U.S. it should be getting to your area within
    a few days to a few weeks and in some cases a couple of months.
    
    This will be our note file for SMB II. I'm checking into a source
    that should be getting the game shortly and will publish info on
    it as I confirm it.
    
    It won't be long now and Mario and crew will be at it again.
    
    Aloha
    
    Hawaii_Harry
    
T.RTitleUserPersonal
Name
DateLines
128.1WORLD OF DREAMS...BSS::JSANDERSHot patootie bless my soulMon Sep 19 1988 14:4014
     Just received the July/August issue of NINTENDO POWER and it has
    a spectacular 20-page layout on SUPER MARIO BROS. 2. With SMB2 you
    will be able to select your characters, pick up items, throw items,
    pick-up and throw your enemys, blow up things, ride a magic carpet,
    dig in the desert, encouter waterfalls, cause earth quakes and ride
    a rocket to distant places. SMB2 has 7 worlds you can explore and at 
    the end you can confront BIG BOSS - "WART"
        
     Looks like it is going to be GREAT!!!!  I can't wait til it hits
    the shelves of my fav store. Has anyone seen it out there yet ??
    
    -Flash

    
128.2Its Out And About!!PEACHS::CRAWFORDMon Sep 19 1988 17:5519
    Its been released. Nintendo released it last week. It should be
    making its way to the east coast in one to two weeks, hopefully.
    The Toys R Us store here in Kennesaw, Georgia said they don't expect
    to see SMB II til next month. If you want to order you can get it
    through a company called TRYSOFT. They sell nintendo game packs.
    They got a shipment of 1200 SMB II cartridges last saturday and
    have already sold them. They told me on the phone a few minutes
    ago that they're expecting another shipment in on Wednesday and
    they will take orders then, not before. The game is selling for
    39.99 plus tax and they'll send it to you UPS for an additional
    $5. Delivery usually takes about a week.
    
    If anyone else hears about it popping up on store shelves give a
    holler.
    
    Aloha
    
    H_H
    
128.3Phone number?RAVEN1::TIMMONSMon Sep 19 1988 18:202
    What is the phone number and address for TRYSOFT?
    
128.4A Phone Number Would Help-Wouldn't It!!PEACHS::CRAWFORDTue Sep 20 1988 13:448
    Re -1 and -2.
    
    I guess a phone number would help. It's 800-877-6274. Don't know
    their phone hours. I believe they're on the west coast. Washington
    State or California. Give them a try. Happy nintendoing.
    
    H_H
    
128.5More On TrySoftPEACHS::CRAWFORDTue Sep 20 1988 14:2213
    I just got off the phone with TRYSOFT. They are out of SMB II game
    packs. They are expecting some more in tomorrow. They won't take
    any advance phone orders as they already have a waiting list. They
    said to call them tomorrow. They are located in Redmond, Washington
    State, across from the Nintendo facility. Their phone hours are
    7 - 5 Pacific Savings Time (thats 10 - 8 Eastern Savings Time for
    us easterners). There number again is 800-877-6274.
    
    I have yet to get mine so if anyone gets through tomorrow and they
    have received their order let us know via a note.
    
    H_H
    
128.6PNO::HEISERwhatyagonnadowithwhatyagotTue Sep 20 1988 16:575
    The new Nintendo Power also had a poster-sized map of the new Zelda
    game.
    
    Mike
    
128.7Insanity is contagiousBTO::BAGDY_MShe moves thru my dreams like the windWed Sep 21 1988 14:3810
    
    	I  called  TRYSOFT a few minutes ago.  It seems they didn't
    receive their  shipment  of  SMB II today.  He informed me that 
    it will probably be tomorrow, and to try again then.  The price
    is still $39.99 with  $5 UPS  shipment.  Oh well.....what's one 
    more day ! :^)
    
    AAAAARRRRRRRRGGGGGGGHHHHHHHHHHHH !!!!
    
    Matt :^)
128.8BEING::POSTPISCHILAlways mount a scratch monkey.Wed Sep 21 1988 15:207
    Re .7:
    
    Remember, it takes UPS at least a week to get a package from coast to
    coast, and games are likely to show up in stores here by then.
    
    
    				-- edp 
128.9Geographical location can change availability.BTO::BAGDY_MShe moves thru my dreams like the windWed Sep 21 1988 15:5513
    That's if you live in Mass.  Nobody in Vermont seems to know that
    the game pack  was  even  released.  I  went  to  Sears,  Service 
    Merchandise, Kaybee Toys and Casslers and none of  them  knew.  I
    seem to find out more from this file than I do from  the  stores.
    (In fact I just called Kaybee and Casslers again.  This week they
    know that it's been released, but still nothing to sell.)  
    
    Matt :^)
    
    p.s. - Now maybe someone can tell me what the availability of 
           Double Dragon  is in Mass.  They still haven't seen it
           up here yet.  <sigh>
    
128.10Not yet in ColoradoBSS::JSANDERSHot patootie bless my soulWed Sep 21 1988 17:1410
    I checked with Kaybee Toys here in Colorado the other night and 
    they also were unaware of SMB2 being released. I told them it 
    was and the indicated that they would probably receive the game
    in early October. -Oh well, :-(

	I'll keep looking ;-)
    
    		-Flash
    
        
128.11It's in the Mail...JOKUR::BOICEWhen in doubt, do it.Thu Sep 22 1988 14:206
    I just placed my order for SMB II through TRYSOFT as mentioned in
    .5.  They took Master Card and will deliver to my home via UPS in
    7 to 10 days.  Total cost: 44.95 (includes shipping).  The fellow 
    I talked to said he had "lots" in stock.
         
    - Jim
128.12One more in the mail :^)BTO::BAGDY_MShe moves thru my dreams like the windThu Sep 22 1988 14:434
    So you're the one who was tying the phone up. :^)  I got mine as
    well.  They took Visa as well.  Yeee-ha !
    
    Matt :^)
128.13A Bird In The HandPEACHS::CRAWFORDThu Sep 22 1988 17:4520
    I called in my order to TRYSOFT late yesterday afternoon and they
    had received their shipment so I was able to place my order. I have
    checked here in Atlanta with Kaybees, Lionel Play World, Toys R
    Us and Sears as to their knowledge that it was available. A couple
    hadn't heard at all. Toys R Us and Kaybees say they heard and that
    they had their orders in for some time. They claim they have been
    told by Nintendo that it will be the October/November time frame
    before they"ll get their orders. All things considered I feel that
    its worth the extra $5 shipping charge not to mention the fact that
    I couldn't even find out how much they will charge for the game
    pack when they get it in.
    
    It might be a good idea to locate some of these mail house distributors
    who seem to get these games early and post that info here. I'll
    keep my eyes and ears open and post whenever I here.
    
    Aloha
    
    H_H
    
128.15call (800)-877-6274 and order SMB2, I didHPSMEG::KOSTASHe is great who confers the most benefits.Fri Sep 23 1988 16:3711
    Well,
    
        I just placed my order in to TRYSOFT in the number provided at
    128.5. The price is still $44.99 (includes the $5 shippment) and
    they will deliver in 7 to 10 days. 
    
    I will let you know when it arrives
    
    Enjoy,

    Kostas    
128.16One more SMB junkie....LAMBOG::BENTBob Bent...Marlboro ISWSFri Sep 23 1988 17:438
    I just got off the phone with TRYSOFT and have my game on the way....I
    asked the guy how he has the game and he told me he is right next
    to Nintendo so when they have a new game he gets them..SMB II has
    not been released to the stores as yet.
    
    He has no catalog of titles that will be available but told me that
    there are supposed to be up to 50 new titles before Christmas. I
    think this is a number to keep
128.17Yet another is on its wayMOMAX1::PILOTTEIt just keeps getting better!Fri Sep 23 1988 20:506
    Count me in to....just placed my order for SMB2....it sure will
    seem like a long 7 days....i'm already placing my Nintendo unit
    on reserve...might even have to lock myself up in my room so no
    one esle can get their hands on it...
    
    mark
128.18Sears is shipping!RAVEN1::TIMMONSMon Sep 26 1988 22:0014
    My SMB2 just came in today from Sears.  Didn't believe it till I
    picked it up.  Cost 44.99 plus .18 shipping plus TAX here of 2.26.
    Mail order from out of state saves tax.  Penneys is promising delivery
    of SMB2 and Zelda II next month, BUT, they are giving the same delivery
    date for all items in the Christmas catalog that are not in the
    big catalog - so I do not trust the Penneys date.  Sears had promised
    9/22 shipmentand they shipped 9/23.  
    
    Re note 128.9 - I read somewhere (maybe in this Notes file or the
    ENET) that NES lost the license to Double Dragon.  It will now be
    only available from SEGA?  Anyway, my son sold his.  It was not
    even close to the arcade.
    
    Ray
128.19REVIEW?LEWEY::DESELMSTue Sep 27 1988 11:035
    You say you picked it up.  You mean you got it?
    
    Tell us man!  What is it like?!
    
    -- Jim 
128.20Still Waiting..(sigh)CREME::CRAWFORDHawaii No Ka OiWed Sep 28 1988 16:309
    Has anyone received their SMB II game pack from TRYSOFT yet? I see
    where Sears has shipped to someone. They don't have the game pack
    in the Sears stores here in Atlanta yet. Lets here it from those
    who have played SMB II on their feelings about it.
    
    Aloha
    
    H_H
    
128.21EGADS!!..ITS H-E-E-E-R-E!!PEACHS::CRAWFORDHawaii No Ka OiWed Sep 28 1988 19:2612
    It finally arrived and I'm at work. My son has already gotten his
    hands on it and is playing it as I type this. It came via UPS in
    exactly seven days from order so those of you who ordered right
    after I did can expect your today or tomorrow. I can hardly wait
    til quitting time. Will give a report out on the game hopefully
    by tomorrow. The anticipation is already killing me. That lucky
    kid...
    
    Aloha
    
    H_H
    
128.22A WinnerRAVEN1::TIMMONSWed Sep 28 1988 21:3014
    SMB2 is a definite winner!  My son rents a game for 2 days and then
    is tired of it, but he says this one will last till Christmas. 
    The NES magazine that had hints is needed.  You can jump on top
    of the bad guys, pick them up and throw them at other bad guys.
    If you can't jump high enough, you can pick up objects, move
    them around, stack them and make stairs.  Also if you squat till
    you start flashing you can jump extra high.  Some vegetables are
    realy magic doors that let you in on the "back side" of the screen 
    for a short time to get extras.
    
