| Here is a list of 'won' positions. The number at the left is what's showing
on the calculator, and the columns represent the previous players number.
We see that the corners should be avoided, and we formulate the following
strategy. If the displayed number is > 12, then choose a corner number,
and take the smallest corner value that does not leave your opponent a
value of 56, 39..41, 22..26, or 10. If the displayed value is <= 12, ...
work it out yourself.
1 2 3 4 5 6 7 8 9
0 . . . . . . . . .
1 . W . W W . . . .
2 W W W W W W . . .
3 . W . . W W . . .
4 W W . W W W W W .
5 W W W W . W W W W
6 . W W . W W . W W
7 W W W W W W W W W
8 . . . W W W W W W
9 . W . W W W W W W
10 W W W W W W W W W
11 . W . W W W W W W
12 . W . W W W . W .
13 . W . W W W . W .
14 . W . W W W . . .
15 . W . W W W . . .
16 . W . W W W . . .
17 . W . W W W . . .
18 . W . W W W . . .
19 . W . W W W . W .
20 . W . W W W . W .
21 . W . W W W . W .
22 . W . W W W W W W
23 . W . W W W W W W
24 . W . W W W W W W
25 . W . W W W W W W
26 . W . W W W W W W
27 . W . W W W . W .
28 . W . W W W . W .
29 . W . W W W . W .
30 . W . W W W . W .
31 . W . W W W . . .
32 . W . W W W . . .
33 . W . W W W . . .
34 . W . W W W . W .
35 . W . W W W . W .
36 . W . W W W . W .
37 . W . W W W . W .
38 . W . W W W . W .
39 . W . W W W W W W
40 . W . W W W W W W
41 . W . W W W W W W
42 . W . W W W . W .
43 . W . W W W . W .
44 . W . W W W . W .
45 . W . W W W . W .
46 . W . W W W . W .
47 . W . W W W . W .
48 . W . W W W . . .
49 . W . W W W . W .
50 . W . W W W . W .
51 . W . W W W . W .
52 . W . W W W . W .
53 . W . W W W . W .
54 . W . W W W . W .
55 . W . W W W . W .
56 . W . W W W W W W
57 . W . W W W . W .
...(the pattern for 57 now repeats indefinitely).
|
| "To grandmasters, it may turn out that the dismaying message of the latest
computer analysis is that concepts do not always work in the endgame.
Sometimes the direction of play seems deliberate and purposeful. At other
times, the computer wins by playing in ways that seem to have no logic."
From a NY Times (8/26/86) article reporting that a computer program has
disproved the commonly accepted win/draw statuses of several end games,
such as KQ vs. KBB and KQP vs. KQ. The program works backward from mates
to winning/drawing positions.
John
|