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Conference rusure::nintendo

Title:Nintendo Game Systems
Notice:Please enter Super NES notes in Yuppy::Super_NES.
Moderator:RUSURE::EDP
Created:Tue Oct 20 1987
Last Modified:Mon Feb 03 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:847
Total number of notes:11602

4.0. "Nintendo Entertainment System" by CSMADM::PILOTTE (Dr. Cycle & Mr. Ride) Tue Oct 20 1987 18:07

    
    
    
    To start this note off I have added this note from the PICA::GAMES
    note.  Feel free to add to it.
    
    
    
    
    
                     <<< PICA::XIII$:[NOTES$LIBRARY]GAMES.NOTE;1 >>>
                                -< -- Games -- >-
================================================================================
Note 323.0                Nintendo Entertainment System               56 replies
BEING::POSTPISCHIL "Always mount a scratch monkey."  60 lines  11-JUN-1986 17:41
--------------------------------------------------------------------------------

    I got a Nintendo Entertainment System a couple of weeks ago, so I
    thought I'd enter a description of it.  I got mine from a place in
    California.  It may not be readily available in stores for a few
    months, although the Zayre in Royal Ridge Mall has it. 

    NES is a video game.  Who needs another home video game?  Didn't they
    die a few years ago?  Well, NES is several steps above the others I've
    seen.  The graphics are excellent, probably as good as you can get on a
    television.  (According to Nintendo, they are "perfectly equal" to
    arcade games, although they are rendered on a television instead of
    special monitors.)  The control is responsive. Several of the games I
    have go on through many (32, 40, 100) levels.  From what I've seen so
    far, these levels are designed.  (A cheap way to get many levels is to
    generate them randomly or pseudo-randomly instead of designing each one
    and recording it in ROM.  Obviously, the game will be better if traps
    and various schemes have been designed into it.)  Unlike other games in
    which the play may be limited, there is quite a variety in Nintendo
    games.  By this, I am referring to some of the games where a character
    moves around a screen (which scrolls right-left or up-down to expand
    the area off the screen) while attempting to complete some objective,
    such as knocking down certain objects or collecting dynamite.  The
    variety comes in where some of the tools in the game may be used in
    several ways.  For example, gates that move up and down and which must
    be moved to let the player pass can be used to block a monster's path,
    crush the monster, trap a monster, and act as an elevator for the
    player.  Similar multi-purpose objects appear in other NES games, and
    they are a feature found more often in arcade games than home games.
    The "mazes" are also laid out so that various paths and tricks must be
    discovered if the game is to be completed. 

    NES comes with a couple of accessories.  One is a gun which used to
    shoot objects on the television screen.  The other is a small robot
    which can move its arms up and down, turn them left and right, and open
    and close them.  You place the robot in front of the television, turn
    it so its head is facing the set and tilt the head.  It then gets its
    commands from the television screen -- no wires go from the central NES
    component to the robot (the screen flickers for a fraction of a second
    when the robot is being given a command).  In a game which comes with
    the system, the robot is used to move gyroscopes between holders, a
    motor, and platforms.  Placing gyroscopes on platforms and removing
    them moves gates up and down in the game. (The platforms are arranged
    to push buttons on a controller which is connected to the central
    component.)  I had thought the robot would not be very good and might
    detract from the play of the game, but it is actually pretty
    interesting and the game works well, but I don't know how useful
    it will be with other games.
    
    Nintendo has 17 games out and plans to release ten more soon.  Some
    are arcade games (Donkey Kong, Donkey Kong Junior, Mario Brothers,
    and others) and some are new.  It will be interesting to see how
    this competes with the Atari 7800.  The price is higher, around
    $150, but they are available now.
    
    Well, I'll leave the description at that for now.  The NES might get
    boring after a while (the Atari 2600 sure did), but I think it will
    last a lot longer than older systems.  If you have any questions, send
    me mail.
    
    
    				-- edp
================================================================================
Note 323.1                Nintendo Entertainment System                  1 of 56
JSOV10::SATOMI "Takashi Satomi, CSS/Japan Eng."      49 lines  14-JUN-1986 01:42
                       -< It is called FAMICOM in Japan >-
--------------------------------------------------------------------------------

Nintendo Entertainment System is called "FAMILY COMPUTER" or
"FAMICOM" in Japan. FAMICOM was selling by Nintendo over 
6,000,000 units in Japan, and it is the topic of conversation
among the pupil.

FAMICOM's summary specification as follows:

	CPU : 40pin custom chip (Instruction is 6502 compatible)
	Custom Graphic and Sound controller (40pin)
	Static RAM : 2114 x 2 (1kbyte ??)

	Number of color : over 50

	ROM cassette : 256kbits ROM x 1 - Program area
		      64kbits ROM x 1 - Graphic data area

This spring, Nintendo released a FAMICOM DISK SYSTEM. This is
a Quick Disk System. (Quick Disk is like a 3.5inch Floppy Disk,
but not a FDs) It can save and restore a game data, such as Adven-
ture or Role playing game. And, it can re-writing a new game program
by DISK WRITER. DISK WRITER is a game program vending machine, and
it set up in chief department store in Tokyo.

My brother using a FAMICOM, and it is very interesting and excellent.

Released game software in Japan is over 100 title. Some are arcade
games, and some are FAMICOM original games. I like following game
especially.

	Donkey Kong         - Arcade game
	Mario Bros.         - Arcade game, 2 player can playing a game
			      same time
	Super Mario Bros.   - FAMICOM original game, miliion saler game
	Super Mario Bros. 2 - New game (released on 2-June)
			      champion ship "Super Mario Bros."
			      This is DISK only (no ROM cartridge)

FAMICOM system price as follows:

	FAMILY COMPUTER     : 15,000 Yen
	DISK SYSTEM         : 15,000 Yen
	AC adapter          :  1,500 Yen (for DISK SYSTEM)

	Game ROM cassette   :  3,500 Yen
	Game DISK	    :  2,500 Yen
	DISK re-write	    :    500 Yen


	(-: Takashi :-)
================================================================================
Note 323.2                Nintendo Entertainment System                  2 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  23 lines  16-JUN-1986 12:29
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    Re .1:
    
    That's interesting.  I noticed the cartridges had 72 connections,
    so I knew thing was powerful, and I was wondering what the technical
    specifications were.
    
    For others, let me add that the sound reproduction is good enough
    to form easily understandable words, although I have seen this used
    only for six words in one game.
    
    The disk system explains the SAVE and LOAD options in the Wrecking
    Crew cartridge.  This cartridge lets you design four buildings of
    your own, and apparently it may be possible to save them on disk
    in the future.
    
    Can you provide more information on Adventure and other role-playing
    games?  (Maybe you shouldn't tell me anything; I don't know when
    they'll be available here and the anticipation will kill me.)
    100 titles!  I wonder if the Japanese cartridges would be compatible
    with the control deck I have.
    
    
    				-- edp
================================================================================
Note 323.3                Nintendo Entertainment System                  3 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  12 lines  18-JUN-1986 17:41
--------------------------------------------------------------------------------

    Takashi, I'd like to pick your brains about Super Mario Brothers.
    I found the Warp Zone in area 1-2 which will let you jump to 2-1,
    3-1, and 4-1, and I found the Zone in 4-2 which lets you jump to
    5-1.  I have managed to work my way from there to 5-4 and even to
    6-4 on occasion, but I usually die before I can go further, even
    though I have seven Mario's (three from one-up mushrooms and one
    from 100 coins).
    
    Is there a way to jump to levels higher than 5?
    
    
    				-- edp
================================================================================
Note 323.4                Nintendo Entertainment System                  4 of 56
59602::HISATSUNE "Shinji Hisatsune/Osaka/SWS"        16 lines  23-JUN-1986 00:22
                             -< to World 6, 7, 8 >-
--------------------------------------------------------------------------------


    
    >       Is there a way to jump to levels higher than 5?

	Yes, there is in World 4-2.
    	You should find hidden blocks out to jump up to Warp_Zone.
    	But I forgot in detail, because I didn't play it for 4 months.
    	In Japan, more exciting games are released. But regrettablry,
    	NES connector is defferent from Japanese one. So, I can't show
    	you... If you want pin_assignment of Japanese one, I'll show
    	you.
    