    By the way, mine said "Rev A" on the front of the box.  Does that
    mean there is a "Rev -" with bugs?
    
    Ray
128.23mines here too!!!!!!MOMAX1::PILOTTEIt just keeps getting better!Thu Sep 29 1988 14:525
    mine came yesterday also.....however i didn't get a chance to play
    it last night....probably won't get a chance tonight either and
    will be gone over the weekend...oh well that will give everyone
    else that gets SMBII a chance to add spoilers and do all the hard
    work.....  :-)
128.24Hurry up clock...I gotta' play SMB II !!!BTO::BAGDY_MShe moves thru my dreams like the windThu Sep 29 1988 15:173
    Mine outta' be here today !  I can't wait !!!!!  Yipppppp-eee !!

    Matt :^)
128.26Sorry, no SMB2LEWEY::DESELMSThu Sep 29 1988 16:176
    I just heard on the news that UPS is going on vacation and will
    not be delivering anything for at least another two weeks.  Sorry.
    
    Had ya fooled for a minute there, didn't I.  8^)  Didn't think so!
    
    -- Jim (very jealous...)
128.27You want what ?????? Oh, only my opinion ! :^)BTO::BAGDY_MSlam Dancin' with the Buffalo !Fri Sep 30 1988 09:2920
    
    	Well, I got my SMB II, and all I can say is `WOW' !  This
    game is intense, and  you  kinda'  have to watch out for both
    sides of the screen.  I _LOVE_ the music, especially when you
    go into a door !  BONGO music comes alive, and just makes  me
    wanna' get up and dance. :^) (No, not  really - I'm  used  to 
    dancing on top of a bar.) ;^)  Definately worth the wait, and
    the price.  `No sales tax' !
    
    Possible spoiler - but I know you're gonna' read  it  anyways.
    
    Like I said, `POSSIBLE' - 
    
    What does everyone think about that little slot machine at the
    end of a stage !  I think it's slick, and got up to five extra
    lives last night. (I'm regretting staying up until 23:30 now!)
    
    Definate winner !  A sure `10' !
    
    Matt :^)
128.29Rats!! Foiled Again!SAHQ::SCHULTZFri Sep 30 1988 14:117
    I ordered the game for TRYSOFT last Saturday and Toy's R Us just
    receive the game in mass on 9/29/88!  Just when you think you have
    made a good move...
    
    Craig
    
    
128.31Who's this Luigi guy?MTWAIN::DIMAREMay fortune favor the foolish.Tue Oct 04 1988 14:1533
    
    
    Yesterday, I got home and the litte surprise package... 
    
    ...so it became another Nintendo Evening!   I've managed to get
    to 3-2 so far, but the 1:00 a.m. bell rang and it will have to 
    wait for tonight (One could call the boss and complain of joystick
    elbow. 8^)  )
    
    re -.1
    
    >	- Has anyone found a way to kill Phanto?  He's a pain!
    
    	  I haven't tried, but I suppose one could jump on him and
    	  pick him up.
    
    >	- Do any short-cuts (warps?) exist?
    
    	  I have stumbled across any, but I have noticed a couple of
    	  likely spots to check out at a later date.
    
    >	- The bonus stage -- anyone found a "method to the madness"?
    
    	   No, but I did get 2 cherries once, which helped me get a
    	   total of 6 extra lives. 
    
    >	- On 1-1, regarding the route (short-cut), has anyone found
    >	  a reliable way to time the bombs?
    
    	  Once harvested, you have three seconds 'til they explode.
    
    
	  Mario
128.32No complaints from this department :^)BTO::BAGDY_MSlam dancin' with the Buffalo !Wed Oct 05 1988 10:4117
    
    	I too have been able to make it to 3-2, and almost to the end
    of 3-3.  Believe me, it gets much harder and much better.  Mainly
    when you have been able to get up to nine lives from bonus rounds
    and 1-up mushrooms and then loose them all because timing  wasn't
    quite right, or you became over come by being's.  There  will  be
    a stage that the bombs will have to be timed even more-so.  Stick
    with it, cause  it  took me six hours of play on Saturday to make
    it to world 3-2.  It's  taking me a tad longer to get through 3-3,
    but I sure wouldn't send this game pak back for the world !  This
    is the first game in  a while that has kept my interest this long
    after playing it for hours on end.  
    
    
    			Love those Bongo's ! :^)

    Matt :^)
128.33I found one....LAMBOG::BENTBob Bent...Marlboro ISWSWed Oct 05 1988 13:3915
    re: .30
    
    Found a warp zone...<spoiler follows>
    
    
    
    In world 1-3 when you find the potion hold on to it till you reach
    the door to the vertical world. There is a jar there. Go just beyond
    the jar so as to keep the enemy away a drop the bottle. Go in the
    door and while in there go in the jar...warps you to world 4. Be
    sure to have your ice skates on if you do this :-).
    
    If you need more info let me know.
    
    Bob
128.34I thought it was something!MTWAIN::DIMAREMay fortune favor the foolish.Wed Oct 05 1988 16:168
    
    
    
    I came across that same one, but as I started down the Vase my time
    in the 'Nether Zone' expired and brought me back.
    
    
    Mario
128.35Now the Fun Begins..SAHQ::SCHULTZThu Oct 06 1988 15:438
    Boy is this game tough!  The only way to make real progress is to
    get very good at the Bonus Stage where if you get 3 cherries you
    receive 5 extra lives.  I went into stage 5 with 53 extra lives
    and just made it through.
    
    So far up to 6-2 and struggling...
    
    Craig
128.36Spoiler, another more than major one at that !BTO::BAGDY_MThe engine roars between my thighsSat Oct 08 1988 00:4612
    
    	Found another spoiler !  It follows......
    
    
    Another Warp Zone......
    
    When in world 4-2, you'll come across a vase(whatever you call it)
    that you cannot go into in the normal world.  If you get the 
    potion earlier in the `whale' world, hold onto it and enter the
    `Nether world at the vase.  It's a warp to world six.
    
    Matt :^)
128.37We got ours!!NEXUS::E_VAETHSun Oct 09 1988 20:2211
    We just got the game Friday evening and have already logged MANY
    hours on it.  Sleep has been set aside for it!!and it's worth it.
    It was the last one Lionel Playworld had here in Colorado
    Springs.(39.95). So far my daughter has made the most headway, making
    it to 2-3 (kinda slow for her, she began sat. morning and was
    physically removed from the set about 12:00 noon!!)  It is a real
    hit around here.  Nintendo Power issue is very helpful. 
    
    Love this game!!
    
    Elin.
128.38** WART is Beaten !! **SAHQ::SCHULTZMon Oct 10 1988 17:3013
    The Evil Wart fell today to Mario!!!  Boy was this an excellent game!
    The closing scenes are unique.  The only thing that allows this
    game to be beaten is the bonus stage where you can win extra lives.
    
    You get the timing down and you can get 2-5 lives per spin...
    
    The old Wart did not have a chance.
    
    Let me know if I can be of assistance to anyone...
    
    Happy Nintendoing...
    
    Craig
128.39Child World Nashua,NHSHOTIM::KIPNESKen 269-2269Wed Oct 19 1988 02:346

	 FYI - Child World in Nashua (NH) has about half a dozen SMB2
	 as of tonight.

	 /ken
128.40Another Wart dethroned. Cute ending too ! :^)BTO::BAGDY_MSlam dancin' with the buffaloMon Oct 24 1988 13:178
    
    	Well, after having been away for two weeks, I can finally enter
    my official `Wart Just  Can't  Take  the  Pressure' reply.  Yep, he
    fell last weekend at the hands  of  Mario.  Next time, I'm going to
    go digging for any possible warp zones and the like.  Like .38 said,
    if anyone requires help or hints, just let me know.
    
    Matt :^)
128.41Wart RemoverMOMAX1::PILOTTEIt just keeps getting better!Wed Oct 26 1988 17:3010
    add another one to the list.  The not so mean Mr WART  died a very
    untimley death last night....  And like wise in the previous reply
    I guess the only thing to do now is explore for other worlds and
    hidden secrets.....
    
    BTW  re -1   who was your contributors in dealing with this game.
    
    I used Mario twice,  Luigi once,  and the princess 5 times...i like
    the way she floats thru the air....
    
128.42Mariorobics - Lift, jump, float, bounce. :^)BTO::BAGDY_MI'm A Fool 4 Your Stockings/ZZ TopThu Oct 27 1988 20:3110
128.43ATSE::FLAHERTYImagine...Fri Nov 11 1988 15:3715
    
    	I use Toad and Princess the most
    
    	This is an exelent game with wonderful graphics, especially at the
    very end.
    
    Spoiler:
    
    
    	Wart dissapears from the credits at the end...
    
    		Does this mean he'll be back?
    
    					She floats through the air,
    						Pat..
128.44Now that the game is available, any help?WMOIS::GREENOIt's all Magic and MirrorsMon Nov 14 1988 12:3726
    
    
    	OK, Couple of questions for those of us who just got the game.
    
    	There is mention of a pattern in playing the slot machine between
    	worlds. I haven't found one yet, any hints?
    
    	In world 3-1 (?) there is a room at the top of the first bluff
    	on the right after you exit the ladder. (when you first get
    	into the world) How do you get up to this. I have tried jumping
    	off the back of the guys with the pitchforks but that just leads
    	me to an early demise. Again, any hints? (The book says it is
        a great place to load up on coins.
    
    	Finally (for now), is there a way to continue a world? I have
        noticed it gives you only two continues before it brings you
    	back to world 1-1. This is very discouraging.
    
    	I have just gotten this game and agree with most of the others,
    	It is by far the best Nintendo has put out! (only addition I
    	would make is to add a password for those of us who only have
    	a short time to play in one sitting)
    
    	hints/spoilers most gratefully welcomed,
    
    	Steve
128.45help for world 3-1BEES::WILLIAMSDon't worry, be happy...Mon Nov 14 1988 16:0614
    re: .44 
    
    World 3-1 spoiler maybe...
    
    Select Luigi as your player and do a "power" jump.  This should
    get you up to the room and all its coins.
    
    Another neat thing I noticed in this world was that if you time
    it right, you can land on top of "one of those flying things with
    pitchforks" and if you move with him, he'll carry you to the end
    of this section.  It's a quick way to avoid all the other hassles
    in this part of the world.  It's not easy, but it's neat.
    
