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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

127.0. "pocket NINTENDO" by CIMNET::NEUBURGER () Fri Sep 09 1988 18:33


Has anyone seen any of the handheld pocket Nintendo games?

I found a catalog the other day which claims to be the only importer
for the US of a handheld battery-powered Nintendo Donkey Kong Jr.
game. (I bought it for my sons birthday for car travel) The game is
pretty small ( about 5 inches long, .5 inches thick and 2 inches
deep) and it has two difficulty levels  plus a clock and alarm.
The unit also has a bracket which pops out the back so that it
can be propped up on a desk like a travel clock/alarm.

Its nice having a portable Nintendo game, but the game is pretty
easy to play (mostly suitable for young kids on the go).

T.RTitleUserPersonal
Name
DateLines
127.1Cute, aren't they???VICKI::SHIPPINGRemember... walking in the sandTue Sep 13 1988 19:428
    I've seen the pocket Donkey Kong, Donkey Kong II and I think Duck
    Hunt at Child World. It would be interesting to see how they play
    that without the gun.  But it seems to me that this is an old form
    of hand-held electronics whose time is past, circa Mattel electronics,
    of about ten years ago.  Are they still that popular with the young
    ones nowadays?
    
    Don
127.2LEWEY::DESELMSTue Sep 13 1988 20:287
    Yeah, I was once one of those little kids who liked the electronic
    games.  I used to love my Coleco Head-to-Head football.  Then the
    world of home game systems caught on and the poor shmucks tried
    to copy it.  Football on a handheld thingy?  OK.  Pac-Man, not too
    good... Zaxxon?  Pleeeze...
    
    -- JD
127.3BOMBSWEEPERLDP::WILLINGERHiPerformance Realtime ComputingMon Mar 27 1989 23:5819
    For those of you (like me) who love puzzles and mazes, I strongly
    recommend BOMBSWEEPER.  I bought it for my son, but I couldn't keep
    my hands off of it.  Even my wife got addicted, and she ususally
    hates these things.  You control a little guy who makes his way
    through a series of mazes to reach the bomb(s) before they explode
    - there's a countdown timer visible.  In order to solve the maze,
    you have to move walls, avoid dummy bombs, etc.  It's very clever
    for something a little larger than a credit card.  There are eight
    levels of mazes, each level made up of ten successive mazes.  In
    between there is a maze that comes towards you, and you have to
    avoid getting squeezed in on the right side wall.  When you beat
    all 8 levels, it starts again at level 1, but you have only 40 seconds
    per maze instead of 50 (and then 30, and then ...).  There is also
    a "B" game that is strictly a race against the clock - every level
    decreases the time available.  
    
    It even keeps my five-year old busy for an hour or so in the car-
    which is worth the money all by itself.  Approximately $30 - I got
    it at Caldor's in Framingham.