    						Thank you,
    
    							OSKV01::HISATSUNE
    							(58.210::HISATSUNE)
================================================================================
Note 323.5                Nintendo Entertainment System                  5 of 56
59602::HISATSUNE "Shinji Hisatsune/Osaka/SWS"        45 lines  24-JUN-1986 06:34
                           -< A Figure to Warp Zone >-
--------------------------------------------------------------------------------

    This is Warp Zone map for World 6, 7, 8.
    
        Good Luck!!
    
    
    
    
    
World 4 / Area 2
                                                                           |
Time 400                                                      |==========  |
                                                            |~             |
                                                          |~               |
               many coins on mushrooms                  |~    Warp         |
           <---------------------------------->       |~      Zone   TO    |
                                                    |~  _____  _____  _____|
    \|/                                           |~    | 8 |  | 7 |  | 6 ||
---  |  ------------------------------------------+-----+---+--+---+--+---++
    \|/
     |
    \|/
     +--------------------------------------------------+
                                                        |
                                                        |
                                     magnified figure  \|/
                                                        |  beens tree
                      Warning!!!                       \|/
                        You must hit blocks             |
                              IN TURN.                 =4= === === blocks
                      Then beens tree will be 
                                 appaired.             [5]
                                                   [3]     [2]
                                              |                [1]           |
                                              +--------------+---------------+  
                                                             |
  |        |                                       |         | secret
  |        +-------+                       +-------+         |  blocks
  |                |                       |  OO          <------>hidden
  |                |_______________________+                  
  |                                                         === 
  |                  +----+== +------------+  OO OOO
  |                  |____|   |            |         ====       CONTINUED--->
--+---------+ ++ + +----------+------------+-------+   |   +------------------- 
            | || | |                               |  \|/  |
                                                      elevator
================================================================================
Note 323.6                Nintendo Entertainment System                  6 of 56
JSOV10::SATOMI "Takashi Satomi, CSS/Japan Eng."      52 lines  25-JUN-1986 02:37
                            -< WARP TO WORLD 8 !! >-
--------------------------------------------------------------------------------

	There are 3 warp zone in SUPER MARIO BROS. One is world
	1-2 (warp to world 2-1, 3-2 and 4-1, already you know).
	Another two are in world 4-2. One is last of world 4-2.
	(warp to world 5-1, already you know, too) Well, last
	one is one-third of world 4-2. This is warp to world
	6,7 and 8 !! Let's see following.

                          |
	###########       $                   #,* : Block
	########### ----  $   ###########     ? : Coin block
	##           |    $                   & : Hidden block
	##           V    *##                 = : Floor
	##  ??                                % : Flower (mushroom)
	                  &
	         %       & &                  $ : vine (hidden)
	##  ??  ???         &
	##
	##
	=========== ---- ===============
                     |
                     V


	This is a illustration (sorry that difficult to understand)
	of one-third of world 4-2. First, hit a hidden block. ("&")
	Caution that hit sequence was exists. But I forgot it.
	Second, Hit "*" block. Then Vine is growing to ground.
	Let's climb a vine !! You find a ground world, and
	warp zone !!!


	===== SUPER MARIO BROS other information =====

	1. End of each world, last number of score are 1, 3 and 6
	   then, each number of fireworks let off to the sky.

	2. End of each world, if you jump to flag or pole, you can
	   get a bonus point. Max point is 5,000.
	   (dash and jump on higher place !!!)

	3. You save princess "PEACH" in world 8-4, you can play
	   "HIDDEN" SUPER MARIO BROS. Map is same as normal SUPER
	   MARIO BROS, but enemy is so strongly.


	If you have any question, please ask me.

	VAXmail : {JSOV10,JSOV01}::SATOMI
	DECmail : SATOMI @JSO


	Bye bye !!		--- Takashi  8^)
================================================================================
Note 323.7                Nintendo Entertainment System                  7 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  29 lines  26-JUN-1986 17:13
--------------------------------------------------------------------------------

    Re .5, .6:
    
    Thank you for the information.  It was actually from response .4 that I
    went and found the hidden stones myself -- and I did find (the hard
    way) that you had to avoid hitting the highest one in the group of
    four.  Getting directly to the higher levels let me work my way
    through worlds six, seven, and even eight (sometimes, with difficulty).
    Now I am working on the castle.  I figure you are supposed to go
    through the castle in a certain pattern, like a couple of the previous
    castles required, but I can't figure it out.  I will accept hints,
    but please don't give everything away.
    
    Thanks for the information about the fireworks; I had figured out
    it had something to do with the score, but I hadn't completely
    determined the relationship.
    
    The instructions say there are several ways to kill the giant turtle
    at the end of the castle, but I have only been able to kill it with
    fireballs and opening the drawbridge.  Out of curiosity, are there
    any other ways?
    
    How about the Wrecking Crew game, where you have to knock down walls?
    I have not been able to figure out level 95.  You are so pressed
    for time, it does not seem possible to get all the walls before
    being killed, even though I can pass under the fireball.  Is there
    some trick?
    
               
    				-- edp
================================================================================
Note 323.8                Nintendo Entertainment System                  8 of 56
JSOV10::SATOMI "Takashi Satomi, CSS/Japan Eng."      10 lines  26-JUN-1986 23:43
--------------------------------------------------------------------------------

	Re .7:

>	I will accept hints, but please don't give everything away.

	You are right.  If know a everything, interest was decrease
	and Game was die.

	Sorry, I say a hints too much.

				(-: sat 8^)
================================================================================
Note 323.9                Nintendo Entertainment System                  9 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  15 lines  11-JUL-1986 16:09
--------------------------------------------------------------------------------

    Re .8:
    
    Yesterday, I was a little annoyed that you wouldn't give me a hint;
    today I am thankful.  It was more fun discovering it on my own.  I have
    finally finished world eight.  I should have figured it out sooner;
    everything I needed to do was foreshadowed.
    
    I also finished the last level of Wrecking Crew, 95 (I finished 96 to
    100 out of order).  The designer of that was sneaky, but it was also
    foreshadowed (that is, I could figure out what I needed to do by
    thinking about things I had seen before -- the puzzle required
    thinking, not special tricks). 
    
    
    				-- edp 
================================================================================
Note 323.10               Nintendo Entertainment System                 10 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."   7 lines  17-JUN-1987 18:02
--------------------------------------------------------------------------------

    I just got the second issue of _Nintendo Fun Club News_.  Several of
    the articles deserve entering here.  I found the new adventure games to
    be stunning -- see the next response and the one entitled "Sneak
    Peeks".  Nintendo is going beyond the ROM-only cartridge.
    
    
    				-- edp
================================================================================
Note 323.11               Nintendo Entertainment System                 11 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  55 lines  17-JUN-1987 18:13
                           -< The Legend of ZELDA: >-
--------------------------------------------------------------------------------

             -< A new video game for adventurous players only. >-
    
    This game is not for the faint-hearted video player.  It will make your
    nerves jump, your blood race, and your eyes pop with all the
    excitement! 
    
    The legend begins in the fantasy land of Hyrule -- once a peaceful
    country of lakes, mountains, and forests. 
    
    But Hyrule is tranquil no more.  The evil Ganon has captured the gentle
    Princess Zelda, cruelly imprisoned her, and stolen the coveted Triforce
    of Power. 
    
                      Princess saves Triforce of Wisdom.
    
    Before she was captured, however, the wily Princess took the Triforce
    of Wisdom, broke it into eight pieces, and scattered them secretly
    throughout the land. 
    
    Link, the hero of this fast-paced fantasy, heard the whole sorrowful
    tale from Impa, trusted nanny to Princess Zelda.  Following hints from
    Impa, you set out to find the eight pieces of the Triforce needed to
    challenge the evil Ganon. 
    
                               Link fights back.
    
    Your search for the Triforce of Wisdom is action packed.  Vicious
    Oktoroks, creepy Tektites, the vast terrain of the Overworld, dark
    labyrinths of the Underworld, mysterious tips, special purchases,
    secret passageways, your journey is marked by endless challenge and
    adventure.  You have to play smart and fast to save Zelda from the
    clutches of the Evil Ganon. 
    
                       Start right where you left off.
    