    - Skip
128.46moved by moderator MOMAX1::PILOTTEIt just keeps getting better!Tue Dec 06 1988 14:5520
          <<< MOMAX1::SYS$SYSDEVICE:[NOTES$LIBRARY]NINTENDO.NOTE;1 >>>
                       -< Nintendo Entertainment System >-
================================================================================
Note 163.0           Need to know more about S.M.B.'s  2 ! !          No replies
BOARDS::MONDALTO                                     13 lines   6-DEC-1988 11:22
--------------------------------------------------------------------------------

    I purchased a NES about six months ago,and my children and i really
    enjoy it,what a great investment.My daughter is 8,and my son is six.
    It is amazing how these kids can get to so many places,that i find
    rather difficult.We enjoy SUPER MARIO BROS.,ZELDA,DUCK HUNT and
    RAD/RACER.I would like to know where i can purchase S.M.B's 2.I 
    went to K-BEE toys,LECHMERE,CALDORS,& ZAYRES,and they told me that
    they do not have it in stock.
    
    I played MARIO BROTHERS six weeks ago,and not knowing it i played
    from 8:00 P.M. to 2:30 A.M.. Time goes by when your having fun.
     

                                             JOHN    
128.47call trysoft 1-800-877-6274MOMAX1::PILOTTEIt just keeps getting better!Tue Dec 06 1988 14:599
    re -1
    
    try reading the replies in this note...there is information here
    that if you have a credit card you can order SMB II from a place
    called TRYSOFT...  i just ordered my second SMB II for my brother
    from them.  they had plenty in stock and it only took 5 days counting
    the weekend to get to me.....sure beats running around the stores
    
   mark
128.48Trouble Reaching TRYSOFT!SMURF::SOUSAThu Dec 08 1988 13:3217
    Anyone know why my brother can't seem to reach TRYSOFT in Redmond,
    Washington?  He and his wife have tried for 3 days (the 800-877-6274
    number). All they get is a fast busy signal. My sister-in-law kept
    hitting her 'redial' button on the phone for 3 hours in a row on
    Monday and could not reach them.  
    
    I really appreciate all your help and replies in the past few days.
    
    If you have a reply to this note, please send me mail on my node
    at SMURF::SOUSA as I won't have time to keep going into this file
    this week.
    
    Thanks again,
    Penny
    
    DTN 381-0545 (Spit Brook Road, Nashua, N.H. facility - ZKO)
    
128.49Lucky I GuessHACKET::KUSCHERKenFri Dec 09 1988 10:308
	  Guess I'm just lucky. I called TRYSOFT on monday and was able
	  to  reach  them  with  1 phone call. Ordered SMB II and was
	  told  it would take 7 working days to receive via UPS. Well
	  to my surprise SMB II arrived yesterday. It took just three
	  days.
	  
	  Ken
128.50More numbers for Try SoftSLSTRN::GOULDFri Dec 09 1988 11:267
    Try 1 206 881 6885 if you can't get through on the 800... 
    I also  could not get through on the 800 number.
    There also is some info on TRY SOFT in note 163.
    Keep trying the 206 number, it is busy alot, took me over 100 tries
    but made it, as of yesterday they still had SMBII in Stock.
    
    Roy
128.51SMB II is not SMB IIRAVEN1::TIMMONSThu Dec 22 1988 19:246
    I just read that SMB II is not SMB II.  It is not even Super Mario
    Brothers anything!  It is a Famicom game called "The Dream Factory"
    with the characters changed.  The real SMB II is only available
    in Japan!  (Same for SMB III and SMB IV).  Source - Electronic Gaming
    Monthly, 1989 Annual, page 37.
     
128.52Can't get them free guys...VLNVAX::FOSTERFri Dec 30 1988 13:427
Can anybody give me hint on how to get the free men in the bonus stage?
    Someone earlier said that you have to have the proper timing. Can
    you be a little more specific?
    
    Help is much appreciated,
    
    Steve
128.53A few tips for Super Mario Bro's IIGRANPA::FMUDGETTJust how bad was it working?Sat Dec 31 1988 21:3334
    Steve here's a few things to help you,
    
    spoiler follows <FF>
    
          You really can't tell when you are going to get free guys.It's
    random,except for one thing.After you get a cherry,you keep hitting
    the "A" button.It doesn't always work.
    	I have also found some warps that would help you. The first
    warp is in 1-3. It takes you to world 4. Before you go into the
    door that takes you to vertical world,there is a potion. Take that
    past the door and drop it near the jar. While you arin "sub-con",go
    down that jar. It will take you to world 4.
    	The second is on 4-2. It is an ice world,so be careful. There
    are two potions in the "whale world". The first is right after you
    enter, you go to the whale to your left that you can't really see.You
    will find your first potion here. The second is,after you go a little
    ways,you will see a patch of grass. Your second potion will be
    there,but don't throw it there.Takke it to the jar and throw it
    there.                                                       
    
    	The last warp could very well be the most important one,since
    it takes you to world 7 (the last world). In 5-3,right after you
    go up the first ladder, you do the power jump to get up to the jar.
    *IMPORTANT* You must be Luigi to get there. Next to the jar there
    will be a potion. Throw it near the jar, and you'll get to 7.
    
    	At the end ,Wart will throw bubbles at you . You can,t get them.
    You must get the funny looking vegetables into his mouth without
    hitting the bubbles.
    
    	I hope you can use these tips.
    
    		Fred and Emily Mudgett
    
128.54ThanksVLNVAX::FOSTERTue Jan 03 1989 12:125
    RE-1
    
    Thanks for the tips...
    
    Steve
128.55need free lives?CINEMX::KIPNESKen 269-2269Mon Jan 09 1989 20:0843

	 I have had some luck getting free 'extra lives' using the NES
	 ADVANTAGE.


	 spoiler follows......
























	 
	 


	    I use the turbo button for the 'A' button on the slowest
	 speed.  Just by keeping it pressed, I get two free lives (2
	 cherries) every other try.  I usually have 40-50 free lives
	 by the time I hit world 4 using this method.



	 /ken
128.566th world spoilers neededPOBOX::BAYLESSMon Jan 09 1989 20:215
    I need some help on the 6th world at the end of the quicksand stage
    you have a cave that I quess you must enter, if you do have to enter
    how do you exit.  I need some spoilers
    
    Dave
128.57?BTO::BAGDY_MOo-ooo, daddy you're a fool to cry. . .Tue Jan 10 1989 09:1919
    
    	RE: .56 
    
    		Is that the second stage of the sixth world ?  I'm 
    drawing a slight blank as to which one you mean.  
    
    Spoiler question follows - well, maybe. :^)
    
    
    Is that the cave with the row of jars and snakes ?
    
    The cave with the Bob Ombs ?
    
    The cave with the conveyor belt ?
    
    I believe these are all world six.  
    
    Matt :^)

128.58Going thru doors with objectsBSS::JSANDERSHot patootie bless my soulTue Jan 10 1989 14:108
    What is the secret of going thru doors or climbing vines with an
    object with you such as potion or radish ??? I have been able to
    do this several times by mistake and can't figure out how I did
    it.  Any replys taht would be helpful would be appriciated.   
    
    Still trying to get pass 7-1.
    
    -Flash  :-)
128.59yet another one moved by moderatorMOMAX1::PILOTTEIt just keeps getting better!Tue Jan 10 1989 15:3011
          <<< MOMAX1::SYS$SYSDEVICE:[NOTES$LIBRARY]NINTENDO.NOTE;1 >>>
                       -< Nintendo Entertainment System >-
================================================================================
Note 185.0                  How many Worlds? SMB II.                     1 reply
USCTR1::RHORRIGAN                                     4 lines  10-JAN-1989 12:21
--------------------------------------------------------------------------------

   Super Mario Bros II...Santa delivered the Nintendo with this game, 
    I helped  my son find the Warp Zones...2,3,4 on World 1-2. But I
    would like to know how many worlds and levels are there in this
    game....Dad found a new toy also!    
128.60Stuck on your headSAFETY::MORRELLTue Jan 10 1989 17:459
    .58
    
    More than likely I would assume that you have got it vegie on your
    head and was able to climb the vines.  I have done this a few times
    but I can never do it when I want to.  Isn't that the way it always
    go...
    
    Kathy
    
128.61POBOX::BAYLESSThu Jan 12 1989 15:162
    in response to 128.57  the cave with the jars and snakes is where
    I am stuck.
128.62spoiler YODA::TAYLORThu Jan 12 1989 18:1425
    re: -.1
    
    
    Spoiler as to the "jars and snakes" area.
    
    
    
    
    
    
    
    
    
    
    
    
             
    
    
    Without getting into too much detail in some jars you'll 
    need to dig to find what you need to open the door. In
    one jar I found an extra life.
    
    
    
128.63Frustrated by 6-3POBOX::BAYLESSWed Jan 18 1989 21:417
    I have become a little frustrated, when reaching 6-2 the cave, how
    do you get out, is their an exit.  I ran into to same situation
    on 4-3, you enter a cave and their is no exit.
    
    
    Help
    
128.64ALIEN::POSTPISCHILAlways mount a scratch monkey.Thu Jan 19 1989 11:1010
    Re .63:
    
    I didn't have any problem in 6-2, but I have only gone along the top,
    so far.  If you try the lower rooms, it may be more difficult to get
    the bombs you need to blast your way through the walls.  You may have
    to find a way to get bombs from the upper level down to the lower
    level.
     
    
    				-- edp
128.65How do you get to the topPOBOX::BAYLESSFri Jan 20 1989 21:029
    The top, do you enter the top during 6-1? I don't understand could
    you elaborate.  I get into 6-1 from level 4 by using the warp.
    Is there something in 6-1 I need to do?  I have found a key to the
    door in the end of 6-1 (the cave with jars and snakes). Can you
    power jump on top?
    
    Help
    
    
128.66BEING::POSTPISCHILAlways mount a scratch monkey.Sun Jan 22 1989 12:3315
    Re .65:
    
    Is the area you have having problems with the one you enter through a
    large door, double the normal width and height?  If so, then all you do
    to get through it is stay along the top.  After you pass the bombs and
    come to the walls, you just pull up a plant/bomb and drop it by the
    next wall on the right.  Then you back off, wait for the bomb to
    explode and destroy the wall, and you go through.  If you go down to
    the bottom level, you might be trapped, although there is a good
    opportunity for a mushroom and coins at the end.
    
    If that's not the area you're having trouble with, please describe it.
    
