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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

345.0. "Desert Commander" by CREKE::GEORGE (a great team finds a way to win) Mon Nov 13 1989 15:49

       Has anyone out there in Nintendo-land played "Desert Commander"
    yet?  I rented it this weekend and actually enjoyed it.  It's kinda
    slow, but a total strategy game.  I noticed that when you play the
    computer, it moves irrationally.  Here is a brief descrip of how
    it works...
    
         Best played with two people, each player gets an army of equal
    strength.  (Exception: in one scenario one player gets a force half
    the size of his/her opponent.)  You have five different scenarios
    to choose from, each offering a different landscape and sized force.
    To begin, you can adjust your forces by how many of each unit you
    want.  You can choose from infantry, armor, armored cars, supply
    trucks, troop transports, fighters, bombers, anti-aircraft guns,
    field artillery, and you get a headquarters unit.  Once you've chosen
    your armies, you brawl!  Each person moves one at a time, you move
    as many or as little units you wish.  Terrain is a factor in movement
    and defense capability. You then have to destroy your opponents
    headquarters unit, usually after defeating his/her forces.  The
    game can take anywhere from a half hour to an hour, depending on
    how you choose your strategy.
    
         If anyone has played this game, how did you like it?  Also,
    did I miss anything of importance or does anyone have any hints
    on stategy, etc.? 
T.RTitleUserPersonal
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345.1Outfox the FoxIND::JOSBACHERTue Nov 14 1989 20:4723
    I haven't played "Desert Commander" in a couple of months, but my two
    buddies and I have found it entertaining and a nice diversion from some
    of the more intense games.  There are some counter-intuitive combat
    results.  I vaguely remember that the jeep[-mounted machine gun] does a
    pretty good job of disposing planes.  Just ferreting out these oddities
    is worth a few rentals (I happened to buy).
    
    The non-elementary computer scenarios can be *tough*, especially when
    you realize how outnumbered you are.  And then the opposing
    headquarters hides itself in a "corner" square, and the only way to get
    at it is with planes (that says something about how you ought to
    apportion your forces during startup).
    
    What I found most annoying was how the screen adjusts itself so that
    the piece you're trying to command is in the center.  I wish there were
    a "command mode" rather than always "menu mode" in giving instructions.
    
    And sometimes...you don't want to move a piece yet but you accidently
    "drop" it, and you can't countermand.
    
    When you're done with this, try "Nobunaga's Revenge."
    
    Frank
345.2Naw. There *can't* be a sequelDDIF::WALSHThe Typo KnigThu Nov 16 1989 13:013
    I thought it was "Nobunaga's Ambition"?
    
    - chris
345.3hmm???CREKE::GEORGEa great team finds a way to winThu Nov 16 1989 18:336
      re: .1
    
        I'll have to try "Nobunaga's Revenge", I assume it's similar
    to Desert Commander in some respect.
    
    George
345.4Nintendo WarriorRAVEN1::STOUTTue Nov 21 1989 23:2712
    Hello,
       
      I had rented Desert Comander a couple of weeks ago, and found it
    to be very challenging. Startegy games are my favorite and I would
    like to know more about this "Nobunaga's Revenge". Could someone
    please let me know a little about the game? Is it a strategy game?
    And is it at all challenging?
    
    
        thanks
    
      Jim
345.5A pointerDDIF::WALSHThe Typo KnigWed Nov 22 1989 16:425
    Try this command:
    
    dir/title=nobunaga
    
    - Chris
345.6Hints & TipsCTOAVX::GUMBUSGumbyThu Dec 28 1989 14:3622
    I own Desert Commander and have found it quite fun to play.  Here
    are some of the pointers that I have learned and will share with
    you.
    
    1) In the last four senarios you will be greatly outnumbered, trade
    in you troops and transports for bombers and fighter planes and
    anti-aircraft.
    
    2) If you attack a unit from the side or rear it seems to be at
    a disadvantage.
    
    3) Moving ground units into towns not only replenishes thier supplies
    but adds to their strenght (ie a tank unit of 3 units going into
    a towm may leave the town as 7 unit strong).  This is also true
    of aircraft and landing strips.
    
    4) Bunkers are really great places to keep your headquaters.
    
    5) Never leave anything on a road, it appears that  the defense
    of the unit will be diminished.
    
    Best....Art