    One of the best things about our hot new game is it never forgets!  You
    can play for an hour, turn it off, and come back to all the
    possessions, tips, and treasures you've fought and thought so hard to
    get.  Play at your house in the monring and your friend's house in the
    afternoon.  You can pick up right where you left off.  Had you finally
    won the right to wield the magical sword?  Had you just found another
    valuable piece of the Triforce?  All the fun is right where you left
    it. 
    
    And it couldn't be easier to share the adventure with your friends.
    The Legend of ZELDA has battery backed up memory so you and two of your
    good buddies can share the treasures and weapons you have fought so
    hard to gain. 
    
                          A game that's solid gold.
    
    This game is so special, we even packed it in gold.  What's so
    different?  It has the fast action you'd expect from an arcade hit,
    along with all the depth and advanced roll playing of personal computer
    games.  The best of both worlds! 
================================================================================
Note 323.12               Nintendo Entertainment System                 12 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  78 lines  17-JUN-1987 18:28
                               -< Pro's Corner >-
--------------------------------------------------------------------------------

        Playing tips from the experts on this issue's featured games.
    
                      Super Mario Brothers Encyclopedia
    
    The following tips and tricks are for expert players, so don't feel too
    frustrated if they don't make sense right off!  If you try them,
    following the tips exactly for best results. 
    
    [I have only entered the tips I do not recall from the How to Win
    guide.  The best one is last!  By the way, there is an order form, and
    the price for the guide seems to be $4.95 with no shipping charge.
    There are also Slalom and Pro Wrestling tips, but I have not entered
    them -- let me know if anybody wants them.  -- edp] 
    
                                Dungeon Tricks
    
    Did you know that Super Mario can walk through brick walls in the
    dungeons?  To do this, you have to get to a place where there are no
    bricks above you.  Move to the right, making a chimney at the left edge
    of the screen.  Go to the left, crouch, and jump.  Stand up at the peak
    of the jump, and you will get caught high in the chimney.  Then move to
    the left while jumping until Mario moves off the wall to the right --
    through the bricks!  Be careful, because you may get stuck.
    
                              Small Fiery Mario
    
    Here's a novel idea:  small fiery Mario!  To do this, take Super Mario
    past Bowser.  Of course, the evil dragon will come after you.  Wait.
    Timing is very important.  Just as he is about to get you, jump!  As
    you come down, you hit Bowser and the ax at the same time, and it
    doesn't make you small.  Next level, you'll still be big.  Get a
    mushroom, and guess what?  It makes you small!  Then the next fire
    flower you find will turn you into a small fiery Mario.
    
                                 Cloud Trick
    
    Sometimes, when you're riding a cloud, other clouds come along to push
    you off, right?  Well walk to the left as it pushes you, and you'll
    find you can pass right through the cloud.
    
                                50,000 Points
    
    This is one tough trick.  Grab the ax behind Bowser exactly when time
    runs out.  It takes great skill.  If you jump over Bowser or run under
    him, and get the ax just as time reaches "000," you won't die.  You'll
    win a big bonus:  50,000 points!
    
                                  Coins Loop
    
    This is a tricky way to get points.  If you find a 1-Up Mushroom then
    get to a coin room and die, you can loop back to the 1-Up Mushroom and
    repeat the whole process.  Of course, while you're in the coin room
    each time, you get all the coins!  The first chance to do this trick is
    in World 1-2.  [Not true -- it is just barely possible to get to the
    coin room in 1-1 after getting the 1-Up Mushroom. -- edp]  Get the 1-Up
    Mushroom in the ceiling just before the green pipe.  Then go down the
    pipe, collect the coins, and let time run out.  Re-start World 1-2, and
    repeat.
    
                                  Turtle Tip
    
    Come to a place where there are turtles coming down the stairs towards
    you.  Move to the right until the left edge of the screen makes a
    pocket at the base of the stairs.  Just as the turtle comes down, jump
    up on his left, and flip him.  Then kick him back against the stairs
    repeatedly for points and unlimited lives!
    
                                 Minus World
    
    So far, we have only been able to get to World Minus One, but we know
    of Worlds Minus Two, Three, and Four from our buddies in Japan.  Have
    you found them?  Try this.  With Super or Fiery Mario, stand on top of
    the horizontal green pipe near the end of World 1-2.  Break two of the
    overhead blocks leaving the one nearest to the wall on the right
    intact.  Standing on the left edge of the pipe facing left, jump up and
    move right.  Try to get the back of your head stuck in the overhead
    block.  Then move through the wall and enter the far left Warp Zone to
    get to World Minus One. 
================================================================================
Note 323.13               Nintendo Entertainment System                 13 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  39 lines  17-JUN-1987 18:36
                             -< The NES Advantage >-
--------------------------------------------------------------------------------

    We weren't going to bring out a new joystick until we could make one
    for your use at home that could match the feel of the arcade. 
    
    Well, a fellow who works at Nintendo named Lance Barr did just that.
    He even went to Japan to do research for his design. 
    
    The new unit is specially weighted with a metal plate at its base so it
    stays on the table without sliding around during all the excitement of
    the game! 
    
    It also gives you far more control over your moves, with its "turbo"
    and "slow" action features.  There are two "T" adjustors, one for each
    of the "A" and "B" buttons, and an "S" adjustor which lets you go into
    slow motion so you can plan your next move. 
    
                   Only one joystick gives you rapid fire.
    
    This is the first and only joystick on the market for home use that
    gives you so much fast action and control. 
    
    It's even better than what you use in the arcades. 
    
    For example, you can send out a burst of rapid fire if you've run into
    a horde of pesky enemies by holding down the "fire" button. 
    
    Lance has spent a lot of time and thought developing the joystick.  He
    wanted to make sure it matched with one of his other major product
    designs -- the Nintendo Entertainment System.  Lance holds the position
    of Product Designer at Nintendo of American, Inc!
    
    [I entered all this because I was not sure exactly what the joystick
    does.  I think the fast/slow "T" adjustors let you make the A or B
    buttons autorepeat -- the joystick sends signals to the system just as
    if you were pressing the button repeatedly.  The "S" adjustor must
    either send a new signal to the system telling it to slow down, or
    perhaps it repeatedly sends "start" to the system -- the start button
    is used in many games to pause, so sending it repeatedly would start
    and stop the game quickly, simulating slow motion.  If anybody gets
    this joystick, please let us know.  -- edp] 
================================================================================
Note 323.14               Nintendo Entertainment System                 14 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  30 lines  17-JUN-1987 18:42
                                -< Sneak Peeks >-
--------------------------------------------------------------------------------

    The following games will be available for the NES at your favorite
    Nintendo retailer.  Look for them this summer.
    
    Both games are from the Adventure Series with deep action and complex
    game play featuring "Password Memory" which lets you continue the
    adventure right where you left off once you know the secret code.
    
                                   Metroid
    
                  Super Space Hunter Challenges Motherbrain.
    
    Picture yourself on the Fortress Planet of Zebes in a faraway galaxy.
    You are Samus, the greatest space hunter of al and Galactic Federation
    Police warrior.  Your power is immense as a result of surgically
    implanted robotics.  But you need all of your super powers to duel with
    the mechanized protectors of the Motherbrain.  You're fast; you have a
    wide arsenal of weapons and special powers.  Without you, the Metroid
    will devastate the entire universe and realize the Motherbrain's evil
    plan.
    
                                  Kid Icarus
    
             This is No Ordinary Kid with His Head in the Clouds.
    
    This has to be one special kid to challenge the horrible Medusa in a
    world of clouds and magic.  But Kid Icarus is special.  He can fly,
    shoot with bows and arrows, gain powers.  There are all kinds of tools,
    weapons, and mysteriously powerful objects for the "Kid" which help him
    fight the nobel fight in this strange land of columns, ruins, and enemy
    hosts. 
================================================================================
Note 323.15               Nintendo Entertainment System                 15 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  73 lines  17-JUN-1987 18:47
                            -< Non-Nintendo Games >-
--------------------------------------------------------------------------------

    "*" marks games which should be available by fall.
    
    Bandai America, Inc.
    