    
    				-- edp
128.67lost in 6-2POBOX::BAYLESSMon Jan 23 1989 21:3111
    
    The area is right after  the end of  6-1 the quicksand world.  at
    the end of this world you go into a cave that contains many jars
    and snakes.  In the bottom of one of the jars is a key which unlocks
    the door that takes you into 6-2.  If you take a warp in world 4
    it takes you into 6-1 which is the quicksand world. Then the snake
    and jars cave at the end of it you need a key to exit.  The exit
    brings you into 6-2 which has no exit!  Is my cartridge faulty?
    
    
    
128.68BEING::POSTPISCHILAlways mount a scratch monkey.Tue Jan 24 1989 11:2553
    Re .67:
    
    Ah, now I see the confusion.  You said "cave", but 6-2 is not a cave.
    You can see the stars; you are outside at night.
    
    Here are some hints in increasing order of spoilage:
    
    6-2 can be done.
    
    You have to do something new.
    
    If you can't get there by walking, you'll have to find another way.
    
    If you can't get there on your own, you'll need help.
    
    Take a ride.
    
    If you get off of your ride, you'll have to ride back to the start to
    get a new ride to the end.
    
    Complete details:
    
    At the beginning, there is the land you are standing on and some land a
    bit lower and to the right.  Go to that land and some of the
    bird-creatures will come along.  Hop on top of one going to the left,
    and from there hop up to the highest one going to the left.  They will
    carry you a bit, and a bird-creature going to the right will appear.
    Ride that for a while until you get to more land.  Get off, pull the
    first plant to get an Erlenmeyer flask.  Drop it, go through the door,
    pull the coin and the mushroom.  When you are back in the real world,
    hop on a bird going left.
    
    When you get back to the beginning, you'll need to repeat the sequence
    to get on a bird-creature going right.  This time, pass the land you
    got off at the first time.  As soon as you pass the land, jump off the
    creature you are on and land on the one below it and to the left, near
    the bottom of the screen.  (Make sure it is there when you begin the
    trip; once it didn't appear for me.)  Ride that creature for a while.
    You need to do one of two things:
    
         Be prepared to jump over a creature going the other way, land
         back on the same bird-creature, stoop quickly to get jumping
         power, and jump up to the land that appears. 
    
         Be carrying a plant to throw at the bird-creature that
         appears.  As soon as you land on the lower-left
         bird-creature, stoop to get jumping power.  When the opposing
         creature appears, throw the plant.  Jump shortly after that. 
    
    From there, you can easily reach the exit door.
    
    
    				-- edp 
128.69Anyone found the warp to world 5?ULTIMA::GARYBDon't dream it. Be it.Tue Jan 24 1989 16:589
In the latest Nintendo Power, they mention that there is a warp to
world five.  I've found the warps for 4,6, and 7 but none for 5.

Spoiler: description of room with warp in it

The room they show is underground, made out of brown vertical
bricks and has a hallway/entrance on the left.  The hallway
has at least one veggie in it.  The room has a jar in it and a door
to the right of the jar.  Anyone remember seeing anything like it?
128.70Secrets at the top of the worldULTIMA::GARYBDon't dream it. Be it.Tue Jan 24 1989 17:0515
At the top of world 6-x (the vine world) there is a pyramid.

If you haven't got this far, you may not want to read on.

To the right of the pyramid is a cloud.  It's way out of reach of
Luigi.  If you jump off the pyramid supports to the right you'll
see several clouds leading up to a door.  I've been unsuccessful
in finding anyway to reach the door.

I assume that it is impossible to reach from where I am and that it
is supposed to be a oneway exit down to the pyramid from some
short cut (there are many short cuts through out the game.)  I've
been unable to find the short cut or any other way to the door.

Does anyone know how to do it or whether it can be done?
128.71BEING::POSTPISCHILAlways mount a scratch monkey.Tue Jan 24 1989 17:5910
    Re .69:
    
    Is this the warp you are looking for?  Spoiler:
    
    At the beginning of one of the worlds, there is a large waterfall,
    where you must jump up from cloud to cloud.  Instead of doing this, let
    yourself fall down the waterfall.  There's a door at the base.
    
    
    				-- edp 
128.72Surviving World 4VOX::GILIFri Jan 27 1989 13:4417
	I'm not as far as some of you are, for the game can become
	rather frustrating at times.  But I have few questions about
	world 4.

	In 4-1, are there any locations to obtain and drop potions
	in a manner to obtain a mushroom.  One really needs extra
	life marks on this board.

	Same thing with 4-2.

	Where in world 4 do I get extra life marks?

	HELP

	Pat

128.73Mushroom in 4-1OPUS::PREISIGMon Jan 30 1989 13:3427
    I'm not that far along either, but I can tell you where to get one
    mushroom in world 4-1.  Spoiler follows:
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    On the last platform (where you get the rocket) there are 2 vegtables
    on the top level.  One of these is a potion.  Use it right there
    and a mushroom will be available.
    
    There may be other places, but this is the only one I have found
    so far.
    
    
128.75" Do I Bribe Him With Cheese ? "USMFG::GHIGGINSOh Nellie !! Your Here At Last...Mon Jan 30 1989 16:1012
    
    Most of you fellow players in here have delved deap into the catacombs
    of SMBII. I on the other hand, have not logged much time with it.
    
    Could some please give me a spoiler on how to handle mouser in 1-3?
    Do I let him destroy the wall, and whats the best way to get bombs
    on his platform ? Mine keep rolling off the edge ......
    
    This guys giving me an ulser.................
    
      Thanks,
           George
128.76Jump straight UP.BSS::JSANDERSHot patootie bless my soulMon Jan 30 1989 16:2511
    RE: .75
    
    When you catch the bomb move forward to about the second block from
    the end of the right hand side of the platform and jump up and hit "B".
    This will leave the bomb at the back end of the platform and he will move
    up and get it "BLAM".
    
    -Flash

    
    
128.77BEING::POSTPISCHILAlways mount a scratch monkey.Mon Jan 30 1989 16:329
    Re .75:
    
    Either jump and throw from further left so the bombs do not roll off
    the edge or get under the platform and jump straight up so that when
    you drop the bombs they do not roll (because you are not moving left or
    right). 
    
    
    				-- edp
128.78" Willard's Dead Tonight "USMFG::GHIGGINSOh Nellie !! Your Here At Last...Mon Jan 30 1989 16:387
    
    Re: .76, .77
    
       Thanks, I'll try it tonight.
    
    George
    
128.79Help on 6-3LUDWIG::CAHILLMon Jan 30 1989 23:326
 A question from my son Shawn (age 14 ). In level 6-3 after you climb
    up the vines before you go into the door in the pyramid if you go
    to the right and look up there is a cloud you can stand on. That
    cloud leads to a door to the right. Even when he has Luige doing
    a super jump he can not reach the cloud ???? Any ideas ????
                                   Thanks from Shawn
128.80ALIEN::POSTPISCHILAlways mount a scratch monkey.Tue Jan 31 1989 02:179
    Re .79:
    
    In a recent note, somebody proposed the theory that the cloud is part
    of a one-way path -- if you do something in another room, you might
    fall to the cloud you see, from which you can get to the pyramid.  That
    sounds reasonable to me.
    
    
    				-- edp 
128.81" Slowly But Surely "USMFG::GHIGGINSOh Nellie !! Your Here At Last...Wed Feb 01 1989 16:0127
    
     Re.-  A few back.
    
           Thanks for the tip on Mouser. Now it's a piece of cake. I
         thought that Tryclyde(sp?) would be harder in 2-3, but he
         was easier (first encounter).
    
     Need Hint -
    
           Well, after successfully making it through 2-3, with only
          2 lives left, I have no idea what to do in 3-1. Not having
          a map really hurts. Have tried ascending the clouds but
          cannot figure out what to do. Should I jump on Beezbo? Can
          I jump on the oblong white things in the sky ?
    
                                Or -
    
                   Do I just jump down the waterfall ?
    
            I would have continued in World 3-1, but it was 1:15 am
          this morning when I had to say," Nighty Night ". Any tad
          or miniscule hint would be greatly appreciated.
    
      Thanks,
          George
    
    
128.82help with 2-1DELNI::M_CARBONEWed Feb 01 1989 16:069
    Having just purchased SMB2 I am having trouble in 2-1.  I know I
    must be missing something obvious but can't seem to find out what.
    I get through killing and exploring everything in sight only to
    arrive at a door at the end.  I go in the door and enter a room
    that has a door at the bottom but I can't get to it.  I cant move
    off the plane I am on.  I would really like a hint or pointer on
    this one, its gettin real crazy now!!!
    
    	Thanks..Mike
128.85Down the FAllsBSS::JSANDERSHot patootie bless my soulWed Feb 01 1989 18:3514
    RE: .81
 	Spoiler Follows about 3-1
    
        
    In 3-1 jump down the waterfall but try to stay in the middle of
    the fall. At the bottom you can enter a room with lots of plants.
    Pull the 10th from the left and you will find a potion. after this
    go thru the door and you will be atop the falls again. Jump cloud
    to cloud and then jump on the flying carpet and press UP and stay
    in the middle of the screen to find the vine.
    
    Hope this helps.
    
128.86Take A Plunge You Say !!USMFG::GHIGGINSOh Nellie !! Your Here At Last...Wed Feb 01 1989 18:397
    
     Re.83
    
        Thanks for the tip. I'll more than likely be spending the 
       greater part of the evening continuing my mission.
    
    George
128.87USMFG::GHIGGINSOh Nellie !! Your Here At Last...Wed Feb 01 1989 18:496
    
    Re. 84
    
       Thanks for the detailed tip !!!!!!!!!!
    
    George
128.88Get rich quick!ARGUS::STAPLETONThu Feb 02 1989 01:528
    Re: .85 by BSS::JSANDERS
    
    Further info about 3-1
    
    I haven't tried it yet, but I've heard that you can make multiple
    trips down the waterfall and collect more coins that way!
    
    	Stapes
128.90Get those coinsBSS::JSANDERSHot patootie bless my soulThu Feb 02 1989 14:529
    Stapes,
    
    That is correct !!!!!
    
    You can make multiple trips down the falls and get MEGA coins.
    
    
    	Have fun -Flash :-)
    
128.91HELP!!!HELP!!!HELP!!!FSHQA1::MSCHRAMThu Feb 02 1989 20:309
    HELP
    
    NEED HELP IN 6-3!!!!!   ANY SPOILERS WOULD BE APPRECIATED!!!
    
