T.R | Title | User | Personal Name | Date | Lines |
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47.1 | | CRBOSS::QUIRICI | | Mon Oct 14 1991 16:12 | 26 |
| On the Amiga, I've played Gettysburg and Chickamauga by SSG.
Gettysburg is the earlier design; it's much slower than Chickamauga;
it's also real frustrating, because if you're south, as i usually am,
it's almost impossible to win.
Chickamauga is much quicker to play; it's fairly easy to win
heavily as either north or south.
Both sound like your description of 1st Manassas, except that
Gettysburg is 3 days of about 12 turns each, and Chickamauga is
2 days of about 12 turns each. The games will NOT go beyond these
time limits, which I find frustrating.
They seem very accurate in terms of units, strengths, etc; also the
boards are nicely done. As far as how accurate the play is in terms
of realism, I'm not sure; but there are some weirdnesses - there's no
way for a unit to surrender, so you can surround a unit for turn after
turn until it's completely attrited away, which takes much longer than
it would in reality, for example.
All-in-all, though, I'd recommend Chickamauga highly, but Gettysburg
(until they update it to Chickamauga stds) is too slow and
frustrating.
Ken
|
47.2 | SSG Dec. Bat. Civil War | WCCLUB::ONEILL | | Thu Oct 17 1991 12:33 | 13 |
|
I have played all 3 of these games by SSG and consider the game
system the best computer game on the market. They were originally
written for 64K Commodores and Apples. The IBM versions add a little
speed. The limited memory makes the computer player somewhat
predictable. The system is at it's best with two players, limited
communication and limited inteligence. The 1st Manassas scenario
with it's low piece density and room for manuver is one of the best.
Now if they could make it play head to head on two systems it
would be almost perfect.
P.J. O'Neill
VMS Mail WCCLUB::ONEILL
|
47.3 | SSG vs SSI | WCCLUB::ONEILL | | Tue Oct 29 1991 14:59 | 23 |
|
Re. 47.1
There are two seperate computer gaming companies that
should not be confused.
Strategic Studies Group, based in Australia, produce Decisive
Battles of the Civil War Vols I,II & III. These contain
about 6 battles each. Scenarios can be constructed
for anything in the 18th & 19th Cent. There are many
things to recommend this system and it is my favorite.
Strategic Simulations Industries- An older comp. very prolific,
but now mostly fantasy. A pair of designers released
Rebel Charge at Chicamagua, Gettysburg, Antidam, Shilo,
Sons of Liberty (1776) & Arnhim (1944) using basically
the same system. Very detailed and accurate but the need
to give detailed orders to each and every unit twice an
hour make them SLOW.
I'd be happy to discuss these with anyone interested.
P.J. O'Neill
WCCLUB::ONEILL
|
47.4 | Only one decisive for the CSA | DACT6::CHASE | Scott Chase, EPUBs, Landover Md | Fri Nov 01 1991 16:22 | 22 |
|
I have the SSI version of Gettysburg, and after a recent trip to
Gettysburg, I've ressurrected it. I've been playing the advanced game
with hidden units, optional cavalry, and variable times for unit entry.
Lately, I've been the confederates and let the computer play the yankees.
I find that if you just play day 1, it's fairly easy to win with the
confederates. In fact, it's relatively easy to storm Cemetary Ridge, Culps
Hill, Big and Little Round tops. But by about noon of the second day the
yankee pressure becomes enormous and it's very difficult for the confederates
to hang on. Only once have I been able to achieve a decisive victory for the
confederates; I had about -15000 points, (the larger the negative number, the
better the victory for the CSA), and when it was time for the computer to
move the yankees, it simply surrendered. That happened at about 2:00 pm on
the second day of the 3-day campaign game.
Yes, you do have to give orders to each and every unit of the side that you
are playing but that doesn't bother me. The game is about 5 years old but
it still holds my attention.
Cheers,
Scott
|
47.5 | and then theres the cheap side!!! | ANARKY::WILLIAMS | | Thu Nov 07 1991 03:10 | 5 |
| And for those of us you are cheap..there is a shareware version of the
civil war games for 4.00. Have not tried it but it requires VGA and a hard
disk.
phillip
|
47.6 | Games anyone.... | MYOSPY::D_SWEENEY | | Thu Aug 05 1993 14:36 | 7 |
|
Where would one find these games? I have been looking everywhere for
a Civil War sim game, but no luck. I know no one has replied in this
note for awhile but is the shareware version mentioned in .5 still
available? Any pointers on where to find a gmae would be apreciated!
Thanks, Dan
|
47.7 | Gettysburg simulation | GRUFFY::ZAHORA | Rob Zahora | Tue Dec 07 1993 15:59 | 3 |
| Note 2395 in the GAMES note file (501CLB::GAMES) has a discussion on
Gettysburg simulations, in particular the Swfte International version
for Windows.
|