    	M.U.S.C.L.E.
    	Ninja Kid
    	Chubby Cherub
    	* Stadium Events
    	Family Fun Fitness (accessory)
    	Super Controller (accessory)
    
    Broderbund Software, Inc.
    
    	* Lode Runner
    	* Spelunker
    	* Deadly Towers
    	* Raid on Bungeling Bay
    
    Capcom U.S.A., Inc.
    
    	Trojan
    	Commando
    	1942
    	Ghosts 'N Goblins
    	* Section Z
    	* Makai Island
    	* The Speed Rumbler
    	* Side Arms
    
    Data East USA, Inc.
    
    	Tag Team Wrestling
    	Karate Champ
    	Burgertime
    	* Ring King
    	* Karnov
    	* BreakThru
    
    Irem Corporation, USA
    
    	* Sqoon
    
    Konami Inc.
    
    	Gradius
    	Track & Field
    	Rush 'N Attack
    	Castlevania
    	* Double Dribble
    
    SNK Corporation of America
    
    	Ikari Warriors
    	* Athena
    	* Victory Road
    	* Psycho Soldier
    
    Sun Corporation of America
    
    	* Spy Hunter
    
    Taito America Corporation
    
    	* Elevator Action
    	* Legend of Kage
    	* Arkanoid
    
    Tecmo, Inc.
    
    	* Rygar
    	* Mighty Bomb Jack
    	* Solomon's Key
    	* Star Force
================================================================================
Note 323.16               Nintendo Entertainment System                 16 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."   6 lines  18-JUN-1987 21:38
--------------------------------------------------------------------------------

    Some of Broderbund's upcoming games for Nintendo are also available for
    computers.  I have their catalog and would be willing to type in
    descriptions of the games if anybody is interested. 
    
    
    				-- edp
================================================================================
Note 323.17               Nintendo Entertainment System                 17 of 56
CURIE::DECARTERET                                     6 lines   6-JUL-1987 22:24
                                -< TOO HARD!!! >-
--------------------------------------------------------------------------------

    r. 12.
          Have you actually tried and sucessfully(sp)done any of these
    tricks?!  I have tried, and tried and tried to do them, but just
    can't seem to get them to work.
    -=*>Jason<*=-
    
================================================================================
Note 323.18               Nintendo Entertainment System                 18 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  18 lines   7-JUL-1987 11:26
--------------------------------------------------------------------------------

    Re .17:
    
    I have used the "Coins Loop" and I have seen World Minus One.  I think
    the trick used to get into Minus One is similar to the walking through
    walls item in "Dungeon Tricks".  The "Coins Loop" is not difficult at
    all; you just have to know where to do it.
    
    Some of the other tricks I _might_ be able to do on a good day.  They
    look tough.  Try getting to World Minus One.  I usually have to stand
    on the edge of the pipe, turn left, jump and push right, and do this
    several times before it works just right.  Once you get it, you'll
    know.
    
    World Minus One is an undersea world.  Once in it, you just keep going
    through it over and over again.
    
    
    				-- edp 
================================================================================
Note 323.19               Nintendo Entertainment System                 19 of 56
CSCMA::M_ELDRIDGE "Mark Eldridge"                    59 lines  14-JUL-1987 10:31
                    -< Recommendations for Next Purchase? >-
--------------------------------------------------------------------------------

                       

There have been a few notes that mention the Nintendo system,
(this one, 500,526,529).  People have listed the currently available
cartridges, and those that are expected to be on the shelves
soon.  I've also seen a couple games praised, Gradius and Super
Mario Bros.  

What I would like to see is some price versus value comments.
Would anyone mind adding their impression of which games may not
be worth the investment?  At $20 - $30 bucks a shot, I don't 
want to bring home another one that only gathers dust.  So, what
game should I get next?
                                                     
For what it is worth, I'll give my impressions...
	Duck Hunt - As with most, if not all, of the NES games,
		    graphics are great.  This one is just FUN.

	Football  - Got this one right away and it was a disappointment.
	      	    I've played other home games that put this to shame.
		    Not much flexibility in play-making, and passing to
		    only one down-field receiver is too restrictive.
		    My suggestion is that this is not worth the investment
		    unless you've got most of the other games and want
		    something different.

	Baseball -  Almost didn't pick this one up (fearing an instant
		    replay of football) but it turned out to be one of
		    the most played games.  Lots of control in pitching
		    (curves, fast balls, slow balls, throwing runners out,
		    etc...), running (stealing, run downs, choice of 
		    runners or all), and batting (bunts, full or partial
		    swings, placing fields, position of batter in box).
		    All in all a good game, no control over fielders 
		    initially fielding the ball, but you can't have everything.
		
	Hogan's Alley - Good game for gun.  Gets a little tiring after a
		    while.

	Gyromite -  This one is for your R.O.B.  A robot responds directly
	            to the tv screen.  You control it.  Sounded like a big
		    gimmick to me at first but it was really entertaining.
		    After a while it's a bit of a hassle to set up, but
		    it always comes out when company is over.

	Donkey Kong - If you've played in the arcade, it's not drastically
		    different.  Good game.

	Golf    -   Now here is a great game.  If you enjoy golf, or possibly
		    even if you don't, this is a good buy.  My biggest 
		    complaint is that it's the same fictional course every
		    time.  But you have the full range of clubs, and plenty
		    of hazards to avoid, sand, water, trees, etc... You
		    have control of full and partial swing, as well as 
		    control over how close to the 'sweet spot' that you
		    hit the ball.  Miss that spot and you could hook or
		    slice drastically.

    
================================================================================
Note 323.20               Nintendo Entertainment System                 20 of 56
OFFRT9::BDIMBAT "Echos in the Night"                 22 lines  14-JUL-1987 15:46
                              -< A "Perfect 10" >-
--------------------------------------------------------------------------------

Following are rated from 0 to 10.  I would buy the ones above 5 again, all
things considered.  The ones rated 10 make the system worth it, even if no
other games existed.  Talk about searching for the perfect "10" !

10 Ghost n' Goblins	DYN-O-MITE, addicting, >100hours *can save position
10 Gradius		Exciting, Challenging, >100hours -can not save position
9 Super Mario		Many boards, hidden things, kids love it
8 Ninja Kid		Harder then it looks - Kind of fun
7 Pin Ball		Kids like it - fun but short interest span for me
6 Ice Climber		Interesting but doesn't really hold attention
5 Slalom		Different, interesting feel on big screen TV
5 1942			Fun, shoot-em down planes, 32 boards, not too difficult
4 Gum Shoe		Don't like the gun, tiring, noisy
3 Donky Kong 3		Too easy, waste of money
1 Trojan		FRUSTRATING - CAN'T SAVE POSITION - Ready to throw out
0 Urban Champion	Either I missed something or this is stupid.

General note: I have a 27" Sony that shows off the graphics and color
superbly.  Gradius shows off particularly well - lots of action and
detailed screens.

Bill
================================================================================
Note 323.21               Nintendo Entertainment System                 21 of 56
CURIE::DECARTERET                                     5 lines  21-JUL-1987 16:35
--------------------------------------------------------------------------------

    Okay our buddies in Japan, how do you get to World Minus Two, Three,
    and Four?  I have sucessfully done One but, now what.  I did all
    the tricks in reply .12.  Please!
    -=*>Jason<*=-
    
================================================================================
Note 323.22               Nintendo Entertainment System                 22 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."   9 lines  22-JUL-1987 09:50
--------------------------------------------------------------------------------

    Re .21:
    
    > I have sucessfully done One but, now what.  I did all the tricks in
    > reply .12.
    
    Wow!
    
    
    				-- edp
================================================================================
Note 323.23               Nintendo Entertainment System                 23 of 56
CURIE::DECARTERET                                     3 lines  22-JUL-1987 20:13
--------------------------------------------------------------------------------

    Whadda ya mean "Wow!".  It was a long and difficult process.
    -=*>Jason<*=-
    
================================================================================
Note 323.24               Nintendo Entertainment System                 24 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."   9 lines  23-JUL-1987 09:59
--------------------------------------------------------------------------------

    Re .23:
    
    Gee, I've had people often not see sarcasm where it was intended, but I
    think that is the first time somebody has seen sarcasm where I did not
    intend it.  "Wow" means "wow"; I am not even going to try some of those
    tricks.  Jumping over Bowser at just the right moment?
    