    THANKS A MILLION!!!
    
    MARY-ANN
       
128.92MORE HELPPPPPPPPPP!!!!!!!!FSHQA1::MSCHRAMFri Feb 03 1989 13:2810
    ALSO NEED HELP IN FOLLOWING - 
    
    IN 4-2 - IS THERE ANY OTHER WAY OUT INSTEAD OF HAVING TO WARP TO
    6-1 (WHALED WORLD - 4-2)???  I WOULD LIKE TO TRY TO GET TO 4-3 OR
    AT LEAST THE 5TH WORLD!!!
    
    THANKS AGAIN!!!!!
    
    MARY ANN
    
128.94THANKS!!!!!FSHQA1::MSCHRAMFri Feb 03 1989 15:474
    THANKS RJK    I WILL TRY THAT TONIGHT!!!
    
    MARY ANN
    
128.95GOT TO THE FIFTH LEVEL!!!!!!FSHQA1::MSCHRAMMon Feb 06 1989 12:5411
    FINALLY GOT INTO THE FIFTH WORLD.  HAVING MAJOR PROBLEMS GETTING
    THROUGH 5-2-----NEED ANY SPOILERS/HELP.  CAN'T SEEM TO GET TOO FAR
    ON THOSE GUYS THAT RIDE UP AND DOWN THE TREES.  I GET CLOSE TO THE
    PLANT THAT THROWS FIREBALLS AND I HAVE A SHYGUY WITH ME BUT I NEVER
    CAN GET OVER TO GET RID OF THE PLANT.    HINTS PLEASE?????
    
    ALSO ANY OTHER ONES FOR 5-2 AND 5-3.   THANKS A MILLION!!!!!
    
    MARY ANN
    
    
128.96ALIEN::POSTPISCHILAlways mount a scratch monkey.Mon Feb 06 1989 18:466
    Re .95:
    
    Tell us what you know about the creatures going up and down the trees.
    
    
    				-- edp 
128.97DAMN THOSE CREATURES!!!!!FSHQA2::MSCHRAMMon Feb 06 1989 20:039
    I KNOW THAT YOU CAN RIDE THEM AND JUMP TO THE NEXT, BUT DO YOU HAVE
    TO DO THAT TO EVERY ONE OF THEM???  IT IS REAL DIFFICULT.  ALSO,
    WHICH CHARACTER IS IT EASIEST OR THE BEST TO DO THIS WITH???
    
    
    THANKS!!!
    
    MARY ANN
    
128.98ALIEN::POSTPISCHILAlways mount a scratch monkey.Tue Feb 07 1989 10:5916
    Re .97:
    
    You can do more than ride the creatures on the trees.  A couple of
    spoilers follow.
    
    When you are on them, you can pick them up.
    
    To get the flower, what I did was get on one of the creatures, ride it
    up to the top, pick it up, and throw it at the flower while still
    falling.
    
    By the way, it is considered polite to use lowercase in Notes;
    uppercase is like shouting at somebody.
    
    
    				-- edp
128.100Thanks!!!!!!!FSHQA2::MSCHRAMTue Feb 07 1989 13:1611
    I just found out about the "Upper Case Shouting".  Sorry if I "hurt"
    anyone's eyes!!!  
    
    Thanks for all the info.  Gonna try all this tonight!!!!  Hope it
    works.
    
    Thanks again.
    
    Mary-Ann
    
    
128.101I'm THIS close ...JET::SOUSAGo fly a (stunt) kite!Tue Feb 07 1989 14:4411
    I can easily get to the end of 7-2 now but can't figure out how to
    kill Wart.  It's very frustrating ... I wait on top of a 'platform',
    catch veggies that hurled at me and then throw them at Wart but he
    doesn't respond ... the veggies just pass through him.  Has anyone
    completed this game?  And, if so, would you please tell me how to
    kill this guy?  If posting the game-winning spoiler isn't appropriate
    here, please sent mail to me at my node address.
    
    Thanks in advance!
    
    bs
128.102BEING::POSTPISCHILAlways mount a scratch monkey.Tue Feb 07 1989 16:046
    Re .101:
    
    Wart is discussed in response .53.
    
    
    				-- edp
128.103Kill the Watt!ARGUS::RICHARDWed Feb 08 1989 12:2742
    re. .101
    
    Some additional spoiler about killing Wart.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    You can only kill Wart by throwing the veggies into his mouth just
    as soon as he opens it and before he burps up the bubbles.  You
    will have to repeat the effort 6 times without getting killed.
    
128.105ARGUS::STAPLETONThu Feb 09 1989 15:115
    Has anyone managed to get the second mushroom in world 4-3?  I found
    out where it is is, but I don't know how to get to it.  How about
    a hint?
    
    	Stapes
128.106Mushroom????FSHQA2::MSCHRAMThu Feb 09 1989 15:3121
    Stapes,
    
    
    When you exit the door go to your right and pick up the first "plant"
    which is really potion.  Continue to your left and jump up to the
    first cloud (the little one).  Power jump up to the second cloud.
    After that jump onto the castle.  Keep jumping over (don't jump
    in between the squared off "points")to the right.  Continue onto
    the second castle.  When you get the to last "point" stand on the
    left hand side of the point and face right.  Drop the potion (don't
    throw it) and enter the door.   You should be right at the mushroom.
    Just jump up and pick it up.  Wait until the scene changes back
    - proceed left one "point" the walk in between the "points"  and
    this will drop you right back down onto the sidewalk.
    
    Hope this isn't too confusing.  
    
    Take care...
    
    Mary Ann
    
128.107Hints for bonus livesESPN::BLAISDELLTax tax here...tax tax thereFri Feb 10 1989 11:3323
      Want to get a LOT more extra lives in the bonus stage and with a
   the regular control pad? 

   The hints are after the <ff> .  Hit return.



    
       The key to getting an extra lives in the bonus round is to get the
    cherry in the first window. The trick is to time it so you press the
    A button as soon as you hear/see the windows start scrolling. The 
    cherry is #2 or #3 in the sequence. You know you are close when you
    get a star in the first window.  I get the cherry 2 out of every 3
    chances now as opposed to 1 out of 6 chances before.

       Another help is to pick up those coins in the stages you will 
    eventually be warping out of. Those coins will go with you to the
    stage you warp to and eventually, to it's bonus round. I didn't 
    realize this until last night after 2 weeks of playing.

-rick
    
128.108Try, Try again!!!FSHQA1::MSCHRAMFri Feb 10 1989 13:059
    Thanks Rick.  I knew about the first cherry and getting it quickly.
    I will try getting the coins in the warp stages again.  I thought
    the last time I tried that the coins didn't carry over.  Well, I
    will try again.
    
    Again,  thanks.
    
    Mary-Ann
     
128.109ARGUS::STAPLETONFri Feb 10 1989 18:396
    Re: .106 by FSHQA2::MSCHRAM
    
    That was much more than a hint, but thankyou anyway.  I will try
    it the next time I play.
    
    	Stapes
128.110The new "kid"FSHQA1::MSCHRAMFri Feb 10 1989 18:536
    Sorry Stapes.  Really got carried away.  First time for helping
    someone on this stuff.  New "kid" on the block???  
    
    Have fun!!!!
    
    
128.1112-1 hint appreciated..ASABET::CUNNIFFMon Feb 13 1989 16:3923
    Well, I just broke down and ordered myself a copy of SMB II from
    TRYSOFT (Thanks for the multiple pointers to their number!), so
    now I can return SMB II to the kids up the street and get my LIFEFORCE
    back...
    
    anyways...
                                                   
    I need a 2-1 spoiler or hint...
    I've only gotten as far as 2-2 so far, but I'm wondering
    
    in 2.1, after you get the snake out of the jar, if you go down into
    the jar, there's a guy spitting bullets. You pull up the plant,
    and get a turtleshell. When I throw the shell, it travels across
    on the level above the guy, and doesn't nail him. I did get
    him once, but the jar seemed empty..
    
    My TV set is overscanning slightly - the picture is bigger than
    the tube, and I'm losing the bottom.. but perhaps there's nothing
    to see...
    
    help?
    
    jack
128.113Help With 5-1USMFG::GHIGGINSOh Nellie !! Your Here At Last...Tue Feb 14 1989 12:509
    
     Who is the best character for this world ? I've been using the
    Princess exclusively. When jumping the barrels in the water I 
    haven't been able to reach the upper plateau. The one on the
    far right after the barrels with the 2 veggies. Doew anyone
    know if she's capable of this feat ?
    
    Thanks,
        George
128.1151-1 WARP?DNEAST::PURNELL_CHRIIdle mind for RENT!Tue Feb 14 1989 17:1515
         I didn't see any regards to the little warp in 1-1.....maybe
    it's overlooked as it was pretty simple to find (although I over
    looked it about a dozen time....
    Possible spoiler:
    
         Just after you catch STAR MAN and cross the log you enter
    a door which has two plants and a jumping guy.  Climb the vine
    and head right to the door.  Well I decided to try the other
    side of the waterfall and found a Pink Shyguy and some bombs.
    Figuring out how to blow out a hole, I finally entered and
    was lead right to Birdo (or Birdetta.....transvestites in 
    video games...what's next!!)  Saves time and lives....
    
    			* Chris * just starting out in SMBII LAND 
   
128.117Short Warp?DNEAST::PURNELL_CHRIIdle mind for RENT!Tue Feb 14 1989 17:363
    Thanks...I'll pick up the terminology as I progress thru the ranks!!!!
    
    						* Chris *
128.118Luigi, You Little Jumper You.USMFG::GHIGGINSOh Nellie !! Your Here At Last...Tue Feb 14 1989 18:586
    
    Re: .114
    
         Thanks...............
    
    George
128.119Help Again!!!!!FSHQA1::MSCHRAMWed Feb 15 1989 14:137
    Need help again!!!  Got as far as 7.2 finally!!!!!!!!!!!   Started
    through 7.2 but kept losing guys quickly.  Any hints.  I used the
    Princess.
    
    
    Thanks.
    
128.120FINALLY DID IT!!!!!!!FSHQA1::MSCHRAMWed Feb 22 1989 14:468
    Finally found and beat Wart last night!!!!!!!  Great ending -- cute!!!
    Now onto another----Any suggestions from anyone????  Anything out
    there near Zelda or SMBII???
    
    Again----THANKS to all who helped me.
    