    
    				-- edp
================================================================================
Note 323.25               Nintendo Entertainment System                 25 of 56
CURIE::DECARTERET                                     4 lines  23-JUL-1987 12:42
                            -< ?????????????????/ >-
--------------------------------------------------------------------------------

    Sorry.  I thought you had gotten to World Minus One, also.  The
    unlimited lives is a good thing to have.  Probably the BEST trick.
    Oh well.  I can't wait for THE LEDGEND OF ZELDA!!!!!
    -=*>Jason<*=-
================================================================================
Note 323.26               Nintendo Entertainment System                 26 of 56
OVDVAX::LEN "David M. Len"                           16 lines  24-JUL-1987 12:00
                             -< Ledgend of Zelda >-
--------------------------------------------------------------------------------

    Well, I just purchased "The Ledgend of Zelda" two days ago.  I bought
    it at a "Toys R Us" here in Columbus, Ohio, it cost $39.99.  It
    is really a complex game.  The sound and graphics are great, and
    you can establish up to 3 characters that the cartridge will
    "remember".  It comes with an instruction book and a sealed pamphlet
    that is supposed to contain maps and hints.  The game is divided
    between the overworld and 8 subteranean labrinths (sp?).  The overworld
    is quite large and requires mapping to navigate it successfully.
    In the overworld are shops to purchase items and information.  The
    seems to be an entrance for each of the 8 labrinths.  Each labrinth
    has a level associated with it, I have currently located levels
    1, 2, and 3.
    
        I know that there is a note for Gradius, should we start a new
    one for Zelda?  I also, think a note for Castlevania would be great.
    
================================================================================
Note 323.27               Nintendo Entertainment System                 27 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  17 lines  26-JUL-1987 09:05
--------------------------------------------------------------------------------

    Readers in New England should relax; I could not find Legend of Zelda
    in Toys 'R Us in Manchester, Child World or Zayre in Nashua, or Kay Bee
    and Lechmere in both.  Maybe in a week it will be here.  I've ordered
    it from a place in California.  By the way, if you try Toys 'R Us in
    Manchester, look at the shelves behind the counter where they keep the
    games, and ask them to write you tickets for anything you see there
    that is not on the display shelves -- I got some games last Saturday,
    and they had not gotten around to putting the empty boxes and tickets
    on the display shelves by yesterday.
     
                                        
    Re .26:
    
    Sure, start notes on whatever games you like.
    
    
    				-- edp
================================================================================
Note 323.28               Nintendo Entertainment System                 28 of 56
CADWRK::WHITNEY "Bill Whitney"                        4 lines  28-JUL-1987 13:31
                              -< Any time now.. >-
--------------------------------------------------------------------------------

It won't be long.. A truck driver friend of mine said he delivered umteem 
cases of the game to the Toys-R-Us warehouse in Westboro a few weeks ago..

BW
================================================================================
Note 323.29               Nintendo Entertainment System                 29 of 56
CRISIS::OCONNOR "Plate of Shrimp"                     9 lines  28-JUL-1987 14:09
--------------------------------------------------------------------------------


	I saw "Legend of Zelda" at a BEST's in Delaware 
	(just like Service Merchandise here in NH) for $34.99.

	I picked up "Ghosts 'n Goblins" yesterday at Toys 'R Us
	in Manchester for $29.99.  I love it.  I was tempted to
	call in sick so I could play today.

	Mike O'C
================================================================================
Note 323.30               Nintendo Entertainment System                 30 of 56
BCSE::SCOPA "The Major"                               4 lines  29-JUL-1987 10:18
                         -< Zelda's Got Her Own Note >-
--------------------------------------------------------------------------------

    If someone hasn't already started one...I'm about to start a note
    on "Zelda"!
    
    Mike
================================================================================
Note 323.31               Nintendo Entertainment System                 31 of 56
CSCMA::M_ELDRIDGE                                     6 lines  30-JUL-1987 09:03
                          -< -< Ghosts 'N Goblins >- >-
--------------------------------------------------------------------------------

    
    
    I've started a new note also for Ghosts 'N Goblins.  It's note #620.
   Any help is appreciated!
    
    mark
================================================================================
Note 323.32               Nintendo Entertainment System                 32 of 56
CSC32::M_PFOFF "Nickeled and Dimed to Death"         17 lines   4-AUG-1987 13:47
                          -< Maybe a new Note file? >-
--------------------------------------------------------------------------------

    Have you guys thought about starting a new notes file? Maybe you
    could call it 'home entertainment systems' or 'nintendo'? I just
    resently found out that there was entries about nintendo systems
    in the Games notes file. I am very interested, I have had a system
    for about a year and love it. I just got Zelda yesterday and I
    am having a lot of fun. I have around 12 games, and I like the 
    tips in this notes file, but maybe there is enough interest to justify
    a note file? This way you would not have to search around the games
    note file for our entries about nintendo. Just a thought. 
    	I also like the ratings entries. I may even wait until I see more 
    ratings before purchasing some more games. When I went to the store to 
    get Zelda they had about 2-4 new games that I had not heard about.
    
    
    Mark
    
    
================================================================================
Note 323.33               Nintendo Entertainment System                 33 of 56
CSC32::M_PFOFF "Nickeled and Dimed to Death"         46 lines   7-AUG-1987 18:06
                             -< more game ratings >-
--------------------------------------------------------------------------------

    
    	Using the ratings of 1-10 like the earlier replies, here's my
    reviews of the games I have:
    
    
    	 9	Castlevania		I was playing this game everyday
    					until I got Zelda. Great Game
    
    	10	Ledgend of Zelda	This game is going to get me
    					trouble with my wife. I can't
    					put it down. FANTASTIC GAME
    
    	 8	Super Mario		This is the first game I got
    					hooked on. 
    
    	 8	Gradius                 I just got this game, so far
    					it looks good. Only problem
    					is I bought it at the same 
    					time I got Zelda.
    
    	 7	Golf			Good game to play at a party.
    					It's a great game to have
    					some friendly compatition.
    
    	 7	Baseball                Same as above.
    
    	 6	Wrecking Crew           Good game to play.
    
    	 5	Tennis                  Pretty good game to have for
    					a change of pace.
    
    	 -1	Trojan	   		I can not believe I bought this
    					game! The package made it look
    					good, but I think it stinks.
    
    	I had the Robot and some game that came with it, but I gave it away.
    I really thought the robot was dumb, but maybe I just had the wrong
    game.
                                                                    
    
    	I think my next game will be the Goblins game, seems everyone
    in this note file likes it.
    
    *** buy "the ledgend of Zelda" on your first day of a weeks vacation
    
    
================================================================================
Note 323.34               Nintendo Entertainment System                 34 of 56
RUBY::CORBETT "Mike Corbett"                         48 lines   8-AUG-1987 11:37
                               -< More ratings >-
--------------------------------------------------------------------------------



	Well I guess I'll throw in my list of ratings too

	
	
 5 	Duck Hunt	Was good for a month or so but got boring
			real fast.  

 2      Urban Champion  Don't waste your money!!  

 9      Baseball   	Great Game!!  Stealing, leading, bunting,  
                        control of all baserunners,  placing your
 			hits, sliders, curves.....It's got everything!!!
			One or may favorites.

 7      Golf            Nicely done golf game!  SLices, Hooks, traps,
			water! Only bad point is there is only one
			course. 

 9	Volleyball      Real fun game!!!  Not easy to catch on to
			but once you get the hang of it it's a 
 			blast.  You can see some pretty good
			volleys (spikes, blocks, diving saves, 
			dinks) once you get good at it.  

 6	Tennis          A very good job at tennis.  Not that hard to
			to play, and has different skill levels.  
			I liked it alot when I first got it.  I think
			it wears out becuase you can only play the computer.
			When two humans play they play doubles against
			the computer.  Just not has fun has beating
			a live person.

10	Mario Bro       Great game!!  You realy get hooked on this.
or			It gets the five rating once you completed
 5			it (saved the princess) but don't worry that
			could take a lot of practice.