    Mary-Ann
    
128.121any comments?LEVERS::ANDELLAThu Feb 23 1989 23:023
    I think Super Mario Brothers II was a waste of money because it
    was extremely easy. I won the game in five days. The one good thing
    about it was the ending.
128.122Air Jordan she's not!!DNEAST::PURNELL_CHRININTENDO....Now you're playing w/Power!Fri Feb 24 1989 12:5414
    re .121
    
    I found the games extremely interesting...(Especially if you didn't
    warp your way to the end...).  Wart was a gas!!  The first time
    I met him was through warping...having 22 lives going in and finished
    up with only 2...(he got the best of my there for a while).  I used
    the Princess to finish him off.  The ending was great!!  My son
    actually made me take a picture of it (well, he didn't have to break
    my arm!!).....Love the game and will continue to play it!!  
    
    					Looking forward to SMBIII,
    
    
    					      * Chris *
128.123In Stock at K-MartCSSE::MILLERNormal InsanityFri Feb 24 1989 19:125
For those still looking to get SMB II, K-Mart in Fitchburg has
about 40 (or more) currently in stock this afternoon at $44.95.

Ron M.

128.124SMB II not all that easy for me...VOLKS::COOLIDGEBayard, VAX CSSE DTN 240-6493 AET1-1/6Mon Feb 27 1989 15:2317
    
    Also, Sears has a promotion/sale on right now, with the Nintendo
    cartridges prominently displayed, including SMB II and Link. My
    wife managed to find SMB II at Rich's, a local department store
    chain, but her experience was the typical now-you-see-it/now-you-
    don't that's been echoed throughout this conference. (In her case,
    she observed a stockpile of 20 SMB II's disappear in about that
    many minutes in one's and two's.) Sears quoted early-to-mid March
    delivery dates for the ones we ordered.
    
    Easy, you say? Not for me. I'm still struggling through 1-3 or so.
    I'd like to think I'm getting my $35 worth of entertainment out
    of it, however... (BTW, I'm not sure of the price; may have been
    $40-$45, but I've noticed generally lower prices up in Concord,
    NH than what the rest of you have mentioned).
    
    
128.125Tips wanted for 3-3SALEM::ALIZIOTue Feb 28 1989 11:5220
    
    Can anyone supply some tips on how to get through level 3-3? That's
    the level where you have to climb up several levels over pots
    containing shyguys, in order to grab the key. I can usually get
    the key and make it through the door that it opens, but then I'm
    stuck. If I take one path I end up at the top of a ladder leading
    nowhere. The other way, I encounter the two fireball spewing plants
    where you have to climb the chains. This seems to be the way you
    have to go, but I can't make it without dieing. The furthest I can
    get is just past the right hand plant, then I die trying to jump
    up on the chain that is hanging down. Since there are six or so
    of these chains, is it possible to go to the top of the first one
    and leap from chain to chain, without falling on the plants or getting
    hit by the fireballs? Any and all tips will be appreciated. I thought
    I was in good shape when I got to 3-3 with about 20 lives, but I
    managed to squander all of them. Before I try this level again,
    I'd like to know the RIGHT way to proceed. Thanks.
    
                                                        Paul
    
128.126Stop Feeding Those PlantsUSMFG::GHIGGINSOh Nellie !! Your Here At Last...Tue Feb 28 1989 12:2823
    
    Re: .125
    
      Paul,
    
         One of the keys to getting through this area is having (4)
       life marks. I generally lose one life mark running to the first
       chain at the far left. Then quickly up the chain to escape the
       fire balls. I now have 3 life marks left. I'm trying to remember
       the exact sequence on the controller I use to jump from chain
       to chain. I believe I jump while moving the keypad/joystick to
       the right. When I am directly on the center of the chain, I quickly
       use the up arrow to get out of the fire balls way. This is continued
       until I reach the last chain to the right and continue my quest
       upward. Should I happen to get hit along the way with fireballs,
       hopefully 3 life marks should be enough for me to get through
       this area. I hope this helped.
    
       George
    
        P.S. BTW, I use the Princess in this area/world.
    
     
128.130The real questionWMOIS::HCOCHRANTue Feb 28 1989 16:3810
    
 This is my first time using this notes section, please excuse the first
    two bluppers.
    
 My question is for my son. He would like to know at the end of world
    6-3 before you go into the pyramid, how do you get to the door in
    the sky ???
    
    
    
128.1313-3 requestDNEAST::PURNELL_CHRII want my NES!!!Tue Feb 28 1989 19:276
    RE .125
    
    	I found if you use Luigi, with the combination of right and
    up, the plants don't even come close to hitting you.  The critical
    part is the first chain, and that just takes timing....You should
    be able to do this without even losing a LIFE MARK.
128.132Thanks for the tipsSALEM::ALIZIOWed Mar 01 1989 11:3815
    
    re. .126 & .131
    
    Thanks for your advice. I guess I'll have to practice jumping from
    chain to chain until I get it right. Hopefully I won't kill off
    another 20 Luigis in the process! 
    
    A side question; Do you increase your life marks by gathering hearts?
    I know the number of life marks is represented on the left side
    of the screen, but I never paid too much attention to what makes
    it go up. 
    
                                                 Thanks again,
                                                 Paul
    
128.134World 5-1?USCTR2::DFONTAINEWed Mar 08 1989 16:1312
    Does anybody have any hints to get through 5-1?  It's the world
    where you come through a door and there are several plants.  After
    by-passing the plants there is a water fall.  The first part there
    is a ledge to walk on.  Then I get to another waterfall where there
    are fish(?) jumping up and down.  How do I get to the other side
    of the water fall?  Do I jump from fish to fish until I get to the
    other side.  If so, how do you time them right?  I've tried this
    with no success.  Any hints?  Too d*mn bad there's no boat to catch.
    
    Thanks
    Donna
    
128.136CURIE::STAPLETONWed Mar 08 1989 17:3611
    Re: .134 by USCTR2::DFONTAINE
    The princess can make the jump without using the fishes by running
    fast and floating over, but you will have to master the fish trick
    for one jump up to a high spot, so that you can continue.
    
    Luigi can also make it all the way through 5-1 without having to
    master the fish trick.  I use Luigi in 5-1.  Luigi must run fast
    and jump at the last possible moment to make the jump you asked
    about.
    
    	Stapes
128.137Dam those flying fishMPGS::GIFFORDI'm the NRA/GOALFri Mar 10 1989 19:409
I am haveing no luck getting past the little flying fish at level 2-3.

Sometimes when they hit me they die but most of the time I do. Is there a 
certain way you are supposed to hit them to kill them?? Any and all help
would be mucho appreciated.

Thanks

/cowboy\
128.138Practice, practice, practice!EVETPU::WALSHWaiting for the Galactic BusMon Mar 13 1989 12:2617
    Like all other creatures in the game, if you land on their head, they
    die.  Thus, if you are landing, or on the downward part of a jump, you
    can sometimes kill them, instead of the other way 'round.
    
    Spoiler:
    
    
    The way that I manage to get through them is to super-run across the
    screen.  Notice that you can change speed simply by taking your finger
    off the 'B' button!  This allows you to dodge.  Then, just keep going.
    
    One further spoiler:
    
    You might find it helpful to be going slow just when you hit the small
    bridges near the end of the world.  (If you don't know what I mean,
    believe me, you'll soon find out.  Superjumps tend to take you between
    the first two small bridges...)
128.139Live Marks on Level 7-2NEXUS::OKOLITAMon Mar 13 1989 20:507
    Help
    	Is there a second mushroom on level 7-2? I almost got that nasty
    Wart removed, but died while stuffing the 6th veggie home. Spoilers
    welcomed.
    
    thanks
    Tom
128.141another WART obituaryNEXUS::OKOLITATue Mar 28 1989 23:109
    re:140
    	Thanks, after my second try, I managed to get back to WART with
    the extra life mark, only to watch my 8 year old son retire the
    bumb on his first try, for his first time.
    	Oh well, I can still beat the kid at golf.
    
    
    tom
    
128.142RUSURE::POSTPISCHILAlways mount a scratch monkey.Fri Apr 07 1989 17:1917
          <<< MOMAX1::SYS$SYSDEVICE:[NOTES$LIBRARY]NINTENDO.NOTE;1 >>>
                       -< Nintendo Entertainment System >-
================================================================================
Note 248.0                    "INDESTRUCTIBLE CRAB"                      1 reply
BTO::BERGERON_D                                      10 lines   7-APR-1989 11:33
--------------------------------------------------------------------------------

    HI,
    
    Any hints would be helpful!!!!!!!!  I finally made it to 5-3 and I'm
    not really sure how I got there, but I've run into a "Rock-Throwing
    Crab"!!  Can't make it through this screen.  Very frustrating!!!!!
    There are no mushroom blocks to throw at him and I've tried to catch
    the rocks but get killed in the process.  Help wanted!!
    
    Thanks in advance,
    Debbie
128.143RUSURE::POSTPISCHILAlways mount a scratch monkey.Fri Apr 07 1989 17:2013
    Re .142:
    
    You need to throw something at the crab.
    
    There is stuff around for you to throw.
    
    What's the crab throwing at you?
    
    Catch the rocks (by jumping on them and picking them up) and throw them
    back.
    
    
    				-- edp
128.144Is it that obvious???MAGIC1::BEAUDETJUNK_YARD_DOG! DTN:297-6276Mon Apr 10 1989 13:4222
    This past weekend, I rented SMB2 for my son (honest - for my son!).
    After playing with it both Saturday and Sunday morning he became
    really frustrated...especially since he flies through all the worlds
    in SMB...
    
    He asked me for help - I tried, with no success...the problem? 
    We simply can't seem to get out of 1-1!!!  Everything we try takes
    us to the creature spitting eggs...we can approach from the left
    climbing up the vines or approach from the right (falling) using
    the sub-room with bombs/ladder.  It just seems the game is stuck
    in an endless loop.  We have tried throwing the liquid (for the
    doors to the negative world) all over the place...even returning
    to the start point, but have had no luck.  And since only half of
    the instruction booklet came with the game, maybe some clue is
    missing...
    
    I wouldn't seem that the game should be this complicated at 1-1
    but we just can't seem to find the secret (makes me feel reel stupid).
    
    Any help would be appreciated...
    