 7     Soccer     	Borrowed this one once.  I liked it.

 4     Ten Yard Fight   Boring with a capital B!!

 3     The Robot Game   Just never liked this one!!

 5     Excitabike       Good for awhile.

 
================================================================================
Note 323.35               Nintendo Entertainment System                 35 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  20 lines  11-AUG-1987 21:40
--------------------------------------------------------------------------------

    Here are some new games, some previously-announced ones, and the dates
    Video 2001 in California thought they would have them available.  The
    estimates are a month old, so they may or may not be correct.  (Video
    2001 is a pain to order from, since they ship COD, meaning you have to
    be home for the package or arrange to pick it up at the UPS facility.)
    Many of the games I announced previously are available already.  I have
    skipped a few; ask if you are interested in something specific.  I have
    no details on the games -- and would like any information you have. 
    
    Arkanoid (August), Adventure of Link (November), Alpha Mission
    (December), Goonies II (September -- no Goonies I), Gotcha (November),
    Kid Ikarus (August), Kid Niki (September), Karnov (October), Legend of
    Cage (August), Lode Runner (August), Lunar Pooi (December), Metroid
    (August), Makai Island (September), Psycho Soldier (now), Renegade
    (October), Section 2 (July), Spelunker (August), Star Voyager (August),
    Side Arms (September), Spy Hunter (September), Star Force (September),
    Stinger (September), Trojan (now), Zanac (September).
    
    
    				-- edp 
================================================================================
Note 323.36               Nintendo Entertainment System                 36 of 56
RUBY::CORBETT "Mike Corbett"                         10 lines  12-AUG-1987 15:05
                           -< I've seen one of them >-
--------------------------------------------------------------------------------

    Arkanoid (August) -

	
		I've seen this one in the arcades.  It's basicly a 
beefed up version of Breakout. Yes, Breakout...the one with the bricks
and the ball.  In this game there are over 32 different screens.  There
are also these little capsules that fall down periosicaly, by catching them
you get special powers (catch the ball, slow the ball, make the paddle 
bigger, warp, lazers).  It's a pretty fun game!

================================================================================
Note 323.37               Nintendo Entertainment System                 37 of 56
USFHSL::FULLER "F/S: When in doubt, swap it out"     11 lines  13-AUG-1987 08:59
                          -< What type of controls? >-
--------------------------------------------------------------------------------

    Re: .35 and the playing of Arkanoid:
    
    Does the Nintendo come with some type of knob control, instead of
    (or in addition to) a joystick?  The Arkanoid game uses a knob so
    that you get instant movement of the paddle, instead of waiting
    for it to "slide" over as with a stick.
    
    Thanks!
    
    	Stu
    
================================================================================
Note 323.38               Nintendo Entertainment System                 38 of 56
USMRM9::PKADOW                                        2 lines  17-AUG-1987 06:35
                                  -< Kung Fu >-
--------------------------------------------------------------------------------

    Any hints on getting past the 3rd floor for the Nintendo
    Kung Fu games?
================================================================================
Note 323.39               Nintendo Entertainment System                 39 of 56
CURIE::DECARTERET "Jason DeCarteret"                  2 lines  17-AUG-1987 08:42
--------------------------------------------------------------------------------

    Just stay close to the ground and kick away.
    -=*>Jason<*=-
================================================================================
Note 323.40               Nintendo Entertainment System                 40 of 56
CSSE::MILLER "Normal Insanity"                       25 lines  21-AUG-1987 14:53
                     -< Controller(s) information wanted! >-
--------------------------------------------------------------------------------

The more I read on these games, the more I am starting to think that my
Atari needs(?) a companion (at least Super Mario Brothers and possibly Zelda).

However, I would like to know if anyone had made "Custom" controllers for the
Nintendo System.

A little history:
Back in the days when the Atari 2600 was the "Best" home game on the market,
I became very frustrated with the "Junk" joysticks (this was before the 
multitude (or even ONE) of third party options were available.  The game went
into disuse till........
I bought an Arcade replacement 8 axis "Commercial" joystick and Arcade flipper
buttons and switches and built my own.  Low and behold, the Atari was back
in near constant use with that great "Arcade" feel (it didn't help the graphics
but the play was greatly improved).

I feel (quite strongly) that the controlls are the most critical part of any
game system and would like feedback on the ones that come with the  unit and
any "Homebrew" or third party options available prior to investing in another
system (since I currently am running a 48K Atari W/disk and custom controllers
in addition to 10 or so "Real" Arcade machines....see CSSE::COINOP).

Any feedback appreciated.

Ron (Silver_Ball_Forever) M.
================================================================================
Note 323.41               Nintendo Entertainment System                 41 of 56
EUCLID::FRASER "Andy Fraser, PAGan."                 22 lines  21-AUG-1987 15:29
--------------------------------------------------------------------------------

        I'm using  the  EPYX 500XJ (c.  $19.95) and I much prefer it to
        the Nintendo supplied  units.   It has a micro-switch stick and
        A/B buttons, *BUT* uses  junky  bubble  switches  for START and
        SELECT (and optional auto-fire on/off)  which let the unit down
        badly.  The stick itself is  excellent, and I think that with a
        couple of good p/b switches in place of the bubbles it would be
        one of the best I've used.  BTW, anyone know what the chip used
        in the joysticks does?
        
        I seem to remember that someone (edp?) mentioned that  Nintendo
        was bringing out a custom joystick for the game -  any  further
        news?
        
        I built my own sticks for an Atari system too, having  given up
        on  the  standard junk - even tried building a  hand-held   'Le
        Stick' copy using  mercury  switches  with  limited success;  I
        couldn't get the sensitivity right to give consistent action.
        
        Sandy uses a WICO  Arcade  stick  with  which  she seems pretty
        happy.
        
        Andy
================================================================================
Note 323.42               Nintendo Entertainment System                 42 of 56
CSSE::MILLER "Normal Insanity"                       20 lines  23-AUG-1987 23:43
                    -< Is this the same 9-pin connector?? >-
--------------------------------------------------------------------------------

RE: .41

WICO is a standard supplier of Arcade replacement parts and have found them 
to be the Quality (I believe they now have a cheap one..I think its called
"The Boss" and would say stay away from that one...).

Not haveing checked out the Nindento that closely, I was not sure of the
cables and connectors and would like to know if someone has the Pinning??

Also, was the Wico one of the Atari, Commodore, etc..compatables???
Is it the same 9-pin connector?

And I am now especially interested in the "Chip" used within the controller??

Thanks for the reply...and looking forward to more info (I think other current
and potential Nindento will also benefit!!!!!!

Thanks

Ron (Silver_Ball_Forever) M.
================================================================================
Note 323.43               Nintendo Entertainment System                 43 of 56
OVDVAX::LEN "David M. Len"                           39 lines  24-AUG-1987 09:03
                        -< The NES Advantage+ Joystick >-
--------------------------------------------------------------------------------

    I tried the WICO joystick for Nintendo, and I found it to be a big
    disappointment.  I thought it was much too stiff and difficult to
    control.  I had high hopes for it, because the WICO controller for
    the Atari 5200, was the only thing that made most of the games
    reasonably playable.  All in all I have been pleasesd with the Nintendo
    controllers, I have found them to be consistent in play.
    
    Nintendo has announced a new joystick style controller.  Its called
    the Advantage+ .  The following is a extract from the write-up.
    
    The new unit is specially weighted with a metal plate at its base
    so it stays on the table without sliding around during all the
    excitement of the game.
    
    It also gives you far more control over your moves, with its "turbo" and
    "slow" action features.  There are two "T" adjustors, one for each
    of the "A" and "B" buttons, and an "S" adjustor which lets you go
    into slow motion so you can plan your next move.
    
    This is the first and only joystick on the market for home use that
    gives you so much fast action and control.
    
    For ecample, you can send out a burst of rapid fire if you've run
    into a horde of pesky enemies by holding down the "fire" button.
    
    End of extract.
    
    
    The unit has a rectangular base, from the picture the dimensions
    appear to be 6x4", and tapering from 1" in the rear to 1/2" thick
    in the front.  The joystick is in the far left corner of the base.
    It appears about 2" high with a ball at the end.  The "A" and "B"
    buttons each have an additional button and what appears to be some
    type of rotary variable control immediately above.  There is "Select"
    and "Start" buttons, an additional button labeled "Slow", and a
    final slide switch that I believe is labeled "Power".
    
    It looks pretty good, but I have no idea how well it will play.
    
================================================================================
Note 323.44               Nintendo Entertainment System                 44 of 56
LASSIE::S_FRASER "Andy's Sandy"                      12 lines  31-AUG-1987 19:30
                         -< EPYX 500XJ modifications. >-
--------------------------------------------------------------------------------

        I've just modified the EPYX stick, and for about $2.50, and an
        hour's work with  a soldering iron etc., I've now got the best
        most responsive stick I've ever used, and that includes arcade
        sticks!
        
        I  replaced  the  bubble switches with sub-min momentary  push
        button  switches  ($2.50  from  Tandy)  and kept the auto-fire
        option    so  four  switches  are  required  -  if  anyone  is
        interested,  send mail to EUCLID::FRASER and I'll give you the
        method.
        
        Andy (in Sandy's account).
================================================================================
Note 323.45               Nintendo Entertainment System                 45 of 56
OVDVAX::LEN "David M. Len"                           50 lines   1-SEP-1987 09:35
                       -< Report on Rygar for Nintendo >-
--------------------------------------------------------------------------------

    
    Well, yesterday I invested in a new game for my Nintendo.  I bought
    Rygar by Tempco at Toys 'R Us for $34.99.  And after my first evening
    of play I am not dissapointed.  Comparing it with other popular
    games I would call it a cross between Castlevania and Ledgend of
    Zelda.  Now I will give some reasons, why I can compare it to what
    I believe are the 2 best games currently available for Nintendo.
    
    Castlevania similarities
    
    o	Graphics and music are excellent.  Castlevania might be slightly
    	better.  But Rygar is much better than Ghost 'N' Goblins.
    
    o	Primary weapon is a "grappling weapon" which is similar to the
    	whip.
    
    o	Movement is left and right with an occasional up an down by
    	rope.  And a jump and stoop with attack capability.
    
    o	A similar shoot 'em up level (i.e. sitting on one screen the
    	monsters keep coming all the time)
    
    o	Many screens are as restrictive in choices of where to go.
    
    Ledgend of Zelda similarities
    
    o	The ability to collect many useful objects/weapons.
    
    o	The start button displays an alternate screen that shows current
    	status and objects acquired.  And selections can be made on
    	this screen.
    
    o	Some screen displays allow 4-way movement, with freedom of movement
    	to many different places.
    
    o	Rooms with "Idols/Gods" that give messages/hints.
    
    o	After death, the game can be continued, at the current start
    	location (which varies with current screen position), with all
    	objects, and 3 out of the current maximum life units.
    
    
    I have played this game only one evening, but I think it is truly
    excellent.  I recommend it highly.
    
    The only negative I can say for this game is that after power
    down, you must start over from scratch.  Which, is true for all
    current games, except Zelda.
    
    
================================================================================
Note 323.46               Nintendo Entertainment System                 46 of 56
OVDVAX::LEN "David M. Len"                           10 lines   4-SEP-1987 09:20
                              -< Update on Rygar >-
--------------------------------------------------------------------------------

    Well, I have now completed Rygar.  My opinion of the game is still
    very high, but I was disappointed at how quickly it was over.  I
    basically left the cartridge in and powered up over 3 days, and
    completed the game.  Compared to Castlevania and Zelda, I just don't
    feel like I got my monies worth out of Rygar.  There just isn't
    any of those hidden and subtle things, that are found in Super Mario,
    that keep you interested for the long run.
    
    Correction to the previous note.  Rygar is made by Tecmo not Tempco.
    
================================================================================
Note 323.47               Nintendo Entertainment System                 47 of 56
BCSE::SCOPA                                           2 lines   9-SEP-1987 08:59
                              -< "Kage" is out! >-
--------------------------------------------------------------------------------

    I noticed "The Legend of Kage" is out on the shelves but I didn't
    pick it up...has anyone tried it yet?
================================================================================
Note 323.48               Nintendo Entertainment System                 48 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  16 lines  20-SEP-1987 12:01
                                 -< New Games >-
--------------------------------------------------------------------------------

    New games are out:  Kay Bee Toy and Hobby at Pheasant Lane has Kid
    Icarus, Metroid, 3-D WorldRunner (by Acclaim, uses red and blue), Star
    Voyager (also by Acclaim), and Section Z.  Acclaim's insert shows
    Winter Games. 
    
    Metroid and Kid Icarus accept "passwords" which contain information
    about possessions and character status.  Be sure to write down the
    upper and lower case correctly.
    
    We are spoiled because of Legend of Zelda, but Metroid looks pretty
    good.  I've only gotten a little way into it, but it is a bit unusual.
    
    If anybody gets WorldRunner, let us know how good the 3-D effect is. 
    
    
    				-- edp
================================================================================
Note 323.49               Nintendo Entertainment System                 49 of 56
LASSIE::A_FRASER "Sandy's Andy."                     37 lines  22-SEP-1987 21:36
                     -< 3-D WorldRunner and Star Voyager. >-
--------------------------------------------------------------------------------

        We picked  up  WorldRunner  and StarVoyager at Kay Bee in the
        Mall of New Hampshire for $34.99 and $32.99 respectively.
        
        WorldRunner is a  lot  of  fun in it's own right even without
        the 3-D effect - with it it's even more fun!  The glasses are
        supplied and the literature advertises  extra pairs for $2.00
        each including postage and handling.  They are effective once
        you adjust them to fit and the  game  can be played in either
        mode, selectable from the joystick.
        
        Basically it's a running+jumping game and it's _FAST_!!   You
        start at the bottom of the screen which commences  a  rolling
        scroll  towards  you  -  you have to hit pillars to  pick  up
        'Laser Missiles', 'Power  Potions'  etc.,  while avoiding the
        evil beasties coming towards you.
        
        There are 8 worlds,  each  with  four  levels - at the end of
        each  fourth  level you have  to  battle  with  a  snake-like
        creature  (Serpentbeast) which will move around  the  screen,
        diminishing in size and then turning back  after  you  as you
        'fly' around it - 3-D is very good here!!
        
        All in all, worth the money if you  enjoy this kind of game -
        Sandy and I are hooked. :*)
        
        Star Voyager is a remake of the old ATARI  Star Raider - much
        more  sophisticated in all respects and after an hour, pretty
        good value - it'll take some logical thinking to beat it, The
        only thing I don't like about it is the fact that the UP/DOWN
        functions are reversed on  the  joystick  which  should  only
        present a problem if you are a pilot - pulling the stick back
        makes your ship dive (as seen through the viewport)
        
        Any questions regarding the games - just ask....
        
        Andy
        
================================================================================
Note 323.50               Nintendo Entertainment System                 50 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  22 lines   2-OCT-1987 18:04
                                -< 300 Games! >-
--------------------------------------------------------------------------------

    The third issue of Nintendo Fun Club News is out.  It's in color now.
    I'll enter various things here and more significant things for specific
    games in later notes.
    
    There are advertisements for a number of games:  Elevator Action, The
    Legend of Kage, Arkanoid, Renegade, Karate Champ, Tag Team Wrestling,
    Burger Time, Karnov, BreakThru, Kid Niki, Ring King, Sqoon, Mighty Bomb
    Jack, Solomon's Key, Lunar Pool, Zanac, Spy Hunter, Family Fun Fitness
    (with a mat that goes on the floor and plugs into the Nintendo system),
    Stadium Events, Section Z, The Speed Rumbler, Bionic Commando, Mega
    Man, Star Force, Sky Kid, 3-D World Runner, Top Gun, and Super Pitfall.
    
    Some games are previewed, most notably The Adventure of Link, "one of
    our 'deepest' games yet with more role playing, more character
    interaction, and faster paced action."  ". . . the game area is larger
    and played from the horizontal point of view as in Super Mario Bros."
    
    Howard Phillips reviews all the video games for Nintendo's System in
    Japan.  At least count, he had close to 300.
    
    
    				-- edp 
================================================================================
Note 323.51               Nintendo Entertainment System                 51 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  11 lines   2-OCT-1987 18:15
                              -< Continuing Play >-
--------------------------------------------------------------------------------

    Super Mario Brothers:  Hold "A" and press "START."
    