    Puzzled!
128.145BOSHOG::LEWISMon Apr 10 1989 13:4823
         Well, I've hardly played this game, but you have to beat the
    "egg thrower" to end 1-1.  To do this....
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    You have to jump and land on the eggs when he throws them then 
    hit the same button you use to pick up things to hold the egg. 
    After you have the egg you have to throw it back at him and hit
    him....I believe it takes three hits to finish him.
    
    
    Bob
128.146Crystal Ball DNEAST::PURNELL_CHRIArgool AssasinMon Apr 10 1989 13:557
    re -1
    
    ....and be sure to pick up the crystal ball.  When this is done,
    the mask at the right will open up.....and you walk right in...
    
    
    						* Chris *
128.148Saved again!MAGIC1::BEAUDETJUNK_YARD_DOG! DTN:297-6276Mon Apr 10 1989 17:0811
    -->.144
    
    Well, a quick phone call home to my wife, who then explained what
    to do to my son (who turns 6 in Sept) and he got through 2nd try...
    
    He's a happy camper now...and o'le Dad don't look quite so stupid!
    
    Thanks for the input!
    
    
    
128.149MOVED by MODERATORMOMAX1::PILOTTEIt just keeps getting better!Mon Apr 10 1989 17:2716
          <<< MOMAX1::SYS$SYSDEVICE:[NOTES$LIBRARY]NINTENDO.NOTE;1 >>>
                       -< Nintendo Entertainment System >-
================================================================================
Note 248.0                   "The Crab Still Lives"                   No replies
BTO::BERGERON_D                                       9 lines  10-APR-1989 12:14
--------------------------------------------------------------------------------

    Hi, 
    
    It's me again!!  I've made it back to 5-3 and the infamous
    rock-throwing crab.  I've managed to pick up some of the rocks and
    throw them back at him.  I did eventually get hold of three of
    them but it didn't stop him.  How many rocks does it take to
    knock this guy down????
    
    debbie
128.150Rocks away....DNEAST::PURNELL_CHRIArgool AssasinMon Apr 10 1989 19:047
    
    
    	I believe the magic number is ------
    
    			Five
    
    						* Chris *
128.151BTO::BERGERON_DTue Apr 11 1989 01:008
    
    
    Thanks Chris, I'll give it another try!!  Wish me luck!
    
    
    Debbie
    
    
128.152WHAT IS WRONG WITH ME?!?!?USMFG::NROSTANZOFri May 05 1989 15:5412
    HELP!!!!!!!!
    
    I can't seem to get past 6-2.  I enter it with 12+ lives and don't
    even make it to the other side.  Seems the fire spitting flower
    gets me every time!  Can someone offer me a suggestion on how to
    get through here?  My patience are wearing thin!
    
    (are there any shortcuts - I have tried to go into the barrels etc.
    but have not found anything that could help)
    
    Thanks - Jackie
    
128.153RE-try ... say it IS so!CIMNET::MORRISSEYa/\_Canyon_Rat_/\Tue May 09 1989 23:294
    Did someone say that you can get up to two re-tries at any given world
    without going back to 1-1.... how do you make that happen?
    
    
128.154Cherries!IOENG::JWILLIAMSWelcome to the Bush LeagueMon Jun 12 1989 16:0017
    Last night I managed to get 79 extra lives by the end of 2-3.
    
    Spoiler:
    
    The bonus stage is not random, it is periodic. You have to time
    it just right, but the clues are there. It can drive you a little
    crazy because you get no feedback beyond pass/fail.
    
    My favorite technique is to lightly tap the A button to establish
    a periodic rhythm, examine the next slot to check this rhythm visually,
    then press the A button in conclusion. Usually I have to fixate
    on a very small portion of the slot, as there are quite a few different
    images that fly by that can be distracting.
    
    My record for three cherries is three in a row.
    
    							John.
128.155ZZZZZZZ...IOENG::JWILLIAMSWelcome to the Bush LeagueTue Jun 13 1989 15:166
    Destroyed Wart last night.
    
    The closing scenes are great. 
    
    						John.
128.156Pansers are for avoiding.IOENG::JWILLIAMSWelcome to the Bush LeagueTue Jun 13 1989 21:4935
    re .152:
    
    I don't know which section you're talking about, but let me give
    you some spoilers on how I've handled flowers in general:
    
    Flowers come in three varieties:
    
    Those that shoot straight up.
    
    Those that shoot to the side.
    
    Those that follow you and shoot to the side.
    
    The flowers that shoot straight up are the easiest to handle, either
    throw something at them or time them and walk underneath.
    
    The flowers that shoot to the side are a bit more difficult, but
    you can usually time them ( all mario characters are periodic! )
    and jump right next to them where they can't get you.
    
    The flowers that move are the most difficult, and the best strategy
    is to hurl something at them while running towards them.
    
    Of course, you can always elect to take the hit and reclaim a heart
    later, but this can backfire if you're around open holes. There
    are a couple that I squat jump over.
    
    Generally, I only try to take out a panser if it's occupying a
    strategic location. Their timing is pretty reliable but they're
    hard to get close to.
    
    Perhaps if you describe the predicament you're in, I can provide
    something more specific?
    
    							John.
128.157Strategy at the end of 5-3IOENG::JWILLIAMSWelcome to the Bush LeagueTue Jun 13 1989 22:0633
    re .149:
    
    About that @!#%?*@# crab:
    
    Hint:
    
    Rocks bounce and slide. It's harder when you have to jump twice.
    
    Further spoiler:
    
    I stand right in the corner of the platform, making sure to keep
    far away from the pit in front. When Clawgrip tosses a rock I make
    a judgement call whether I should jump or not. If I jump, I land
    on the rock just as it hits the wall and give it a yank. I immediately
    run up and hop on to the second step, where clawgrip never hurls
    rocks. I then wait until he throws one more and hop two steps so
    I'm just below the steel platform. A little running start before
    releasing the rock, and the rock slides on the steel platform hitting
    clawgrip solidly on his toes. While he's wrapped in pain, I jump
    back in position for the next rock. Two potential gotchas here:
    
    1) You missjudge and hit the rock midair. If you make sure you're
    always on top of it and next to the wall, you'll never get a rebound.
    
    2) You run into clawgrip while delivering the payload. Specifically,
    Clawgrip likes to dance around every once in a while. If you're
    low on life points, you might want to be more patient. On the second
    step you are safe.
    
    Clawgrip was by far the most terrible monster. 5-1 was by far the
    most difficult world ( maybe because I like Toad ).
    
    						John.
128.158Someone still playing SMBII?CURIE::SANDLER_______________Tue Jun 27 1989 21:3724
    
    The SMBII note has been very quiet lately. Is someone out there still
    playing it?  Previous replies have been helpful, but I guess that by
    now I could add to them. My daughter has already managed to defeat
    WART a couple of times, and my contribution is in the "bonus section"
    since I usually manage to get two cherries, so we may have around 50
    lifes to spare when we start a world (sometimes even 75).
    
    Those lots of lifes do come handy when exploring/learning new worlds. 
    In my opinion some worlds seem very difficult and life consuming, but
    not that hard after learning them. Also somewhat out of proportion 
    are the flying abilities of the princess, which we find a lot easier
    to use than the other guys.
    
    Music and graphics are good, but what I don't like is the "slow-down"
    mode in which it gets when they cannot cope with something. Also, Wart
    is sometimes missing a part near it's face. (Does it also happen to
    you?).
    
    If someone wants to discuss more specifics on SMBII (like a sure way of
    doing the first part of 5-3, for example), please reply and we will
    reactivate this note.
    
    Kopel. 
128.159Bonus livesCHLDRN::PMACHLDRN:grow in health,wisdom,peaceTue Aug 08 1989 18:1615
    A question about the Bonus lives:
    
    Last night I "got" two cherries - and no Bonus points.  I also got
    one cherry and two identical symbols (vegetables), and no bonus lives.
    
    This morning my daughter told me that the cherries had to appear in
    a particular order in relation to the other symbols.
    
    Has anyone else experienced this?  It's very frustrating to see one
    or two cherries on the screen and get nothing!
    
    Thanks.
    
    Pat
    
128.161Thanks, I thinkCHLDRN::PMACHLDRN:grow in health,wisdom,peaceTue Aug 08 1989 20:406
    Thanks for the answer.
    
    AAAAGHGHGHG!  Can we get this changed?? ;-)
    
    Pat
    
128.1623-2 help neededMEMIT::BRADSHAWThu Oct 12 1989 12:4210
    I just got SMBII and have perused this note looking for some
    advice/help on world 3-2.  Once underground, there seems to be no
    way to get thru the walls with the number of bombs supplied.  Am
    I missing something?  
    
    Any advice would be greatly appreciated.
    
    thanx
    
    Tim
128.1633-2 HELPDELREY::UCCI_SAWed Oct 18 1989 16:2826
    Reply to .162           <3-2 Help is Here>
    
    I just recently acquired SMBII also.  Are we behind the times or
    what??!!!!!
    
    In 3-2, there are enough bombs to get you through the walls but
    it takes quick timing and perfect placement.
    
    I believe there are 3 bombs on the upper level (before you get to
    the solid wall) and 2 bombs on the bottom level.
    
    Here goes:  Start on the upper deck and pick up the middle bomb.
    Quickly, and I mean QUICKLY, run right and let your character fall
    down to the lower deck.  Run like HE*L to the left and place the
    bomb at the first wall and back-up quickly.  Then go up the ladder
    and get the bomb on the right and repeat the process running to
    the next wall on the lower deck.  After that, you should have 2
    more walls on the lower deck that you can blow up with the 2 remaining
    lower deck bombs.
    
    You have to blow up the first 2 lower deck walls with 2 bombs from
    the upper deck.  That's the trick.
    
    Let me know how you make out.
    
    Sandie
128.164WMOIS::FULTIWed Oct 18 1989 16:567
Re: .162 & .163

You don't actually need to get to the wall and 'place' the bombs
at the wall. You can throw the bombs by pressing the "A" button
while running, but make sure your close enough to get the bomb to the wall.

- george
128.1652 player option?ISTG::MASTROMARINOTue Dec 19 1989 16:007
    
    I looked in replies to this note and can't find the answer to my
    question so I guess I'll ask it.
    
    Is there something obvious I'm missing, or is SMBII for only one
    player? Is there no way to have the 2 players selection?
    
128.166One player gameMTHOOD::ANDRESMEMel Andres - Medford, OregonTue Dec 19 1989 19:173
    You're correct, SMBII is only a one player game.
    
    				Mel
128.167Level 1-2 questionMUDBUG::TIMPSONEat any good books lately?Wed Apr 04 1990 19:4617
I have just resently aquired MBII and I have a question.