    Solomon's Key:  Hold the 4-way cross up and push "A" and "B"
    simultaneously.  Then press "START."
    
    Trojan:  Hold the 4-way cross up and push "START."
    
    Gradius:  Down, Up, B, A, B, A, B, A, B, A, "START."
    
    Ikari Warriors:  Push A, B, B, A after your last man dies, then
    "START."
================================================================================
Note 323.52               Nintendo Entertainment System                 52 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  40 lines   2-OCT-1987 18:21
                                  -< Metroid >-
--------------------------------------------------------------------------------

                                 More Energy
    
    The fastest way to build up your energy supply is to defeat the
    Metroids.  Try it and see! 
    
                                 Escape Plans
    
    When a Metroid grabs you, escape through a door, or use your bombs to
    make a fast getaway. 
    
                                  Bombs Away
    
    If you can't get over a wall, try using your bombs to blast yourself
    over. 
    
    Bombs and guns can also help you find hidden passages. 
    
                                  Lava Leap
    
    If you fall in the boiling lava, it could cost you your life.  To jump
    out, try waiting until you sink to the bottom of the pit, and then
    jump. 
    
                                Rock Climbing
    
    To climb up a corridor, shoot the cracked rocks above you, and then
    jump up.  Timed right, the rocks will fill in below you, and you can
    work your way up a steep cliff! 
                                                       
                                  Walldoors
    
    Open a door and stand just inside the opening.  Let the door close on
    you.  Without budging leftright or left, move the control pad rapidly
    up and down.  This tricky tip doesn't work everywhere, and it may be
    fatal!  But it can also be just the magic you need. 
    
                                End & Password
    
    To end the game quickly, and get a password:  pause, then press "UP"
    and "A" on Controller II.                 
================================================================================
Note 323.53               Nintendo Entertainment System                 53 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."  41 lines   2-OCT-1987 18:28
                               -< Member's Tips >-
--------------------------------------------------------------------------------

                             Super Mario Brothers
    
    If you stomp a Koopa and wait until you see his feet stick out, and
    kick him at the last second, you'll get 1,000 points.
    				-- Kenneth Pannell
    
    When you jump up and get a magic mushroom or fire flower, press "A"
    when the transformation is over, and you'll do a mid-air jump.  Also,
    when under water, if you're swimming forward and quickly reverse
    direction, you'll do a back stroke.
    				-- Jessica Taylor
    
    On World 3-3, do a Superjump ("B" button jump) on the last balance
    lift, and you can jump over the flagpole!
    				-- Brian Brakus
    [If anybody manages that, please let us know what is on the other
    side.]
    
    Push a Koopa Troopa's shell into a podoboo for 500 points!
    				-- Jason Stanley and Tim Bell
    
    First find a star and some Little Goombas (1-2, 2-1, etc...).  Hit the
    box with the star in it.  Flatten a Little Goomba and grab the star
    quickly.  Run to the flat Goomba and touch him before he disappears.
    He should return to normal and hop off the screen.
    				-- Matthew Hudson
    
                                10-Yard Fight
    
    When the person on offense is near the out-of-bounds line, you
    (defense) can jump towards him, and he will try to move away from you
    and go out of bounds.  This tip works even if you are far away from
    him.
    				-- Konrad Siewierski
    
                                   Kung Fu
    
    On the first level, if you can punch enough enemies, the bonus points
    you get at the stairs should bring your score to over 50,000 (1 extra
    man). 
    				-- Brian Prince
================================================================================
Note 323.54               Nintendo Entertainment System                 54 of 56
BEING::POSTPISCHIL "Always mount a scratch monkey."   5 lines   5-OCT-1987 11:00
--------------------------------------------------------------------------------

    If anybody figures out the specifics of the instructions in .51, please
    let us know.  I cannot get Gradius to continue.
    
    
    				-- edp 
================================================================================
Note 323.55               Nintendo Entertainment System                 55 of 56
EGRET::BENT "Bob B. - ISWS Marlboro Ma."             15 lines   8-OCT-1987 12:46
                          -< Mail Order for Nintendo >-
--------------------------------------------------------------------------------

    If anyone is interested there is a mail order number out of
    California called Video Take Out that is accepting orders on the
    new games mentioned in .50. Some of these games are due in a week
    or so and they will take your orders now and then charge your credit
    card when they come in. Some of the games due are Rad Racer (3-D
    Pole position type game), Punch Out by Nintendo and for Konami there
    are Double Dribble (due next week) and Top Gun (due first week of
    November - I was told there are a lot of orders for this game already).
    
    As far as the other titles you may be interested in just call and
    they can give you a tentative release date. The Number is:
    
    			(818) 904-0345
    
    
================================================================================
Note 323.56               Nintendo Entertainment System                 56 of 56
CURIE::DECARTERET "Jason DeCarteret"                  4 lines  11-OCT-1987 21:12
--------------------------------------------------------------------------------

    Has anyone played and of the 3-D games for Nintendo?  I just got
    3D Worldrunner and I think its pretty good.  I was just wondering
    if anyone thought the 3D looked comparable to the 3D in the movies.
    				-=*>Jason<*=-
T.RTitleUserPersonal
Name
DateLines
4.1New games .... and more to comeHBO::SWARTZMon Nov 02 1987 23:098
    Hey, I found a new game for those of you who are interested.  I
    was in Caldor picking up some Prestone and I decided, what the
    heck...let's see how much these guys are getting for their cartridges.
    On the shelf was this game called Ikaris Warriors.  The pack had
    some interesting commentary but the graphics pictures seemed to
    be comparable to either ZELDA or METROID.  The price was $37.99
    and its new this year.  If anyone has seen it in action or knows
    anything about it...how about some info.
4.2Deluxe set Zapped off shelfs????MOMAX1::PILOTTEIt just keeps getting better!Fri Dec 04 1987 12:3111
    What has happened to the Nintendo Deluxe sets.  A friend of mine
    has been looking all over for the deluxe set and cannot find them.
    
    He has called just about everystore in the Worcester county and
    southern New Hampshire area but no luck.  Kay-Bee toy store
    in Leominster told him that Nintendo has discontinued this set.
    
    Has anybody else heard that same rumor or has anybody seen the Deluxe
    set in any stores.
    
    mark
4.3try thisANGORA::TUCKERdr. DICKFri Dec 04 1987 13:009
    
    
                  I've noticed the same thing around metro west.
            But I think you might be able to get one at ZAYRE'S.
            I think I saw it in one of the sale papers in last 
            sundays paper.        
    
                           hope this helps
                               DR dick        marlboro,ma.
4.4help IICOUGAR::TUCKERdr. DICKTue Dec 08 1987 20:2014
    
         RE. - .2
    
                      You can get the complete set at Child World
                      for 129.99 and also the game prices seem to
                      be the chepest around.
    
                                              hope this helps more
    
                                                   dr DICK
    
    
    
    
4.5What Child World?????MOMAX1::PILOTTEIt just keeps getting better!Wed Dec 09 1987 12:046
    Okay.....
    What Child World was it and  did you actually see the set on the 
    shelf.  Every Child World that he has looked at has had ZERO in
    stock and didn't expect any in before Christmas.  
    
    Still need help......
4.6try Prime ValueHYDRA::KELLYFri Dec 11 1987 16:149
    Try Prime Value in the Twin City Mall in Leominster. I purchased
    the System Saturday, returned it Sunday and got the basic unit
    instead, with a couple more cartridges. After talking about the
    game with a few kids that own them, the Robot and Gun weren't
    worth it. It a Christmas present for my three sons, so I haven't
    experienced it yet. I'm looking for the Mike Tyson Punch Out still,
    if some one knows where they're available?
    
    Gk
4.7Go North!ASD::LOWMon Dec 14 1987 15:496
    Try Entertainment Wharehouse in the Pheasant Lane Mall, in Nashua.
    
    They had a bunch this weekend.
    
    Dave
    
4.8NES Advantage ControllerPOBOX::BAYLESSMon Jul 11 1988 16:541
    
4.9TestCSOA1::MCMANUSKaren McManusMon Nov 14 1988 18:161
    This is a demo for Mobay
4.10WHO'S ON FIRSTENOVAX::JANDROWThu Dec 21 1989 09:211