When you reach level 1-2 there are two jars where the flying carpet drops you 
off.  In the first jar is a free life or just a life extension mushroom.  Well
the floor to this jar is also the type of wall that will break when bombed and
you can see that there is another room below.  I would like to know if anyone
as found a bomb near by that can be used to get to the room below?  I have not
found any bombs except in the cave and  you can't get out  with one let alone
be fast enough.

Also in level 1-3 is seems that you have to do it and kill mouser with only
two life diamonds.  Has anyone found more. (this is in the cave or room with
all the chains for climbing)

thanks 

Steve
128.168Too many Mario's left...BTOVT::BRONSONMon Jun 11 1990 13:086
    
       My wife cleaned Wart's clock last night and had 140 mario's to
    spare.On to SMBIII....
    
                            Randy
    
128.170Need Help, Please!WFOV11::TRUSTYFri Jul 13 1990 23:4312
    My wife plays this game often, and is in need of help.  In one of
    the "underworlds", the "Thing", drops down from wherever, and lands
    at the upper left corner of the screen. Seems as though "it" is
    stuck between two columns of something.
      As I am not a player I cannot say Where in the game she is having
    the problem of getting to that "thing". The item is what provides
    another "Diamond" on the screen.  Sorry to be skimpy with the
    details, but cannot do any better. Please Help! How does one get/
    grab / get at that thing?
                                               Thank You,
                                                    Jim
     
128.171World / level 5.1WFOV11::TRUSTYMon Jul 16 1990 18:315
     Per my entry .170;
    The "world/ level" I tried to describe is 5.1. Any and all help
    is sincerely appreciated.
                                            Thanks,
                                              Jim
128.172Jump!HOTSHT::SCHNEIDERAddress the ballTue Jul 17 1990 00:3521
    re: last 2.
    
    To the best of my ability to understand you, you're at the scene where
    you have to jump from fish to fish to make it through.  When you enter
    the negative world at the end, a shroom drops down, but is stopped by
    a block before reaching you.  
    
    
    Therefore, the only way to get at it is to remove the block before you
    enter the negative world.  
    
    You have to think about this before hand, and you have to be able to
    jump very high.  The only character I've done this with is Luigi, and
    I've only done it once.  I figured after that, it wasn't worth it, but
    it was good to figure it out.
    
    There's a similar problem in level 7.2 very near the end of the game. 
    I'm convinced there's no solution to it, but if anyone has done
    anything there, I'd like to hear about it
    
    Dan
128.173Appreciated HelpWFOV12::TRUSTYTue Jul 17 1990 23:318
    That is the place!!!!
     Is it possible to jump > onto< the block (from beneath), while in
    this negative world????   I'll pass on the information and let her
    work & try to figure it out. She has not yet completed the "Ice
    Area", (all of it, that is), or #5, #6, but has gotten into #7,
    a few times.
                 Thank You! for the information.
                                                            Jim  
128.174Jump there from somewhere else.HOTSHT::SCHNEIDERAddress the ballWed Jul 18 1990 14:3212
    > Is it possible to jump > onto< the block (from beneath), while in
    >this negative world????
    
    No, not at all.  You have to approach the block from above, before you
    get into the negative world.  When you're then standing on the block,
    you should be able to figure out what to do from there.  The tricky
    part is that there is two holes and a block in each, and the negative
    world is just that - a negative image.
    
    I know I got it wrong the first time because I wasn't paying attention.
    
    Dan
128.175ICS::VPAPIAWed Jul 18 1990 16:177
    
    	When you do it right stand below where the mushroom falls,
    it keeps bouncing off Marios head, it dosen't do anything it's
    just real funny.
    
    
    Vinny
128.176Help on World 1.1NEOV00::CARREONWed Aug 15 1990 16:3915
128.177DELNI::P_MATSISWed Aug 15 1990 17:1018
    Hi Ricardo
    
    I just played SMB2 last night for the first time too.  It took me a few
    times but I figured out how to get by the first mini-boss in level 1-1.
    
    spoiler after form-feed...
    
    
    
    I stood on the left of him and waited for him to shoot an egg.  When he
    does, jump on the egg and press the "B" button to pick up the egg.
    Throw the egg at him.  Takes about 3 shots to kill him.  Once he's
    killed, pick up the crystal and the eagle's mouth opens up to let you
    into 1-2.
    
    This game seems great.
    
    Pam
128.178That was fastNEOV00::CARREONWed Aug 15 1990 18:2111
128.179BAGELS::MATSISTue Sep 25 1990 14:048
    I've been trying to find a mushroom in Stage 5-1.   Right before you
    have to jump onto several fishies to get across the falls there are
    several plants.  I have tried placing the flask everywhere but haven't
    found the mushroom yet.   
    
    Does anyone know?  I couldn't find it in this file.
    
    Thanks, Pam
128.180NEST::PAPIAWed Sep 26 1990 18:0440
    
    	spoiler for 5.1 mushroom..
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
     I think there are 2 mushrooms, 1 is some where in the middle and
     the other one is at the end. For the one at the end you have too
     jump up on top where the waterfalls end, there are 2 mushrooms
     blocking your fall, go down the first shaft pick up the mushroom
     blocking your fall throw it find the flask thow it then go in the
     door and the magic mushroom will fall. For the first one you have
     to carry the flask with you to the middle of the falls.
    
    
     Vinny
128.181BAGELS::MATSISWed Sep 26 1990 19:008
    Thanks Vinny
    
    It was the first one that I was couldn't figure it out.  I did carry
    the flask over the first waterfall, but I guess I need to keep going.
    
    I'll give it a try.
    
    Pam
128.182is this II or IIIMPO::WHITTALLear operation on 9/28Thu Sep 27 1990 12:198
RE. The Last few..


Are we talking about SMBII or SMBIII here...  I don't remember waterfalls
in SMBII.

Thnks
Csw
128.183BAGELS::MATSISThu Sep 27 1990 13:193
    Definitely SMB2.   I've never played SMB3.
    
    Pam
128.184right, SMB IIICS::CUNNIFFFri Sep 28 1990 13:578
    SMB II has the waterfalls with the logs going over them, and fish
    jumping, etc... 
    
    remember?
    
    (of course, if one uses warp zones, one misses most waterfalls. :-)
    
    jack
128.1853.1 - spoiler request....DEMING::TOPELFri Sep 28 1990 17:027
    Need assistance on 3.1.............
    
    I've only found one heart.....  I've looked all over - need a spoiler
    
    
    thx
    Dan
128.186Pick up and throw more fruitNEST::PAPIAFri Sep 28 1990 17:327
    
    	If your talking about the little hearts that come up from
    nowhere then you don't need a spoiler. It's in the book, the
    more fruit you pick up the more hearts you get.
    
    
    Vinny
128.1877-1 help needed??BUSY::SWANEYFri Feb 08 1991 15:3820
    
    
     I know this is an ancient note but!!!!
    
    I need help in LEVEL 7-1 
    
    How do you finish it??  I get to the end and the house is empty 
    except for a mushroom and some blocks.???? do I need to find a 
    specific warp???
    
    
    please help !! or I'll just get bored and I'll quit!!
    
    I  really wan't to see the ending!
    
    
    thanks
    
    
    Bill
128.188NEST::PAPIAFri Feb 08 1991 18:4830
    
    	spoiler follows
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    	You have to jump on one of the birds flying left right
    after you come up the ladder.
    
    
    Vinny
128.1897-1 problemsBUSY::SWANEYFri Feb 08 1991 20:446
    
     I'll try it...!!!
    
    thanks
    
    Bill
128.190Help! 2-1SOJU::CHRISTENSENdtn 264-1954Mon Apr 22 1991 23:1810
    I saw this mentioned once before but there was no reply that I could
    find .  In 2-1, at the end, there is a door and when this door is
    entered it seems there is no place to go. I can see a cherry in the
    ground and there is also a "bug" pacing back and forth. Does this sound
    familiar to anyone? How do I get out of here and on to 2-1? HELP!  
    
    Does anyone read this anymore?
    thank you.
    Lynn
    
128.191Keep moving to the right!BRAT::SMITHNever say never, I always say.Tue Apr 23 1991 10:4715
    
    		re: -.1
    
    		Lynn,
    
    		Keep moving to the right!
    
    
    
    
    		If you run into a wall, perhaps you could break
    		a hole in it, enabling you to pass through.
    
    							   Mike
    
128.192SOJU::CHRISTENSENdtn 264-1954Tue Apr 23 1991 18:366
    
    regard to .190
    Thanks for the idea, but my daughter showed me how to do it.  The floor is made
    made  of sand and you dig in it and make a path through the sand.
    Thanks.
    Lynn       
128.193Whoops! I thought you were somewhere else.BRAT::SMITHNever say never, I always say.Wed Apr 24 1991 13:2811
    
    	re: -.1
    
    	Lynn,
    
    	It's been awhile since I've played this, and now I see you were
    	in a different spot then I thought you were.  Sorry.  Glad you
    	made it past there anyway, though.
    
    								   Mike
    
128.194SMAUG::ZOLFONOONMon Jun 17 1991 17:198
	I'm new to the game and have problem in 1-3 where the Mouser (bomber)
	throughs bombs at you.

	What are you supposed to do to this creature? How do you proceed?

	tx,
	Riaz
128.195spoilerMILORD::BISHOPA lasting peace *IS* possible - see John 14:27Mon Jun 17 1991 19:396
    If memory serves me right (my son plays this one a lot):
    
    pick the bombs up quickly and throw them back at him (before they 
    explode). After mouser has been hit three times, a door opens....
    
    - Richard.
128.196Or...OAXTRA::TROTTAEverything put together falls apartTue Jun 18 1991 11:028
    
    
    I never tried picking them up; I always stand underneath one as it's
    falling and catch it, then toss it back up.
    
    FWIW,
    
    -- Paul
128.197now what?SOJU::CHRISTENSENdtn 264-1954Wed Jun 26 1991 13:486
    my daughter is stuck in 4-3.
    
    She has killed the dinosauer that spits eggs, but there is nowhere
    to go after.....
    
    
128.198NEST::PAPIAThu Jun 27 1991 15:3227
    spoiler
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
     If thats where there is just water surrounding the island then
     don't kill the dinosauer, hop on one of the eggs and it will
     take you across the water to advance in the game. Hop on the 
     egg going right.
    
    
      Vinny